(Ars Technica) Loot boxes have reached a new low with Forza 7’s “pay to earn” option

Don't be surprised if there will be loot boxes in the new NFS, they do not say anything before release but if it is there well we know that publishers are willing to kill games this way...it is pathetic having loot boxes in racing games or even single player games see Shadow of War.

If this happend to let's say the witcher 3? I think i would skip these games entirely because the incompetence towards the player for a reward like a new car is being reduced to a halt in fucking loot boxes.

More publishers want to squeeze money out of consumers, this is exatly what john riccitiello said years ago when he was CEO talking to his investors saying that they want to charge the consumers to buy bullets, this is really gauging the consumer.

They need to stop this shit, after season passes and single one time passes that also holds single player games hostage with a permanent internet connection. Publishers need to stop being fucking greedy.

CoD WW2 will even have loot boxes yet fucking again, this ruined the whole game because weapons are locked behind it, instead of earning a new weapon you will never get unless you spend money to get loot boxes and hope to god you get that gun.
 
Not a Forza guy so I'm probably just not knowledgeable enough to understand.

I've read this entire thread and I still don't really get what the hubbub is about other than the general hatred for loot boxes, which I do understand.

What am I missing that makes this somehow worse than the general loot box? Hopefully someone can explain this to me as they would a 5 year old.
 
Did Turn 10 even advertise that VIP credits gain was changing to a consumable with the Ultimate Edition? If not that is pretty misleading given how it worked in the past. I wonder if there would be a case for requesting refunds due to "false" advertising?
 
bf9l2gt.png


lol, 13,000 credits

This is at least kicking off a bit on reddit

https://www.reddit.com/r/forza/comments/739172/dan_greenawalt_comment_about_the_limited_vip/

https://www.reddit.com/r/forza/comments/7370cq/forza_7_vip_rip_off_entire_system_broken/

I opened 30 Lucky Car Crate and got 0 Legendary Car. I'll just let that sink in

https://www.reddit.com/r/forza/comments/73afd3/forza_motorsport_7_mip/dnp6suv/

9000000 worth of credits lol.

Possibly this person https://www.youtube.com/watch?v=ryzm9PlRzDM

ASIjRMT.jpg


"Lucky" Car Crate appears to be a "higher chance" loot box. My god that menu with all the loot boxes is scummy as fuck. Basic/Premier/Lucky/Elite/Mystery/etc. "Prize" crates. Smh. Not even just one loot box, confuse consumers and dangle multiple in front of them.

Take a bow Turn 10, Fee2Pay, amirite? This game ¯_(ツ)_/¯

1uBOBhW.png


mUGgPOG.jpg


MS not very clear VIP bonus gains are now consumable

https://news.xbox.com/2017/09/29/forza-motorsport-ultimate-edition-now-available/

Time to see if reviewers go in hard on this (lol) or if it's all ignored and left up to Jim Sterling. I think Turn 10/MS deserve their NBA 2K18 backlash.
 
As someone said above, the old system punished casuals who needed the assists turned on by giving them less credits and this slowed them from getting new cars. This way everyone gets the same credits from playing. Those who decide to buy a loot box might get a mode to earn extra credit in a race. Though i always find money in game come easy anyway.
People will also be receiving loot boxes anyway by playing the game.
I personally would never buy a loot box with cash but i don't mind opening one for in game currency.
The VIP pass only lasting for 25 races is more of an issue, when previously it was permanent
 
Man alive some people just can't see what is right in front of them.

These aren't just cosmetics, these are gameplay mechanics that have been in numerous previous iterations of the game shifted from the game to loot boxes.

Not only that, but various systems have been altered to push these loot boxes.

They don't want to see it for what it is when their favourite company/game is in the firing line.

The introduction of mods last year was just them warming up for this. The VIP stuff is actually disgusting, and the removal of rewards for selecting less assists etc is even more scummy.

