PeteBull
SlimySnake
You guys upgraded your PCs recently and now have an RTX 5080. Could you share your thoughts on the image quality and frame rate of your current PC in UE5 games? Are you happy with the results you're getting with UE5 games on your PC? Have you noticed any issues that makes UE5 much worse compared to other engines?
It depends on particular game, even native 4k60 even w/o rt is out of the question in some games, but dlss transformative model makes huge difference, but u still gotta fiddle with settings and for example use dlss balanced so native 1080p dlssed to 4k is fine enough.
There are so many ways u can make it work but again true native 4k at 60fps stable and maxed everything can even put much stronger 5090(that has base tdp of 575W) to its knees.
For comparision vs ps5(or pr0) kcd recently got next gen patch and it obviously doesnt hold stable 60 at those settings even on pr0, here on my 9800x3d and 5080 i max it out at 4k and i easily get 4k60, most of the time %use of gpu varries between 50 and 70%(there is one room where gpu usage spikes but dunno why, its ur own room in the inn near ratay ).
Forget about native 4k at maxed settings in current gen games but dlss4(transformer model) makes it much lighter on the gpu to the point that u can max or close to max those games at 1080p ai upscaled to 4k and IQ is still solid(not perfect but way above what consoles can offer atm).
Here quick example with cp2077, just coz every1 and their momma by now knows how it runs.
As u can see in the vid dlss quality(so 1440p to 4k upscale using transformer model) gives 70-90fps and still 0 rt.
Now lets check 4k ultra and rt at ultra(pt off)
U can see its barely 4k30-35 in this case
U drop res from native 4k to 1440p native(same settings so ultra/max with rt ultra but no pt) and suddenly 4k60-65
TLDR: At that lvl of hardware if we talking impressive current gen games u still cant go 4k60 at max and lowering settings below high isnt usually worth it, instead u take advantage of literal black magic dlss4 is(not framegen, fuck fake frames, they are only good if ur starting fps is 50-60, otherwise total bust, i mean dlss transformer model) and simply AI upscale from native 1080p or 1440p depending on the game to still get those max/close to max settings and solid IQ.
Here video with many more games tested, interesting point is- they check here native 4k and later dlss quality for comparision:
TLDR: DLSS is ur friend, and transformer model is far beyond what ps5/pr0 can do, IQ is almost as good as native durning gameplay where u dont look for pixels/artifacts DF wise at closeups/slowed down video, its not as good as native 4k obviously but degradation of IQ is relatively small, to the point it doesnt distrurb u from enjoying/playing the game like it does on base ps5/pr0 in 60fps modes
It even makes sense if we look at literal power of hardware:
AMD Navi 44, 3130 MHz, 2048 Cores, 128 TMUs, 64 ROPs, 16384 MB GDDR6, 2518 MHz, 128 bit
www.techpowerup.com
ps5pr0 gpu is roughly similar to 9060xt( when talking in actual games results), 5080 is literally at +99% of that and add superior AI upscaling method/better rt capabilities too.