Hudson seems to think that the ending gets people talking and they don't forget this game. Well, that's just it. With this ending it'll be forgettable and that's why people are talking. Irony, I guess.
Honestly I can't imagine doing Thessia without him. In fact he changes the entire dynamic of anything relating to Protheans. I assume if you don't get him you keep on thinking Protheans were not total assholes, glad they went this route for them.
I find the stuff you learn on Thessia to be evidence that Javik's an asshole not their whole race. They seemed awfully gentle handed with Asari especially considering how the Salarians treated the Krogan and Yahg.
one thing i was wondering was how the hell does ME3 start if your shepard dies at the end of ME2?
just finished the game. i chose to destroy the reapers, and i guess my rating wasn't high enough for shepard to live, even though that green bar was filled and i assumed that was what mattered.
i'm also kinda disappointed in the ending(s). i feel like the whole reaper motivation thing just became a mess and tried to be far too complex. i would have liked it much better if it just stuck with the "evil machines that want to kill oraganic life" thing. as was posted earlier, i would have really just loved a sappy/cliche kind of ending where you and your crew, friends, love interest etc would be able to be celebrate together, seeing the peace between races, baby krogans, etc. i mean, make that as dramatic as you want, but keep it simple and sweet.
that way you'd be open to using the mass effect universe's future for future games, rather than what is probably going to end up being all prequel shit. there was so much potential in things like quarian/geth, turian and solarian/krogan, human/batarian (before they got owned in Arrival) if they wanted to do an MMO or an RTS or something. rather than being excited for whatever is next for mass effect i'm now more cautiously optimistic.
one thing i was wondering was how the hell does ME3 start if your shepard dies at the end of ME2?
They scrapped the idea of being able to import a dead Shepard.
So why the hell have the option of him dying at the end of ME2? ugh.
Because it's a story, and stories should have mutliple endings, and depending on your (poor) decisions one of those is Shepard dying.
Asking BioWare to string together an entire plot arc without Shepard is completely absurd and irrational.
Because it's a story, and stories should have mutliple endings, and depending on your (poor) decisions one of those is Shepard dying.
Asking BioWare to string together an entire plot arc without Shepard is completely absurd and irrational.
Because it's a story, and stories should have mutliple endings, and depending on your (poor) decisions one of those is Shepard dying.
Asking BioWare to string together an entire plot arc without Shepard is completely absurd and irrational.
I'm not saying let's play Mass Effect 3 with a different main character, I was just wondering (and have ever since I found out that he could die at the end of 2) how they would retcon him into coming back from the dead AGAIN to start the third game. I was under the assumption that the whole importing characters feature lent itself to being able to complete your Shepard's saga no matter what your choices were.
Did you guys read this yet?
http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/
It goes and explains EXACTLY why the ending sucks. It's a very good article!
I'm not saying let's play Mass Effect 3 with a different main character, I was just wondering (and have ever since I found out that he could die at the end of 2) how they would retcon him into coming back from the dead AGAIN to start the third game. I was under the assumption that the whole importing characters feature lent itself to being able to complete your Shepard's saga no matter what your choices were.
So why the hell have the option of him dying at the end of ME2? ugh.
Nice to see some competent and well-researched journalism for once.
Pay attention other mainstream sites, because this is real journalism. But I guess that involves too much effort when your staff consists of talentless hacks and shills.
so...what's up with James' "Do you hear that hum?" one-liner he keeps repeating?
I'm not saying let's play Mass Effect 3 with a different main character, I was just wondering (and have ever since I found out that he could die at the end of 2) how they would retcon him into coming back from the dead AGAIN to start the third game. I was under the assumption that the whole importing characters feature lent itself to being able to complete your Shepard's saga no matter what your choices were.
Is this sarcasm? Because right at the start of the article is says Mass Effect was first released in 2005, when it came out in 2007.
People, take note, this is how you make your failures look like "successes".
Finished the game last night, and was more taken aback by the ending than angry; it's just stupid. So, at least until they fix it with DLC, it's time for sweet, sweet headcanon!
At first I decided that my Shep had just passed out from blood loss next to Anderson and was dreaming all this ridiculous bullshit, but I was thinking about it just now (at work, waiting for the system to reset; bored) and decided that this is what actually happened:
"...Wait, so you're saying the only ways to solve this are to kill even more innocent people, or change everyone in the galaxy against their will, or to destroy the Reapers but leave us all stranded on a ruined planet to riot as we starve to death? No. I won't accept that. I can't accept that."
"We saw no alternative--"
"Well what do you see now? Look around! Look at these people! We don't need your help to make peace with synthetics, and we don't need to be stranded to cooperate with each other! You're judging us by the standards of your time and they just don't apply any more."
"What would you have us do?"
"Leave. Go! Take the Reapers and get out and don't come back. Your goals have been accomplished and you're going to condemn us because you don't have a plan for what comes next? Just LEAVE!"
"We cannot take the Reapers with us--"
"Then turn them off! Flip the killswitch, whatever, just *stop* them and then GO."