What it going to be next year?

bf9l2gt.png


lol, 13,000 credits

This is at least kicking off a bit on reddit

https://www.reddit.com/r/forza/comments/739172/dan_greenawalt_comment_about_the_limited_vip/

https://www.reddit.com/r/forza/comments/7370cq/forza_7_vip_rip_off_entire_system_broken/



https://www.reddit.com/r/forza/comments/73afd3/forza_motorsport_7_mip/dnp6suv/

Possibly this person https://www.youtube.com/watch?v=ryzm9PlRzDM

ASIjRMT.jpg


"Lucky" Car Crate appears to be a "higher chance" loot box. My god that menu with all the loot boxes is scummy as fuck. Basic/Premier/Lucky/Elite/Mystery/etc. Smh. Not even just one loot box, confuse consumers and dangle multiple in front of them.

Take a bow Turn 10, FeetoPay, amirite? This game ¯_(ツ)_/¯

1uBOBhW.png


MS not very clear VIP bonus gains are now consumable

https://news.xbox.com/2017/09/29/forza-motorsport-ultimate-edition-now-available/

If I bought the ultimate edition then I'd be on the phone to trading standards about the VIP shite.

As someone said above, the old system punished casuals who needed the assists turned on by giving them less credits and this slowed them from getting new cars. This way everyone gets the same credits from playing. Those who decide to buy a loot box might get a mode to earn extra credit in a race. Though i always find money in game come easy anyway.
People will also be receiving loot boxes anyway by playing the game.
I personally would never buy a loot box with cash but i don't mind opening one for in game currency.
The VIP pass only lasting for 25 races is more of an issue, when previously it was permanent

And as already discussed in this thread, there are many ways to incentivise casuals and methods to help them out in order to level the playing field. This isn't one of them.
 
I can only hope they push these systems so far that lawmakers step in to stop this thinly veiled gambling and preying on addictive behaviour.
 
They don't want to see it for what it is when their favourite company/game is in the firing line.

The introduction of mods last year was just them warming up for this. The VIP stuff is actually disgusting, and the removal of rewards for selecting less assists etc is even more scummy.

What it going to be next year?



If I bought the ultimate edition then I'd be on the phone to trading standards about the VIP shite.



And as already discussed in this thread, there are many ways to incentivise casuals and methods to help them out in order to level the playing field. This isn't one of them.

Found this image on reddit. The wording on the storefront isn't even crystal clear. Bet it gets changed, but this is a screencap as is

mUGgPOG.jpg


Should at least be "Including 100% CR bonus*"

*limited time use

This is all to "stop" you getting credits as easy to try and encourage people buying loot boxes rather than grinding out in-game credits to buy them. As above someone opened 30 "lucky" crates and got no legendary car. That's 9000000 worth of credits.
 
My only issue really is with the gambling aspect of the loot crate, not a good thing to be introducing young people to.

It amazes me that games with loot crates don't get a higher PEGI (age rating) here in Europe because of inclusion of gambling. They even have a gambling icon to put on the box if necessary:
gambling.gif


Most reviews probably won't even mention this exists.

Well most reviewers don't go too deep into the game's mechanics and economy. Also you might not even realize something's wrong if you didn't play FM6 and therefore didn't know about how you were able to obtain credits and mods in that game.
 
Oh, Battlefront has lootboxes. And it sounds like they may be gameplay altering.

And you can bet because there is no season pass DLC is going to be super thin on maps unless they are making LOADS of money.

We'll see very quickly how this goes over.
 
Found this image on reddit. The wording on the storefront isn't even crystal clear. Bet it gets changed, but this is a screencap as is

mUGgPOG.jpg


Should at least be "Including 100% CR Bonus*"

*limited time use

This is all to "stop" you getting credits as easy to try and encourage people buying loot boxes rather than grinding out credits to buy them. As above someone opened 30 "lucky" crates and got no legendary car. That's 9000000 worth of credits.

