Wii U Spotted At CES

Replace this with a Wii U Controller

UofNeogaf_thumb.jpg
 
I honestly don't mind the look of the controller at all. Sure they could've maybe gone with an iPhone-size screen and thus a smaller controller, and that LCD screen does look ancient compared to today's tablets, but I think we should've known Nintendo wouldn't latch onto the newest expensive technology for their innovations.

Their policy has always been to take cheap, mature tech and re-utilize it for gaming. Also, I know we've been going through this since E3, but this idea probably makes more sense for traditional game development than motion control does.
 
Well that's... I don't know more of an addition than a redesign right? In retrospect, the changes weren't that big imo regarding the Wiimote.
Yeah, but looking back at the original one they showed, it looks kinda garish by comparison. The rectangular power button, the middle row buttons, and B trigger. The nunchuck too is much sleeker than at the first reveal.
 
Going by this thread, I would have loved to have seen Gaffers reactions to the N64 pad (although saying that, I assume many people in this thread weren't alive then).

Loved the unveiling and loved it when I got my hands on it. It wasn't backwards.

Do you really think sliders are in any way forward progress like the N64 controller? They suck compared to sticks. And since you're not shoving that thing in your pocket, it's moronic to sacrifice functionality for aesthetics. Especially when the thing looks like crap anyway.
 
Console is boring as hell, but it will fit neatly under my TV or pretty much wherever I want it, so I don't really care.

The controller... well, I like the idea, I've been thinking of some fun ways to utilize it for traditional genres (it should work like a dream for squad control in team-based FPS), it just looks too plasticky. I don't even mean the materieal used, but the of plastic-to-screen ratio is just off, they should make it slimmer.
But most importantly: please, for the love of god, change the slide pads to traditional analog nubs. I'll pay more. Just give me the option.

I'm definitely getting one, probably half a year after lunch.
 
Loved the unveiling and loved it when I got my hands on it. It wasn't backwards.

Do you really think sliders are in any way forward progress like the N64 controller? They suck compared to sticks. And since you're not shoving that thing in your pocket, it's moronic to sacrifice functionality for aesthetics. Especially when the thing looks like crap anyway.

What if the controller's form-factor makes sticks uncomfortable or difficult to use?
 
Yeah... no.

He's right though, isn't he? Good luck getting a capacitive stylus that's more accurate than a modern resistive / stylus combo. They exist, they're just not very good.

I'm not sure accuracy is more important than comfort / pleasure though, and people definitely prefer the tactile sensation of swiping a finger or tapping as opposed to scrolling with a pen, tapping with a stylus or applying the necessary 'poke' for a resistive screen button press.

I'm kind of wondering whether Nintendo would need a patent trove in order to do a lot of the things expected of a capacitive touchscreen -- all the big mobile players seem to have one, and spend a stupid amount of time and money fighting each other with them...
 
- Cheaper
OK
- More precise
You should try an iPhone or any high end android phone or even better try one of those cheap resistive screen tablets
- More reliable
In what sense?
- No real need for multitouch due to overall ergonomics
You may be right, but It could clearly be beneficial to add some cool control concepts in the controller, less options always worse than more options

Obviously it the best choice, better cut cost on that useless and expensive controller gimmick so they can put a bit more of juice in the hardware that really matters.
 
CES isn't a big media circus.
They aren't doing stage demos or anything.
It's strictly hands on for Press that couldn't be at E3 last year.

Yeah, but E3 was a looooong time ago. AFAIK, there haven't even been behind-closed-doors E3-redux demos for European or Japanese press, which is odd.
 
Jesus couldn't they have designed it to look better?

Something the size of a PSP or maybe with smaller top/bottom bezels... eurgh.

Will buy anyways lol.
 
I'm seriously not buying the whole "It's about the gameplay" thing from Nintendo for the WII U. It better have some good graphics that don't become outdated in 6 months.
 
