Somehow, Concord returned thanks to fans [Update] Sony issues DMCA takedowns of YouTube videos

Change the characters and its just a generic 7 out of 10 game. This website is too much into American culture wars to see that.

I hope it remains existent tho, I won't be surprised if no more uploads on youtube come up, game attracts way too much attention on media. But it'd be a nice reminder to Sony of when you make a game via spreadsheets.
 
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Most forgettable mid game to ever exist, only notorious for how badly it bombed on launch. no amount of culture wars removal or historic preservation is gonna save it
 
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The game does need preserving. It's a piece of history as the biggest entertainment flop of all time. It's not like you can just dig copies out of landfills, it needs someone to put in real technical effort like these people are for it to be preserved.
so does Batgirl but we're never getting that
 
Because once you write down something as a loss (in order to lower the overall value of your combined assets, hence saving tens of millions in taxes; i.e. WB saved about 15-20M from shelving their Batgirl movie that cost them 90M to shoot), that content is not supposed to be distributed to consumers in any way, shape or form, nor further worked on internally anymore. So again, Sony is legally obligated to nuke these sort of initiatives regarding Concord in particular (it is a very much different scenario to folks setting up private Resistance, MotorStorm or Warhawk servers, which are all commercially released products).

For instance, you cannot write down The Last Of Us Online as, say, a 120M loss on your financials, "save" 25M in taxes, and three months later resume development and ship the game the following year. That's not how it works, not only "cheats" the system, but it is very likely illegal to do so.
They released Concord though. Did they go and collect all the disks they sent out?
 
Imagine a world where game studios and PlayStation wake up to the fact that YouTube videos of their games decrease game sales.
Going online after seeing an ad for a PlayStation game the only video you can find is the same ad that ran on TV.
The only way you can find out more about the game is to buy it and play it for yourself.
At that point all PSN has to do is adopt Steam's 2hr refund policy and game sales will skyrocket.
Some users (Steam avg. 9-12%) will return their game but the thrill of blindly buying and trying a game will stick with them.
Users who keep the game can tick a box on PSN and order a physical copy.
Instead of games sitting on store shelves games would go directly to end users.
 
Change the characters and its just a generic 7 out of 10 game. This website is too much into American culture wars to see that.

I hope it remains existent tho, I won't be surprised if no more uploads on youtube come up, game attracts way too much attention on media. But it'd be a nice reminder to Sony of when you make a game via spreadsheets.
the score doesn't matter. In a hero shooter where your MAIN monetization to make dollars are cosmetics, RIP if your character design looks like ugly garbage. No one is gonna buy an Emari skin in a swimsuit or something. Here's swimsuit skin for marvel rivals that cost 15-20$:

doesn't matter if the gameplay is 10/10, this game is still going to die under a year just from that fact alone. Monetization is king in a live service game. Look how many gacha game that makes a shitload of money while their gameplay is utter shit
 
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But like Resistance et al, Concord is also a commercially released product. They're probably trying to stop anyone talking about the time Sony shat themselves in public.

Just because Sony is trying to wish the game out of existence, doesn't mean people who bought a copy have to follow suit.
Except that it isn't.

Sony "paid the price" (recalling all unsold copies from stores, providing the means through with any physical or digital customer of the game could request a full refund no questions asked) to bring Concord back to a pre-release, internal development status as contemplated by the law; and then shelved the whole operation in order to write it down as a loss, effectively killing any game that could be developed out of what once existed and was known as Concord.

So unlike those old PS3 games I provided as examples, all of which have sold millions of copies, mind you, there just isn't any legal ground to the claim that Concord got to exist as a commercially released product on the same level as those. Ubisoft did not fund their customers upon the shutdown of The Crew, but Sony did and on a game that was on the market for just a week, not 10 years.

Again, this is not about shame, it is about them fullfilling their duties as a copyright holder after writing the product down as a loss.
 
Didn't they have to scrap it after everyone realised the world had moved on and it crashed in a ball of flames an…

Oh, that concord.
 
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The game looked like shit, Sony realised this, and pulled the plug.
They didn't beat a dead horse.

MS should have done the same with Redfall. They will with Fable. That game won't even release.
 
Except that it isn't.

Sony "paid the price" (recalling all unsold copies from stores, providing the means through with any physical or digital customer of the game could request a full refund no questions asked) to bring Concord back to a pre-release, internal development status as contemplated by the law; and then shelved the whole operation in order to write it down as a loss, effectively killing any game that could be developed out of what once existed and was known as Concord.

So unlike those old PS3 games I provided as examples, all of which have sold millions of copies, mind you, there just isn't any legal ground to the claim that Concord got to exist as a commercially released product on the same level as those. Ubisoft did not fund their customers upon the shutdown of The Crew, but Sony did and on a game that was on the market for just a week, not 10 years.

Again, this is not about shame, it is about them fullfilling their duties as a copyright holder after writing the product down as a loss.
Dude, they released it in stores, of course it existed as a commercial product. The length of time is irrelevant. Anyone could buy a copy. The decisions they made afterwards don't change that.

Anyway, no point in arguing about this failed game.
 
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