Of course the wording will get changed as soon as possible. They have been deleting threads on FM.net to try and pretend it doesn't exist so they will change the wording and pretend they didn't mislead people who bought the ultimate edition.
 
Found this image on reddit. The wording on the storefront isn't even crystal clear. Bet it gets changed, but this is a screencap as is

mUGgPOG.jpg


Should at least be "Including 100% CR bonus*"

*limited time use

This is all to "stop" you getting credits as easy to try and encourage people buying loot boxes rather than grinding out in-game credits to buy them. As above someone opened 30 "lucky" crates and got no legendary car. That's 9000000 worth of credits.

How did someone get 9mil credits so fast if Maintainance was saying that credits come by extremely slowly in this game? Which was the argument for like half this thread.
 
Of course the wording will get changed as soon as possible. They have been deleting threads on FM.net to try and pretend it doesn't exist so they will change the wording and pretend they didn't mislead people who bought the ultimate edition.

joZxsh1.gif


Because doing that always ends well...
 
How did someone get 9mil credits so fast if Maintainance was saying that credits come by extremely slowly in this game? Which was the argument for like half this thread.

Forza rewards.

People are already complaining about the economy on FM.net

This also negatively effects people who only like to play multiplayer in these games. Before they could remove all the assists, only play multiplayer and get enough credits to buy/upgrade the cars they wanted. But now because they removed the bonuses for running with no assists those people are either forced to play single player (which they don't want to do), or spend a lot of time waiting until they get enough credits to purchase the cars they want.

It's fucked the game in more ways than one for a lot of people.
 
No. I'm just pointing out that we're not over the hump yet. This edition will set the precedent for the Forza franchise. This is something you must be aware of when buying into these practices.

I thought everybody said that when Forza 5 came out with micro transactions in your face from the start and they had to patch it out?

This doesn’t seem that bad - the mods give you an XP boost for winning races, so what? As long as they aren’t something you can apply to multiplayer, and as long as they don’t allow you to pay for the loot boxes. Certainly doesn’t appear to be pay to win, and no ‘press X to buy more credits’ unlike previous games.

Just feels a bit skinner boxey, but maybe people expect that ‘reward’ each time nowadays? I’m not a fan of how obfuscated game have become. You need to dig to find out what the core game offers, below layers of preorder bonuses, season passes, early access charges etc.

Personally I find the VIP stuff in Forza games more annoying. You don’t even get everything. You get a ‘car pass’ but there are still plenty of car packs they sell on the side. So even buying in at the top tier you need to spend more if you want everything.
 
I thought everybody said that when Forza 5 came out with micro transactions in your face from the start and they had to patch it out?

This doesn't seem that bad - the mods give you an XP boost for winning races, so what? As long as they aren't something you can apply to multiplayer, and as long as they don't allow you to pay for the loot boxes. Certainly doesn't appear to be pay to win, and no ‘press X to buy more credits' unlike previous games.

Just feels a bit skinner boxey, but maybe people expect that ‘reward' each time nowadays? I'm not a fan of how obfuscated game have become. You need to dig to find out what the core game offers, below layers of preorder bonuses, season passes, early access charges etc.

Personally I find the VIP stuff in Forza games more annoying. You don't even get everything. You get a ‘car pass' but there are still plenty of car packs they sell on the side. So even buying in at the top tier you need to spend more if you want everything.

"Once we confirm that the game economy is balanced and fun for our players out in the wild, we plan to offer Tokens [a real-money currency that works like CR] as a matter of player choice. Some players appreciate using Tokens as a way of gaining immediate access to content that may take many hours to acquire in the normal course of play. There will also be an option within the in-game menu to turn off Tokens entirely."

https://www.gtplanet.net/turn-10-confirms-microtransaction-plans-forza-7/

Once we confirm that all reviews for the game are out and on Metacritic where they cannot be amended, we'll offer tokens for purchase. We couldn't possibly have these ready for release and reviews, please understand, it's back-breaking work creating and launching the in-game currency store.
 