I seem to have been transported back in time to 2005, reading the responses. How strange.

You sure are all bad at spelling "remote" though.
 
Interesting. Hopefully they have real games to show and more details. I really am kind of interested in what Nintendo is doing this gen.
 
I'm seriously not buying the whole "It's about the gameplay" thing from Nintendo for the WII U. It better have some good graphics that don't become outdated in 6 months.
If nothing else, it'll be like a slightly less comfortable normal gamepad with an interface massively better for item management. That alone makes it better for gameplay than the Wii.
 
I'm seriously not buying the whole "It's about the gameplay" thing from Nintendo for the WII U. It better have some good graphics that don't become outdated in 6 months.

The fact that Super Mario Galaxy looks far better than most 360/PS3 games put me squarely in the "Who gives a shit about graphics?" camp.
 
-slidepads instead of normal analogs
-ackward positioning of ABXY buttons
-resistive touch screen
-xbox HUGE

why, fucking why? Why can't it be more like this:

Classic-Controller-Pro.jpg


Why, why, oh why?

It is that already ... It just has a screen on it.

I really don't get the complaints about the controller -- especially before actually using the thing. Do you get tired of holding a tablet in your hand for a long period of time too?
 
I seem to have been transported back in time to 2005, reading the responses. How strange.

You sure are all bad at spelling "remote" though.

Wii U could be the best selling console of all time, I don't care, I didn't say it would sell or that it wouldn't.

But the success of the device won't change my initial impression of the controller, neither the success of the Wii changed my view of the console.
 
I'm not sure accuracy is more important than comfort / pleasure though, and people definitely prefer the tactile sensation of swiping a finger or tapping as opposed to scrolling with a pen, tapping with a stylus or applying the necessary 'poke' for a resistive screen button press.

Not saying resistive is a better choice or not than a capacitive touchscreen, but you can do all that too on a resistive touchscreen/Wii U controller/3DS with your finger, except pinch to zoom etc.
 
Not saying resistive is a better choice or not than a capacitive touchscreen, but you can do all that too on a resistive touchscreen/Wii U controller/3DS with your finger, except pinch to zoom etc.
It's not even close to as nice to do that with though, at least if the DSs have been anything to base it on.
 
He's right though, isn't he? Good luck getting a capacitive stylus that's more accurate than a modern resistive / stylus combo. They exist, they're just not very good.

I'm not sure accuracy is more important than comfort / pleasure though, and people definitely prefer the tactile sensation of swiping a finger or tapping as opposed to scrolling with a pen, tapping with a stylus or applying the necessary 'poke' for a resistive screen button press.

My 3DS screen seems much more responsive than my DS lite screen. I can scroll and swipe through lists of icons easily with just my thumb or fingers, which is what I do use most of the time. Also unlike the DS lite screen I'm not pressing noticeably harder than I would with a capacitive screen, just a slight press.
 
Not saying resistive is a better choice or not than a capacitive touchscreen, but you can do all that too on a resistive touchscreen/Wii U controller/3DS with your finger, except pinch to zoom etc.

It's a bit hard to do though, and more often than not I just end up using my finger nail to do it.
 
OK, I guess another advantage for resistive is to discourage you from touching the screen with your fingers making it look disgusting. It was always nice seeing my DS/DSi/3DS screens nice and clean, whereas I have to wipe my phone frequently.

Precision/Accuracy + Cleanliness + Cheaper looks a bit more acceptable now. Nintendo knows how to innovate their controllers, so we probably should not worry.
 
MEGATONZ!


WOW, Wii U controller LCD only capable of showing 256 colors.

Pre-order cancelled, DOOMED, etc....

OK, I guess another advantage for resistive is to discourage you from touching the screen with your fingers making it look disgusting. It was always nice seeing my DS/DSi/3DS screens nice and clean, whereas I have to wipe my phone frequently.

