GI.biz: "Wii U less powerful than PS3, Xbox 360, developers say"

So Nintendo's original plan was to sell the 3DS at a loss? And they only changed it to $250 because of e3 hype?


AFAIK they are only losing a little bit per unit sold, and are set to start profiting again this summer/fall.

I feel like they lowered it to 179.99 due to some negative backlash and a weak lineup. I think they could have done 199.99 and gotten away with it/profited.
 
Is the internal drive thing confirmed? I thought the 8GB of flash memory thing was just a rumor?

I've always thought this to be fact since E3, no hard drive but some flash memory, but there is a rumor about external Hard Drive support via its USB
 
So Nintendo's original plan was to sell the 3DS at a loss? And they only changed it to $250 because of e3 hype?

I always thought the DSi XL $189 launch price was Nintendo testing the market for a $199 3DS launch... but then e3 happened and we got $250 instead.
 
-No internal HDD
-Flash memory (8GB apparently)
-Any USB or SD Card (1 SD slot, 4 USB ports)

Though how the USB will be used (only as backups, can play/stream directly) haven't been said yet; nether if tehr will be a minimum or will be formatted into a specific format (like the Xbox 360 USB use).

One might expect it will be like the 3DS were anything stored in the SD can be read directly; unlike the DSi (and the 3DS in DSi mode) and Wii were games can only be put as backup (and in the case of Wii, stuff/DLC on it was copied to the internal memory first).
 
wiiu_volume_comparison.jpg.jpg

Not much larger than the Wii.

39.14% larger than their last console. I'd say that's a major increase in size.
 
I think it's worth pointing out that the most powerful console never wins.


Master System was more powerful than the NES.

N64 was more powerful than the PS1.

Gamecube AND XBox were more powerful than the PS2.

360 and PS3 are more powerful than the Wii.

Lynx, Game Gear, TurboExpress and Game.com were all more powerful than the Game Boy.

Wonderswan Pocket and NeoGeo Pocket were more powerful than the Game Boy Color.

PSP was more powerful than the DS.

Vita is more powerful than the 3DS.

Shieeeeeet, I knew gaming shouldn't have moved beyond 8-bit era or even text based games. Fucking polygons ruined everything! Who needs sophisticated level design, sound design or 3D art assets when you've 8 bit keeping the dev costs in check. Damn I miss blowing on them cartridges.

That is what I think every time I see a post pertaining to that attitude.
 
You guys do realise that those devs making claims about the system are named because they are sanctioned by Nintendo ninjas and will always be gushing. A claim by Vigil about the system holds as much weight as an unnamed "industry source" at this point in time. If you've been around long enough you know the truth lies somewhere in the middle.

Chill, laugh at the next set of rumors for or against, and wait for e3. For me personally, anything Ninty can put out in HD will be glorious.
 
As I mentioned in another thread a few days ago (when someone implied the same thing), that's not entirely correct. In the vast majority of cases, the "winning" console in a generation actually was also the most powerful console at the time of its release.
Other than the Wii, how many consoles have there actually been - successful or otherwise - that were not 'the most powerful console at the time of its release'?
 
wii used 22 Watts.

Wiiu maybe at most 40-50 watts....

Exactly!


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Regardless, I think what's important is not so much volume as is the length/depth. Notice the Wii U outclasses the Xbox 360s in this measure.
 
Other than the Wii, how many consoles have there actually been - successful or otherwise - that were not 'the most powerful console at the time of its release'?
Yeah, that was a strange qualifier. The Wii is like the only time that has happened. It's usually one of the weaker consoles that takes the marketshare that much is true. But that's over a generational outlook. Early mover advantage seems to be consistent, but as this gen showed us, not a guarantee for victory.

It just seems to be based on what gets the market moving. In the Wii's case it was software made possible by hardware, and impeccable marketing. In the 360's case it was connectivity aspects, along with a robust (if slightly myopic) software lineup.

Every single time the market leader is one of the weaker consoles the generation taken on the whole. Sometimes it's one of the first to market, other times just a catching idea. But always one of the weaker released. In fact the more powerful the hardware, the spottier adoption seems to be.

This gen has to be the only time it isn't true. Last gen neither of the powerful consoles got over 30 million units. The gen before that? Most didn't come out.

Before that? Hah!

The point is until this gen, no truly powerful console had made a dent. And until this gen we'd never seen a 3rd placer sell 60 million units.

The market might be struggling to hit the highs of last gen, but it's sectioned off pretty drastically.

This has been a strange generation.

Besides I still think overall this is bunk. It smacks of someone with little technical knowledge shooting off because it took a significant hit performing their ideas in an unoptimized engine.
 
Other than the Wii, how many consoles have there actually been - successful or otherwise - that were not 'the most powerful console at the time of its release'?

SNES counts, but probably not in a way that's relevant to the statement you're making.
 
Winning isn't everything (we don't personally see those profits, we're not those companies) ... it's about bragging about who has the most high-tech toy for years to come, and that is Charlie Sheen style Winning right there

People concerned with that stuff should just build themselves a pc then.
 
wii used 22 Watts.

