Durin
Member
I'll believe it when I see it in a full game rather than a tech demo, and if it's scalable for smaller teams without CD Projekt money + close Epic partnership.Witcher 4 and Epic devs said that they have resolved the traversal stutter with UE5.6. So you dont have to wait till next gen. Whenever that might come now that its been delayed.
I just know back in 2025 Sweeney spoke about UE6 making the complete transition to multi-threaded use across the board with the engine. I'm optimistic with whatever improvement happens though, and I'm also hoping there will be some way to improve older games in future so we're not stuck with compromised games.