You might as well just say "filter the reviews by positive to see what I want to see"
Who's going to play a game for more than 10 hours if they don't enjoy it?
Yes, I prefer to filter reviews to to see what I want: the opinion of those from players who cared to play the game enough to have a decent opinion of it, independently if positive or negative.
I'm not interested on the opinion of those who bought it, gave a negative review and refunded the game before having completed the tutorial, or those who still haven't seen half of what the base of the game offers.
Particularly in a live service game, where one of the most important things is the long term progression, unlocks, in-game economy, post launch support and so on, things that can't be analyzed in a handful hours.
My hope is that they move away from pure pvp extraction and find a way to make it pve. Would buy it immediately.
They could easily do it by implementing an option to choose if the enemy runner teams are controlled by other players or by CPU.
They could reuse these bots in the future once the playerbase gets too small and need to fill some slot in the matchmaking with a player of a certain level or ping. Or even to let the game live permanently once servers will get shut down.
Because other than this, particularly in the solo mode, already feels like a SP campaign with the current story, tons of small lore texts, many different missions and many progression unlock trees and XP types to progress.