I'll happily concede the Switch down to say 40% based in the console world and the other 60% left to handheld/innovation. Anything pushing 100% either way isn't based in reality.
You, and many other replies on this point, also just conveniently avoid the point - Nintendo have the history, industry partnerships, experience, capital, consumer goodwill, talent, franchises/IP, distribution system and manufacturing contracts to deliver a new console or innovation into any market segment any time they choose (and get this one clear as crystal) Nintendo are famous for innovation and market distinction, you so gleefully rebut with. The trouble is again it is an own goal, in fact Nintendo are open to competition in any market at any time of their choosing.
Also, fact: MS is opening more doors for Nintendo or any other player to compete directly with Sony and/or COD in the console space. The days of bullish Sony market dominance are over. Tencent backchannel takeover and MS pushing hard for the next 10+ years. There are other sharks circling.
EDIT: The switch really isn't innovation at all. The Game Boy used to let you do multiplayer near field and had all sorts of portable accessories. It even had adapters and dongles to output to screens etc. The Game & Watch used to do similar.
EDIT2: Are you also actually trying to sit there are say there is no overlap between say a PC vs a Steam Deck Vs Switch vs a mobile/tablet phone streaming Gamepass/xCloud/GeForce Now/PS+? Again, laughable to think or claim the Switch is so innovative and runs solo in its market segment. I call bullshit again and again. Literally Steam Deck and Switch go head to head.
EDIT3: Are you trying to tell me the VITA wasn't in a similar league as the Switch? You/FTC don't get to rule the Switch out of the console market and ignore or the other handheld ways to play games.
And if you want to do the Xbox Live Gold 3 years conversion to Game Pass Trick, fine, but be prepared to cough up more than $180 (the cost of a year of game pass ultimate) to Microsoft upfront just to do it by purchasing three 12-month codes for Xbox Live Gold. Or potentially $300 upfront to Microsoft by purchasing twelve 3-month codes for Xbox Live Gold.
Does everybody really think that all these people out there have the time to waste doing this crap? https://www.pcworld.com/article/397667/get-3-years-xbox-game-pass-ultimate-tip.html just to avoid spending $9.99 or $14.99 each month. If we all have money to buy an unlimited number of games at full price, we surely don't have an issue spending $9.99 or $14.99 each month for a year.
Here's a "fact" for you. The PSP Go could officially connect to a TV and had Dualshock 3 support through bluetooth. The PS Vita had a version that wasn't even portable but permanently docked to a TV only. Now did anybody think that PSP or Vita competed with xbox 360 or xbox one for sales?Ah, but none of those "Game Gears" were docking like the Switch or a separate controller (if you want attached or not), just like a traditional console moreso than a "Game Gear". The facts are Switch is reasonably 50/50 in the handheld and console market. Further sustainable facts are Nintendo is historically a classic console manufacturer, they have every opportunity to market entry for any type a new or tradtional or hybrid they choose to make. Competitive opportunity is there.
Here's a "fact" for you. The PSP Go could officially connect to a TV and had Dualshock 3 support through bluetooth. The PS Vita had a version that wasn't even portable but permanently docked to a TV only. Now did anybody think that PSP or Vita competed with xbox 360 or xbox one for sales?
This theory is nice but why did Wii U fail then do you think?You, and many other replies on this point, also just conveniently avoid the point - Nintendo have the history, industry partnerships, experience, capital, consumer goodwill, talent, franchises/IP, distribution system and manufacturing contracts to deliver a new console
More importantly the Switch plays the same games as Xbox and PlayStation. Minecraft Dungeons allows for cross play. Fortnite allows for cross play. Rocket League allows for cross play. Were there any PS Vita titles that played the same as on console and allowed cross play?No, cause it failed against even the DS let alone consoles.
What didn't fail against the DS except PS2? That's the most bizarre reasoning I've ever heard to suggest people didn't consider he PSP competing with the xbox360/PS3.No, cause it failed against even the DS let alone consoles.
Not only were there games that played across both on Vita but a lot of games were cross-buy, silly.More importantly the Switch plays the same games as Xbox and PlayStation. Minecraft Dungeons allows for cross play. Fortnite allows for cross play. Rocket League allows for cross play. Were there any PS Vita titles that played the same as on console and allowed cross play?