Forza rewards.

People are already complaining about the economy on FM.net

This also negatively effects people who only like to play multiplayer in these games. Before they could remove all the assists, only play multiplayer and get enough credits to buy/upgrade the cars they wanted. But now because they removed the bonuses for running with no assists those people are either forced to play single player (which they don't want to do), or spend a lot of time waiting until they get enough credits to purchase the cars they want.

It's fucked the game in more ways than one for a lot of people.

Their way of thinking on the assists is odd. They should be thinking that the CR bonuses encouraged people to slowly turn off assists which will get them more deeply involved in the game, learning to drive better and engaging them more. But instead they’ve put this mechanism in place which casuals will just ignore - they’ll stick it on all assists anyway and probably not bother with mods - but those that want to progresss now have no real in-game motivation to do so.

I didn’t realise VIP is temporary. That’s insane. Have the standard game as it was a good price on amazon, and got my fingers burnt with the ultimate edition of FH3 not working on my PC well so the early access was soured.

How do the loot boxes work anyway - some of them are really expensive, but if mods are one-time use then won’t it be difficult to ‘earn back’ what you’ve spent from bonus CR?


Once we confirm that all reviews for the game are out and on Metacritic where they cannot be amended, we'll offer tokens for purchase.

Fuck.
 
I thought everybody said that when Forza 5 came out with micro transactions in your face from the start and they had to patch it out?

This doesn't seem that bad - the mods give you an XP boost for winning races, so what? As long as they aren't something you can apply to multiplayer, and as long as they don't allow you to pay for the loot boxes. Certainly doesn't appear to be pay to win, and no ‘press X to buy more credits' unlike previous games.

Just feels a bit skinner boxey, but maybe people expect that ‘reward' each time nowadays? I'm not a fan of how obfuscated game have become. You need to dig to find out what the core game offers, below layers of preorder bonuses, season passes, early access charges etc.

Personally I find the VIP stuff in Forza games more annoying. You don't even get everything. You get a ‘car pass' but there are still plenty of car packs they sell on the side. So even buying in at the top tier you need to spend more if you want everything.

(I'm saying this as a bystander for now, will be buying standard edition on Tuesday)

The main problem seems to be that the game has taken away from you one of the biggest sources of revenue which were the rewards for disabling assists. Even if you turned off only the basic assists needed for casuals you could easily get 30-50% more from the races. Double that if you're a good player.

Another problem is that the cars are way more expensive than in Forza 6 and Horizon 3. For example a BMW X6M costs 400 thousand in Forza 7 and the price for the same car in Horizon 3 was 130 thousand. Plus the career progression is now about collecting cars so you're going to have a hard time without using loot boxes to get cars and mods. And we all know that tokens to purchase loot boxes will be introduced eventually.

How do the loot boxes work anyway - some of them are really expensive, but if mods are one-time use then won't it be difficult to ‘earn back' what you've spent from bonus CR?

If the mods are the same as in Forza 6 then we should be getting two types of thewn. One type is permanent mods, another single use only. In Forza 6 the best way was to compile a few rare mods for an endurance race to receive an insane payout. :) If you didn't do that you just wasted a good mod.
 
Forza rewards.

...how?

I'm Tier 9 in Forza loyalty rewards, almost Tier 10 (which is really fucking high), and the credit reward it gives me for Forza 7 is 225,000 credits. He got 9 million credits in a day or two from Forza Rewards? I'm calling bullshit here.
 
https://www.gtplanet.net/turn-10-confirms-microtransaction-plans-forza-7/

Once we confirm that all reviews for the game are out and on Metacritic where they cannot be amended, we'll offer tokens for purchase. We couldn't possibly have these ready for release and reviews, please understand, it's back-breaking work creating and launching the in-game currency store.

Well fucking Christ.

