Lego City Undercover Switch cover mentions 13GB download [Up3: Full game on card]

Why wouldn't you be able to download both the game and the patch if you buy it digitally then ?

Yeah, if the game is sold digitally, wouldn't it just download the whole game at once? Would Nintendo really approve a game that downloads/lists at 7GBs, launches, then immediately downloads twice that amount again (another 13GBs)? Seems like a very awkward way to handle it, but maybe that's how it works. Also makes me wonder why not just do 1GB with a 20GB supplemental download, wouldn't that be even cheaper?

Do you see where I'm going? The 13 GB download is considered a patch, so the eShop doesn't count it for the game size in the listing.

It's not really a patch then is it? If the core game itself is contained in those additonal 13GBs, it's really just the game split in to another download.
 
The cutscenes are all in real time, there's a reason why the load times on the WiiU were that bad every time a new one would play. It's possible that the 13GB patch is technically the voice acting in other languages, but 13GB is a ridiculous amount for just the audio. Unless they went with uncompressed audio, which would be outright insanity.

And there's also the fact that the EU and NA versions already list different download sizes on the eShop (8.2 vs. 7.1), so I think that difference accounts for the languages rather than a 13 gb patch.
 
?
What?

Let's say you buy, I don't know, Hyrule Warrirors Switch. I don't know, any game.

Let's say the game is 10 GB but it has 5 GB worth of patches.

The eShop will download the 10 GB game AND the 5 GB patch, BUT the eshop listing will show 10 GB, not 15 GB.

Do you see where I'm going? The 13 GB download is considered a patch, so the eShop doesn't count in for the game size in the listing.

But if it's a day one and mandatory patch, it would be included in the file size. I mean, Xenoblade X had something similar. If you bought the game physically, you had the option to download 10GB of patches to improve loading times and textures streaming. However, the digital download was 22GB and directly included the patches. There wasn't an option to download it without the patch.

Yeah, if the game is sold digitally, wouldn't it just download the whole game at once? Would Nintendo really approve a game that downloads/lists at 7GBs, launches, then immediately downloads twice that amount again (another 13GBs)? Seems like a very awkward way to handle it, but maybe that's how it works. Also makes me wonder why not just do 1GB with a 20GB supplemental download, wouldn't that be even cheaper?

Maybe the price's difference is insignificant between 1, 2 and 8GB, but they didn't want to pay more pennies for a 16GB card ?
 
Yeah, if the game is sold digitally, wouldn't it just download the whole game at once? Would Nintendo really approve a game that downloads/lists at 7GBs, launches, then immediately downloads twice that amount again (another 13GBs)? Seems like a very awkward way to handle it, but maybe that's how it works. Also makes me wonder why not just do 1GB with a 20GB supplemental download, wouldn't that be even cheaper?
Read my post above. If the 13 GB is technically a patch, then technically the game is 7 GB or whatever.

And the PR line points towards the game being playable in some way without the patch. Probably this:
Open World is on card, missions need to be downloaded. That's my prediction.
Which is horrible, don't get me wrong. I'm just trying to understand the situation.
 
But if it's a day one and mandatory patch, it would be included in the file size. I mean, Xenoblade X had something similar. If you bought the game physically, you had the option to download 10GB of patches to improve loading times and textures streaming. However, the digital download was 22GB and directly included the patches. There wasn't an option to download it without the patch.

That wasn't a patch. It was just the equivalent of installing the game to improve loading speeds.
 
Yeah, there's that too.



Why wouldn't you be able to download both the game and the patch if you buy it digitally then ?

You can but the eshop shows only the "main" download

Being a beta tester for new consoles must suck.

All this commotion for a game that's not even worth playing but that's all you've got right now.

1. What's the difference if you buy the console later? This isn't a problem of the console

2. It's a great game
 
But if it's a day one and mandatory patch, it would be included in the file size. I mean, Xenoblade X had something similar. If you bought the game physically, you had the option to download 10GB of patches to improve loading times and textures streaming. However, the digital download was 22GB and directly included the patches. There wasn't an option to download it without the patch.
No, you are wrong. This is hard to explain, but hang with me here.

