Nintendo needs to stop with stupid ass digital prices must be same as retail prices policy . Never saw a backward company like them
What is wrong with this exactly? Every game release on Day 1 is the same price digital or physical.
Nintendo needs to stop with stupid ass digital prices must be same as retail prices policy . Never saw a backward company like them
Pretty much.For everyone talking about the Switch internal storage, that really isn't the problem here. The actual problem is that you are buying a physical retail game which appears to have all the disadvantages of a digital version (requires large download, takes up space on your storage, will not be preserved if servers go down eventually), without any of the benefits (can be launched without a card). It's stupid as hell.
Of course, but it says 'up to 13GB' so it could be less, perhaps the 13 is designed to include DLC for example.I don`t think anyone actually tested this, but it`s very obvious.
You can compress things, games that play off discs often have the same data in multiple places for quicker local access (eg if streaming level data there is a copy of each character nearby). So a much faster, non-physically loaded cart version can do away with that.What do you mean? The game on Wii U was 20gb whereas this one is 7, and it says internet required right on the cover.
Wasn't this a statement made by an NoE rep, so we don't really know if this policy applies to other regions, but I'm sure someone will bring up
Which costs the same on both the eShop and in retail in Europe. The whole 'add a keyring' theory doesn't apply here.
It is stupid... and very disheartening. I want to go cartridge anytime the option is there, but having to download more than half the game onto sdcard defeats the point... this game is now a wait and see for me.For everyone talking about the Switch internal storage, that really isn't the problem here. The actual problem is that you are buying a physical retail game which appears to have all the disadvantages of a digital version (requires large download, takes up space on your storage, will not be preserved if servers go down eventually), without any of the benefits (can be launched without a card). It's stupid as hell.
Yea, a lot of people keep forgetting that the cost of the phone is subsidized by a contract usually. You go buy an unlocked phone with 256GB, it'll cost you far, far more
For everyone talking about the Switch internal storage, that really isn't the problem here. The actual problem is that you are buying a physical retail game which appears to have all the disadvantages of a digital version (requires large download, takes up space on your storage, will not be preserved if servers go down eventually), without any of the benefits (can be launched without a card). It's stupid as hell.
Clearly this is not a plug & play device anymore with this bullshit.For everyone talking about the Switch internal storage, that really isn't the problem here. The actual problem is that you are buying a physical retail game which appears to have all the disadvantages of a digital version (requires large download, takes up space on your storage, will not be preserved if servers go down eventually), without any of the benefits (can be launched without a card). It's stupid as hell.
I see what you're saying here but would you be willing to pay more for switch games on larger cards than for example the PS4 version?
It does have one advantage. It will be $5 in two months after it bombs, one reason being because every parent that buys it will bring it back to the store because it doesn't work without a huge chunk of nonsense.For everyone talking about the Switch internal storage, that really isn't the problem here. The actual problem is that you are buying a physical retail game which appears to have all the disadvantages of a digital version (requires large download, takes up space on your storage, will not be preserved if servers go down eventually), without any of the benefits (can be launched without a card). It's stupid as hell.
For everyone talking about the Switch internal storage, that really isn't the problem here. The actual problem is that you are buying a physical retail game which appears to have all the disadvantages of a digital version (requires large download, takes up space on your storage, will not be preserved if servers go down eventually), without any of the benefits (can be launched without a card). It's stupid as hell.
I see what you're saying here but would you be willing to pay more for switch games on larger cards than for example the PS4 version?
That's not really true, at least where I live. It's about the same price or even cheaper to buy the phone separately. Kinda irrelevant for this discussion nonetheless.
I see what you're saying here but would you be willing to pay more for switch games on larger cards than for example the PS4 version?
Works for Puyo Puyo Tetris and Rime!
5) Publisher won't bother with Switch versionFew scenarios
1) Pub uses larger more expensive cart, games has to cost more. Switch owners pissed off
2) Pub uses smaller cart, mandatory day 1 download. Price parity. Switch owners pissed off.
3) Pub uses larger more expensive cart, price game same as other versions. Switch owners happy, investors and Financial Director pissed off.
4) Pub goes digital only for switch, price parity across versions, loses retail presence of game, sells below expectations. Combination of pissed off switch owners who want physical and pissed off investors who see this and switch as a flop.
If you have to buy a microSD for the game you (as in the consumer) have to carry the additional cost. Not the publisher. Big differenceIf the videogame company suggests buying additional microSD storage (as in the picture of the OP), the total cost for the game already becomes higher.
This title should be seen as a big eShop title, with a "game cart option" to slightly reduce the storage space requirement.