"...We will stop them. And then we will go."
With that, the boy walks calmly to the glowing beam in the centre of the platform. He plunges his hands into the energy stream and a lance of pure white light strikes the Sol Relay. As the network broadcasts the shutdown signal to every inhabited system in the galaxy, Repears and their servants fall lifeless to the ground.
The boy turns to Shepard. "Come and find us," he says, fading to nothingness, "in the dark space between galaxies. Come see for yourselves what you could have been, how you could have lived. We will always be waiting."
"Don't give me that," Shepard mutters.
And then, the Repears finally gone from the galaxy, Shepard's suddenly unblocked comm unit comes alive with plaintive messages from across the Wards, from civiilians and soldiers alike who had been trapped on the Citadel when the Reapers claimed it and took refuge in the arms, far enough away from the Presidium that they were not yet taken by the Reapers' servants. Shepard acknowledges them, reassures them that they're going to be okay, and calls Joker for a pickup.
Joker says something inappropriate.
THE END
I wonder if there's anyone who had their Shepard die on their first ME2 playthrough.
If so, this picture would come to mind.
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I dunno. From what I remember it took a lot of work and you're right, I don't know if anyone actually did get it on their first playthrough without reading about it or something first.
I just don't like the idea that if someone DID play that way in order to get the dead Shepard ending in ME2, that person would need to replay 2 in order to be able to carry their Shepard's story over to 3. I was curious about that ending itself because I didn't know how they'd connect it to 3, but since they're just like "lol u cant" it kinda makes the whole ending pointless to begin with. It's not that big a deal, but w/e.
I really just wish the end of 3 could have been a simple, happy ending, where I could exhale and feel nice and satisfied.
*throws money at the screen*
I would've paid extra if the ending involved shooting that vent god. Believe me, I tried.
Did you guys read this yet?
http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/
It goes and explains EXACTLY why the ending sucks. It's a very good article!
No One Knows which is the best ending!
I mean, Control at least, Shepard dies, while (in my mind) telling the Reapers to go launch themselves back to the Void for all eternity. Doesn't destroy the tech/Geth/Edi, doesn't DNA rape the universe.
But Destroy has the possibility of Shepard "living" but for how long?
But since all 3 end up with no more mass relays (and the question of "does this kill dozens of solar systems, including Sol"), and The Normandy and unknown crew members, stuck on a planet somewhere.
So...INDOCTRINATIONATION
I just hope that, if Bioware insists on its position that the ending is fine, that people will talk with their wallet and simply refuse to buy their next game.
Did you guys read this yet?
http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/
It goes and explains EXACTLY why the ending sucks. It's a very good article!
Yes.
Wasn't Jacob still on the Citadel? And Kolyat I bet, and Ash's sister, and Bailey, and Aria, and the Consort... all dead.
I liked the ending, I was all bawling at the end when Shepard sacrificed himself to save the galaxy.
I can't believe this is over, ;-; I feel so sad.
So what was the thing that bothered people in the leaked script?Was it in the game?
Most of the arguments in that GameFront article just seem to outline things that happened and call them ridiculous and improbable. I'm not seeing direct contradictions here, just a list of things that need explaining, and some assumptions.
If people are pissed that the ending defied what Mass Effect was 'about', then maybe Mass Effect wasn't about what you think it was about? Maybe it was about the futility of choice in the face of 'destiny' as opposed to free will.
Mass Effect wasn't about winning a war, it was about preserving life. The final scenes would have made more sense to the player if most of ME3's core narrative wasn't about winning the war, so maybe that was their mistake, but there was more than enough implications throughout the series to support this.
Has any other video game ever generated this much backlash before? I know MGS4 wasn't received well but I don't recall it getting this much negative attention.
Bro, didn't you see the 'buy moar dlc' message at the end? It's not over, it's just starting!
The ending basically tells you that all of your choices, all of your decisions do not matter. Because in the end, the creator of the Reapers still get to dictate what you can or can't do. Which is BS!
I don't understand what you mean by that, you can't beat the Reapers through warfare anyway, so you get several choices but the scope of the enemies was so great I'm not sure how else they would have done it.
All throughout the game I felt like my choices matter on the galactic and personal scale, but the Reapers are beyond that scale.
Says who? We defeated a reaper with a giant worm, an orbital strike and in the first game with some of the alliance fleet, who were also fighting Geth heretics. This time is different. Uniting the races and having them fight should have been an option, otherwise there was no fucking point to uniting them. The reapers are not invincible.I don't understand what you mean by that, you can't beat the Reapers through warfare anyway, so you get several choices but the scope of the enemies was so great I'm not sure how else they would have done it.
All throughout the game I felt like my choices matter on the galactic and personal scale, but the Reapers are beyond that scale.
I don't understand what you mean by that, you can't beat the Reapers through warfare anyway, so you get several choices but the scope of the enemies was so great I'm not sure how else they would have done it.
All throughout the game I felt like my choices matter on the galactic and personal scale, but the Reapers are beyond that scale.