TLOU Remake PS5 Footage

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This make-up suits you well. Your username might be DeepEnigma but your posts are as deep as a puddle and enigmatic only for the wrong reasons. I suggest a rebrand to ShallowConfusion.
Actually, it suits your statement well. All you clowns are doing is having mental gymnastics and goal posts for this game, constantly. It really broke you somewhere in the past decade or so.

What current gen game on any platform, constitutes "next gen" gameplay and "next gen" effort?

Name one... because all games still play the exact fucking same, just with a new coat of paint. Honk! Honk!
 
We might have different definitions of generations. TLOU 2 is literally a last generation game. If TLOU 1 remake incorporates the same gameplay and AI it makes it a last generation effort.

But now you are taking the modern gameplay mechanics of TLOU 2 and putting the "last generation" label on them simply because of the platform it was released on. I don't agree with that at all. Typically folks highlight differences between generations with graphics and that makes sense. The core gameplay of TLOU 2, however, is fantastic and being on PS4 doesn't change that. You might as well criticize a game's gameplay simply because it was released prior to RTX 3000 series. Doesn't make any sense.

It would be nice if Naughty Dog released a gameplay overview video to clear things up.

I agree with you there.
 
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Why are you putting the remake in quotation marks? :messenger_tears_of_joy:

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Because some people want to act as if it's not a remake.

Naughty Dog threads on Neogaf are pretty wild and in recent years the hatred sadly has amplified (everywhere. not just Playstation threads) where a war is fought and the ammunition is overblown opinions that have completely lost it's relevance to reality, but only act as moving the goalpost into the opposite direction to bring balance to the perception of games and consoles.
Somebody does something? Lets go nitpick and be mad in every single thread regarding <insert topic> even though something is completely optional and I am not even interested in to begin with.

Sad state of affairs.

This has GOT to be the reason. I hate most ND threads now because of these trolls and haters. Everything is politics nowadays.

I feel like all of this would be a non-issue if they had just charged 30 bucks for the new remaster/remake. There was clearly a lot of work put into it, but not to the tune of a next-gen 70 dollar premium. The existence of the game isn't a cash grab per se, but the laughable price point they have chosen is. Just don't buy it at launch and wait for a sale. That's what I'm going to do.

How many remakes do you know have a $30 launch price?
 
Seriously, what's up with ND's security? That's second time in a row TLOU game is leaking.
The initial reveal leak was different and dealt with the video being on YT.

Granted that still could be the case, but that wouldn't have anything to do with ND's security.
 
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Actually, it suits your statement well. All you clowns are doing is having mental gymnastics and goal posts for this game, constantly. It really broke you somewhere in the past decade or so.

People would appreciate if you had the integrity to read the entire thread before jumping into the conversation. How a game that I praised for its story, writing, characters and cinematic quality broke me? I already stated that I'm buying this game as soon as it lands (shortly after) on PC. I also purchased it (again) on PS5 just today. What the hell are you on about? :messenger_grinning_sweat:

What current gen game on any platform, constitutes "next gen" gameplay and "next gen" effort?

Name one... because all games still play the exact fucking same, just with a new coat of paint. Honk! Honk!

There are oh so many games that try new things. Here's one. But if you're only riding that "cover-based-3rd-person-cinematic-action-shooter-with-light-stealth-elements" dick all the time then you might not see much innovation. And you have the audacity to call me clown. :messenger_grinning_sweat:

 
People would appreciate if you had the integrity to read the entire thread before jumping into the conversation. How a game that I praised for its story, writing, characters and cinematic quality broke me? I already stated that I'm buying this game as soon as it lands (shortly after) on PC. I also purchased it (again) on PS5 just today. What the hell are you on about? :messenger_grinning_sweat:



There are oh so many games that try new things. Here's one. But if you're only riding that "cover-based-3rd-person-cinematic-action-shooter-with-light-stealth-elements" dick all the time then you might not see much innovation. And you have the audacity to call me clown. :messenger_grinning_sweat:

It's the same broken records from the same people every single TloU thread. Constantly. Yes, I constitute that as broken, even if you have Stockholm Syndrome game purchasing habits.

Whelp, Sony, MS, and Nintendo better pack it up. Even though Housemarque did voxels on day one with the PS4, it's now "next gen" even though it's not on any of those boxes and 99% of the games on them now, still play the same as last gen. From my original statement.

ND, get on them voxels for your remake, stat.
 