If the videogame company suggests buying additional microSD storage (as in the picture of the OP), the total cost for the game already becomes higher.
This title should be seen as a big eShop title, with a "game cart option" to slightly reduce the storage space requirement.
Remains to be seen if it works for larger productions like Fifa
5) Publisher won't bother with Switch version
I agree with what you're saying here. Posted something similiar earlier in this thread.
Remains to be seen if it works for larger productions like Fifa
5) Publisher won't bother with Switch version
I agree with what you're saying here. Posted something similiar earlier in this thread.
If you have to buy a microSD for the game you (as in the consumer) have to carry the additional cost. Not the publisher. Big difference
A quick and dirty search tells me that FIFA 13 on the Wii U was 7.5gb, whereas FIFA 17 on the PS4 is 44gb. Yikes. Is it safe to say we are not getting a yearly FIFA on the Switch?
A quick and dirty search tells me that FIFA 13 on the Wii U was 7.5gb, whereas FIFA 17 on the PS4 is 44gb. Yikes. Is it safe to say we are not getting a yearly FIFA on the Switch?
Well, now their investors and Financial Director get no margin from me, instead of a reduced margin.Few scenarios
1) Pub uses larger more expensive cart, games has to cost more. Switch owners pissed off
2) Pub uses smaller cart, mandatory day 1 download. Price parity. Switch owners pissed off.
3) Pub uses larger more expensive cart, price game same as other versions. Switch owners happy, investors and Financial Director pissed off.
4) Pub goes digital only for switch, price parity across versions, loses retail presence of game, sells below expectations. Combination of pissed off switch owners who want physical and pissed off investors who see this and switch as a flop.
That settles it, gimmie the PC version, don't want to deal with practices like this
A quick and dirty search tells me that FIFA 13 on the Wii U was 7.5gb, whereas FIFA 17 on the PS4 is 44gb. Yikes. Is it safe to say we are not getting a yearly FIFA on the Switch?
Legacy Edition. Believe.
Not that I want to whitewash WB's practice here, but this is kind of a flawed argument, as you could go fully digital on Switch as you would on the PC version.
Never has been for any game I've wanted to buy. Digital is a sham and people lap it up.What is wrong with this exactly? Every game release on Day 1 is the same price digital or physical.
PCs have tonnes more space. You can also go total non DRM or you can trust a company like Valve that's shown they care about their customers.Not that I want to whitewash WB's practice here, but this is kind of a flawed argument, as you could go fully digital on Switch as you would on the PC version.
Addendum to 3 "Switch owners buy more games because they are satisfied with how the publisher treated them".Few scenarios
1) Pub uses larger more expensive cart, games has to cost more. Switch owners pissed off
2) Pub uses smaller cart, mandatory day 1 download. Price parity. Switch owners pissed off.
3) Pub uses larger more expensive cart, price game same as other versions. Switch owners happy, investors and Financial Director pissed off.
4) Pub goes digital only for switch, price parity across versions, loses retail presence of game, sells below expectations. Combination of pissed off switch owners who want physical and pissed off investors who see this and switch as a flop.
If they want the same profit margin (or very close to) as the PS4/XB1/PC versions it's either this or a more expensive Switch version (on cart).
I see what you're saying here but would you be willing to pay more for switch games on larger cards than for example the PS4 version?
Do you have a Wii U? If you have access to one just buy the game used play it and sell it if you want to play it that badly.
Yes I would. I understand that things cost money. But $60 in my mind, the $60 they are charging for this game should indeed cover the cost of the bigger cart. This game is a port. It has additional content sure but I bet it cost a lot less than making a new game from the ground up.
I would not however pay more for a Switch digital version than a PS4 Digital version (which is the reason people are mad about RIME).
If the game was $30 on PS4 and $40 on Switch physical, I would not bat an eye. Carts cost money. But at $60 I would assume they could afford it.
Unfortunately I don't have a WiiU, otherwise I would have played it there (although I heard the loading time is overtly long)
Wouldn't bat an eye? You either release a complete physical product or make it all digital.
This is pretty common on other platforms. I don't understand why some in this thread thought that the Switch would be less likely to experience this phenomenon rather than more.
This is pretty common on other platforms. I don't understand why some in this thread thought that the Switch would be less likely to experience this phenomenon rather than more.
This is pretty common on other platforms. I don't understand why some in this thread thought that the Switch would be less likely to experience this phenomenon rather than more.
This is pretty common on other platforms. I don't understand why some in this thread thought that the Switch would be less likely to experience this phenomenon rather than more.
This is pretty common on other platforms. I don't understand why some in this thread thought that the Switch would be less likely to experience this phenomenon rather than more.