Silent Hill 2 Remake PS5 Pro Patch Is Still In The Pipeline

The problem is that for Konami development of the game is closed and the extra work Bloober should do to fix the patch isn't covered.
Bloober said they were trying to negotiate things (probably they will try to make the development of the patch fall within R&D for SH1 remake development) but it's up to them to give an update.
 
I'm waiting for the patch as well, but I do own the game. What little I played was impressive enough to me. It's been a long long time since I played SH2 so I have little recollection of any of it.
 
There is still people, who haven't played this because they are waiting on a patch? Wow you guys have great patience. No way I could have waited that long before playing it.

Idea Volunteer GIF
 
I still find it strange that they made the statement to eurogamer only but continue to remain silent on social media.
I also think publisher doesn't mean Sony, but Konami. Silent Hill 2 was a commissioned work and Bloober is not allowed to just work on the game and patch something without consent. Once the original contract has been fulfilled, something new must first be negotiated to make the patch. However, I don't know why it takes so long to obtain the permits. But it's all just speculation on my part. I just hope that the patch will come soon!
 
This is sort of off topic but I can't think of another game company with a worse name than blooper team. I dunno, when I hear it I just imagine cheap, and wonky looking games. Am I the only one who feels this way? lol.
 
Such a strange thing to ignore. Why not just farm this off to someone that can fix it. Embarrassing for them that this game got worse on the pro. I don't care either way. I don't own one or a base model but what an insult to people that bought your game.
 
There is still people, who haven't played this because they are waiting on a patch? Wow you guys have great patience. No way I could have waited that long before playing it.
When you have a backlog of games already optimized at their best experience to play, it's pretty easy.
 
Should be functional out of the gate. The time has passed, many have played it already, the experience has already been sullied.

Folks paid nearly $300 extra for a better console and full price for a game that stated it supported it, being able to experience the fruits of that extra cost day one is reasonable.

Being presented with a noisy, ugly slurry of an image and then either having to hold off on playing the game or replay it at a later date to get a technically competent experience just isn't acceptable, nor is having to revert to the settings of the base version.

Everyone involved needs to do better up front.

The fix it later mentality is ridiculous. IF the game isn't ready they should delay it, and if the Pro functionality isn't good or complete then communicate that to the audience and make it clear it'll come later (in a better form). Reality is they just implemented Pro functionality poorly and though they could get away with releasing it like that, games shouldn't be okay with that.
I finished it on base ps5 before pro came out. And it looked better than it does on pro. Both compared in quality mode
 
I doubt fixing stutters or PSSR takes over half a year, so doubtful this is actually getting a patch. Happy to he proven wrong though.
From what I have understood it's a ping pong between konami and bloobers; the latter are not straightly owners of the brand but it seems finally they have the free pass to update it (probably thanks to sony) and now they need further more time to achieve a proper update this time thankfully seems Sony is involved.
 
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Damn, didn't realize that the game launched in July of 2024! Learn something new everyday!

Outside of LaLa Land, this rests at the feet of the devs, not the console.
And that's where the problem begins. When you upgrade a gpu, you don't wait on anyone, you have access to better frames and visuals the second the gpu is inside your pc. If this isn't the case with a so called Professional system, the system has no purpose to be made and released.
 
And that's where the problem begins. When you upgrade a gpu, you don't wait on anyone, you have access to better frames and visuals the second the gpu is inside your pc. If this isn't the case with a so called Professional system, the system has no purpose to be made and released.
You don't/can't know if the system is the cause of the delay, so that analogy doesn't work. If every Pro upgrade had this issue, you might have a point. As with most of these cases, the issue lies with the dev, not the tool provided.
 
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You don't/can't know if the system is the cause of the delay, so that analogy doesn't work. If every Pro upgrade had this issue, you might have a point. As with most of these cases, the issue lies with the dev, not the tool provided.
When you spend an additional $700 for a system, you shouldn't be wondering if your game is gonna run better or poorer than on a system from five years ago. There's no excuse, no matter the developer.
 
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When you spend an additional $700 for a system, you shouldn't be wondering if your game is gonna run better or poorer than on a system from five years ago. There's no excuse, no matter the developer.
Who spent an "additional" $700? "In addition" to what?