But now you are taking the modern gameplay mechanics of TLOU 2 and putting the "last generation" label on them simply because of the platform it was released on. I don't agree with that at all. Typically folks highlight differences between generations with graphics and that makes sense. The core gameplay of TLOU 2, however, is fantastic and being on PS4 doesn't change that. You might as well criticize a game's gameplay simply because it was released prior to RTX 3000 series. Doesn't make any sense.

The point is that with the "power" of PS5 (especially on the CPU side) they should do more than just bring the game to TLOU 2 standard. Bringing the game to TLOU 2 standard automatically makes it a last gen effort.

This remake is also a PS5 console exclusive so there's no ancient 2013 hardware limiting them. But it sounds like other than taking advantage of new controller and audio capabilities, the core game remains rooted in PS4 era. That's why people might feel like it's a cash grab. Full priced remakes like RE2 raised the bar too far.

Cash grab or not, they might expect me there day one on PC.

It's the same broken records from the same people every single TloU thread. Constantly. Yes, I constitute that as broken, even if you have Stockholm Syndrome game purchasing habits.

Whelp, Sony, MS, and Nintendo better pack it up. Even though Housemarque did voxels on day one with the PS4, it's now "next gen" even though it's not on any of those boxes and 99% of the games on them now, still play the same as last gen. From my original statement.

ND, get on them voxels for your remake, stat.

If you're think that next-generation is only about graphics then at least we know who's the true clown here, Mr. ShallowConfusion.
 
The point is that with the "power" of PS5 (especially on the CPU side) they should do more than just bring the game to TLOU 2 standard. Bringing the game to TLOU 2 standard automatically makes it a last gen effort.

This remake is also a PS5 console exclusive so there's no ancient 2013 hardware limiting them. But it sounds like other than taking advantage of new controller and audio capabilities, the core game remains rooted in PS4 era. That's why people might feel like it's a cash grab. Full priced remakes like RE2 raised the bar too far.

Cash grab or not, they might expect me there day one on PC.



If you're think that next-generation is only about graphics then at least we know who's the true clown here, Mr. ShallowConfusion.

Voxel destruction is not next gen lol
 
So the only "gameplay" improvements confirmed by people who have played the remake and have provided leaked images as proof is new weapon customization animations where we can see Joel's hands applying attachments and "reworked" audio. Talk about bare minimum. It seems people thinking the gameplay experience was completely overhauled will be sorely disappointed.
 
There so many deranged people on this forum, I swear. Do you go around in the real world talking to people like this? Mental health is a serious issue and you better get some serious help.

So, so, so pathetic.

Voxel destruction is not next gen lol

When I played it it felt more next-gen than any "cover-based-3rd-person-cinematic-action-shooter-with-light-stealth-elements" type of game in the recent memory.
 
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There so many deranged people on this forum, I swear. Do you go around in the real world talking to people like this? Mental health is a serious issue and you better get some serious help.

So, so, so pathetic.



When I played it it felt more next-gen than any "cover-based-3rd-person-cinematic-action-shooter-with-light-stealth-elements" type of game in the recent memory.

No one is going to call Naughty Dogs next game next gen if it's just 100% destructible out of bloody voxals lmao
 
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There so many deranged people on this forum, I swear.
Yeah there are. And they constantly spew their brain matter all over TLoU threads and just can't disengage, no matter how much they claim to be "above it all." Fuck man, these threads get 10 pages deep on the first day. No matter the content, just the mere mention of Naughty Dog or TLoU in the title.

NDDS (Naughty Dog Derangement Syndrome)
 
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Game looked great on PS3. Best looking game of that entire generation.

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But I don't think anyone's saying the PS5 version doesn't look better than the PS3 version. It's just not a 2x generational gap (PS3 to PS5), it's Factionless, and costs more in terms of retail price than the PS3/4 versions.

In my opinion it's indisputable that the PS4 version's cutscenes are better than these real time character model equivalents on PS5. The character models look off in this version.

Overall, I don't see the point in the existence of this game. ND are doing nothing except risking fatigue (TLOU2, TLOU RR and then Factions all within a 2-3 year period).
It's funny how people keep posting cutscene images to prove the ps3 version was amazing and never actual gameplay.
 
So the only "gameplay" improvements confirmed by people who have played the remake and have provided leaked images as proof is new weapon customization animations where we can see Joel's hands applying attachments and "reworked" audio. Talk about bare minimum. It seems people thinking the gameplay experience was completely overhauled will be sorely disappointed.
There's been no proof provided tho, all the leaked screens are from early in the game with zero gameplay. The OP deleted his reddit account the second he was asked for proof.
 