What didn't fail against the DS except PS2? That's the most bizarre reasoning I've ever heard to suggest people didn't consider he PSP competing with the xbox360/PS3.
PSP and 360 sales were actually very, very close anyway so I'm pretty sure that's not why people considered it different.
More importantly the Switch plays the same games as Xbox and PlayStation. Minecraft Dungeons allows for cross play. Fortnite allows for cross play. Rocket League allows for cross play. Were there any PS Vita titles that played the same as on console and allowed cross play?
The Switch is a traditional console that happens to be playable portable. The PS Vita was a portable console that happened to able to be connected to a television. Like it or not Nintendo Switch is a console and should be included in the console industry.
That's my point. Most people would logically say they weren't. Neither did they consider the PSP and Vita competing with the xbox 360/One or PS3/4 even though they had versions which hooked up to a TV with a controller.Wait, the PS2 and DS were competing?
Name the titles that were cross play and had the same version console and Vita. An example would be like Skyrim on Switch, PlayStation, and Xbox. Or Doom.Not only were there games that played across both on Vita but a lot of games were cross-buy, silly.
That's my point. Most people would logically say they weren't. Neither did they consider the PSP and Vita competing with the xbox 360/One or PS3/4 even though they had versions which hocked up to a TV with a controller.
Your reasoning that it's because PSP sales were low compared to the DS though is pretty daft. The DS sold 2x the xbox 360 and PSP vs xbox 360 sales were pretty much neck and neck. Darkmages idea that they didn't because of crossplay is also dumb because they had a massive library of crossplay games. Not only that but a massive library of crossbuy games too.
Try following the link in my other reply.Name the titles that were cross play and had the same version console and Vita. An example would be like Skyrim on Switch, PlayStation, and Xbox. Or Doom.
Great arguments.You're really reaching now. Put down the eggnog.
And these games allowed for cross play? I can play Minecraft Dungeons with people on Switch online with people on Xbox and PlayStation. Same for Fortnite and Rocket League. You saying that's true for Flower and Dead or Alive?Try following the link in my other reply.
If you were around at the time you might have heard of:
Resogun,
Wipeout,
Spelunky,
MLB the show,
Dead or Alive,
Flower,
Guacamelee
Dragons Crown
...
Look, try as you might your "yeah but that was different " doesn't work. Yes the majority I listed allow cross play. Read the top of this page. You were the one bringing up Skyrim on switch anyway which as far as I know doesn't even have a multiplayer component.And these games allowed for cross play? I can play Minecraft Dungeons with people on Switch online with people on Xbox and PlayStation. Same for Fortnite and Rocket League. You saying that's true for Flower and Dead or Alive?
Hasn't Hoeg been on Sacred Symbols?
I would like people to ask who do you think his audience and/or bias is towards:
- Microsoft fans/the company
- companies who are looking to get acquired or acquire.
Could be just a sign that they knew what the likely issue was going to be and not representative of their desires which obviously could be multiple things.
No regulators seems to have an issue with King being acquired.
The people you are talking were broken due to Xbox one launch fiasco.
Issue lies in MS. They went hands on with Xbox demanding TV, instead of actually investing on games.
Why should they? There are ample competitors across the market and mediums to support COD, even with market segmentation being rewritten poorly. Even if COD was NOT to go to Sony, as MS have legally promised to do anyway, there is still plenty of market gain for the loss of Sony e.g. Switch, mobile, streaming. It's hilarious the public emails for the deal don't have a number of elements in there e.g. Fortnite, King, Tencent, Sony VR, middle east oil money, nor the history of Sony/Sega.
This case is stacking up the other way around mate. It probably won't even go to trial in the end.
Dont know what you are getting at. They can do both. Only fools still buy that crap about organic growth instead of purchasing until thier fav plastic box buys a bunch of studios
Also, fact: MS is opening more doors for Nintendo or any other player to compete directly with Sony and/or COD in the console space. The days of bullish Sony market dominance are over. Tencent backchannel takeover and MS pushing hard for the next 10+ years. There are other sharks circling.
Unfortunately I'm not sure that's completely true. Money sure has allowed giants to build something substantial in other markets. Everything after that has been questionable, especially when they start moving out of growth at all costs model and have to start actually making money.Just having the money to buy up resources won't mean much if you can't build something substantial out of it, retain the quality, and be consistent in doing so over multiple periods of time. Just keep that in mind.