And an unoptimized game is an unoptimized game. That's on the dev, not the console, no matter how many times you scream otherwise at your monitor. The first patch wasn't ready for primetime (i.e., unoptimized). How/why is that the Pro's fault?

Also, to your GPU analogy, the Pro has offered better visuals/framerates in a plethora of games over the base system. Just like a new card. And yes, you do wait for new drivers and updates when things aren't working quite right. Do you blame the card when one unoptimized game isn't patched for a certain amount of time? Unless you have no clue how the stuff works, the answer is no. You don't. The Pro is no different.
 
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Who spent an "additional" $700? "In addition" to what?

And an unoptimized game is an unoptimized game. That's on the dev, not the console, no matter how many times you scream otherwise at your monitor. The game has no additional patch because Bloober has yet to address doing so. Like I said, you don't know if the Pro is the reason, and if it is, why would that be? How is it so different from the base PS5? Why didn't any other devs have issues releasing timely patches?
Additional $700 to the main $500 system, the standard ps5 from 2020. That's the majority of Pro owners for you. $1200 to have the kind of performance that you're seeing in a lot of games releasing these days.

And forget SH2R, one game isn't important. When a new system comes out almost half a decade later, you expect a very noticeable jump in visuals and performance, cuz you know, 4+ years is a lot of time in the tech space. But what you get is nowhere near what the Pro has to be for it to be worth anything remotely close to $700. It's a damn scam, one that forces you on Sony's digital echosystem.
 
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Additional $700 to the main $500 system, the standard ps5 from 2020. That's the majority of Pro owners for you. $1200 to have the kind of performance that you're seeing in a lot of games releasing these days.

And forget SH2R, one game isn't important. When a new system comes out almost half a decade later, you expect a very noticeably jump in visuals and performance, cuz you know, 4+ years is a lot of time in the tech space. But what you get is nowhere near what the Pro has to be for it to be worth anything remotely close to $700. It's a damn scam, one that forces you on Sony's digital echosystem.
An additional $200, not $700.

And cool. You think it's a scam. Easy solution - sell it if you own it or don't buy it.
 
An additional $200, not $700.

And cool. You think it's a scam. Easy solution - sell it if you own it or don't buy it.
Whatchu mean only $200?

And don't you worry, there's nothing to sell, i would never buy a system that Sony sells on PSSR, when PSSR isn't even doing it's job well in plenty of games, and the system has no disc tray.
 
Whatchu mean only $200?

And don't you worry, there's nothing to sell, i would never buy a system that Sony sells on PSSR, when PSSR isn't even doing it's job well in plenty of games, and the system has no disc tray.
Ah, cool. So, I'm sure you'd call a graphics card an "additional expense" over a previous card when PC games are released unoptimized, right? Do you blame STALKER 2's countless problems (that are still being patched) on your latest card or the dev? What about other unoptimized PC games still receiving patches/driver updates to fix issues? Do you blame the hardware or the dev?

As to PSSR, again, it works in many games, despite not working well with others. It's also an optional feature and devs can skip it if it there are problems. A completely different situation to something like, let's say, the PS3, where the system was notorious for being tough to work with and the results showed such. Not a single dev has said the Pro is hard to work with.

Thus, without evidence, blaming the patch's delay on the Pro is fruitless, and since you have no interest in it, nothing affects you while others wait for Bloober to roll it out.
 
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Just play it my man. You're missing out on a remake up there with the best of them.
I played it on performance mode after the patch to take out pssr.
Image quality is okay, though you do get some shimmer, and breakup on reflections, but overall visuals look outstanding. Much better then launch anyway.
I assume you have a decent panel because you have a pro, so any performance drops are cleared up with vrr.
 
Ah, cool. So, I'm sure you'd call a graphics card an "additional expense" over a previous card when PC games are released unoptimized, right? Do you blame STALKER 2's countless problems (that are still being patched) on your latest card or the dev? What about other unoptimized PC games still receiving patches/driver updates to fix issues? Do you blame the hardware or the dev?

As to PSSR, again, it works in many games, despite not working well with others. It's also an optional feature and devs can skip it if it there are problems. A completely different situation to something like, let's say, the PS3, where the system was notorious for being tough to work with and the results showed such. Not a single dev has said the Pro is hard to work with.

Thus, without evidence, blaming the patch's delay on the Pro is fruitless, and since you have no interest in it, nothing affects you while others wait for Bloober to roll it out.
When i buy a gpu, i expect performance increase on everything, poorly optimized or not. You ain't getting that on the Pro. Simple, no?

