Pretty much same here. They really need to find a fix that doesn't penalize those at a disadvantage.
Sturgeon Shipyard is an incredibly annoying Rainmaker map. The goal is way too close to the spawn and the pathways lack enough inkable surfaces that can enable a good flank or team push. You're basically forced to play death match in the final stretch. I've rarely ever gotten a Knockout on that map.
Getting pretty sick of the shitty disconnects and all too often hilariously one-sided matchmaking.
I've tried the Tri Slosher a few times and didn't really get on with it. I've come up against others using it and still didn't get it, they were just really easy to destroy with any weapon. Is it just for sneak attacks or are you supposed to use it differently/unconventionally? It seems crap in a straight up fight and not especially good for inking either.
I'm sure the pros aren't wrong but I've just found it crap when I've used it and crap when anyone else I've seen has used it.
Is it wrong the weapon I'm the best with, is the default one we get when we start? Is it objectively worse than others?
Is it wrong the weapon I'm the best with, is the default one we get when we start? Is it objectively worse than others?
They're really annoying when they're defending, especially on a slope. They're also pain in the butts on Tower Control.
Nope I've seen players levelled in the 20s still using it and doing well. The thing I like about this game that it has so many different weapon types and they're all viableIs it wrong the weapon I'm the best with, is the default one we get when we start? Is it objectively worse than others?
Is it wrong the weapon I'm the best with, is the default one we get when we start? Is it objectively worse than others?
I actually think they start everyone with the weapon that is best for new players. It's probably the most well rounded weapon.
Huh. Haven't that experience. All the side-routes and walkways make it pretty easy to get around opponents and pull off flanking attacks that completely turn the tide. Though it is really easy to dominate teams that only try to attack through the middle.The worst map is Starfish Mainstage, by far, and I don't think it's that arguable. It is much too difficult to get out of your own spawn, and the map is very small, meaning the first team to take the centre in the opening 30 seconds will go on to win 9 times in 10. The Reef is fine by comparison. It's a little bland, but the fights over the bridge stop it being one-sided and it doesn't favour any particular weapon type.
it's the weapon i dread the most when i see it for salmon runI suck as a charger lol.
Huh. Haven't that experience. All the side-routes and walkways make it pretty easy to get around opponents and pull off flanking attacks that completely turn the tide. Though it is really easy to dominate teams that only try to attack through the middle.
Fuck this. I'm out for today.
If there are 3 level 25-35 players in a lobby with the rest being level 4-12 and they all get get dumped on the same team your matchmaking is fucking garbage.
On splatzones and tower control they are very good.I've tried the Tri Slosher a few times and didn't really get on with it. I've come up against others using it and still didn't get it, they were just really easy to destroy with any weapon. Is it just for sneak attacks or are you supposed to use it differently/unconventionally? It seems crap in a straight up fight and not especially good for inking either.
I'm sure the pros aren't wrong but I've just found it crap when I've used it and crap when anyone else I've seen has used it.
Levels mean nothing other than playing much. I clown on high level players constantly because they're not good at the game.
Huh. Haven't that experience. All the side-routes and walkways make it pretty easy to get around opponents and pull off flanking attacks that completely turn the tide. Though it is really easy to dominate teams that only try to attack through the middle.
Are you seriously bragging about spawn camping?
Chargers are pretty useful in salmon run. I get really frustrated when theres steelheads on the map and the inkling with the charger can't do the one thing they're good at.it's the weapon i dread the most when i see it for salmon run
I think that's the N-Zap '85 - literally anyone can do okay with it in any mode with no prior practice.
Levels mean nothing other than playing much. I clown on high level players constantly because they're not good at the game.
Alright everyone, fess up if you just got your playtimes/haven't shared them yet
I've got to cut back now that I've seen this. I thought I would be at 70. ;~;
Not sure whether to handle this as a spoiler or not, but there's new stage news (though not in the way that you'd expect[Link is to Splatoon Tumblr]).
It's a new stage, but only for Splatfests, and it is apparently laid out differently each time.
i wish the game would make some kind of sound in the last couple of seconds of a countdown or when the enemy is really close to touchdown cos i keep inadvertantly skipping over it
Moray Towers 5 times in a row. Sorry but this map rotation system is absolutely awful. There's no defending this.