I feel dirty buying this game now. Serves me right for getting caught up in the hype and the hype to see it on One X.


Those 150 exclusive content cars are bullshit.

Whilst I’m enjoying the racing of this game, because of this, I can tell you I’ll never buy a Forza Motorsport game again, and I’ll be cautious as hell going to Horizon 4.
 
I won’t defend Turn 10...but I do like how they have allowed you to hide the Tokens after they introduce them.

All games should do that.
 
I won't defend Turn 10...but I do like how they have allowed you to hide the Tokens after they introduce them.

All games should do that.

Hiding the fact that the built is around opening loot boxes is not a solution to the problem, it's just to make you feel better that the problem isn't there. ;)
 
The CR bonus for turning off assists was a core gameplay mechanism designed to slowly push you to get better at the game. I’m totally baffled to see people trying to defend its removal as somehow a positive for mythical casuals
 
My point is that the outrage with BF1 is ridiculous. They don't have any schemes in the way of anything. Yes, you can buy boxes the prices are ridiculous and hardly any sane person does it and it's only cosmetic.

BF1 gives you a metric ton of content, and yet some of the same people are bitching endlessly about splitting up the community, and how we should all have free maps.

Reality check: free maps is a game like BF1 is gonna entail loot boxes and stupid shit like this. This is your money scheme. This is what it will come down to AND you will only get like 5 maps over 2 years lol.

And this is why I have no problem with BF1's model seeing as they provide premium passes to friends of season pass owners. Yet the same kind of ridiculous bitching keeps on and on.... it's like gamers don't know what they want anymore, and think somehow these publishers are going to shit out massive free DLCs for oh you know having a couple cosmetics for people to buy in game.

Welcome to the reality where not only do they have season passes they have loot boxes too. The worst of both worlds.

We have no idea what kind of bullshit they have in store for Battlefront 2, but I can already see the endless whining.



This is like a protip from a failing economics major.

I’m sorry but I don’t understand why you’re talking about BF1....
 
Agreed, I really wonder if sometime during the development period the team gathers to brainstorm on "how to scam the users" "without being too obvious".

Shameful really.

The team no, but a highly-paid monetization specialist/group does, and management imposes it on the team who usually reluctantly implement it because they have no choice.
 
Hiding the fact that the built is around opening loot boxes is not a solution to the problem, it's just to make you feel better that the problem isn't there. ;)

Eh, I always wait before jumping on the hate wagon. Makes my life easier.

If the mods are the same as in Forza 6 then we should be getting two types of thewn. One type is permanent nids, another single use only. In Forza 6 the best way was to compile a few rare mods for an endurance race to receive an insane payout. :) If you didn't do that you just wasted a good mod.

All are consumables. No permanents now.
 
...how?

I'm Tier 9 in Forza loyalty rewards, almost Tier 10 (which is really fucking high), and the credit reward it gives me for Forza 7 is 225,000 credits. He got 9 million credits in a day or two from Forza Rewards? I'm calling bullshit here.

It is bs, highest tier gives you only 500k. He got credits playing game. I have been playing for 6 hours and have over 6 mil credits already. It's super easy to get credits in Forza 7.
 
Well fucking Christ.

I feel dirty buying this game now. Serves me right for getting caught up in the hype and the hype to see it on One X.

From the article

Back in 2013, the fanbase was very vocal about FM5’s initial economy: it seemed unfairly skewed towards pushing Tokens. Eventually, T10 responded, lowering the price of cars and making the game economy less of a grind. Hopefully, a similar response to what is a very controversial addition to FM7 will change things for the better.

This is why people complain for all the posters who drive by and tell everyone to stop moaning. Sometimes it works.

Forza 7 appears to be an even worse proposal than 5, actively changing how the VIP bonus works, removing assist bonuses, increasing car prices and the loot boxes on top.

It is bs, highest tier gives you only 500k. He got credits playing game. I have been playing for 6 hours and have over 6 mil credits already. It's super easy to get credits in Forza 7.