And the PSSR shouldn't work on many games. You shouldn't be hoping that it works on your favorite upcoming game. It should simply work on 100% of games, and do a much better job than the shitty FSR because that is the only reason you're spending $700 on.
Right. So you don't even have the system….. but somehow it's bad and expensive
You make no sense. Do i need to taste a pile of shit to know it's taste? Seriously, i have no idea how you came out to this conclusion. Like, are you gonna tell me that i am unable to comment on the price of an rtx5090 because i don't own it? The fuck.

I don't need to own a certain thing to have an opinion about it. Or were you just expecting me to waste $700 on a system to repeat exactly what i've just said, and my argument would be more valid because i gave Sony $700 for a discless system? We in 2025, info about everything is literally all over. I don't need to own everything to know how it is. Kinda obvious, but i guess i had to say it.
 
Oblivion has more pressing issues and it has been 2 months since release. There still has not been a patch addressing the performance issues.

It doesn't matter how good the Pro is if devs can't be bothered.
 
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When i buy a gpu, i expect performance increase on everything, poorly optimized or not. You ain't getting that on the Pro. Simple, no?
Yes, it is simple. No matter how strong your hardware is, unoptimized is unoptimized. If it takes a much better piece of hardware to see issues improve, then that is the software's fault (and, thus, the dev), not the hardware. No one blamed PC parts for Oblivion's problems, STALKER 2's problems, etc., as they would have been rightfully mocked.

The guy who posted above me understands this.
 
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ngl, even bloober actually fix the game, i most probably not going to play it again.
Finish it at hardest difficilty and ng+ is a joke, no content at all
 
Yes, it is simple. No matter how strong your hardware is, unoptimized is unoptimized. If it takes a much better piece of hardware to see issues improve, then that is the software's fault (and, thus, the dev), not the hardware. No one blamed PC parts for Oblivion's problems, STALKER 2's problems, etc., as they would have been rightfully mocked.

The guy who posted above me understands this.
Yes, unoptimized is unoptimzed, but that doesn't make your new gpu run WORSE than your previous one, and this is essentially what we've seen with SH2 on the ps5. Sweeping this fact under the rug, and pretend that everything is OK won't get you anywhere. Others pretending that it's no big deal, doean't make them "understand this" either.
 
Just play it my man. You're missing out on a remake up there with the best of them.
I played it on performance mode after the patch to take out pssr.
Image quality is okay, though you do get some shimmer, and breakup on reflections, but overall visuals look outstanding. Much better then launch anyway.
I assume you have a decent panel because you have a pro, so any performance drops are cleared up with vrr.

I wanted to play it at 30 fps, but with the highest quality graphics.
 
I wanted to play it at 30 fps, but with the highest quality graphics.
Didn't they disable PSSR.
it's highly unlikely that Performance or Quality mode is going to be better then the default Quality Mode with PSSR... maybe Quality Mode PSSR fix.
I played it on the regular PS5 on quality and I'm glad I did.
 
Only for the Performance mode, IIRC, where it was more obviously causing issues.
I haven't played it since the patch release.....
So it's permanently fucked in quality mode still 😳
I know its not as bad but it looked better before, that's not acceptable.
 
When i buy a gpu, i expect performance increase on everything, poorly optimized or not. You ain't getting that on the Pro. Simple, no?

And the PSSR shouldn't work on many games. You shouldn't be hoping that it works on your favorite upcoming game. It should simply work on 100% of games, and do a much better job than the shitty FSR because that is the only reason you're spending $700 on.

You make no sense. Do i need to taste a pile of shit to know it's taste? Seriously, i have no idea how you came out to this conclusion. Like, are you gonna tell me that i am unable to comment on the price of an rtx5090 because i don't own it? The fuck.

I don't need to own a certain thing to have an opinion about it. Or were you just expecting me to waste $700 on a system to repeat exactly what i've just said, and my argument would be more valid because i gave Sony $700 for a discless system? We in 2025, info about everything is literally all over. I don't need to own everything to know how it is. Kinda obvious, but i guess i had to say it.
You make no sense. It's a great hardware for a great price. One mid patch does not ruin it. You would know if you had it and finished multiple games on it
 
You make no sense. It's a great hardware for a great price. One mid patch does not ruin it. You would know if you had it and finished multiple games on it
Plenty of non biased tech channels on youtube say otherwise, and if you think that those specs are a good deal for $700, i think Sony has you by the ballz. And you shouldn't be waiting any patches. You install the game, and instantly see a big upgrade from a five years old system.
 