Precision/Accuracy + Cleanliness + Cheaper looks a bit more acceptable now. Nintendo knows how to innovate their controllers, so we probably should not worry.

I think the screen is meant to be touched with your fingers, or do you think it would be confortable having that controller in your hands alongside a giant stylus?
 
The fact that Super Mario Galaxy looks far better than most 360/PS3 games put me squarely in the "Who gives a shit about graphics?" camp.

Also, the fact that I've been playing games on my CRT for longer than I can remember. Although, I am very excited about the amount of power they'll have for bigger/more complex maps, better lighting, etc. That's something I can get behind, but as far as HD goes, I couldn't care less.
 
The fact that Super Mario Galaxy looks far better than most 360/PS3 games put me squarely in the "Who gives a shit about graphics?" camp.

You seriously want the WiiU to fall into that PS3 territory where only a handful of developers can get it to really shine? SMG and Zelda always look good, but thats usually it. I'm tired of giving Nintendo a pass on this crap.
 
You seriously want the WiiU to fall into that PS3 territory where only a handful of developers can get it to really shine? SMG and Zelda always look good, but thats usually it. I'm tired of giving Nintendo a pass on this crap.

It's Nintendo's fault 3rd parties won't spend lots of money on the best selling system?
 
Yeah, did something change with the 3DS touchscreen, because it works really well with your finger (not nails), maybe it also depends on the game.

Yes, it's a much better screen in many aspects from the DS screens.
Miyamoto and Iwata talked about it one of the Iwata Asks.
 
It's a bit hard to do though, and more often than not I just end up using my finger nail to do it.

If swiping and tapping are hard to do I'd say that's more a problem with your touch screen than resistive touch screens in general...

Anyway resistive + stylus > capacitive (in any capacity) in terms of accuracy. I can't believe people are still arguing against this
 
What if the controller's form-factor makes sticks uncomfortable or difficult to use?

A resting thumb is a resting thumb. If the controller ergonomics are comfortable for a slider, they're comfortable for a stick.

Can you really come up with any design where raising your thumb an additional 1/4 inch is going to be a deal breaker for comfort?
 
Loved the unveiling and loved it when I got my hands on it. It wasn't backwards.

Do you really think sliders are in any way forward progress like the N64 controller? They suck compared to sticks. And since you're not shoving that thing in your pocket, it's moronic to sacrifice functionality for aesthetics. Especially when the thing looks like crap anyway.

I'm pretty sure it's not about aesthetics, but the service life of the sticks. They really don't want to put people in the position of having to buy a replacement pad controller halfway through the generation.
 
A resting thumb is a resting thumb. If the controller ergonomics are comfortable for a slider, they're comfortable for a stick.

Can you really come up with any design where raising your thumb an additional 1/4 inch is going to be a deal breaker for comfort?

Except they're not. A resting thumb on a curved surface like a handle is different from one resting on a flat surface like a tablet.

DISCLAIMER: I like sliders. The feel of the resistance just sits well with me for whatever reason.
 
Yeah, did something change with the 3DS touchscreen, because it works really well with your finger (not nails), maybe it also depends on the game.

The main limiting factor is that UI elements in most 3DS games are designed with a stylus in mind, which means smaller buttons thus more room for error when using your finger.

Hopefully the UI for WiiU-screen stuff will be more accommodating to fingers in that regard.
 
Do you really think sliders are in any way forward progress like the N64 controller? They suck compared to sticks. And since you're not shoving that thing in your pocket, it's moronic to sacrifice functionality for aesthetics. Especially when the thing looks like crap anyway.

Do you really think Nintendo would go with slide pads if they didn't think they were a better fit than traditional sticks?
If you're right, and the slide pads do "suck compared to sticks" then I'm sure that'll be recognized and they'll be replaced/fixed before release.

I'll hold off on passing judgement on a controller designed by Nintendo, at least until I use it myself. They've done it before, believe it or not - and they do it well.
 
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