Not everyone can play for hours and hours each day and as you can see you can open 30 of the most expensive loot boxes and still not get a legendary car. Then the grind begins again, or once they add purchasable credits the attempt to get people paying to skip the grind.

In an industry where they do not display loot box drop rates either, you're left not knowing what your actual chances are before spending all your credits.
 
From the article



This is why people complain for all the posters who drive by and tell everyone to stop moaning. Sometimes it works.

Forza 7 appears to be an even worse proposal than 5, actively changing how the VIP bonus works, removing assist bonuses, increasing car prices and the loot boxes on top.



Not everyone can play for hours and hours each day and as you can see you can open 30 of the most expensive loot boxes and still not get a legendary car.

I remember that! I stopped playing 5 when I noticed the ridiculous car prices. I never went back.
 
It is bs, highest tier gives you only 500k. He got credits playing game. I have been playing for 6 hours and have over 6 mil credits already. It's super easy to get credits in Forza 7.

This is how it's confusing to me and I felt like I needed to play the game my self. If they biggest problem with the loot crates is it locks getting higher amounts of credits for skill adjustments behind them then the problem would essentially be the amount of credit you get in the 1st place. If you got so much credit did you have to do something extraordinarily difficult or tedious to get so much credit?
 
It is bs, highest tier gives you only 500k. He got credits playing game. I have been playing for 6 hours and have over 6 mil credits already. It's super easy to get credits in Forza 7.

Wow, so I was right all those pages ago after all. So much for the faux outrage about not earning as much credits without assists and super hyperbole about how slow it is to earn credits because of this change. I knew I wasn't going crazy with the amount of credits/hour I am receiving. Plus, I know I'm going to make serious bank in the auction house.

Now, changing the VIP, that does indeed suck and I hope Dan and team will change that and the loot box probability % for legendaries. Other than that, as been said already, things are fine.
 
This is how it's confusing to me and I felt like I needed to play the game my self. If they biggest problem with the loot crates is it locks getting higher amounts of credits for skill adjustments behind them then the problem would essentially be the amount of credit you get in the 1st place. If you got so much credit did you have to do something extraordinarily difficult or tedious to get so much credit?

Nope, just playing carrier on pro with races set to long and using mods, which you can buy for cheap getting mod case not legendary car box.

People complain it's too expensive cause they want those legendary cars out of the gate, like right now. Mod packs are cheap and set of 3 mods pretty much doubles your credits from the race. Difficulty also boost credits from 20% to 100%, depends on difficulty you want to race.
 
Of course the wording will get changed as soon as possible. They have been deleting threads on FM.net to try and pretend it doesn't exist so they will change the wording and pretend they didn't mislead people who bought the ultimate edition.

Ah silencing people saying nothing was there.

giphy.gif
 
...how?

I'm Tier 9 in Forza loyalty rewards, almost Tier 10 (which is really fucking high), and the credit reward it gives me for Forza 7 is 225,000 credits. He got 9 million credits in a day or two from Forza Rewards? I'm calling bullshit here.

If that's the case then they have nerfed Forza rewards hard for this version then. You used to be able to get millions of credits using Forza rewards. The only other method would be to strategically use the VIP/assist mods on a long/endurance race and stack the difficulty up to max.

If you are not savvy to how this stuff works then you will waste your starter mods on the normal low payout early races and then have to grind.

For example:

https://youtu.be/gGm9GfRGmq4

That's 750,000 cr in half an hour but it relies on you having the VIP mods. So it will be really interesting when the less savvy and those without the VIP mods start playing next week.
 