Plenty of non biased tech channels on youtube say otherwise, and if you think that those specs are a good deal for $700, i think Sony has you by the ballz. And you shouldn't be waiting any patches. You install the game, and instantly see a big upgrade from a five years old system.
Say otherwise what? What a bunch of nonsense.
I can't believe the ps5 pro hate train is still going.
It's a 4070 level power whisper quiet machine which runs games with no problems. Wow one game got poor looking dlss due to ue5 or bad devs. What a big deal.
I have a comparable pc and pro is a better experience.

Yt "experts" which you will not be able to quote, just hate it for the sake of it because it's popular to hate it.
 
Say otherwise what? What a bunch of nonsense.
I can't believe the ps5 pro hate train is still going.
It's a 4070 level power whisper quiet machine which runs games with no problems. Wow one game got poor looking dlss due to ue5 or bad devs. What a big deal.
I have a comparable pc and pro is a better experience.

Yt "experts" which you will not be able to quote, just hate it for the sake of it because it's popular to hate it.
Why are you mentioning it being quiet? Because there isn't many positives you can say about the system, so you have to rely on irrelevant things to have something positive to say. Typical.
And did you dream about 4070 performance, or something? You do know that an upgraded gpu can't really shine when the system is stuck with the same outdated cpu, yea? Almost everything that comes out, the difference between the pro and standard ps5 is extremely minimal. $700 for what?
 
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Why are you mentioning it being quiet? Because there isn't many positives you can say about the system, so you have to rely on irrelevant things to have something positive to say. Typical.
And did you dream about 4070 performance, or something? You do know that an upgraded gpu can't really shine when the system is stuck with the same outdated cpu, yea? Almost everything that comes out, the difference between the pro and standard ps5 is extremely minimal. $700 for what?
I have it on my desk. It's basically silent.
Games run 60fps or higher settings. 4070 comment is confirmed by df.

I don't care for any of your arguments. Do not bother. I am happy with the system
 
Yes, unoptimized is unoptimzed, but that doesn't make your new gpu run WORSE than your previous one, and this is essentially what we've seen with SH2 on the ps5. Sweeping this fact under the rug, and pretend that everything is OK won't get you anywhere. Others pretending that it's no big deal, doean't make them "understand this" either.
Good thing the Pro doesn't run worse than the base then!

"Pretend that everything's okay"? Everything is okay. "I don't want a Pro". Cool, so why are you here?
 
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When i buy a gpu, i expect performance increase on everything, poorly optimized or not. You ain't getting that on the Pro. Simple, no?

And the PSSR shouldn't work on many games. You shouldn't be hoping that it works on your favorite upcoming game. It should simply work on 100% of games, and do a much better job than the shitty FSR because that is the only reason you're spending $700 on.

You make no sense. Do i need to taste a pile of shit to know it's taste? Seriously, i have no idea how you came out to this conclusion. Like, are you gonna tell me that i am unable to comment on the price of an rtx5090 because i don't own it? The fuck.

I don't need to own a certain thing to have an opinion about it. Or were you just expecting me to waste $700 on a system to repeat exactly what i've just said, and my argument would be more valid because i gave Sony $700 for a discless system? We in 2025, info about everything is literally all over. I don't need to own everything to know how it is. Kinda obvious, but i guess i had to say it.
Yeah because Silent Hill 2 on pc runs like a marvel...but sure PSSR and ps5 pro is the fault there right?
 
Yeah because Silent Hill 2 on pc runs like a marvel...but sure PSSR and ps5 pro is the fault there right?
Nothing to do with what i said. So i will repeat. An unoptimized game is an unoptimized game. There's no way around it no matter the system. The problem is the game being shittier on a brand new $700 system when compared to a five years old ps5. That is not something that should happen even once.
 
The quality mode looks very good in my opinion, it's a much higher resolution and the reflections are a lot more stable from what I remember.
I just prefer higher framerates personally.

Reflections on Pro quality mode also have proper ray tracing I believe, rather than nanite reflections or whatever.
 
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