You have a 4080. You will run this at native 4k 60 fps.
And if they use FSR on consoles, 1296p should produce a clean image as long as they dont fuck up the implementation like Capcom did with RE4.
Yeah, I mentioned cinematography and it is a huge part of why the game looks stunning. Art direction goes a long way towards making video games look stunning while masking some of its shortcomings. I remember bringing up cinematography and art direction when talking about HZD. The game was the first open world game that look stunning no matter where you were. It felt like the world was handcrafted and lit to look good in any weather or lighting condition. RDR2 topped it the next year with even more consistent cinematography but lately its become very common to see games either look too gamey or be very inconsistent like star wars and HFW.
HFW looks better in technical terms compared to HZD like way better lighting, character models, foliage density, way more detailed cities and villages, but man HZD was just a stunning piece of art. Starfield is the first game after RDR2 and HZD that gives me the same feeling of ok, im watching a hollywood movie set.