ViolentP
Member
That was a good day, when me and three friends played Unreal Tournament together on the same PC.
Limitations are not features.
That was a good day, when me and three friends played Unreal Tournament together on the same PC.
Came out 6 years after Marathon.Timesplitters
They might make shit games but that doesn't mean they are a bad developer.
Came out 6 years after Marathon.
.
Yes
Console FPS controls
Matchmaking
Community stat tracking
Enemy AI
Which game had any of the following before Halo?
Two weapon inventory.
Playlists.
Ranked matchmaking.
Extensive online persistence.
Which AAA FPS doesn't have a majority of those currently?
I still don't understand why people claim that only having two weapons is a bad thing. It makes weapon management a lot more challenging which is a good thing.So you're saying that Buingie deserves credit for everything that ruined FPSes?
This may have already been answered somewhere in this thread but I'll ask it again: what is bungie working on at present?
This may have already been answered somewhere in this thread but I'll ask it again: what is bungie working on at present?
Absolutely, they deserve credit for fooling the public into buying the same game for a decade.
Am I being trolled.Absolutely, they deserve credit for fooling the public into buying the same game for a decade.
Please don't go there.Absolutely, they deserve credit for fooling the public into buying the same game for a decade.
Apparently some sort of sci-fi MMOFPS game for Activision
That was a good day, when me and three friends played Unreal Tournament together on the same PC.
I still don't understand why people claim that only having two weapons is a bad thing. It makes weapon management a lot more challenging which is a good thing.
Myth: the first RTS game where tactics actually mattered.
I still don't understand why people claim that only having two weapons is a bad thing. It makes weapon management a lot more challenging which is a good thing.
Yeah, I'm not sure how much credit they should get for their work in the 360 era. Halo 1 revolutionized singleplayer and Halo 2 revolutionized console-based multiplayer.....but after that? It seems like the campaign quality took a big dip at the expense of a multiplayer-focus......and the multiplayer got a lot more muddled due to the needless complications of armor abilities. Just matchmaking got to be a hassle if you weren't interested in buying all the map packs. I still pop in my Halo 3 disc for multiplayer every now and again and there's entire playlists that I'm locked out of because I haven't bought all the DLC.
Maybe I have hazy, rose-tinted memories of Halo 2, but didn't most of the multiplayer maps become free after a period of time? That dedication to keeping the playerbase consistent seems to have disappeared.
Ya Mt. Dew sponsored the Halo 2 map packs so they became free. I'm quite surprised Halo 3 has not become free yet. Ive bought a few of the map packs at least 2 or 3 times since its release.
Ya Mt. Dew sponsored the Halo 2 map packs so they became free. I'm quite surprised Halo 3 has not become free yet. Ive bought a few of the map packs at least 2 or 3 times since its release.
I think I'm the weirdest fucking person on the planet because Reach was amazing to me and was the first Halo game that got me interested in the franchise. From what I gather everyone hated Reach though with the armor abilities and such.
Yes
Console FPS controls
Matchmaking
Community stat tracking
Enemy AI
Bungie like others, basked in the light as a 1st part dev. When they left, so did the constant acclaim. It doesn't help that they are a tight lipped company.
I think they still get a lot of love these days, just not the constant adoration that 1st party devs get. And because of their history, people don't talk them up like they would a neutral company (Valve/Blizzard).
Um, what?Well, millions of people found it very interesting. And at least Halo CE was a "dumbing down" of Quake, and not a dumbing down of Halo like all the sequels were.
Let's be honest with ourselves; halo reach was nothing more than and expansion pack.
I think I'm the weirdest fucking person on the planet because Reach was amazing to me and was the first Halo game that got me interested in the franchise. From what I gather everyone hated Reach though with the armor abilities and such.
That someone can contribute so little and yet be so ill informed/ignorant slightly frightens me.Let's be honest with ourselves; halo reach was nothing more than and expansion pack.
I still have not played Reach's single or multiplayer past a few stints at a friends house. Which is totally weird since I have played 1, 2, and 3 until I was blue in the face.
They get plenty of credit. The fact of the matter is that they're not even close to the tier of devs mentioned in the OP (and in some posts afterwards).
Halo CE was definitely a milestone game, but they haven't come close to achieving anything close to it in the time since then, mostly because they were stuck with the franchise and only got the option to iterate on it.
I can understand where the OP is coming from, though. You spend too much time in the community threads of the respective gameyou sometime lose sight of the bigger picture. Appreciation for Bungie in HaloGAF threads is obviously on a completely different level than in general threads, and you get so used to the atmosphere in the community bubble that you feel it's the "correct" one and feel the need to voice that to the larger general community. I do admit that the same thing basically happened to me with SC2GAF.
So you're saying that Buingie deserves credit for everything that ruined FPSes?
I can understand where the OP is coming from, though. You spend too much time in the community threads of the respective gameyou sometime lose sight of the bigger picture. Appreciation for Bungie in HaloGAF threads is obviously on a completely different level than in general threads, and you get so used to the atmosphere in the community bubble that you feel it's the "correct" one and feel the need to voice that to the larger general community. I do admit that the same thing basically happened to me with SC2GAF.