Imagine charging $100 less not solely because of the blu ray drive, but because they can be more aggressive with the pricing by leveraging the loss per unit with the digital software sales lolImagine charging $100 for a blu ray drive lol
Imagine charging $100 less not solely because of the blu ray drive, but because they can be more aggressive with the pricing by leveraging the loss per unit with the digital software sales lolImagine charging $100 for a blu ray drive lol
Try to see the opposite, they have a totally justified $499 price for the regular console, but instead of selling DE for $479 or $449, they're going all the way down to $399. They could do that because PS Store would have sales exclusivity and help offset the subsiding costs.Imagine charging $100 for a blu ray drive lol
Thats good idea if you really want to sell digital edition because in long run it would made a lot more money. LOST $100 on console, make 10xmore selling overpriced digital games which cannot be sold or exchanged. Heads talking about $100 being too big difference shouldnt have any business.Imagine charging $100 for a blu ray drive lol
Imagine charging $100 for a blu ray drive lol
Aren't 4K players still expensive?
At least here in Australia they still are.
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Its probably more a case of taking a larger loss for the edition without a Blu-ray Drive.Imagine charging $100 for a blu ray drive lol
Imagine charging $100 for a blu ray drive lol
I meant more for end of gen games like Ghosts and the last of us 2
They aren't. They would be selling the DE at a greater loss
If you buy a DE ;
You can not buy used games,
You must buy every single game through PSN ( sony stopped selling digital games through 3rd parties last year)
Sony takes an initial loss but they will recoup it likely in the first year
I actually started this gen out all digital until last year. Now I won't buy a game from PSN unless I intend to use it on both consoles for a while ( Like Elder scrolls or COD ) . A game like TLOU2 I will get on disk at a discount in a few months
If they sell it for 399 I can see most consumers getting that version. If 449, might be more of a 60/40 split for digital version.Try to see the opposite, they have a totally justified $499 price for the regular console, but instead of selling DE for $479 or $449, they're going all the way down to $399. They could do that because PS Store would have sales exclusivity and help offset the subsiding costs.
It was always a 'all or nothing' situation to me, either a publisher will offer free upgrades for both platforms, or no one gets it. MS just saw a PR opportunity.But ... PS5 has no SmArT DeLiVeRy
If you buy a DE ;
You can not buy used games
They have a marketing deal with MS, it would be really strange for them to announce their release date along with PS5 and not XSX. Either both would launch on that date or neither.Does that not imply that PS5 will be launched by 19th November and the XSX won't? They probably didn't mean to but it does.
I don't think Cell has a complete ability to handle its own I / O, access ROPS and other hardware necessary to be a complete Cell.Well if tempest uses a kind of cell processor why not emulate the ps3 on the tempest engine??
Are the masses willing to loose buying options for a cheaper console? That's the million dollar question and we'll only know the answer on the holidays, if that price is confirmed of course.I understand this but the question for Sony is are the masses ready to go all digital? Including those who currently aren't and have physical games that they'll have to get rid of?
For me a digital console appeals to those who are already close to being 100% digital today and more likely pay more for a console, not less.
Are the masses willing to loose buying options for a cheaper console? That's the million dollar question and we'll only know the answer on the holidays, if that price is confirmed of course.
ExactlyNot me I will never support an all digital future.
I buy sports titles every year and I dont care if I get $5 back its the idea to me of just not getting anything back on a digital purchase.
Plus when I play a single player game and beat it I never return to that game.
I will trade TLOU2 back in within a week or two of playing through it and someone else can get it even if its 2 dollars cheaper.
Plus I dont know how many used games I have bought over the years on disk.
Not me I will never support an all digital future.
I buy sports titles every year and I dont care if I get $5 back its the idea to me of just not getting anything back on a digital purchase.
Plus when I play a single player game and beat it I never return to that game.
I will trade TLOU2 back in within a week or two of playing through it and someone else can get it even if its 2 dollars cheaper.
Plus I dont know how many used games I have bought over the years on disk.
It was always a 'all or nothing' situation to me, either a publisher will offer free upgrades for both platforms, or no one gets it. MS just saw a PR opportunity.
I understand this but the question for Sony is are the masses ready to go all digital? Including those who currently aren't and have physical games that they'll have to get rid of?
For me a digital console appeals to those who are already close to being 100% digital today and more likely pay more for a console, not less.
Imagine thiking that the Series S was a good idea and then being outsmarted by Sony once againImagine charging $100 for a blu ray drive lol
Are the masses willing to loose buying options for a cheaper console? That's the million dollar question and we'll only know the answer on the holidays, if that price is confirmed of course.
