Will PC gaming suffer because portable gaming is becoming more popular?

You are still seeing consoles getting RT, AI upscaling, and other technical features thanks to PC tech. Plus ultra settings and full RT/path tracing are still PC only.
Isn't Spider-man 2 running at ultra setting on PS5. I know ray tracing is just reflections on PS5.
 
Isn't Spider-man 2 running at ultra setting on PS5. I know ray tracing is just reflections on PS5.
AFAIK no. AF 16x and higher resolution reflections for example are PC only. There are also RT shadows and AO.
 
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Do you think Future Consoles and PC gaming will be held back visually since portables are becoming a thing and are less powerful. I get it you can always scale but I'll be honest alot of games visuallly haven't been industry shaking other than GTA 6. Only thing that I see better is the frame rates and a slightly cleaner visual.
Have you actually looked at sales data on handhelds? Have you looked at the amount of revenue being brought in by nvidia and AMD from gaming. It's in the 10s of billions.

The answer to your question is a resounding NO.
 
Have you actually looked at sales data on handhelds? Have you looked at the amount of revenue being brought in by nvidia and AMD from gaming. It's in the 10s of billions.

The answer to your question is a resounding NO.
Ok people buy all types of GPUs from nvidia and amd especially the ones that aren't high end. The most popular GPUs on steam are a 4060 and 3060 which are 1080p GPUs.
 
Look, handheld is all good and fine. I also like it very much under certain circumstances. But for the last six months I play games on 42" OLED monitor (before it was 27"). You cannot beat the detail on big screens.

Like melons ( :messenger_smirking: ) I like all sizes but big screens are something else.
 
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I haven't seen a exclusive PC game since Crysis that pushed graphics at all, and that's 20 years ago. Console big budget games having a better (slightly, recently) PC version yes, but PC games made from the ground up and pushing graphics? Maybe in 1993 before the 32 bit consoles were out PC had a couple years with SVGA and 486DX2 and 1988 Megadrive and 1990 SNES as rivals.. aside that concrete moment and Crysis, definitely not.
I think there's a lot of extra qualifications going on beyond the best res/fps I meant for my post. And it is. PC gaming is still king. It might be shit at times depending on the game, but that doesn't change anything. Nor do I see that changing any time soon.
 
I don't know with upscalers and frame generation developers are relying on this more and even powerful hardware is not being fully optimized and utilized as it should for PC gaming.

The only people that say this dont understand how much of a breakthrough real time ray tracing is and are forgetting how many pixels 4K actually is.
Pushing native 4K60 is hard in general, pushing it with RT and/or any other major effects running is a true triumph when you manage to pull it off.
Its expensive.

Worse still PC gamers always crank the settings to max and wonder why their shitty GPU cant run the game at 4K60 native.
Even idTech struggles to hammer 4K60 without DRS and Upscalers on GPUs as powerful as the 4080.
And that engine is efficient as fuck.

If you dont want to use upscalers then dont set the game to max settings, youll get there eventually.
However, NOT using upscalers when DLSS is as good as it is right now, seems like leaving frames on the table to me.

If you tinker with your settings a 4070Ti even a 4070S could be totally viable 4K60 cards, just dont expect max settings and you are golden.
Calling the games not fully optimizing the hardware, when you choose NOT to use the Tensor cores that would otherwise be sleeping for upscaling, then also decide to punish your midrange card by running at max settings 4K60 doesnt sound like the game isnt fully optimizing the hardware......more like the human isnt fully optimizing their hardware.


Yes, there are broken games, no one is saying otherwise, but many many AAA games come out that are pushing these cards to their limits......but users dont understand not every card can play every game at the highest settings at 4K native.........



I dunno when PC gamers became so stupid and complacent, I never bought range topping cards so i never expected range topping performance in the latest games, i might go back a "generation" to play older titles at higher settings now that my card is more powerful, id be more excited when a new game would come out and looked amazing and could push my card to the point i needed to start tinkering.......dont worry nextgen im coming back to this game to see it in all its glory.
But today it seems every thinks every card should hammering out 4K60 as if there isnt a horsepower level above their shitty cards.
 
Do you mean Windows gaming or PC gaming? Because pc can run steam os and Linux.

