Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

Status
Not open for further replies.
I would really love if Sony puts a screen on the controller. I much prefer that to be a more standard gimmick of next generation. Would love that much more than I (haven't) enjoyed motion being the gimmick of this gen.
 
Did Pachter just predict that developers are too dumb to figure out the controller AND they hate Nintendo?
Meh, Pachter is oft insane or pointless but I'm with him in thinking that Nintendo won't get any major third party support. History repeats.

"They had a great deal of success since 1985 by making proprietary hardware and supporting it with proprietary software..."

It's pretty funny that coming off the Wii and DS, Pachter thinks Nintendo's strategy is outdated. Crazy bastard. Last I checked their proprietary software still makes other software look small time.
 
Sometimes I get the impression some of them would rather go down than work on a game for a Nintendo system. I know it's stupid and it doesn't make sense, but the other explanation is that there's a shocking amount of incompetence in the industry, which...you know what, that's probably more accurate.

Entirely accurate.
The people in charge keep getting dumber and dumber.
 
Nope. Four years in, he'll claim that PS4 is actually Wii U 2 Super HD. Just like he recently claimed PS3 was the mysterious "Wii HD" he was always talking about.

Completely forgot! That will be after Sony releases the new PS4 Vuu, it's a DS4 with a tablet screen in the middle!! No they didn't copy Nintendo, they've had this in RnD since 2001!
 
I would really love if Sony puts a screen on the controller. I much prefer that to be a more standard gimmick of next generation. Would love that much more than I (haven't) enjoyed motion being the gimmick of this gen.

lol sort make sense, porting would be easy between WiiU and PS4, poor MS would be left with the inferior version or port or not get a game at all, golden plan.
 
Dunno if it's been brought up, but after checking out a little bit of CES news I thought of something. Not that personally believe or expect any of it but it might be cool to bat around for some idle speculation.

Since we had some debate over what sort of technologies Nintendo could use for Wii U to communicate with the controller, what about 802.11ac? For those that don't know this is the latest iteration of the 802.11 standard. What I didn't realize was that it's far enough along that it will be released this year. Since it offers very high bandwidth (450Mbps and upto 3.6Gps max) and greater range (apparently enough to cover a house) it seems like a good fit for Wii U use cases. Secondly, it's being trumpeted by Broadcom who has been providing wireless chips to Nintendo since they started adding them. So obviously whatever wireless solution is being used will not only be manufactured by them but they are probably technology advisers in that space. The standard also supports the ad-hoc Wifi-direct means of communication which would be ideal for a console to communicate with a controller and low power requirements which could increase battery life in the tablet.

While it might be early for them to have the full spec chips since they wouldn't want to be set back if there are delays what are the chances they could use a draft chip or at least a similar chip designed by Broadcom?

http://www.5gwifi.org/
 
Dunno if it's been brought up, but after checking out a little bit of CES news I thought of something. Not that personally believe or expect any of it but it might be cool to bat around for some idle speculation.

Since we had some debate over what sort of technologies Nintendo could use for Wii U to communicate with the controller, what about 802.11ac? For those that don't know this is the latest iteration of the 802.11 standard. What I didn't realize was that it's far enough along that it will be released this year. Since it offers very high bandwidth (450Mbps and upto 3.6Gps max) and greater range (apparently enough to cover a house) it seems like a good fit for Wii U use cases. Secondly, it's being trumpeted by Broadcom who has been providing wireless chips to Nintendo since they started adding them. So obviously whatever wireless solution is being used will not only be manufactured by them but they are probably technology advisers in that space. The standard also supports the ad-hoc Wifi-direct means of communication which would be ideal for a console to communicate with a controller and low power requirements which could increase battery life in the tablet.

While it might be early for them to have the full spec chips since they wouldn't want to be set back if there are delays what are the chances they could use a draft chip or at least a similar chip designed by Broadcom?

http://www.5gwifi.org/

Sounds expensive.
 