No one is going to call Naughty Dogs next game next gen if it's 100% destructible out of bloody voxals lmao

So the next Naughty Dog game won't be considered next-gen if it's not their typical linear corridor with static world and baked lighting? I hope they can branch out. Voxels or not.

Calm down people.

People? You mean person. Because there's only one person calling other users clowns and bitches. :messenger_grinning_sweat:
 
I thought we were done calling current-gen (PS5 &Series S|X) next-gen.

Yet, here we are with some people calling PS4/XB1 last-gen and STILL calling PS5 & Series S|X next-gen.

Angry Season 4 GIF by The Office
 
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Yeah there are. And they constantly spew their brain matter all over TLoU threads and just can't disengage, no matter how much they claim to be "above it all."

NDDS (Naughty Dog Derangement Syndrome)
Honestly I found the wording from the leaker quite interesting. He never mentioned that the gameplay changes mentioned by Sony or naughty dog weren't present. He stated Neil by name which I found... interesting. Felt more like a personal attack to the producer than to the company that's responsible for the marketing: PlayStation.

But let's face it, the leakers main target audience is GAF and obviously it's working lmao
 
The point is that with the "power" of PS5 (especially on the CPU side) they should do more than just bring the game to TLOU 2 standard. Bringing the game to TLOU 2 standard automatically makes it a last gen effort.

This remake is also a PS5 console exclusive so there's no ancient 2013 hardware limiting them. But it sounds like other than taking advantage of new controller and audio capabilities, the core game remains rooted in PS4 era. That's why people might feel like it's a cash grab. Full priced remakes like RE2 raised the bar too far.

Ok.....tell me what "next gen" gameplay TLOU Remake should have. This isn't some physics based sandbox game and not all gameplay requires beefy CPUs.

So the only "gameplay" improvements confirmed by people who have played the remake and have provided leaked images as proof is new weapon customization animations where we can see Joel's hands applying attachments and "reworked" audio. Talk about bare minimum. It seems people thinking the gameplay experience was completely overhauled will be sorely disappointed.

That's what they are claiming but we don't know if any of that is true or not.
 
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So the next Naughty Dog game won't be considered next-gen if it's not their typical linear corridor with static world and baked lighting? I hope they can branch out. Voxels or not.



People? You mean person. Because there's only one person calling other users clowns and bitches. :messenger_grinning_sweat:
I like both of you guys so just avoid to get banned ok?! :lollipop_grinning_sweat:
 
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I envy anyone who buys this game and it's their first time. So so good. It'll be better than just about anything released this year that I can think of even if they change nothing gameplay-wise. A true masterpiece.
 
It's funny how people keep posting cutscene images to prove the ps3 version was amazing and never actual gameplay.

the PS3 version really doesn't look good. the Antialiasing was awful and the framerate often at around 20fps

the nostalgia glasses some people have are crazy
 
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It's funny how people keep posting cutscene images to prove the ps3 version was amazing and never actual gameplay.
Maybe that's because most people who play games don't actually care whether a cutscene is running at real time or pre-rendered. Cutscenes are used to move a story forward or to convey a feeling and whether it's running locally on your console/PC or is a video file doesn't change anything as long as it looks good to the end user. Absolutely no one complained when Halo 2 Anniversary cutscenes were entirely CG because they were so well made.
 
Gameplay overhaul, notably prone, would mean new level design to accomodate the new moves from TLOU2, as the former one would not work (what's the point of proning if you cant hide in grass, go below cars, which you obviously cannot do in original level design from TLOU1 etc...)

New level design would mean new navmeshes on all combat aeras of the game, meaning totally new behaviors from ennemy, new positions, new flow and rythm to the general game

New behaviors, new ennemies positions and change of flow would most probably mean the necessity for new dialogues (for example "This bastard must be hiding under the car", etc..). However we know that zero new dialogue was rerecorded & added to the game.

All of the above and the fact it obviously looks like a really low effort by Naughty Dog leads me to think that it's extremely unlikely that significant new gameplay will be added, or, to be more specific, that new maps & layout of aeras will be present, which is by essence absolutely needed if you have significant changes in gameplay. It will most likely be nothing more than better animations and maybe slightly reworked AI, but nothing more.
 