All the XCX "patches" ARE in the disc, because that data IS a duplicate of stuff that is already on the disc. It's like an installation for faster loads, except because the Wii U doesn't have an install system, instead of copying the stuff from the disc, you download it again. But it's exactly the same data that is already on the disc. You with me here?

Okay, so, because the eShop game is exactly the same as the disc version, that means that, yes, you are getting the content of the "patches", but only because the disc also has it in the first place. You COULD download the patches while having the digital version of the game, but it would be useless, the load times would be identical.

I hope you understand me, I know it's a pretty convoluted explanation so re-read it a few times I guess?
 
Probably not, it runs at the same resolution in either mode, according to reports.



I see you haven't played LEGO City Undercover before.
Hmm... Here's hoping it runs well on Switch. I bought it for Wii U, but between the minute long load screens, crashes, bad frame pacing, and screen tearing I couldn't play it. The frame pacing and tearing made me sick, the load times and crashes made me realize that no matter how good the game could be, it wasn't worth the headache. (Literal and figurative)
 
No, you are wrong. This is hard to explain, but hang with me here.

All the XCX "patches" ARE in the disc, because that data IS a duplicate of stuff that is already on the disc. It's like an installation for faster loads, except because the Wii U doesn't have an install system, instead of copying the stuff from the disc, you download it again. But it's exactly the same data that is already on the disc. You with me here?

Okay, so, because the eShop game is exactly the same as the disc version, that means that, yes, you are getting the content of the "patches", but only because the disc also has it in the first place. You COULD download the patches while having the digital version of the game, but it would be useless, the load times would be identical.

I hope you understand me, I know it's a pretty convoluted explanation so re-read it a few times I guess?

Ah yes, I get it. It makes sense, if the Wii U had a way to install the game it wouldn't have needed the separate downloads. Thanks for the explanation.
 
Being a beta tester for new consoles must suck.

All this commotion for a game that's not even worth playing but that's all you've got right now.

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Hmm... Here's hoping it runs well on Switch. I bought it for Wii U, but between the minute long load screens, crashes, bad frame pacing, and screen tearing I couldn't play it. The frame pacing and tearing made me sick, the load times and crashes made me realize that no matter how good the game could be, it wasn't worth the headache. (Literal and figurative)

All the indications from the is that the long loading times have been addressed on the Switch version. I didn't get the Wii U version myself, but if this is the case, I will gladly pay more for the Switch version (plus portability) rather than getting Undercover for Wii U.
 
Being a beta tester for new consoles must suck.

All this commotion for a game that's not even worth playing but that's all you've got right now.

tell us how you really feel about Nintendo.

There's already some great games on the Switch, you might've heard of this one called Zelda Breath of the Wild, it's pretty good.

Also Lego City Undercover is the best Lego game by far, I can tell you probably never played it.
 
All that pent up aggression towards the Switch was freed... ...we had people suggest that Nintendo should change their whole console design because WB decided that people need to download extra data at launch to play a game.
 
I have this game preodered on Switch, I wouldn't have bought it but Amazon had a price error early in it's listing where it got Prime discounted to $27. Amazon should day-one it, so if the mystery isn't solved by the time I receive it I'll report back.

Personally I think it's a misunderstanding and it won't require any large downloads except for perhaps the now obligatory day one patch that every game needs.
 
Yeah, there's that too.



Why wouldn't you be able to download both the game and the patch if you buy it digitally then ?

it's not about that, it's the store showing the 'game' size without any kind of day one update applied, or at least something along those lines.

All that pent up aggression towards the Switch was freed... ...we had people suggest that Nintendo should change their whole console design because WB decided that people need to download extra data at launch to play a game.

How do you feel about buying a retail game that may or may not work without a huge, larger then the game itself update to function? What if you were away from an internet source, on holiday, at another family home with poor net access?
 