I brought up Rocket League and Fortnite too. Skyrim was used to show how the Switch got the same type of 3rd party titles like the other consoles. Like it or not the Vita was not marketed as a hybrid console, it was always intended to be a hand held console. The Switch was not. No one but you has argued that the Vita, Xbox and PlayStation competed for the same audience.Look, try as you might your "yeah but that was different " doesn't work. Yes the majority I listed allow cross play. Read the top of this page. You were the one bringing up Skyrim on switch anyway which as far as I know doesn't even have a multiplayer component.
What publishers have Sony purchased in the past five years aside from Bungie? Because this isn't about independent studios; there wasn't really much an issue raised when MS purchased Ninja Theory, Double Fine etc. It's been about 3P publishers, and in MS's case, the fact they're going after their 2nd publisher (and the largest 3P publisher in the industry) less than a year after finalizing their acquisition of Zenimax.
I think you misunderstand how Sony gained the market share they enjoy. It wasn't through moneyhatting tons and tons of 3P games the way some of you want to think, certainly not during the PS1 & PS2 days (where Sony's products just offered more appealing full packages to devs & pubs than competitors, so they naturally chose to focus on those PS consoles).
The Wii U not selling, and by extension games, isn't anything to do with Sony or Xbox.
The hell does that mean? The xbox one and xbox series are the most identical products I've ever seen, controller, library, OS, everything. Except for one thing, one thing you lot say doesn't differentiate anything (yes, performance). There is more difference between a Wii and Wii U than there is between an xbox one and xbox series console. Where's that "sales saturation" gone for it?It was simply sales saturation for the same product. The Wii's success and catalogue left little room for the Wii U. Nintendo even delayed some games to help correct this distinction, franchise fatigue and launch the Switch.
You aren't very coherent. What are you pointing out here? The point was that instead of Nintendo competing in the submarket the FTC outline they created a handheld hybrid. That despite what you said here:You don't get to conflate your argument with Sony/Xbox either. Apparently they don't compete but now they do? There's some mental gymnastics going on around Nintendo alright.
Nintendo have the history, industry partnerships, experience, capital, consumer goodwill, talent, franchises/IP, distribution system and manufacturing contracts to deliver a new console
You brought up Skyrim as an example when asking me to list games. I listed mostly crossplay games anyway.I brought up Rocket League and Fortnite too. Skyrim was used to show how the Switch got the same type of 3rd party titles like the other consoles. Like it or not the Vita was not marketed as a hybrid console, it was always intended to be a hand held console. The Switch was not. No one but you has argued that the Vita, Xbox and PlayStation competed for the same audience.
Where is this from and why should I care? Some wikipedia page anybody can make? It tells you very little about market behaviour."As an eighth-generation console, the Nintendo Switch competes with Microsoft's Xbox One and Sony's PlayStation 4, and also competes with ninth generation consoles such as Microsoft's Xbox Series X and Series S and Sony's PlayStation 5."
But I'm trying to tell you that the Vita and PSP weren't "just a handheld" either and your only argument was does it have the same games with crossplay. I show you that it does and your only rebuttal is "but was it advertised".Just because the FTC erroneously tries to exclude the Switch as a competitor doesn't change the reality of the situation. The Switch is a console that happens to have a hand held mode but that doesn't mean it is just a hand held like the Vita. Just like the PlayStation 5 isn't just a VR system.
I brought up Skyrim as a 3rd party title that was the same on the Switch and the other consoles. It was not a specialized mobile version.You brought up Skyrim as an example when asking me to list games. I listed mostly crossplay games anyway.
The handheld only Switch was an additional cost cutting product that has no bearing on the market it is part of. Just like the XSS doesn't remove the Xbox from the imaginary 'high performance market'. They are all competing with each other.Marketing means nothing to this conversation. The "only docked" Vita TV was marketed solely as a console, the Switch Lite can't even dock and isn't a hybrid. Handheld only.
Why should you care about facts and reality? Wikipedia sources it's claims but I wouldn't be surprised if you tried to claim that Wiki is wrong and the Switch was never seen a the hybrid console it was always marketed as. It is both a hand held AND a traditional television connected console. That does not mean it is not a competitor in the console space.Where is this from and why should I care? Some wikipedia page anybody can make? It tells you very little about market behaviour.