Ok.....tell me what "next gen" gameplay TLOU Remake should have. This isn't some physics based sandbox game and not all gameplay requires beefy CPUs.
I think a big reason why people call this a "cash-grab" is simply because not enough time has passed between the original release and the present. Games like FF7 Remake or the recent Resident Evil remakes instantly wow us because the technological landscape in gaming today is decades ahead of when those respective titles released whereas from 2013 to now the biggest changes have simply been a move from 1080p to 4k and the emergence of more 60fps experiences on console.
 
Gameplay overhaul, notably prone, would mean new level design to accomodate the new moves from TLOU2, as the former one would not work (what's the point of proning if you cant hide in grass, go below cars, which you obviously cannot do in original level design from TLOU1 etc...)

New level design would mean new navmeshes on all combat aeras of the game, meaning totally new behaviors from ennemy, new positions, new flow and rythm to the general game

New behaviors, new ennemies positions and change of flow would most probably mean the necessity for new dialogues (for example "This bastard must be hiding under the car", etc..). However we know that zero new dialogue was rerecorded & added to the game.

All of the above and the fact it obviously looks like a really low effort by Naughty Dog leads me to think that it's extremely unlikely that significant new gameplay will be added, or, to be more specific, that new maps & layout of aeras will be present, which is by essence absolutely needed if you have significant changes in gameplay. It will most likely be nothing more than better animations and maybe slightly reworked AI, but nothing more.
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Gameplay overhaul, notably prone, would mean new level design to accomodate the new moves from TLOU2, as the former one would not work (what's the point of proning if you cant hide in grass, go below cars, which you obviously cannot do in original level design from TLOU1 etc...)

New level design would mean new navmeshes on all combat aeras of the game, meaning totally new behaviors from ennemy, new positions, new flow and rythm to the general game

New behaviors, new ennemies positions and change of flow would most probably mean the necessity for new dialogues (for example "This bastard must be hiding under the car", etc..). However we know that zero new dialogue was rerecorded & added to the game.

All of the above and the fact it obviously looks like a really low effort by Naughty Dog leads me to think that it's extremely unlikely that significant new gameplay will be added, or, to be more specific, that new maps & layout of aeras will be present, which is by essence absolutely needed if you have significant changes in gameplay. It will most likely be nothing more than better animations and maybe slightly reworked AI, but nothing more.
I'm pretty sure that enemies are gonna have some talking features like tlou2, you don't need famous professional voice actors to record some lines for goons (i think).

I was not really a fan of tlou2 enemies name calling the deaths (it was a bit cringe after a while) or giving away their research strategy (the seraphites were more subtle and interesting) but it was a nice smoke effect to make them look smarter and many people loved it.
 
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Ok.....tell me what "next gen" gameplay TLOU Remake should have.

Ok. Assuming that it only releases on PS5 and not PS4 and we're charging a full price, the same price that a new game is priced at. It's a remake so let's remade the game.
  1. It should be build from the ground up for PS5 using ND's next-gen engine technology. If they don't have that ready, they should use UE5 instead.
  2. Not a single asset should be lifted from TLOU2.
  3. All new motion capture sessions. Motion capture progressed quite a lot since TLOU 1 was in development.
  4. All new voice over and sound design for everything with the ability to change between old and new.
  5. Dynamic lighting with time progression.
  6. Ray tracing (Insomniac is doing it, why not premier studio like ND?) with RT GI on PC.
  7. Destructible environments with loads of props to shoot.
  8. Completely new enemy AI to leave in the past 2013 Jaguar CPUs.
  9. New AI for Ellie. It's embarrassing that enemies can't see her.
  10. More open-ended structure to levels, different paths and solutions on how to progress. First game feels too much a like a corridor.
  11. Puzzles that don't offend your intelligence (move a plank to progress). We know they can do it, just look at Uncharted.

And you can do so much more, depending on your budget and ambition. But if you're aiming for that AAA price, you better have that AAA budget.
 
I think people are giving this game a bad rap to be honest. This is being made for the people that either adore the game, or the people that havent played the game before.
Believe it or not but there are still millions of people that havent played the game. This is being made for them.
Plus i'm sure this is the basis for the inevitable PC version.
 
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Would be nice to see what you all are talking about. Can't see the video in the OP, the spoiler window is empty.
 