Maybe they will make XSX DEImagine thiking that the Series S was a good idea and then being outsmarted by Sony once again![]()
Imagine thiking that the Series S was a good idea and then being outsmarted by Sony once again![]()
Did Sony really have something that would stop something like this?
That's the question I asked many people when the debate over Smart Delivery started.
I do agree that Microsoft talked about it because its seen as a consumer friendly policy and it's a selling point.
Just a little weird that Sony didn't say that they have similar policies in place. I guess it's because they are saving the announcement for other events.
They have a marketing deal with MS, it would be really strange for them to announce their release date along with PS5 and not XSX. Either both would launch on that date or neither.
Smart Delivery probably entails more than just these basic patches, could cover areas that Sony doesn't need to cover, etc. Also, Sony can just call the feature something different.
The retail space for both these ecosystems will probably look a bit different from each other in Nov. Smart Delivery could come into play more than.
Imagine thiking that the Series S was a good idea and then being outsmarted by Sony once again![]()
imagine being a big man but a console warrior loser![]()
Thats good idea if you really want to sell digital edition because in long run it would made a lot more money. LOST $100 on console, make 10xmore selling overpriced digital games which cannot be sold or exchanged. Heads talking about $100 being too big difference shouldnt have any business.
5 SKUs would be hilarious.Maybe they will make XSX DE
Assuming Sony is willing to use part of their warchest, would it be so asinine to think that they may go 300 / 400quid on the console and take a massive 200 to 150 loss for the first year?
if they sell 20M in the first year, would they be willing to lose 2 to 4B on console sales?
Nobody is willing to lose $150-$200 per consoles for the obvious losses. Even PS3 cost $665 to make so 'only' a gross ~$100 loss including distro/retail cut in the US. The EU/UK then subsidised even that smaller loss for 6 months at €499/€599/£425. PS5 BOM is rumoured/estimated to be ~$450 so talk of $500+ or £450+ I've heard people throwing around seem way over the top.
Basically the losses and retail pricing are being exaggerated IMO. Or Sony and Microsoft are going for very nice profits from the get go.
Nobody is willing to lose $150-$200 per consoles for the obvious losses. Even PS3 cost $665 to make so 'only' a gross ~$100 loss including distro/retail cut in the US. The EU/UK then subsidised even that smaller loss for 6 months at €499/€599/£425. PS5 BOM is rumoured/estimated to be ~$450 so talk of $500+ or £450+ I've heard people throwing around seem way over the top.
Basically the losses and retail pricing are being exaggerated IMO. Or Sony and Microsoft are going for very nice profits from the get go.
I'm by no means an expert but how I understand is that BCn (Block Compression 1-7) are native GPU formats that can be used directly by the GPU and which have lossy compression. The compression is done by describing 4x4 pixel blocks with a fixed byte size utilising line segment pallets for each block.
The resulting data happens to compress way better than native lossless image formats due to the block structuring. Zlib and Kraken are lossless generic compression techniques that allow the BCn format textures to be further decreased in size on disk. Xbox uses Zlib and PS can use either Zlib or Kraken.
So the advantage is that texture data in BCn or block compressed format actually compresses better than other image formats. Xbox BCPack (literally Block Compression Pack) is most likely a proprietary piece of software for BCn compression. Playstation has opted to license Oodle Texture which I think is actually very similar.
So unless you have some new information that shows BCPack does more than BCn format compression, they are actually the same thing. (I know MS said that they included some hardware texture filters but I feel like those are only good for when textures cannot be loaded in time which I don't think is a problem the PS5 has)
Thanks. Well, The loss could be smaller, but if the PS5 was to cost 300/400 it would definitely kill the Xbox
You'd think MS would have based every plan they've made on a $400 PS5, seems strange that the price point would end Xbox.
They could call it Crossbuy Plus....Smart Delivery probably entails more than just these basic patches, could cover areas that Sony doesn't need to cover, etc. Also, Sony can just call the feature something different.
The retail space for both these ecosystems will probably look a bit different from each other in Nov. Smart Delivery could come into play more then.
Retailers do not get 15%.Their is BOM + assembly + test + packing + shipping + retailer margin +VAT + Overhead recovery + margin
I think BOM estimates are way off reality of real life, hell if retailers get 15 % alone that throws all loss estimates out of the window
It could be that Microsoft was expecting a much weaker box from Sony.
If anything I think the cloud saves is probably the most important exclusive feature of Smart Delivery. But then again Sony could always just announce it in the future.
But I guess the most important thing is that PS4 games can be upgraded to the PS5 version. That's something that some people worried about.
I really hope Sony gives TLOU2 and Ghost owners free PS5 upgrades.
Knock it off you two.
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