I don't understand the exploration stuff people are praising, are we so long gone from a decent game with one that people think this is good?
This is up there with the laziest exploration design I have ever encountered.
"Let's hide a chest... UNDER THE WATER!"
"Let's hide a chest... behind this breakable wall"
"Let's hide a chest... where it looks like someone could fall to their death"
"Let's hid....."
Fuck it, it's just the same bullshit ubisoft like 300 trillion chests of junk, iron, leather and gems EVERYWHERE.
I'm 10 hours in and have not found a unique or useable item I haven't already bought from a store or looted from a quest boss/mob.
Seriously is the bar so low that them jamming chests around every corner and hearing that twinkle noise is good?
Not only are modern devs so bad at it's design, the modern audience is there fit to praise it.
Good lord, what happened to less is more?
Also what else is there to explore other than finding chests?
Edit: Combat is.... passable, playing as a Wizard and have tried all the other weapon types so it's nice to be able to use anything I want.
Hits with melee don't feel like they connect though, like I'm whacking a hologram.