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Crimson Desert | Review Thread

What scores do you think Crimson Desert is getting?


  • Total voters
    400
  • Poll closed .
Luke Stephens Review is good to me.
The game is a bit unpolished and need improvement on certain things.

It's also not a game suited for all audiences due to the pacing and size.

The amount of negativity based in some score rating, while at the same time most people are otherwise in agreement that Game journalists are generally out of touch, is wild.
An individual games journalist may be out of touch but in aggregate, I think a metacritic/opencritic score can still be valuable in signaling the impact that a game will have or persistent issues that exist.

A sub 80 aggregate isn't necessarily a deal breaker for me but it seems that the 20+ point deduction comes down to fetch questy design, bad story/dialogue, and clunky controls. Again, the reviews are still valuable enough that I have a decent idea of what I am signing up for.
 
Some people gave it a 10 goty contender and other a 5, where is the catch?

I dont understand really .
Game seems quite divisive, the kind you either love or hate, and my guess is that you'll love it you are part of the more hardcore audience.
 
did you played the game already ? honest question here.

also..... yeah, Zelda controls are incredibly intuitive since you have to press two buttons to finish a fight... i ll give you that, you cant be more "incredibly intuitive" than that.

Stay still > Target enemy > Perfect dodge > Flurry attack > Repeat till enemy/boss is dead.

or

Stay still > Target enemy > Parry bean > Repeat till enemy/boss is dead.

incredibly intuitive indeed.
You can't flurry rush or parry if your equipment is broken ( ͡° ͜ʖ ͡°)
It's all accounted for by the superior Nintendo designers
 
Oh no i cant skip cutscenes! But i like to complain that the narrative doesn't tell me about things and i need to read it up ingame.

Oh no i can not adjust the difficulty to Baby / Game Journalist level, never mind about other games doing that too.
 
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This will be the most divisive game since The Last of Us: Part II

I always tend to lean on the side of loving divisive games

As they tend to be more ambitious

Just can't nail every landing

Don't care
 
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Oh no i cant skip cutscenes! But i like to complain that the narrative doesn't tell me about things and i need to read it up ingame.

Oh no i can not adjust the difficulty to Baby / Game Journalist level, never mind about other games doing that too.
You don't think being forced to watch a cutscene dozens of times because it happens right before a difficult boss is a bad thing?

Weird.
 
An individual games journalist may be out of touch but in aggregate, I think a metacritic/opencritic score can still be valuable in signaling the impact that a game will have or persistent issues that exist.

A sub 80 aggregate isn't necessarily a deal breaker for me but it seems that the 20+ point deduction comes down to fetch questy design, bad story/dialogue, and clunky controls. Again, the reviews are still valuable enough that I have a decent idea of what I am signing up for.

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Confused Good Question GIF by Choice Hotels
 
I mean besides towers it looks like a Witcher, assassins creed world.

Reviewers themselves are saying this.

I think anyone going into this game expecting RDR2 is gonna be pretty disappointed

Reviewers are saying that there's practically no handholding and that exploration feels very rewarding. I haven't really played the Witcher (because I couldnt stand the controls), but it's supposedly nothing like an Ubisoft game.
 
You don't think being forced to watch a cutscene dozens of times because it happens right before a difficult boss is a bad thing?

Weird.
why would you skip a cutscene that introduces the boss?
I get it when it's a second playthrough, and in am sure that they will patch that in, but citing this as one of the primary negative things is wild to me.
 
Fighting cowboy does mention RDR2, Breath of the Wild, and Dragon's Dogma 2 in his review. This is a game to be taken slow. Reviewers would never properly finish it for the review period.

That's being generous. Some of them would never finish this game even if given all the time in the world because of their inability to get through anything that doesn't explicitly tell them where to go and what to do.
 
I think anyone going into this game expecting RDR2 is gonna be pretty disappointed
Yeah, story wise there is no chance it will come close. But i think combat wise it already beats RDR2 easily. And again, if your definition of a good game is being better than the best games ever made in history....than you most likely dont play much games at all.
 
why would you skip a cutscene that introduces the boss?
I get it when it's a second playthrough, and in am sure that they will patch that in, but citing this as one of the primary negative things is wild to me.
Cause I've probably already watched the cutscene and am being forced to watch it again and again after dying to the boss.

It's unlikely there is some sort of profound story nuance in watching a giant enemy slowly emerge from the shadows a dozen times. 😂
 
Reviewers are saying that there's practically no handholding and that exploration feels very rewarding. I haven't really played the Witcher (because I couldnt stand the controls), but it's supposedly nothing like an Ubisoft game.
I dont where I am saying anything about hand holding... where this has come into the conversation I dont even know...
 
Yeah, story wise there is no chance it will come close. But i think combat wise it already beats RDR2 easily. And again, if your definition of a good game is being better than the best games ever made in history....than you most likely dont play much games at all.
I never said anything about a good game, i Said its not capturing the magic of the rdr2 open world like all the previews said (because they were told to by marketing)

Like I get you guys need to justify your purchase, just enjoy the game for what it is... its not rdr2-like but more Witcher-like and thats fine, not all games are, in fact no game has recaptured the magic of rdr2s open world. My issue is with the clearly paid for marketing line.
 
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The loading points fail; you save the game but you don't reappear where you saved.

If you die and a cutscene played beforehand, you have to watch it because...