Probably not, it runs at the same resolution in either mode, according to reports.



I see you haven't played LEGO City Undercover before.

Nah, I'm not really into shovelware games myself.

You can but the eshop shows only the "main" download



1. What's the difference if you buy the console later? This isn't a problem of the console

2. It's a great game

Well hopefully, the Switch library will have expanded enough to garner my interests by then. Might even catch a hardware revision playing the waiting game.


I don't know if this is beta testing. I feel like this is just going to keep happening.

I hope not. $300 is a lot of money to waste.

tell us how you really feel about Nintendo.

There's already some great games on the Switch, you might've heard of this one called Zelda Breath of the Wild, it's pretty good.

Also Lego City Undercover is the best Lego game by far, I can tell you probably never played it.

I mean, 1-2-Switch might get the party started but I don't want that invitation.
 
Being a beta tester for new consoles must suck.

What are you talking about? Who are you talking to?

All this commotion for a game that's not even worth playing but that's all you've got right now.

Apparently spoken by someone who hasn't played the game.

I dunno, LCU is the best LEGO game that came out last generation. It's certainly worth playing.

I'd actually argue it's the best Lego game, easily, and one of the Wii U's best exclusive titles...though I guess that changes soon.
 
Don't feed the troll, people, mods can deal with it.

it's not about that, it's the store showing the 'game' size without any kind of day one update applied, or at least something along those lines.



How do you feel about buying a retail game that may or may not work without a huge, larger then the game itself update to function? What if you were away from an internet source, on holiday, at another family home with poor net access?
It's weird, but someone mentioned this is common practice for mobile apps.
 
Don't feed the troll, people, mods can deal with it.


It's weird, but someone mentioned this is common practice for mobile apps.

it's annoying on those too, since moving to android again after using an iphone for years the app needs more data thing has been a lot more common and it's ugly.

Also you are not buying physical game carts for mobiles, apps require an internet connection to buy them with no other option unless you have the files to side load on android.
 
How do you feel about buying a retail game that may or may not work without a huge, larger then the game itself update to function? What if you were away from an internet source, on holiday, at another family home with poor net access?

For me it's the preservation aspect. The download servers for Switch won't be around forever. Somewhere along the line they're gonna be switched off and not offering up downloads for games, updates, or patches.

At that point in time if you don't have the content on your Switch, or if your Switch dies, your Lego City Undercover cartridge, along with every other LCU cartridge in existence is completely useless.

The Wii U version of the game will be viable longer than the Switch version, and that just boggles my mind.
 
well this update was pretty useful.

PR person: "You don't need the update to play the game!"
So it's just 13 GB of added bullshit cause you don't need it to play?
 
How do you feel about buying a retail game that may or may not work without a huge, larger then the game itself update to function? What if you were away from an internet source, on holiday, at another family home with poor net access?

I would feel bad about it....especially if i didnt know it beforehand. But i do know about and will simply ignore the purchase. If this ends up being the norm on Switch it would be an issue...but not when its one WB release.

Doubt that others will follow if it results in less sales.
 
well this update was pretty useful.

PR person: "You don't need the update to play the game!"
So it's just 13 GB of added bullshit cause you don't need it to play?

He didn't use the word update!! Omg since when did we put words into people's mouths so much in one topic. He said game!

"Players who purchase Lego City Undercover on Nintendo Switch at retail do not need to download the game to play," a company spokesperson told us.


Had he said update or patch or whatever then it would have cleared some confusion. He said game. We already know they don't need to download the "game" as that is on the cartridge. For all we know this could just be an employee trying to be smart.

Not only do people keep replacing the word game with update or patch, we are also ignoring the internet required writing on the box and even suggesting the 13gb is a typo. Come on people. I disagree with the topic title changing too. Nothing is set in stone.
 
So we're still trying to figure out exactly wtf the 13 GB is then?
I'm trying to rack around in my head what it would be; I know near the end of the game
you get to use flying vehicles like helicopters and flying saucers
so maybe its data for that sort of stuff, and things like the Statue of Liberty which you wouldn't normally encounter?
 
