Spyxos
Member
Yidhari character demo released just a few hours ago. Btw, anyone pulling for her?
Kinda, i will drop 20-30 pulls on her until i have the vivian skin. But i dont really need her or like her gameplay.
Yidhari character demo released just a few hours ago. Btw, anyone pulling for her?
Yidhari character demo released just a few hours ago. Btw, anyone pulling for her?
Previously I mentioned it might reset every patch, but when I checked today while doing my dailies, there was no timer on the event page for this new end-game mode, and if you go inside it there is a "timer" that's been stuck at more than 42 days left since the beginning of the patch. That leads me to believe it probably won't reset anytime soon, so maybe once every several patches? Not sure, tbh.Anyone knows whens the 4 teams mode will reset?
Yeah, it's one and done thing. You do it once for rewards and never again.Not quite sure it will reset, it still says more than 42 days left.
Not really, do you have Yixuan's weapon? That would be more than enough, or Manato's weapon.I went all the way to soft pity twice (lost to Soldier 11) and lost all of my polychrome. Hopefully I can save enough for Zhao and Shunguang next.![]()
Is her engine a must pull? Not that I have enough poly for that, anyway.
Yes, I think the same, I considered spending money once or twice, but then I saw the extreme prices again and decided to stick with the Battle Pass after all.If you're ever tempted to spend money just remember you can buy a whole ass new game instead of a single digital character in 1 game.
Even if you can't do end game stuff 100% you're not losing out that much. Just save your resources for the next character you like and use your pity on them.
Yeah I have both weapons. I'll just have to remember swapping before doing DA/SD. (Once I forgot to take back Fufu's engine from Koleda and still cleared, LOL)Not really, do you have Yixuan's weapon? That would be more than enough, or Manato's weapon.
Hehe, happened to me as well, also with Fufu.Yeah I have both weapons. I'll just have to remember swapping before doing DA/SD. (Once I forgot to take back Fufu's engine from Koleda and still cleared, LOL)
Modders actually made it already.Hey, miHoYo! Give ma gal' S11 some free time to relax for a week and eat spicy noodles!
![]()
Modders actually made it already.
![]()
Recolor with modifications like the fanart that preceded it, yea.Is that a recolor of Vivian's swimsuit?
Speaking of costumes, it looks like Jane Doe will be receiveing one soonish.
Without the huge glasses you can see her face. She's actually pretty.Recolor with modifications like the fanart that preceded it, yea.
Speaking of costumes, it looks like Jane Doe will be receiveing one soonish.
Also, take this info with a big grain of salt since I couldn't find a reliable source, but supposedly a ZZZ movie is in the works at Toho Animation.
I see where you're coming from, but I disagree to a point. Brainless easy grinding isn't really fun, but I think the game needs more interesting combat that isn't endgame timer bullshit, not less of it. I was hoping the 'semi-open world' sections in 2.0 -> was going to be this, but it wasn't at all. There's no reason to fight anything in the hollows after you collected the chests, so it's more about avoiding their detection or straight up running away. It'd be one thing if we could 1-time clear those areas per day and get Dennies/xp/weapon or disc xp/maybe a handful of Polys.I hate to beat a dead horse but...
Instead of this, they should finally give us an option to auto everything related to grinding and farming in the game (skill mats, character lvl up mats, boss mats, discs sets, money etc.) and as long as we have the energy for it. It literally pointless and a giant waste of time to do it in any other way after you done it once and there's like zero chance you'll lose it anyway. To say I'm tired beyond belief doing all this manually for months is to say nothing. And more to the point, they already have background grinding and farming for mats via store management, but the output is so shit here that it changes nothing really, cuz you need to do that for the whole month to get not even enough mats for one character's skills.
There's plenty of end game content which you actually need to play more for rewards than grinding and farming for mats, so it's not like the whole game will be on auto if they'll do it. They just don't respect your free time at all.
Yeah, they just haven't done anything interesting in the Hollows at all after 2.0 and sure, just like you mentioned, there's chests (and bangboo platforming levels as well btw) but when you're done collecting them, that's it. I said to them in the survey for 2.0 that what they did with the new Hollow design is great, cuz it let's you explore more of the game's world and actually feel like you exploring something big and connected, instead of teleporting to small sections of who knows what to fight a bit, watch cutscenes and that it. They need to fill Hollows with interesting content, cool side quests involving characters just like they did for the Miyabi and S6 event for example, but 3 updates later and nothing has changed there at all unless you count story missions. I just don't get what they're doing and the fact that they're not improving on cool concepts and ideas they have, makes me even more frustrated, not to mention the fact that we don't even know why they did something or not, it's just an empty void of zero communication with the people who's playing the game and the only thing we can do is hopelessly use survey to change something, but the end result is always the same - Zero.I was hoping the 'semi-open world' sections in 2.0 -> was going to be this, but it wasn't at all. There's no reason to fight anything in the hollows after you collected the chests, so it's more about avoiding their detection or straight up running away.
That's not what I have in mind, farming and grinding is not even a huge part of the game, combat is and it's just too much of it in places where it can be easily cut without losing anything at all. But I do agree that they need to improve Hollows first and provide a very decent combat alternative mixed with quests and stories.But yea, they need some ongoing combat that isn't hyper DPS focused timer bullshit. If they do that, then I can see letting us auto dailies, but I don't want this game to become a "only play it once per week to do endgame shit." game.