Surprisingly, from what one can find skimming the usual places, the biggest Wii U supporter next to Ubisoft seems to be THQ. I see nothing from EA, Take 2/ Rockstar or Bethesda at this point. Nothing from EA seems exceptionally weird after last E3 and company statements over the last few months, but maybe they're simply unusually secretive.

The fact that even Ubisoft is not talking anymore implies that Nintendo is being more stern about keeping Wii U news quiet.
 
The fact that even Ubisoft is not talking anymore implies that Nintendo is being more stern about keeping Wii U news quiet.

Yes..they really don't want anyone knowing about Assassin's Creed: Puzzler Challenge or Beyond Good & Evil: Fashion Shoot..

And their Prince of Persia-inspired Imagine: Scarabz is top-secret!
 
From the other "PS4 is more powerful" thread:

"Expect a small controller surprise"

Does anyone know the context for this quote or can they direct me to it? If its just some gaffer claiming inside info then whatever but if its from an article or something I'd like to think it through.
 
Does anyone know the context for this quote or can they direct me to it? If its just some gaffer claiming inside info then whatever but if its from an article or something I'd like to think it through.
A little (but reliable) bird told me that ND has been a worthy Kutaragi replacement for PS4 development.
Unless they ignored them, PS4 will follow the PS3 route. That doesn't mean 599. It may be balanced by the cheaper bluray and other stuff.
Also a small controller surprise should be expected.
I'm not sure of his credentials but you're not allowed to make shit up on GAF, tis bannable.
 
I'm not sure of his credentials but you're not allowed to make shit up on GAF, tis bannable.

I see, okay I'm gonna make a guess about the controller: the vita will be able to double as a ps4 controller in most cases but games will have to be made to support this feature. First party launch games will spearhead this effort. Or the primary control scheme is going to involve an updated eyetoy and move combo and Sony are going to take up the motion control mantle now that Nintendo looks to move away from that with the tablet controller. Or both.
 
I can believe it. The AMD CPU rumor(s) sound like something they might have suggested for PS4 for much easier development.
I believe it too. I don't even have a hard time assuming that the surprise is a screen. Would be cool to have that as a standard for next gen, something devs can play with. Don't think Microsoft would do it though. Not that I care :P
 
Here's my prediction for E3:
Iwata comes out and announces that the Wii U's name has been changed.
A trailer is then shown with tons of games looking 10x better than anything currently seen.
A new company's logo is shown.
Then...the system's true name is revealed at last...


































...SPLORGENBORG!

Iwata laughs.
The Nintendo-Capcom Splorgenborg wins E3.
Sony and MS fan boys cry.
 
Probably been said many times already but if Microsoft and Sony are both unveiling their next consoles at E3, even if they're just in teaser form with some bullshot cg trailers, Nintendo would really have to drop some bombs to create hype and garner the most attention.

One of them is going to show a demo of that new Unreal Engine then the screen will fade to black and the words "running in real time on _____" will fade in.
 
Here's my prediction for E3:
Iwata comes out and announces that the Wii U's name has been changed.
A trailer is then shown with tons of games looking 10x better than anything currently seen.
A new company's logo is shown.
Then...the system's true name is revealed at last...


































...SPLORGENBORG!

Iwata laughs.
The Nintendo-Capcom Splorgenborg wins E3.
Sony and MS fan boys cry.

NO, GOD! NO GOD PLEASE NO! NO! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO-


I don't need a gif to say that for me in this case.
 
Dunno if it's been brought up, but after checking out a little bit of CES news I thought of something. Not that personally believe or expect any of it but it might be cool to bat around for some idle speculation.