He didn't use the word update!! Omg since when did we put words into people's mouths so much in one topic. He said game!

Reading the quote again:

"Players who purchase Lego City Undercover on Nintendo Switch at retail do not need to download the game to play," a company spokesperson told us.

What if they meant, if you buy the retail game, you do not need to purchase the game off the eShop hence the phrase "download the game to play".

I would be laughing so hard if that's what they meant.
 
Reading the quote again:



What if they meant, if you buy the retail game, you do not need to purchase the game off the eShop hence the phrase "download the game to play".

I would be laughing so hard if that's what they meant.

I think that's exactly what they thought. Why would they think someone like Eurogamer would ask something that stupid? Fortunately they weren't satisfied with the answer.
 
The XB1 console itself needed a day 1 patch to work iirc. Some games are nearly unplayable without a day 1 patch. This isn't new, most of are just always connected and don't think much about it. The collectors at 2050 will have huge problems with many games and consoles, if the servers are shut down which seems to be what everyone is scared of.

I can't speak for the Xbox as I've never owned one, but Wii U games (and Wii games, and 3DS games) have always come with any required console updates on disc. You could very easily use any of Nintendo's systems with no internet at all, provided that you have physical copies of all the games you want to play.
 
I think that's exactly what they thought. Why would they think someone like Eurogamer would ask something that stupid? Fortunately they weren't satisfied with the answer.

Thank God for that. The topic title change on here however not only suggests that he said the game is playable from the start, completely ignoring everything else we know of the situation so far, but it almost makes it sound like the whole game is playable and everything is good to go from the start.
 
Wasn't the title updated a little too soon?

Whether or not it's clear cut, it's a very important addition to the supposed claim in the OP. I mean we already have over two dozen pages of people slamming WB/Nintendo, over something that may now not even be true? Or it may? Either way, the pitchforks need to be kept slightly at bay for the moment I think. Ignoring it and continuing on like the thread was going seems a bit off until that's clarified further at least.
 
tell us how you really feel about Nintendo.

There's already some great games on the Switch, you might've heard of this one called Zelda Breath of the Wild, it's pretty good.

Also Lego City Undercover is the best Lego game by far, I can tell you probably never played it.

Why don't you tell us how you really feel?

That Zelda game you mentioned? It's also on another console, being a Nintendo fan you must have heard of it, the WiiU? So yeah, it's a port.

The Lego game is also a port too.
 
Why don't you tell us how you really feel?

That Zelda game you mentioned? It's also on another console, being a Nintendo fan you must have heard of it, the WiiU? So yeah, it's a port.

The Lego game is also a port too.

"PSFan" amirite.
Zelda is as much a port as Persona 5 on PS4 is a port. That's silly.
 
Whether or not it's clear cut, it's a very important addition to the supposed claim in the OP. I mean we already have over two dozen pages of people slamming WB/Nintendo, over something that may now not even be true? Or it may? Either way, the pitchforks need to be kept slightly at bay for the moment I think. Ignoring it and continuing on like the thread was going seems a bit off until that's clarified further at least.

Can we please add the word "possibly" into the title? We can't just ignore what is said on the box from a short PR statement that uses dodgy wording.

Question mark works too, nice :)
 
I was reading through this thread last night; looks like it has exploded since then. That comment from WB or whoever really just makes you question it even more.

I enjoyed the game on Wii U, specifically playing with my girlfriend and nephews, but I'm wary of this, even if they clarify whatever is going on and it isn't a train wreck.

I'm not excited/passionate enough to grab it again on PS4 or XBO or whatever-- the portability factor really drove my interest, and I think I'll be okay not having to endure the game's attempt at humor again
only half joking, though it gets pretty cringe-worthy often enough
.

Here's hoping for the best. Having it on the Switch would be great, but not at the expense of available system memory/crippled physical copy.
 
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