Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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This was the time when Xbox was constantly getting clowned on in the resolution wars. Wouldn't be shocking if they did.

It was either that or a conscious choice by Ubisoft. There was no technical reason for the parity either way.

Thanks to Iced Arcade Iced Arcade for sharing this.

Looks like it was a conscious decision from Ubi afterall.



"We understand how Senior Producer Vincent Pontbriand's quotes have been misinterpreted," Ubisoft said in a statement provided to Kotaku. "To set the record straight, we did not lower the specs for Assassin's Creed Unity to account for any one system over the other.

"Assassin's Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin's Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It's a process of building up toward our goals, not scaling down, and we're proud to say that we have reached those goals on all SKUs.

"At no point did we decide to reduce the ambitions of any SKU," it continues. "All benefited from the full dedication of all of our available optimization resources to help them reach the level of quality we have today with the core Assassin's Creed Unity experience."
 
Regardless of whether this specific instance was actually true or not, Microsoft parity clauses were indeed the style of the time.

The clause you're talking about was for Indie games and it was for release date parity, not technical parity. And that ended up backfiring as it caused some indies to stop putting games on Xbox altogether.


The parity stipulates that indies are only able to release games on Xbox One if it's simultaneous with versions for other platforms, is exclusive (even temporarily) for Xbox One, or comes with exclusive content to ensure the Xbox One SKU stands out from others released before it.May 4, 2017



Lol no. That's just PR bullshit.


Alright fam.
 
Want to post their justification for the 30fps lock on PC too? Lol

They were a PR laughing stock back then.

The PC version wasn't locked at 30, what are you talking about? It was a bit heavy for the time of release, but DF were getting 40~60 in their testing, they just recommended locking it to 30 for a more stable experience.

The PS4 version of the game drops to as low as 20, surely you're not gonna say next that MS forced Ubisoft to make the game perform that bad, right ?
 
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The PC version wasn't locked at 30, what are you talking about? It was a bit heavy for the time of release, but DF were getting 40~60 in their testing, they just recommended locking it to 30 for a more stable experience.

The PS4 version of the game drops to as low as 20, surely you're not gonna say next that MS forced Ubisoft to make the game perform that bad, right ?

You're right. Misremembered. They still made stupid ass comments about 30fps.

The game had CPU issues. Doesn't mean the resolution couldn't have been pushed further
 
You're right. Misremembered. They still made stupid ass comments about 30fps.

The game had CPU issues. Doesn't mean the resolution couldn't have been pushed further

I think the game was just too bloated, look at how much they had to cut to get Syndicate running in a stable state. The crowd was a fraction of Unity, the co-op was gutted etc.
 
All CPU issues again. Resolution isn't impacting any of that. See Gotham Knights or Redfall.

Unity did use PS4's extra GPU grunt for a more stable experience in cut-scenes, though I think if they had pushed for 1080p, it would have incurred more GPU drops on top of the CPU drops as it was barely coming close to 30 in cut-scenes anyway.


And on the flip side, XBO had a (small) CPU benefit, which helped it run 4-5 FPS better in game play.
 
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Thanks to Iced Arcade Iced Arcade for sharing this.

Looks like it was a conscious decision from Ubi afterall.

This really shows how big perception is and how many will believe a narrative no matter what's the truth actually is. Would not be surprised if the 'MS created bad games to hurt competitors' becomes totally believed in time. Why believe the truth when I prefer a narrative more?
 
I've not been given a reason to let go of the trigger yet

We need an emoji like this on gaf

E9XFaETX0AcXVlG.jpg



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This is just meant to be a joke, if mods think its too dark, please delete.
 
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The gamer group refiling their lawsuit?

I don't know if that's new.

Oh, okay. I just saw something about the Sophisticated Gamers lawsuit, and I'm not sure if it's significant.


Idas has a new Mlex report summary about the refiling of the 'gamers lawsuit'


New report from MLex:
- The gamer's lawsuit will get a dual US court hearing on May 12th.
- US District Judge Jacqueline Scott Corley said she's taking the case "in pieces", and the dual hearings will be focused on an essential question the plaintiffs need to address: whether the deal would cause immediate irreparable harm to consumers.
- At today's hearing the judge said she's seen the new complaint: "So I see that, it is there, the market's a little bit different, narrower — that's good".
- For the plaintiffs, lawyer David Seidel said the more important item is the scheduling of the hearing on their bid for a preliminary injunction blocking the deal from going ahead.
- Microsoft's lawyers told Judge Corley the issue of whether the plaintiffs will suffer irreparable harm if the deal closes is "a huge issue that they have not addressed in this complaint."
- "The only thing they are saying is that at some point in time there will be a new Call of Duty and that it will be exclusive" to Microsoft devices and platforms, Microsoft's lawyer told the judge. This means the bid for a preliminary injunction would fall short of the statutory requirement that plaintiffs show they will suffer immediate damage, she argued.
- Judge Corley said she wants to focus the next steps in the case on the question of irreparable harm, as well as the issue of the bond to be posted by the plaintiffs. The preliminary injunction hearing will be focused on these two narrow issues.
- Regarding depositions and discovery, Microsoft's lawyers told the judge the plaintiffs already have some 11 million documents, including investigational hearing transcripts and FTC deposition transcripts.




