On the other side of it imagine what a talent team of developers like ND, or daresay Rockstar can do with this technology; to enhance the look of their games. GTA 7 may as well look like real life in whatever city they decide to base it off of.I think we just grew up as more of an enthusiast side of things, hence why most of us are still here on these forums and miss getting excited at devs hand crafting better models and worlds with hours of raster dedication, honing their crafts and not only one upping themselves, but each other every generation.
It was exciting seeing the next Naughty Dog character models, chest hair moving, pours in the skin, blemishes and tones, muscle contortions, lighting, animation motion branches, etc., and maybe some are concerned everything will become more "samey sterile by a flick of a switch" so to speak.
I always try native first with a new game, but It has its uses. When you're going from 1440p to 4K the difference is unnoticeable these days. I'm not a fan of these 720p to 4K upscales though.
Console are not getting dlss5 so you safe.The image quality in mainstream games in the past five years has gone severely down. With DLSS5 it will go down further.
That's from an earlier promo trailer that someone turned into news or a blogpost or whatever before the release of the game. The game literally tells you that it takes place in 2026 multiple times. For example, at the very end of the game.
Grace should be in her early 20s.She is suppose the be ~27 in the game. Which confused the hell out of me because she looked young as hell.
Most Gen Z movie stars are near or at their early 30s, including Zendaya, Sydney Sweeney, Timothee Chalamet, Jenna Ortega, etc.She is suppose the be ~27 in the game. Which confused the hell out of me because she looked young as hell.
Maybe they will have an environment and human model toggles. You all can play your cartoon characters in a real looking world lol
Bullying someone because you don't agree with their opinion. Yes, that's definitely the higher ground here.
Maybe they will have an environment and human model toggles. You all can play your cartoon characters in a real looking world lol
Epic Games developer:
Agreed. The switch is ruining artists intentions by downgrading graphicsIf you think about it, we really shouldn't even have settings in games, as it could ruin the artistic intent.
Uh, mommy?
lol the memes are hilarious, but joking aside it doesnt look bad at all in my opinion, video games must be the only hobby on the planet where everyone is constantly outraged or upset about something.
I could never get into console wars, arguing about the impact of Series S or whether Magnus is a PC seemed so dumb.Its part of the fun tbh.
I could never get into console wars, arguing about the impact of Series S or whether Magnus is a PC seemed so dumb.
But this war I can finally get onboard with, DLSS 5 looks amazing and will be the future I want. Cerny should postpone PS6 until he has copied the homework.
yeh i guess you're right, a lot of it also seems to be a "i hate something because my favorite youtuber/streamer/whatever told me i should" type of thingIts part of the fun tbh.
Hard truths
We would 100% still complain lol. We know what we're seeing with our eyes and we don't like it, whatever the tech behind the scenes is.
Hard truths
You need to stop using ChatGPT. All Textures are sampled during rasterization / modified via shading. Those textures are compressed with NTC. (Textures can feature Albedo, Normal Maps, Roughness, whatever else). This allows a nice high quality base image to be composited, but there is only so much high resolution textures will give you, there is additional lighting passes, post processing etc done on the composited image. However this image will have game like lighting, and other compromises that a texture alone cannot provide. Then the entire image as a whole, is fed into the upscaler, and it samples the image and generates new pixels, throwing away all of that texture detail from the rasterization. They are different stages of the image generation, and the highest res textures you can imagine, are not enough to give the scene more quality than the lighting and art direction provide.
I just saw this on Facebook
DLSS OFF
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DLSS ON
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I for one can't wait to run DLSS 5 someday at 20-30fps on my native 4k on a GPU with a price tag that got me kicked out of my house.
I fucking LOVE prominent laugh lines on every character.
I just saw this on Facebook
DLSS OFF
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DLSS ON
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No, it looks like shit. Kellams can say all he wants, but 1) it looks like gen AI imagery which most people don't like 2) we know what the game looked like before the dlss5 was applied, so I can say, whether I'm a developer or not, that I think it looks worse than before being applied, 3) it's a process that alters the original image, handing it off to an ai model to modify the image, which is something I don't like 4) I have eyes. It's shit.Starfield looks so much better that it's hilarious... amazing that you can get these visuals from a trash game built by those devs who were miles below acceptable competence in their field. It might even one day make a GameFreak title look good!
I came in here to see what all the fuss was about since all pictures I've seen clearly show dlss 5 looks way better.
AI slop, oh ok, I get it![]()
I find this take absolutely wild. Of all the games shown, Starfield shows the most benefit, and particularly in its characters.No, it looks like shit. Kellams can say all he wants, but 1) it looks like gen AI imagery which most people don't like 2) we know what the game looked like before the dlss5 was applied, so I can say, whether I'm a developer or not, that I think it looks worse than before being applied, 3) it's a process that alters the original image, handing it off to an ai model to modify the image, which is something I don't like 4) I have eyes. It's shit.
Starfield looked like shit before, and it looks like worse shit here.