Ok. Assuming that it only releases on PS5 and not PS4 and we're charging a full price, the same price that a new game is priced at. It's a remake so let's remade the game.
  1. It should be build from the ground up for PS5 using ND's next-gen engine technology. If they don't have that ready, they should use UE5 instead.
  2. Not a single asset should be lifted from TLOU2.
  3. All new motion capture sessions. Motion capture progressed quite a lot since TLOU 1 was in development.
  4. All new voice over and sound design for everything with the ability to change between old and new.
  5. Dynamic lighting with time progression.
  6. Ray tracing (Insomniac is doing it, why not premier studio like ND?) with RT GI on PC.
  7. Destructible environments with loads of props to shoot.
  8. Completely new enemy AI to leave in the past 2013 Jaguar CPUs.
  9. New AI for Ellie. It's embarrassing that enemies can't see her.
  10. More open-ended structure to levels, different paths and solutions on how to progress. First game feels too much a like a corridor.
  11. Puzzles that don't offend your intelligence (move a plank to progress). We know they can do it, just look at Uncharted.

And you can do so much more, depending on your budget and ambition. But if you're aiming for that AAA price, you better have that AAA budget.

You are barely even talking about gameplay there and the couple of actual gameplay elements you do list could be done on PS4.
 
Okay, they took it down but I saw another link, and Idk. It is graphically impressive for sure, but I think it's still a waste of resources when the remaster still holds quite well. Well, I ain't calling it a cash grab but I don't think it's worth the price tag when it looks more just a graphical overhaul and not much else. Still early to judge without proper gameplay footage to see the "revamped combat and AI".
 
I'm pretty sure that enemies are gonna have some talking features like tlou2, you don't need famous professional voice actors to record some lines for goons (i think).

I was not really a fan of tlou2 enemies name calling the deaths (it was a bit cringe after a while) or giving away their research strategy (the seraphites were more subtle and interesting) but it was a nice smoke effect to make them look smarter and many people loved it.
Dunno about famous, but you definitely need professional voice actors for goons. The VA quality can't drop at any point, no matter the situation, ND don't allow shit like that.
 
You are barely even talking about gameplay there and the couple of actual gameplay elements you do list could be done on PS4.

Gameplay in 3rd person cover stealth shooter is mainly driven by level design (point 10) and enemy AI (point 8). I guess the thing I forgot to mention is shooting mechanics and movement, my bad.

You can go deeper but you would have to change the game too much. Also note that almost all the things I listed are applicable to another remake: Resident Evil 2.
 
Illumination is better than tlou 2, It does t look baked
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This legitimately looks like a fake joke image made using FEAR or Bioshock mods, lighting and reflections straight out of 2006. This stuff has to be the from the outside dev ND fired before taking the project over, there's absolutely no way this is a 1440p PS5 exclusive. Even the video of the Sarah scene looks amateur as fuck, jumping headfirst into the uncanny valley with freaky cringy facial animation. Straight up dogshit by 2022 standards, nevermind next-gen only from their most technically advanced first party studio.
 
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Gameplay in 3rd person cover stealth shooter is mainly driven by level design (point 10) and enemy AI (point 8). I guess the thing I forgot to mention is shooting mechanics and movement, my bad.

You can go deeper but you would have to change the game too much. Also note that almost all the things I listed are applicable to another remake: Resident Evil 2.

ND have said they are enhancing exploration (level design) and AI.
 
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I'm not worried about spoilers, I just want to see the footage that caused this thread to get 7 pages long. I see no video in the OP.

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Seems it got yanked. Someone said the guy who posted it deleted his reddit account when he was asked for proof that this was legit.
 
ND have said they are enhancing exploration (level design) and AI.

What does it even mean? See, like we both agreed before, they should be more clear about it.

Enhanced exploration can mean that you have more shit to collect because you need materials to upgrade your gun (like in TLOU 2).

Enhanced AI can mean that they CTRL+C AI system from TLOU2 (game limited by a CPU from 2013) and CTRL+V it to the remake.
 
Seems it got yanked. Someone said the guy who posted it deleted his reddit account when he was asked for proof that this was legit.
Bummer. Was it bad for real though or is it just the usual console war trolling?
 
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What does it even mean? See, like we both agreed before, they should be more clear about it.

Enhanced exploration can mean that you have more shit to collect because you need materials to upgrade your gun (like in TLOU 2).

Enhanced AI can mean that they CTRL+C AI system from TLOU2 (game limited by a CPU from 2013) and CTRL+V it to the remake.

Which is why we should probably reserve judgement until ND provides more details.

Bummer. Was it bad for real though or is it just the usual console war trolling?

Folks said the models looked off a bit, but we don't know from what point in the development of the remake it was taken from.
 
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