Now the 'gamers' have to prove 'irreparable harm' in court.

God speed to them.
 
At today's hearing the judge said she's seen the new complaint: "So I see that, it is there, the market's a little bit different, narrower — that's good".
This one is interesting. I guess they are still pushing "high end home console market"?
I honestly don't think your hoping that they are successful. Unless I'm understanding you wrong.
I am pretty sure it was a sarcasm
 
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Without having their own mobile OS, which they tried and failed at, I'm having a hard time seeing a way forward that manages to dislodge Google or Apple.
They are coming from a reverse angle it seems. Back then the phone was the push then everything else would follow (like Google and Apple). Now they have built the apps first through windows, and will have the phone follow. I genuinely think they'll dent the market of high quality low cost great software phones. But it's a rough gamble.
 
So wishfull thinking with facts from your ass at the moment ... ok got it
Ehh. It's not wishfull thinking. It's logic
Microsoft have no presence in mobile gaming. With ABK they have COD Mobile, whole King slate and Diablo Immortal and thanks to them they can try to break hold that Google and Apple have over that segment. Or did you forget that Apple is one of the biggest gaming companies in terms of revenue without them releasing actual games?

And if you don't know the difference between "new bethesda RPG that is out once in 5 years and is without microtransactions and primarily singleplayer" and "COD that is living and breathing thanks to microtransactions that need as big of an audience as possible" then I don't know what to tell you.
Even bloody Sony understands that live service games needs huge audience to sustain because they are planning to release their live service games on PC same day as on PS5.
 
Ehh. It's not wishfull thinking. It's logic
Microsoft have no presence in mobile gaming. With ABK they have COD Mobile, whole King slate and Diablo Immortal and thanks to them they can try to break hold that Google and Apple have over that segment. Or did you forget that Apple is one of the biggest gaming companies in terms of revenue without them releasing actual games?

And if you don't know the difference between "new bethesda RPG that is out once in 5 years and is without microtransactions and primarily singleplayer" and "COD that is living and breathing thanks to microtransactions that need as big of an audience as possible" then I don't know what to tell you.
Even bloody Sony understands that live service games needs huge audience to sustain because they are planning to release their live service games on PC same day as on PS5.
My friend i wasnt even talking to you... so one guy with facts from his ass pretending to know the plans of MS corporation is enough... dont need two shills with crystal balls ... move on and come back when you have something more them your opinion disguised as a fact
 
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Do you have anything to back this up? I don't buy it, extra more considering that Sony generally gets the marketing deals for AC games with them showing at Sony's E3 keynotes more often.
The 900p is a technical piece of evidence that still remains and ties it to that Xbox policy they tried to own with AC to communicate the game would be best/equal on X1- then backed away from when it was back fired, as it did, similar to the spectacularly bad Tomb Raider money hatting to take the game from PlayStation. Sony will definitely have those receipts - Richard too.

Given the way you are so quick to the trigger with PR puff pieces from the vault to downplay Xbox wrong doing or weakness, are you really claiming you forgot about this, and didn't live through it too and need the deleted receipts?

Sony will have those receipts for sure, and can get the info vi subpoena if needed.
 
The 900p is a technical piece of evidence that still remains and ties it to that Xbox policy they tried to own with AC to communicate the game would be best/equal on X1- then backed away from when it was back fired, as it did, similar to the spectacularly bad Tomb Raider money hatting to take the game from PlayStation. Sony will definitely have those receipts - Richard too.

Given the way you are so quick to the trigger with PR puff pieces from the vault to downplay Xbox wrong doing or weakness, are you really claiming you forgot about this, and didn't live through it too and need the deleted receipts?

Sony will have those receipts for sure, and can get the info vi subpoena if needed.
That is not evidence other than assumptions from your part.
 
That is not evidence other than assumptions from your part.
Let's just write down a resolution three times and be honest with yourself which console comes to mind and why.