Since we had some debate over what sort of technologies Nintendo could use for Wii U to communicate with the controller, what about 802.11ac? For those that don't know this is the latest iteration of the 802.11 standard. What I didn't realize was that it's far enough along that it will be released this year. Since it offers very high bandwidth (450Mbps and upto 3.6Gps max) and greater range (apparently enough to cover a house) it seems like a good fit for Wii U use cases. Secondly, it's being trumpeted by Broadcom who has been providing wireless chips to Nintendo since they started adding them. So obviously whatever wireless solution is being used will not only be manufactured by them but they are probably technology advisers in that space. The standard also supports the ad-hoc Wifi-direct means of communication which would be ideal for a console to communicate with a controller and low power requirements which could increase battery life in the tablet.

While it might be early for them to have the full spec chips since they wouldn't want to be set back if there are delays what are the chances they could use a draft chip or at least a similar chip designed by Broadcom?

http://www.5gwifi.org/

It's probably the most likely wireless tech I've come across. The final spec won't be decided until after the Wii U goes to market, but that's irrelevant, as Nintendo doesn't need the Wii U to be interoperable with any other 802.11ac devices.

Sounds expensive.

Yes, but any tech that provides the bandwidth and reliability Nintendo needs is going to be expensive. This at least has the advantage that, as the technology will inevitably become more widely adopted, prices will come down considerably over the life of the console. Furthermore, Nintendo don't need to implement the entire feature-set of the specification, just enough to get a single-directional data stream of about the base 433Mbps to a (likely) single device.
 
It's probably the most likely wireless tech I've come across. The final spec won't be decided until after the Wii U goes to market, but that's irrelevant, as Nintendo doesn't need the Wii U to be interoperable with any other 802.11ac devices.



Yes, but any tech that provides the bandwidth and reliability Nintendo needs is going to be expensive. This at least has the advantage that, as the technology will inevitably become more widely adopted, prices will come down considerably over the life of the console. Furthermore, Nintendo don't need to implement the entire feature-set of the specification, just enough to get a single-directional data stream of about the base 433Mbps to a (likely) single device.

This is the same company that released a handheld that's meant to last 5-7 years without 802.11n in 2011. It's not happening.
 
Since we had some debate over what sort of technologies Nintendo could use for Wii U to communicate with the controller, what about 802.11ac?
No. 802.11ac is a protocol for two-way communication between a wireless station and a wireless data source (a router). Nintendo only needs to send video (a very specific type of data) in one direction (other communication will be over Bluetooth). No need for as much error correction, plethora of security features and congestion control the entire 802.11 suite provides. Standard 802.11ac also gets interference from 802.11n routers.

They won't use anything resembling WLAN technology in the tablet. They just need a radio that can send a relatively high number of bits to some device that is relatively near (within ~10m) the radio.
 
This is the same company that released a handheld that's meant to last 5-7 years without 802.11n in 2011. It's not happening.
I agree, that's mental and pisses me off but you can get by perfectly with 802.11g. You can't get by on Wii U with a slow, unreliable communication pth between the console and controller. Nintendo will have to ensure its perfect.
 
Is this that show with all the yelling and the punching and the angry people?

This is a serious discussion, here! DBZ is required watching you heathen! Take these DVD boxsets and come back when you're ready to have an adult conversation about Japanese fighting cartoons!!

(The wait for E3 will be worse than waiting for Namek to explode and wanting the Garlic Jr. saga to end COMBINED! D':)
 
This is a serious discussion, here! DBZ is required watching you heathen! Take these DVD boxsets and come back when you're ready to have an adult conversation about Japanese fighting cartoons!!

(The wait for E3 will be worse than waiting for Namek to explode and wanting the Garlic Jr. saga to end COMBINED! D':)

They won't even do the Boo Sage for Kai and I'm still waiting for the last part of the Cell saga to come out on DVD! D:
 
Prospect of the Wii U at CES is like the end of the Garlic Jr. saga approaching. So close to something good, but in the end they're just going to be rerunning the Namek saga...