I actually found that video uploader did make a post on reddit

tXrhqpS.png


https://www.reddit.com/r/forza/comments/73c7ea/psa_do_not_waste_your_credits_looking_for_fe_cars/

Yay, off you go, enjoy spamming

Spam Nissan GTR FE on Suzuka 30 laps with VIP mods

Once you've done that for however many hours needed (and your VIP mods run out), enjoy doing it again at double the length to grind to see if 30 loot boxes have a legendary the second time... Or... pssst, credits are now live ( ͡° ͜ʖ ͡°) Don't let your friends leave you behind when one of them might get lucky with a legendary. Or streamers you see on the internet get a legendary from a box. Go ask for your parent's credit card and get swiping for those instant space bux.
 
I assume you use the Mods you want to get more money to buy more packs to make more money.

Yup, I've seen mods from 70-100% credit increase and you can have 3 mods per race. Couple that with what Hertz is doing and you can get credits real fast. Now watch the conversation move toward the crappy loot box % probabilities (which to be fair do suck, but can be changed) for legendaries meanwhile that's the same almost everywhere else.
 
If that's the case then they have nerfed Forza rewards hard for this version then. You used to be able to get millions of credits using Forza rewards. The only other method would be to strategically use the VIP/assist mods on a long/endurance race and sack the difficulty up to max.

If you are not savvy to how this stuff works then you will waste your starter mods on the normal low payout early races and then have to grind.

For example:

https://youtu.be/gGm9GfRGmq4

That's 750,000 cr in half an hour but it relies on you having the VIP mods. So it will be really interesting when the less savvy and people without the VIP mods start playing next week.

Forza rewards were nerfed years ago lol I guess you don't play forza much.

And no, I'm not using vip mods, just regular mods that I got in the game.
 
Yup, I've seen mods from 70-100% credit increase and you can have 3 mods per race. Couple that with what Hertz is doing and you can get credits real fast. Now watch the conversation move toward the crappy loot box % probabilities (which to be fair do suck, but can be changed) for legendaries meanwhile that's the same almost everywhere else.

Boxes are always luck, I didn't open many but I got two legendary cars, two legendary racing suits and a lot of rare and very rare cars and items.
 
If that's the case then they have nerfed Forza rewards hard for this version then. You used to be able to get millions of credits using Forza rewards. The only other method would be to strategically use the VIP/assist mods on a long/endurance race and stack the difficulty up to max.

If you are not savvy to how this stuff works then you will waste your starter mods on the normal low payout early races and then have to grind.

For example:

https://youtu.be/gGm9GfRGmq4

That's 750,000 cr in half an hour but it relies on you having the VIP mods. So it will be really interesting when the less savvy and those without the VIP mods start playing next week.

Again, not true. For years I've reguarly logged in and received credits even when our Xbox was in storage. Are you talking about mid-gen 360 days? Jesus...

Edit: beaten lol.
 
Forza rewards were nerfed years ago lol I guess you don't play forza much.

And no, I'm not using vip mods, just regular mods that I got in the game.

Nah I didn't have a need to pay attention to how many credits I get from rewards in FH 2/3 and FM6 because I run with all assists off and the game used to throw credits at me for doing so.

Not anymore apparently.

Again, not true. For years I've reguarly logged in and received credits even when our Xbox was in storage. Are you talking about mid-gen 360 days? Jesus...

Edit: beaten lol.

FM5 gave you shit loads of credits from Forza rewards, so no I'm not talking about the 360 days.
 
Nah I didn't have a need to pay attention to how many credits I get from rewards in FH 2/3 and FM6 because I run with all assists off and a quiet game used to throw credits at me for doing so.

Not anymore apparently.

Yeah now time to get good and race on highest difficulty to get that 100% credit boost. Skill still required so I'm sure you can manage.
 
This whole post has me confused and shows the need of transparent and honest reviews. These loot boxes sound like a real issue if it takes a crazy amount of time to get them or they only open up to give things like a paint job. Is the article in op just based off the possibility of how bad loot boxes can be or is it just each experience will vary?
 
I feel like I picked a good time to stop playing games. Remember when we were upset about horse armour? No comparison to this that's DLC done right. Fuck this paying for nothing bullshit.
 
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