Link, as you'll see in the screenshots below, is constructed of more polygons that any developer in the world could ever hope to cram into a Nintendo 64 game. The character model is rounded and overflowing with added extras like flowing hair, moving eyes and mouth, an ascertainable earring, leather gloves, pack, and more. The sword Link holds is equally exquisite, with real-time reflections and light-sourcing as well as a level of detail so impressive that one can actually make out the symbol engraving on the steel of the weapon. Meanwhile Ganondorf, a deliciously evil villain in Ocarina of Time for Nintendo 64, is now a menacing, hulking beast of a man complete with a gigantic sword of his own, held by hands with individually separated, animated fingers, and grinning ferociously with spooky teeth and moving mouth. Ganon, like Link, is also dressed in his own unique garb brought to life thanks to S3 texture compression, realistic and beautiful.