The PSP and Vita were absolutely hand helds just like the Gameboy. That was the device they competed against. The Switch is a traditional console with a mobility feature. It shares games that are identical to other traditional consoles and has multiple third party games that have cross play between multiple different competing consoles. It's claim to fame is that it plays traditional console games not stripped down mobile versions. It competes with the Xbox and PlayStation.But I'm trying to tell you that the Vita and PSP weren't "just a handheld" either and your only argument was does it have the same games with crossplay. I show you that it does and your only rebuttal is "but was it advertised".
Please don't be stupid. Ignoring the fact that Skyrim is a PS3/360 game your exact words were:I brought up Skyrim as a 3rd party title that was the same on the Switch and the other consoles. It was not a specialized mobile version.
Name the titles that were cross play and had the same version console and Vita. An example would be like Skyrim on Switch, PlayStation, and Xbox. Or Doom.
And yet "the actual characteristics of the product" doesn't seem to apply for PSP and Vita? Funny that, I guess not being advertised changes "the actual characteristics of a product".Behavior doesn't change a products' market the actual characteristics of the product do. PC isn't its own market because of the way people use it. It has a clear market definition that is distinct from mobile and console. It's why Switch is a console not considered a mobile device
This is your contradictory belief that I'm highlighting.The PSP and Vita were absolutely hand helds just like the Gameboy. That was the device they competed against. The Switch is a traditional console with a mobility feature.
It shares games that are identical to other traditional consoles and has multiple third party games that have cross play between multiple different competing consoles.
It's claim to fame is that it plays traditional console games not stripped down mobile versions. It competes with the Xbox and PlayStation.
I think that's a weird perception. Sony hasn't really said much in general. Microsoft has been talking more than enough for all of us.
Mr. Smith's gambit — which included offering to keep Activision's blockbuster game Call of Duty widely available to satisfy competitive concerns — failed. A day after their meeting, Ms. Khan's agency sued to prevent the blockbuster deal.
But in an interview this week, Mr. Smith was sanguine. "She did not take me up on my offer, but when I said give peace a chance, she smiled at least a little," he said of Ms. Khan. "So any time somebody can end a meeting by smiling even a little, there's always a little hope that we can sit down together in the future."
Mr. Smith's peacemaking comments reflect how Microsoft intends to approach the next phase of its deal for Activision. Far from giving up on the acquisition, he said, the company intends to gamble that its nice-guy strategy could still work.
In one plan, Microsoft hopes to win over regulators in Europe, people familiar with the approach said. European approval of the Activision deal could force U.S. officials to reach a settlement allowing for the acquisition to move forward or for a faster, more favorable court to hear the case, the people said.
Microsoft expects to file its response to the F.T.C. lawsuit on Thursday, company officials said. In its response, the company plans to argue that the deal would give gamers more options at lower prices, they said.
The F.T.C. sued Microsoft in administrative court, which does not have the power to stop the deal from closing while the case is pending. If other regulators approved the deal, the F.T.C. would need to decide whether to file an injunction against the acquisition in federal court to stop it. The injunction process could move quickly, potentially handing Microsoft a swift legal victory.Pushing the Activision deal through has implications for more than just Microsoft. The F.T.C. lawsuit is a landmark in a new era of government scrutiny of the biggest tech companies. Ms. Khan has staked an aggressive trustbusting agenda on the case, which legal experts said might be difficult to win. If Microsoft cannot get the deal approved, other tech behemoths will be less likely to be able to force a megadeal through.
"They will fight it," said Sid Parakh, a portfolio manager at Becker Capital, which invests in Microsoft. "It's a bit more above and beyond this deal. It's also a statement to the F.T.C."
With Microsoft sitting on more than $100 billion to spend, he added, "they don't want to back down now and then have every acquisition shot down."
The acquisition of Activision must close by mid-July or Microsoft must pay as much as $3 billion in a breakup fee. Many hurdles remain, including approval from other global regulators, notably in Britain and in the European Union. If Microsoft can reach a formal settlement with them, it would leave the F.T.C. at a critical juncture.