10 year old me was pissed for two weeks
 
Prospect of the Wii U at CES is like the end of the Garlic Jr. saga approaching. So close to something good, but in the end they're just going to be rerunning the Namek saga...

10 year old me was pissed for two weeks

This is, without a doubt, my favorite post in this thread for 2012 right now.

The hype was mindblowing, especially with that Toonami promo about "episodes never seen before in America" with the short Trunks clip. Garlic saga just wouldn't end after I saw that and then they pulled that shit... :lol
 
So I heard from people I can trust on the subject that there is a bit of indecision going on with Japanese developers on the Wii U.

Namco hasn't decided to make a new Ridge Racer game for the system's launch or simply port Unbounded.

Konami is seemingly not able or willing to persuade Kojima Productions to port Project Ogre to the system. The engines would probably port pretty well, but they apparently just don't have the time to do it.
 
So I heard from people I can trust on the subject that there is a bit of indecision going on with Japanese developers on the Wii U.

Namco hasn't decided to make a new Ridge Racer game for the system's launch or simply port Unbounded.

Konami is seemingly not able or willing to persuade Kojima Productions to port Project Ogre to the system. The engines would probably port pretty well, but they apparently just don't have the time to do it.

Honestly, after RR Vita, I don't trust Namco with anything anymore.
 
So I heard from people I can trust on the subject that there is a bit of indecision going on with Japanese developers on the Wii U.

Namco hasn't decided to make a new Ridge Racer game for the system's launch or simply port Unbounded.

Konami is seemingly not able or willing to persuade Kojima Productions to port Project Ogre to the system. The engines would probably port pretty well, but they apparently just don't have the time to do it.

Sigh...like friggin clockwork Nintendo and 3rd party developers.
 
So I heard from people I can trust on the subject that there is a bit of indecision going on with Japanese developers on the Wii U.
I don't think those two examples can really be used to extrapolate for all Japanese developers in general. Konami has been the weakest supporter of the 3DS of the major Japanese publishers, but that has been no reflection on the rest of the industry. The MGS3D fiasco put a lot doubt in people's mind about the 3DS and Japanese support, which never came true.

Namco hasn't decided to make a new Ridge Racer game for the system's launch or simply port Unbounded.
But is that because of indecision about the WiiU or indecision about Ridge Racer? I can totally understand Namco not wanting to release a third new entry in the series in less than a year. The franchise is in ruins and they're attempting a reboot.

Konami is seemingly not able or willing to persuade Kojima Productions to port Project Ogre to the system. The engines would probably port pretty well, but they apparently just don't have the time to do it.
Disappointing if true but the way its worded sounds misleading. Fox Engine is their multiplatform engine. If they were unwilling to port that, that would be bad, but its not necessarily if it just Project Ogre. We no nothing about the game, it could be their untitled PSV game, in which case a WiiU port wouldn't really be an expectation.
 
So I heard from people I can trust on the subject that there is a bit of indecision going on with Japanese developers on the Wii U.

Namco hasn't decided to make a new Ridge Racer game for the system's launch or simply port Unbounded.

Konami is seemingly not able or willing to persuade Kojima Productions to port Project Ogre to the system. The engines would probably port pretty well, but they apparently just don't have the time to do it.

sighhhhhh, I'll still get ogre (probably) but would have been nice to get it for something else. But this sounds more of a porting issue than a game issue. Doesn't mean 3rd parties wont make games for it, just that they are having trouble deciding whether or not to port over what they're making now.
 
So I heard from people I can trust on the subject that there is a bit of indecision going on with Japanese developers on the Wii U.

Namco hasn't decided to make a new Ridge Racer game for the system's launch or simply port Unbounded.

Konami is seemingly not able or willing to persuade Kojima Productions to port Project Ogre to the system. The engines would probably port pretty well, but they apparently just don't have the time to do it.

Kojima can go to hell for all i care, he's yet to make anything decent on a Nintendo system...
 
Status
Not open for further replies.
Top Bottom