I think Windows gaming is under serious threat unless this Xbox pc app flies.


The handheld market will take off yes.

Most of the gaming audience are hitting baby age as in having kids. So hogging a tv to play games is a bit awkward and not very sociable.

Most people outside of youtubers teenagers and incels don't live alone or have the want to sit in darkened pc game rooms.

So handhelds fit that mold amazingly.

I hope they take off and the traditional box under the tv and tower pc become niche products.
 
I agree with this. Crysis was the last game to ms that fully utilized the capabilities of pc hardware. There was also that one game immortals of aveum that had high requirements but that game was a complete flop and to me didn't look visually appeasing for the requirements. The only game on PC that looks like it pushes hardware and was impressive to me was bodycam as of recent.
Games today are highly scalable and different systems are very similar to each other. You can make a game that can both look gorgeous on the most powerful machines and run on steam deck. Picking the most powerful hardware available and focusing exclusively on that won't give out much better results.

Like, the bodycam game you mentioned? It can run on a mid/low-budget laptop GPU at 30-40 fps on high settings (and that's without stuff like frame-gen or upscalers)


The only games you'll see requiring powerful hardware are sim-ish types of game, games where the user has the ability to create specific situations that put the hardware to work without much chance of work-arounds. Though technically you could still play those on weaker hardware as long as you purposefully avoid situations that are too demanding.
 
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I hope so.
Good IQ with good frame rate >>> graphics.
Having more games designed and optimized with mobile hardware in mind should hopefully allow for most games to run well without needing some $900 console or $1500 PC.
 
It's all the same shit now. Makes me laugh when people talk about consoles like they are something different from "PC". They are all just x86 personal computers. The industry needs a platform revolution or someone to come in and shake things up. It needs this badly.
 
It's all the same shit now. Makes me laugh when people talk about consoles like they are something different from "PC". They are all just x86 personal computers. The industry needs a platform revolution or someone to come in and shake things up. It needs this badly.

I don't see it. It's cheaper and companies can make more money coming out with a standard and a pro version. Custom based hardware is a thing of the past I'm afraid.
 
No, PC gaming has had mostly console ports for the best part of 20 years now and is still popular due to the freedom you get with modding and choice, even MS wanted PC gamers on their GP service, so portable handheld gaming won't change that and also a PC can do a lot more than just gaming.
 
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Lets be real here, guys, u got already games on pc that run okish on steamdeck in 720p low/lowest settings(thats even weaker from base ps4, which switch2 is stronger from visibly) and those same games make BiS gpu's like 5090 bend the knee maxed in native 4k60.
Scalability is crazy big on pc platform, ofc with that come all kinds of negatives(like way less optimisation).

Just to give u guys idea, game running in 720p30 stable needs 18x gpu perfromance at exactly same settings to reach native 4k60, and ofc there are low/medium/high/ultra and often way beyond ultra settings(especially if u count in raytracing or its more accurate and even heavier version to run- pathtracing)to make even bigger difference.

PC gaming will be fine like it always was , thx to games nowadays being scalable af.

TLDR: Rather start worring about switch2 not getting big budget AAA graphicall heavy current and next gen ports, not pc suffer from switch2 presence ;)
FFS even launch game on switch2 like fast fusion is literally 360p in docked upscaled to 4k(dlss is terrible in that game coz game is very fast paced, think wipeout/f-zero).


We all saw gta6 trailers and witcher4 techdemo, holidays 2028 next gen starts at the latest and most AAA games will look if not just as good then close to that on ps6/new xbox/future gens of pc gpus.
We gamers will be more than fine on pc/new consoles, switch2 owners should be the only ones worried they gonna be left in the last gen dust same way switch1 was left out, hardware difference vs ps6/ highend pc in 2028 will be just as big as it was between switch1 and ps5.
 
Brother.. who the fuck leaves their house?


And who the fuck do you see playing a fucking handheld yelling slurs in public? PC isn't taking any hit
 
They amount that we talk about PC handhelds when the Steam Deck has such meager market penetration is astounding.
Nintendo did Valve's lifetime sales of the Deck in like half a week!

This is why online gaming circles will continually be surprised. Because circlejerks run supremely deep.
 
