Mostly port begging lolAwesomeness.
Also, this thread has gotten a ton of posts quite quickly since just last night!
Why was the 3rd game never released outside Japan?
Secret of Mana was Square's 2nd best selling SNES game in the west. Behind FF3 but ahead of FF2, Mystic Quest, Chrono Trigger and Evermore. The GB, PS1 and GBA games all did pretty well too I believe.I don't think the series ever did that well outside of Japan. It was probably not worth the cost of localizing.
Yup, which males this seem like this was part of some deal with SonyI am Setsuna
Dragon Quest Heroes 1+2
Octopath
Dragon Quest X
Dragon Quest XI
Lost Sphear
Re:Legend
Mana Collection
Dragon Quest Builders 2
Damn it, S-E! How dare you not support the Nintendo Switch!
I am curious what changes they are making to combat. .
<3 the Tigger costumes
Keyart!
Yup, which males this seem like this was part of some deal with Sony
Or just Square trying to hit the largest userbases
Yeah... that massive Vita userbase... ��
Yeah... that massive Vita userbase... 😐
Still bigger than the Switch userbase in Japan and WW.
Still bigger than Switch
For now...
I don't even have a Switch, but the system is so starved for titles right now, anything you can dump on the system is going to sell a decent number.
Look at Ultra Street Fighter II... There was no reason that game should have had the sales numbers it did at $40.
Don't worry, you should be able to get the original game once Nintendo gets the Virtual Console going on Switch 😭😭😭
I understand that you prefer a darker castle like in the original, i give you that, but other than that there's no way you can say the snes version looks better than the 2d android version, at least judging by those screens.
The 3d version is clearly based on the 2d android version, so its details are faithful to that.
It's not about how dark it is, it's about the detail and the nuances which haven't been carried over in the remake, and even the Android version still has a lot of detail that isn't being addressed. I just don't feel like this is doing justice to the game.
The outdoor areas a little better and seem more vibrant, but even there it's not very impressive... the textures are bafflingly poor for such simple visuals. You'd think that with so little going on that they'd at least have clean, sharp texture work. Instead, it looks lower res than the original GC Wind Waker. I've yet to see a shot where I don't think the original looks better and has more charm:
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The colors are bolder and more intense, yet it manages to still be more coherent than the remake.
Did they ever release a physical version of adventures of mana, the remake of SD1?
Why was the 3rd game never released outside Japan?
They'd have to translate the third game, probably not worth it. I imagine they'll just do a remake of it if this one is successful.
People seem to forget how bad the last Mana remake looked...and played, for that matter.
From the Japanese website, here's the orchestrated main theme in a format you can download and save:
http://www.jp.square-enix.com/seiken2_som/assets/audio/sk2001.mp3
And the boss theme is on there too for some reason:
http://www.jp.square-enix.com/seiken2_som/assets/audio/4-19.mp3
Would kill for Legend of Mana to get similar treatment though.
Oh wow, wasn't expecting that. Could be good.
I'll buy it just to give them the +1 incentive to remake Seiken Densetsu 3.
It played near identical to the original game (down to droprate percentages), which was fine by me lol, you gotta remember FF Adventure was a Gameboy game. Secret of Mana feels quite a bit more modern by comparison as it is just by being a SNES game. I'm confident this will be a very faithful remake, graphics arguments aside.
It's almost like both the series and JRPGs have come a long way since the Game Boy, to say nothing of remakes of previous classics. It's not even the first time they remade the original.