The acquisition of Activision must close by mid-July or Microsoft must pay as much as $3 billion in a breakup fee.
I swear you folks intentionally misunderstand things just to feel like you're disproving something. I pointed out a specific segment of people saying just that. My original point is asking why do they feel MS needs this purchase to "compete?" And btw you say "until thier fav plastic box buys a bunch of studios" as it it would be some like for like while MS is trying to buy the biggest publisher after purchasing, as you'd call it, a bunch of studios already.Dont know what you are getting at. They can do both. Only fools still buy that crap about organic growth instead of purchasing until thier fav plastic box buys a bunch of studios
This is the most important factor of this acquisition, but for some strange reason, also the most dismissed factor. It also speaks volumes as to Microsoft's decision making. They were not expecting any push back from any sector. If they did, they would pushed the completion date back a year or two.
Some forum members will contest that Microsoft went into the acquisition knowing the potential road blocks. But if you go back a few pages, those same members were also saying this was a done deal as soon as it was announced.
They would pay that, if the deal fails or if MS and Activision cancel the deal.This is the most important factor of this acquisition, but for some strange reason, also the most dismissed factor. It also speaks volumes as to Microsoft's decision making. They were not expecting any push back from any sector. If they did, they would pushed the completion date back a year or two.
Some forum members will contest that Microsoft went into the acquisition knowing the potential road blocks. But if you go back a few pages, those same members were also saying this was a done deal as soon as it was announced.
Your problem was asking fanboys.I swear you folks intentionally misunderstand things just to feel like you're disproving something. I pointed out a specific segment of people saying just that. My original point is asking why do they feel MS needs this purchase to "compete?" And btw you say "until thier fav plastic box buys a bunch of studios" as it it would be some like for like while MS is trying to buy the biggest publisher after purchasing, as you'd call it, a bunch of studios already.
They predicted a mid 2023 close date but AFAIK they don't need to pay the fee unless they decide not to pursue the acquisition. The fee amount increases depending on what date they may decide to no longer persue it.
Oh I'm 100% aware of the actual reasoning. I'm only questioning the logic.Your problem was asking fanboys.
Everyone knows Activision was off the limit, and wasn't up for sale.
MS didn't really buy them to compete. But saw a golden chance to get Activision.
What does the contract say? I thought it was just a break up fee that increases in price if they don't pursue it. i.e. if they decide to pull out of the deal in January they would have to pay $2B but if they decide to pull out of the deal in November 2023 and it still hasn't closed they would pay $3B. They wouldn't need to automatically pay $3B in July if it hasn't closed though, unless I misread the deal.It's part of the contract the deal has to be completed by a specific date and that if it isn't, Microsoft have to pay 3 Billion to help insulate ATVI's stock price.
It's better if you read the entire thing.It's part of the contract the deal has to be completed by a specific date and that if it isn't, Microsoft have to pay 3 Billion to help insulate ATVI's stock price.
The contract is for termination or if Activision receives a better contract.What does the contract say? I thought it was just a break up fee that increases in price if they don't pursue it. i.e. if they decide to pull out of the deal in January they would have to pay $2B but if they decide to pull out of the deal in November 2023 and it still hasn't closed they would pay $3B. They wouldn't need to automatically pay $3B in July if it hasn't closed though, unless I misread the deal.
It's better if you read the entire thing.
You made it seem like MS is in hurry, as they are going to pay these fees.Do you even understand what you just posted? I'm guessing you're waiting for Hoe Law or a reset era member poster to break it down for you lol Despite what you've posted ATVI have already met their legal requirements.
I posted that MS would have to pay ATVI if the deal doesn't go through... You don't seem to understand the concept so posts idas' summary of termination.
Go sit your ass down somewhere![]()
The last part is jest
You made it seem like MS is in hurry, as they are going to pay these fees.
MS will only pay, if the deal fails or if they terminate it themselves.
They have the option to renew it, until the deal is done.
Also Activision is at risk too. They can't opt out of this deal, or else they would pay the fees themselves.
Where has Sony been meeting with "Sony Fans?"Sony has been meeting with the regulators and Sony Fans , well you only look at this thread to see who's most vocal lol
It isn't any different from another user a few pages back who chimed that if the deal doesn't go through, it means MS loses $69bn![]()