How is 54inch gonna fight 7inch. Isn't bigger is better.
Unless bigger gets 5000$ price tag, PC gaming will be alive, thrive and dominate.
 
People game on PCs with lower specs than current handheld offerings so this shouldn't be a concern to anyone.
 
Do you think Future Consoles and PC gaming will be held back visually since portables are becoming a thing and are less powerful. I get it you can always scale but I'll be honest alot of games visuallly haven't been industry shaking other than GTA 6. Only thing that I see better is the frame rates and a slightly cleaner visual.
I ll tell you a secret..... They've been holding fidelity for the last two decades, but dont tell anyone.
 
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Let me also add that the best thing for PC gaming is to have low price and longevity to hardware. Portables will bring both. that 5090 might last you 10 years instead of 4 if people are not always chasing idiotic graphics nonsense driving higher prices. Lower prices will bring in more consumers. Youtubers are to blame for a lot of it though. got to have those click bait headlines to get views!
 
If the target platforms for many devs become handhelds, then the only one who's fucked is Nvidia, because ain't nobody buying $2000 5090s when you can play most games with a 3080.
 
Let me also add that the best thing for PC gaming is to have low price and longevity to hardware. Portables will bring both. that 5090 might last you 10 years instead of 4 if people are not always chasing idiotic graphics nonsense driving higher prices. Lower prices will bring in more consumers. Youtubers are to blame for a lot of it though. got to have those click bait headlines to get views!

A 1080ti can still play any modern games without ray tracing at reasonable settings. I don't see how a 5090 couldn't last for 10 years with lowered settings. Especially when you have upscalers and framegen.
 
IDC, I've sustained for a while now and I feel it's basically confirmed that hardware is not the bottleneck for game dev these days, but everything related to HR: You need bigger teams, bigger budgets, much more time, etc. And all because "gamers" want bigger games (which has been debunked several times by AA successes).

IMO game devs can't even take advantage of Switch 2 or XSS level of hardware most of the time, let alone PS5 or even PS6 when it comes out, so lower common denominators than top end will be irrelevant anyway...
 
What game has been made for exclusively power hardware that cannot be played on pc handled. Sure the frame rates might not be as good but a lot of handhelds can do 30 - 40 fps or more with upscalers and frame gen.
The devs behind games like Black Myth Wukong, Star Wars Outlaws, or Metro Exodus Enhanced weren't holding back to make sure their games would run OK on handhelds.

I'm sure any of them can run with heavy compromises, but did their game design suffer just to support handhelds? I don't think so.
 
People assuming what holding games back is hardware but its actually time, money and man power.

Majority of devs dont have the same luxury as R* and Star Citizen to take sweet time with infinite budget.
 
Never will. It will always be a great option and that's about it

Never replacing PC and Consoles. Unless portables can provide that high-end power then MAYBE
 
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Have you heard of the Steam Deck? You can play Steam games on a handheld system. Pretty amazing. I am hooked.
 
Do you think Future Consoles and PC gaming will be held back visually since portables are becoming a thing and are less powerful. I get it you can always scale but I'll be honest alot of games visuallly haven't been industry shaking other than GTA 6. Only thing that I see better is the frame rates and a slightly cleaner visual.
PC handhelds are currently very niche. I don't see them affecting future PC/Console games. PC/Console will always have games that will not run on a handheld and are aimed at enthusiasts. Nobody is going to be playing Flight Sim on a handheld, just as nobody really bought Resident Evil Village on an iPhone so it wasn't a threat to consoles. The audience isn't the same. Having said that I believe that the steamdeck install base is overly vocal in steam reviews despite being a very small crowd so that may have some influence just to get better review scores there.
 
How is 54inch gonna fight 7inch. Isn't bigger is better.
Unless bigger gets 5000$ price tag, PC gaming will be alive, thrive and dominate.
But my 7" also plugs into your 54". I can just play with my 7" or also have fun with your 54".

Maybe audiences get excited about that. Even then probably still going to make a $2k gpu for those who prefer a big tower.
 
no. it is still same PC.

its like asking wether gmail on PC would suffer due to there is gmail app available on smartphones.
 
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I mean, maybe then we'll get some advances in tech instead of advancements in DLSS that makes up for advancements in tech.
 
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