CINEMATICS CANNOT BE SKIPPED.
Yup. Sounds pretty goddamn annoying and let's hope they patch that out. Wonder if they might make puzzles optional too if they are as bad and illogical as I read here. It's often rewarding to just wait with buying a gigantic AAA open world game.
 
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I never said anything about a good game, i Said its not capturing the magic of the rdr2 open world like all the previews said (because they were told to by marketing)

Like I get you guys need to justify your purchase, just enjoy the game for what it is... its not rdr2-like but more Witcher-like and thats fine, not all games are, in fact no game has recaptured the magic of rdr2s open world. My issue is with the clearly paid for marketing line.
Thousand games were mentioned in the marketing and now in the reviews again. But yeah, thanks mate....I am gonna play the shit out of this game...be rest assured. :messenger_peace:
 
Yup. Sounds pretty goddamn annoying and let's hope they patch that out. Wonder if they might make puzzles optional too if they are as bad and illogical as I read here. It's often rewarding to just wait with buying a gigantic AAA open world game.


its an 82 meta game btw, IGN gave it a 9, remember that ppl had trouble with this game puzzles, so i would advice to not listen to what ppl have to say about puzzle difficult nowadays, buy the game on steam, play it for 2 hours, refund if you dont like it is my honest advice.
 
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I never said anything about a good game, i Said its not capturing the magic of the rdr2 open world like all the previews said (because they were told to by marketing)

Like I get you guys need to justify your purchase, just enjoy the game for what it is... its not rdr2-like but more Witcher-like and thats fine, not all games are, in fact no game has recaptured the magic of rdr2s open world. My issue is with the clearly paid for marketing line.

Maybe RDR2 world is great for you but I personally think the game is overrated dog shit with pisspoor movement.

Not every game appeals to everyone.
 
I managed to get the physical for cheap a while back which has just turned up. Was debating selling it but going to give it a go as the people who like it seem to really like it.
 


its an 82 meta game btw, IGN gave it a 9, remember that ppl had trouble with this game puzzles, so i would advice to not listen to what ppl have to say about puzzle difficult nowadays, buy the game on steam, play it for 2 hours, refund if you dont like it is my honest advice.

IGN gave it a 9? Holy shit, didn't see that coming. I definitely would try Steam but I don't have a PC.
 
Good Lord some of you people complain about Nintendo game review scores every chance you get. They make good games unlike Pearl abyss. Accept it.
I am not one of these people you are referencing but Pearl Abyss has one game in their history. It's unfair to compare the two.
 
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Am I the only one wishing they provided different camera modes? In third person RPGs I like to have the camera close to my character, that's why I really loved the last big update for Witcher 3 that gave an optional closer camera to Geralt and it seems to zoom out during combat, which is good.

I find the camera a bit too far away for my liking in CD.
 
Am I the only one wishing they provided different camera modes? In third person RPGs I like to have the camera close to my character, that's why I really loved the last big update for Witcher 3 that gave an optional closer camera to Geralt and it seems to zoom out during combat, which is good.

I find the camera a bit too far away for my liking in CD.
It looks like combat of the peon enemies is pretty chaotic and they are coming from behind a lot, so you probably need that far camera. They also attack at the same time so there's no relief time.
 
From what I read or heard, none of the issues mentioned make me not want to buy the game still. I want Korea to continue to make "big" games. I want a more multi-polar world of game development. Give me more options when one or more countries lose their way. I'm looking at YOU America!

My opinion about whether I buy the game or not has me wondering if game reviews would work better as a list of good or bad concerns, and rely less on the opinion of the writer and if they enjoyed it or not.

Example (NOT about Crimson Desert):
  • Stutters
  • Big frame rate drops in certain sections
  • New Game+
  • Marvel dialogue
  • Weapon Upgrades
  • Fat Chungus player character
  • Bad treasure chests
  • Minigames
They do list these issues in reviews but I wonder if more objectivity would help. I dunno! Just thinkin'!
 
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Am I the only one wishing they provided different camera modes? In third person RPGs I like to have the camera close to my character, that's why I really loved the last big update for Witcher 3 that gave an optional closer camera to Geralt and it seems to zoom out during combat, which is good.

I find the camera a bit too far away for my liking in CD.
They said you can zoom in/out...even into first person. Just not in fights.
 
That's being generous. Some of them would never finish this game even if given all the time in the world because of their inability to get through anything that doesn't explicitly tell them where to go and what to do.
The lack of handholding will be a huge plus for me. Games need to stop treating people like they are stupid. And if they are, then they can rely on smarter people who post guides on the internet.
 
So weird that high 70s is considered bad. It seems reasonable for a large ambitious game which will get better with patches and mods.

The more I see about this game the more interesting it seems. I will likely grab it in a few months.
 
Some design decisions are simply nonsensical tbh, I can definitely see some people giving it 7s and 6s:

The moment we get proper storage this should be a non issue. Other RPG's doing this shit (separate papers) all the time. And yeah its annoying, but you cannot just stack two different piece of papers imho. 🤷‍♂️
 
Well if i end up buying the game, i hope they ditch or make the thing a non-factor sooner rather than later, but i don't have your same optimism.
That's not what I mean. I don't mean 'they will abandon it and use a new system'.

The recent preview impressions this month make it very clear that it's a puzzle shooter, and they find fun ways to utilize it differently and also ramp up the challenge over the course of the game, in typical Capcom style for most of their linear games. Please don't play it thinking they will ditch a core mechanic or abandon it for something else hours within the game.

It is exactly what it is making itself out to be.
 
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