900p

900p

900p

Is that not evidence enough, for you yourself? :)
 
Let's just write down a resolution three times and be honest with yourself which console comes to mind and why.

900p

900p

900p

Is that not evidence enough, for you yourself? :)
That is not an evidence.
You need an irrefutable evidence to back your claim.
 
The 900p is a technical piece of evidence that still remains and ties it to that Xbox policy they tried to own with AC to communicate the game would be best/equal on X1- then backed away from when it was back fired, as it did, similar to the spectacularly bad Tomb Raider money hatting to take the game from PlayStation. Sony will definitely have those receipts - Richard too.

This is all pure speculation on your part. Ubisoft have said multiple times that is not the case.

Also, we already covered DF in earlier posts, the game was dropping to 20 FPS on PS4 and even the cut-scenes where the PS4's extra GPU grunt came more useful, were barely hitting 30. Hence they had to make massive cut-backs to get the game running on a better state in Syncidate.


Given the way you are so quick to the trigger with PR puff pieces from the vault to downplay Xbox wrong doing or weakness, are you really claiming you forgot about this, and didn't live through it too and need the deleted receipts?

Sony will have those receipts for sure, and can get the info vi subpoena if needed.

Ok, you're welcome to ask Sony to provide these receipts you're talking about. Until we do, everything you're saying on the matter is nothing but your own subjective speculation with no basis in reality.
 

That ad makes me sad for COD's future. I just don't see any chance they keep the 120 FPS option that we currently enjoy when MS wants it running on Switch, cloud, or a web browser, and is even willing to rush games before they can run at 60 FPS like Redfall. Their intent and recent track record just does not compute with high performance IMO.
 
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That ad makes me sad for COD's future. I just don't see any chance they keep the 120 FPS option that we currently enjoy when MS wants it running on Switch, cloud, or a web browser, and is even willing to rush games before they can run at 60 FPS like Redfall. Their intent and recent track record just does not compute with high performance IMO.

Their recent track record? You mean Forza Motorsport being 4k/60fps w/ on track RT? Or Grounded 4k/60? Or Forza Horizon 5 4k/60? Or Halo Infinite 4k/60 or 1440p/120? Or Psychonauts 2 4k/60 or 1440p/120? Or Halo 1-4 and Reach 4k/120? Or Ori and the Will of the Wisps 4k/120? Or Sea of Thieves 4k/60 or 1080p/120? Or Gears 5 4k/120 multiplayer? Or Minecraft Dungeons 4k/120?


Is this the recent track record you're talking about?
 
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Their recent track record? You mean Forza Motorsport being 4k/60fps w/ on track RT? Or Grounded 4k/60? Or Forza Horizon 5 4k/60? Or Halo Infinite 4k/60 or 1440p/120? Or Psychonauts 2 4k/60 or 1440p/120? Or Halo 1-4 and Reach 4k/120? Or Ori and the Will of the Wisps 4k/120? Or Sea of Thieves 4k/60 or 1080p/120? Or Gears 5 4k/120 multiplayer? Or Minecraft Dungeons 4k/120?


Is this the recent track record you're talking about?
Chill out. It's intent and track record combined giving me a bad feeling. If you're gonna come in hot why not address how 120 fps will work via cloud or whatever these 150 million will play it on?

Also, have you been living under a rock? They just announced their next big shooting game will be 30 fps. Reasonable minds may disagree, but it feels like they have shifted into rush games out the door mode to me. Even some of their biggest fans are squeamish about it.
 
Chill out. It's intent and track record combined giving me a bad feeling. If you're gonna come in hot why not address how 120 fps will work via cloud or whatever these 150 million will play it on?

Also, have you been living under a rock? They just announced their next big shooting game will be 30 fps. Reasonable minds may disagree, but it feels like they have shifted into rush games out the door mode to me. Even some of their biggest fans are squeamish about it.

Replying to your unfounded "concerns" with evidence isn't me not being chill.

And 120fps probably won't work via the cloud any time soon. That's not the point of cloud gaming. Cloud gaming is intended to be supplemental and Microsoft has always communicated that dedicated local hardware is the way to go for your primary gaming experiences.

As for Redfall, it sucks but it's one game from a developer with a bit of a shoddy historical track record for performance. And they've already said 60fps is coming later.
 
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That ad makes me sad for COD's future. I just don't see any chance they keep the 120 FPS option that we currently enjoy when MS wants it running on Switch, cloud, or a web browser, and is even willing to rush games before they can run at 60 FPS like Redfall. Their intent and recent track record just does not compute with high performance IMO.
Calm down there man.
Arkane doesn't COD manpower.

CoD will be fine.
 
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