See, we can already clear each area and farm pathetic grade zero mats and money by killing enemies, but to do that per day for each area would be a huge time investment nightmare cuz there's a lot of them and there's a lot of ground to cover too - you'll get bored of it after doing it just one time, believe me, plus, you're getting shit grade mats for that.It'd be one thing if we could 1-time clear those areas per day and get Dennies/xp/weapon or disc xp/maybe a handful of Polys.
We could always see her face, since it's 100% identical to anby's lol.Without the huge glasses you can see her face. She's actually pretty.
Is it really?We could always see her face, since it's 100% identical to anby's lol.
YesIs it really?
Yeah, the new boss is tanky af for non-rupture teams. Had to do this when I saw the HP bar barely budging, lol.![]()
This new enemy felt very tanky. And I had the feeling that he hits you where you usually feel safe with other Bosses.
Grace would probably be a complete rework. Yes, Ellen will not happen. Others need the buff significantly more.We knew about S11 for quite sometime now, but Grace and second Elen buff too? Idk, sounds like wishful thinking. I honestly don't know what they can do to make Grace worth playing. Like, the only thing she can do is to trigger an anomaly with fast recharging grenades, but for anything more than that she's basically useless. Come to think of it, Burnice works the same way too unlike say Jane which is very active in combat and basically works as a DPS with Assault triggers.
And Elen... what else can they do? They can't turn her into Miyabi and she already plays much better. Uh, I wish they did something with Alexandrina instead to make her a great support for new and old teams, amp some DMG and add DEF ignore and shit for the whole team as well as shorten her attacks and downtime after launching her dolls and just overall make her faster.
That was literally me after the first try.Yeah, the new boss is tanky af for non-rupture teams. Had to do this when I saw the HP bar barely budging, lol.
![]()
I did with my Ice team (without Soukaku though, decided to just not waste my time and go for Astra instead) and even Astra's ATK buff haven't done much here to save time. I'm sure it's a bit more easy with the squid girl cuz of course it is, she's Rapture, they need to sell her to you and fail miserably at that![]()
This new enemy felt very tanky. And I had the feeling that he hits you where you usually feel safe with other Bosses.
If that's the case, it'll be very interestig to see her rework (as well as new outfit she desperately need), even though I didn't ask for itGrace would probably be a complete rework.
I did with my Ice team (without Soukaku though, decided to just not waste my time and go for Astra instead) and even Astra's ATK buff haven't done much here to save time. I'm sure it's a bit more easy with the squid girl cuz of course it is, she's Rapture, they need to sell her to you and fail miserably at that
If that's the case, it'll be very interestig to see her rework (as well as new outfit she desperately need), even though I didn't ask for it
Update:
So I've been thinking what can they do to Grace to make her combat feel and look much better and I think it all has to do with her weapon really and that her combat simply does not match her personality and what she loves doing. You just feel nothing while using her electric gun against enemies, it's pathetic and very unsatisfying, unlike Burnice's flamethrowers for example which look fantastic, have great tactile and visual feedback and impact the more you use them for maximum effect and her Ult even looks way better, while Grace just... throws another grenade... and it glows... cooooooool
So, the way I see it, they need to completely rework her combat while matching it to her personality and the fact that she loves messing around with machinery, drones, military stuff etc. Like, imagine if she had 3-4 different Ults (random) with those giant mechs whe had to rescue each of which with its own unique animation, and as a weapon she could use flying drones instead to shoot electric charges with similar feedback and impact to Seed's floating laser cannons an as an EX thrown multiple grenades with AOE and more powerful one with the full charge
I'm not saying she to has match Yanagi in power with her disorders, but at least match Burnice so that we could use her in Anomaly team with Yanagi and Yuzu, not get bored and feel nothing while playing as her![]()
Update 2:
And it's basically official now:
So what they basically did is let her group enemies, dodge sort of like Zhu Yuan or Trigger does while holding attack and... Well it's just slight improvements just like they did for mid-late 1.X characters with additional stuff they could do, nothing mind-blowing basically.
Ellen second buff is real + with a new UI:
And Sanby will get one too:
Hold on from farming or lvl up disc for Asura, new sets are coming - we'll probably know more next week:
They're also adding Shop to DA:
And also this in-game online forum thing with comissions and a Shop:
It looks like they're doing the same BS with the second phase of the 2.5 update being 3 weeks long just like they did it with Alice not that long ago, which means they'll give everyone 3 weeks to pull meh stun girl, while Asura will get just 2 meaning that he'll at least launch first which is good.
It's just parhetic in comparison to what Grace and Sanby got. They might as well did nothing for her again tbh. I mean, +~5% Crit DMG buff?I dont understand the second Ellen buff, sure would be nice but other need it more.
She's so good right now even without her sig, but this new buff will make her even better, it's hard to complain reallyAnd Sanby again?!?
![]()
Well of course that was just my specilation based on their specialityAnd Asura is first? I thought Dailyn was introduced first. So she would be usally first in the new patch.