S
SneakersSO
What do you think Microsoft's move is should the deal fall apart? Do they try for another publisher? Do they go smaller? Do they just maintain what they have and build on it? Or, as some have doom and gloomed, does Microsoft consider selling off Xbox or dropping hardware and just focus on making games?
Can you imagine if MS pulled out of the gaming market altogether. The CMA would have just made there be a monopoly in the market
Varteras
Let me start my response to you by responding to
H
Hitchyhero
first: there is just no universe in which MS pulls out of gaming. None. Anyone even suggesting this as a possibility is just fundamentally divorced from reality. Its not just because they are already so heavily invested in it; Microsoft's role in gaming is just ever-growing. MS owns so much of the software suite used to make games, and some of their cloud/network solutions in gaming (PlayFab) is, imo, better than their chief competitor (AWS). There is so much revenue they can, do, and have yet to make from gaming. Gaming gives them a horizontal integration across so many of their big profit areas in the company and drives growth in all of them. MS' consistent growth with Azure wouldn't have happened had gaming not been there to give it that boost off the ground.
Do they try for another publisher? I doubt it. If we go through the list of Western publishers that could be up for grabs for the right price, you run into Take-Two, EA, Ubisoft; Embracer probably has 0 intention of selling right now. EA and Take-Two would trigger the same regulatory concerns that just got them blocked in the UK, thanks to Madden, Apex and several other titles from EA, and GTA and NBA2K from Take-Two. Ubisoft could probably go through with almost no issue, but I have been predicting for awhile now that if Ubisoft does ever sell, that Amazon would be heavily vying for them - Amazon is highly invested in the Tom Clancy name in a variety of their Prime TV shows. Owning the rights to the name alone might be worth it to them. Not just that, but Ubisoft owns a ton of gaming IP that, in the hands of a solid leadership group, could immediately be leveraged into a host of Transmedia IP expansions; Prince of Persia, Splinter Cell (Tom Clancy, I know, but still), Assassin's Creed, etc. Warner selling off its game studios could happen though, and MS scooping up a number of these + some of the gaming licenses on these wouldn't be an unimaginable scenario. WB was far more eager to sell off a few years back, but they seem to have an interest in making another solid attempt at it in the short term. Harry Potter doing gangbusters certainly keeps them in the 'lets keep going' camp. Some of WB's smaller studios that are underperforming could get spun off though.
As for JP publishers - I really don't think this is a true want from them. They barely get support from JP publishers as is, and Xbox sales in the entire region are... well its not good. I know they are spending more money and effort doing outreach in those regions now, but thats work that should've been done like, a decade ago if not longer. There is just so much mess they'd have to navigate, and i'm not sure they have the appetite to go through it after this entire ordeal. Many folks say that Sega is a lock, but I think its far more likely that Sega just sells off the Western studios that MS actually does work with regularly, rather than selling off the entire thing to Microsoft. Square-Enix? Sony would buy them out before MS could. Capcom? MS doesn't wanna deal with the Saudis, and the family who runs Capcom seems to have no interest in selling. Bamco? Massive, entrenched in so many media areas MS has 0 knowledge or capacity in. And due to Tencent & Sony, Kadokawa/From Software would be a pipe dream.
MS could go ahead and scoop up a few partners they have worked with in the past and are working with currently. Certain Affinity and Asobo seem like such a natural fit, many are surprised they haven't purchased them already. Personally though, I think the truth as to why these purchases haven't happened are obvious - MS has increased their actual labor pool so much from all these acquisitions, that stomaching another surge in employees isn't something they want to do if they don't get some large benefit for it. Asobo and CA don't bring them anything they don't already have, and what MS is seeking now, more than anything, is to grow their revenue streams to stop the bleeding.
The current business pains of Microsoft Gaming and the division are becoming painfully obvious to all who look at the numbers. I personally know from my colleagues at several publishers that, in the last quarter, very pointed conversations have been had both internally and with MS over the state of SW sales in their Xbox ecosystem and HW sales, both at Eastern Pubs and Western ones. ATVI would've solved so many of these issues for them in the short term, and given them more ramp to see if this business direction Phil cooked up would take off.
Its important to note - the albatross in this entire equation is the Xbox HW itself, and the requirements it has in order to 'compete' in the hardware space. When you look at their earnings, its quite apparent that Microsoft is perfectly capable of selling and monetizing the software they are producing, just as long as that software is releasing or exists in a space that isn't Xbox. This reality is increasingly becoming clear and accepted by the top-brass at Microsoft. In a world where the ATVI merger goes through, I think Microsoft's appetite to try to compete in the HW race a little longer would've at least held out to see if the merger would've affected it any. We aren't in that reality anymore though.
The outcome I personally see from all this is simple: Microsoft restructures Xbox to release their SW on any and all platforms that can run it, regardless of whether or not Game Pass is on the platform yet or not. I've always thought this was the most likely outcome of their business plan under Phil, but I think the timetable for this gets moved up by several years now that ATVI is no longer gonna happen. Sure, Game Pass is great for consumers, but if you have this many consumers on PC proving to you with their wallets that they are more willing to buy the software on Steam than pay a fraction of the sale price and get access to an insane library and access to that very same game, eventually, you're gonna realize you probably have consumers on all platforms who are willing to do the same.
Does that mean the Xbox HW itself gets discontinued? Not really. I think it get shifted into a position that is far closer to how MS currently approaches the Surface line - its a HW device chiefly for MS enthusiasts, with a manufacturing/supply line that is reduced to reflect that reality. They'll always try and make it so that 'the best place to play' for their output will be on that HW, but they'll put the SW anywhere folks play, Sony and Nintendo included. This would also result in many 3rd parties increasingly dropping support for the Xbox platform altogether, but those pubs are both already steadily dropping support, and are doing so because they are finding it harder to recoup dev costs given the reality of what GP has done to SW sales on that platform.
This immediately puts Xbox/XGS in line with the SW & services philosophy that the rest of Microsoft as a organization employs across all of their RAs, to incredible success. Within a year, they'll become the defacto biggest publisher in games by revenue, and the massive influx of users hitting up Azure services from users playing their games on non-Xbox platforms, not to mention MTX/GaaS revenue generated from those users, will make them forget that they even debated this being a direction they should go in. If I had to take a guess on when we'll start seeing some of these moves play out, I think we could see it as early as next year or 2025 if MS wants to get really stubborn about it.