EmCeeGramr
Member
What's the new stuff you found weird MC? For the most part almost all of my problems were related to problems I've found inherent in Gamebryo games.
Mainly it had to do with the immortality issue. I understand the need for immortal NPCs, not every game can have New Vegas' story and gameplay structure. You need the player to be able to, you know, finish the game. That's why main quest givers or areas involved with main quests may invoke the necessary evil of immortality or disarmed players. (Though Morrowind had the whole, "Ooops! You've doomed us all. Oh well. Load last game or keep playing, your choice!

Skyrim goes way overboard with this. Countless characters that are involved in a sidequest, be it a factional quest chain thing or something minor like a local spat in a city, cannot be harmed. These are not folks that are essential to the Dragonborn fulfilling his destiny and casting down Alduin. These are hobos, meadery owners, unimportant relations of important townsfolk, shopkeepers, etc. I once tried to rob a shop owner for a key, only to discover that the key didn't exist in their pocket. I assumed that maybe it would be on their corpse for some janky Gamebryo reason (the key doesn't exist until a faction sidequest dozens of hours later, btw). I tried to sneak into the shop at night and take out the employees and owner. Every one of them was invincible. They took damage, crouched down, then regenerated all health and either returned to attacking me or acted like they had forgotten what happened. At one point I attacked one, got a bounty placed on me, then "killed" him at which point a message popped up telling me that my bounty was removed because "the last witness had died." Then the dude got up and told me that he wanted privacy, get of out my house! like nothing had happened. It turns out he was part of a Thieves Guild quest later on.
Well, you know what? I would have been happier to get rid of the dude, discover little to no reward, and then hours down the road face an angry Thieves Guild quest giver telling me "Well you get no reward since you botched that up for us." Bethesda seems terrified of the idea of a casual audience doing something like I did and being confused when a FAILED: SUCH-AND-SUCH YOU HAVEN'T FOUND YET message appears on screen.
Oh, and that interface on PC! Am I right folks? I'll be here all week.