Redeeming Casualty
Neo Member
It really depends on the game on a case by case basis. I'm not a programmer or designer but that has to be difficult to figure out how long a game should be based on player interaction, immersion, pacing, and so many other factors. Games like GTA 4 and Red Dead 2 are these massive open world games where the fun is existing in the world. Seeing how it reacts and changes around you so exploration is encouraged along with its mission structure. Those games can easily go for 20-30 hour but a player could easily spend 100 of hours in those worlds. Platformers are usually 7-12 hours long but based on someone's skill level it could take them longer or even a shorter amount of time. Its a balance and one I think is hard to achieve when creating games. There are so many factors when it comes to game length, that I don't know if there is a right or wrong answer.
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