Like i said, massively overblown issue. Doom TDA running on an equivalent GPU, 8gb vram and everything,
ok... now do Monster Hunter Wilds with textures set to anything higher than low.
or do Doom with pathtracing...
and btw. Console equivalent settings, and with the texture pool set to the lowest setting in Doom TDA, will be around 7GB of VRAM, so it's already really hard at the limit.
and that is a highly optimised game.
try something like TLOU Part 1 and the story will be a different one.
and remember that this thing releases now, not 5 years ago. I bought my 8GB VRAM PC around 5 years ago, and back then it was ok enough...
in the here and now it will need to compete with potentially next gen systems in 12 to 24 months, that will push VRAM usage even higher, so more and more games will potentially look like soup on 8GB. so I would never buy anything 8GB nowadays. I already see the limits every time I play a new game. I am always hard at the limit if a game has a VRAM meter in the settings. with 8GB you're riding that edge basically.
again, 8GB is fine if this thing is less than 500€. if it is 500€ it's a hard sell, if it's more than 500€ it's absolutely a waste of money IMO.
Guys why do we think everyone is a hobbyist who can/wants to build a PC. Yes if you willing to put the time and effort necessary you can make a "better" machine however as pointed out by others it required you to compromise some of those parts.
it's not a compromise. the parts you see there will 99.9% of the time outperform the Steam Machine, in some cases BY A LOT. it will also outperform the PS5 Pro in many games.
so it's not a compromise, it's simply a sensibly put together entry level PC, that plays everything current gen without issue, and is upgradable down the line with maybe an X3D CPU and a better GPU a few years down the line.