Wiiu maybe at most 40-50 watts....

We don't know this. If it's 3-5x more powerful than current consoles, it's going to be more like 150W.

Wii used such little power because it was optimized 2001 tech in 2006. Since 2001 GPUs TDP has gone way up. Current video cards are improving performance per watt, but nothing allowing < 50 W that I'm aware of.
 
Other than the Wii, how many consoles have there actually been - successful or otherwise - that were not 'the most powerful console at the time of its release'?

That was my point. Video game hardware manufacturers usually don't aim low. The notion that it's bad idea to strive to create a powerful console because "the winner isn't the most powerful anyway" is a ridiculous one. There's always going to be something more powerful coming down the pike, whether it's a year away or a month away.

To answer your question, though...consoles that "aimed low" include such memorable machines as the RCA Studio II, the Emerson Arcadia 2001, the Apple Pippin, the Tiger Game.Com, and the VM Labs NUON. Virtual household names, all of 'em.
 
Shieeeeeet, I knew gaming shouldn't have moved beyond 8-bit era or even text based games. Fucking polygons ruined everything! Who needs sophisticated level design, sound design or 3D art assets when you've 8 bit keeping the dev costs in check. Damn I miss blowing on them cartridges.

That is what I think every time I see a post pertaining to that attitude.


I agree. We are in the same boat. There are a lot of wannabe Nintendo shareholders out there who care too much for the wrong side of gaming.
 
So the Wii was about the same power as consoles that were about 5 years old at the time. The Wii U would hypothetically be the same power as consoles that are abut 7-8 years at its time of release. At first glance this would make you think the Wii U would more powerful than PS3/360 given the extra 2-3 years but there is one problem, the tablet controller. The cost of the Wii U controller could really eat into the budget allocation of the console and make that extra generation time moot.

Given that i think there is a very good chance that Wii U will be more powerful than current consoles, but to a disappointing degree.
 
We don't know this. If it's 3-5x more powerful than current consoles, it's going to be more like 150W.

Wii used such little power because it was optimized 2001 tech in 2006. Since 2001 GPUs TDP has gone way up. Current video cards are improving performance per watt, but nothing allowing < 50 W that I'm aware of.

If it was 150w in that little case it would be a toaster.

The rumor was its was base on the 770... which could be something like the Radeon HD 4550 and Radeon HD 4650. It something custom but this give you an idea.

Card / Performance / watts
PS3[7900gs] ~600 82w
Radeon HD 4550 352 ~25w
Radeon HD 4650 522 ~75w

http://www.videocardbenchmark.net/video_lookup.php?gpu=GeForce+7900+GS
 
The Wii U has a larger rear fan, an additional side fan, and at least twice as much vent area. Combined with tech that's at least 9 years newer than the Wii, smaller die sizes and no space taken up by Gamecube ports/memory slots, and it makes for a console you can't just compare using volume alone.

If that's still not enough, then just look at the relative sizes of the previous consoles. It told us nothing (except that Nintendo can make consoles really small that pack a punch).
 
dude.... the top cell phones are closing in on the 360 and they fit in your damn palm.

just give me HD Zelda though... that's all i really want... that and HD Mario Kart with full online capabilities
 
I agree. We are in the same boat. There are a lot of wannabe Nintendo shareholders out there who care too much for the wrong side of gaming.

Beyond just appreciating in a detached-way that Nintendo usually makes good business moves, the fact that they have good business acumen is usually good for gaming as well because

a) They make good games
b) They expand the audience of gaming beyond dudebros.
 
wiiu_volume_comparison.jpg.jpg

Not much larger than the Wii.

The Xb&#1086;x weight 8.8 pounds and is:
12.6 in wide x 4 in high x 10.2 in deep

The Xb&#1086;x 360 weights 7.7 pounds and is:
12.15 in wide x 3.27 in high x 10.15 in deep

whoa the xbox 360 is going to be weaker than the xbox!!!

i know this wasn't a point you were trying to make, and i know that the console is not going to be a huge power thing
 
"the winner isn't the most powerful anyway"

.


this gen it was, as far more people purchased a ps3 or a 360 than the less powerful wii.

in other words more people bought a more powerful console than a less powerful one this generation. the fact the powerful consoles were arbitrarily divided into two brands should be seen through as they are almost exact equals and play mostly the exact same multiplatform games.
 
this gen it was, as far more people purchased a ps3 or a 360 than the less powerful wii.

in other words more people bought a more powerful console than a less powerful one this generation. the fact the powerful consoles were arbitrarily divided into two brands should be seen through.

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dude.... the top cell phones are closing in on the 360 and they fit in your damn palm.

just give me HD Zelda though... that's all i really want... that and HD Mario Kart with full online capabilities

At 3-5x the price of what a 360 costs. Just because they can pack in more power doesn't mean it's feasible for the price range they're looking at.
 
wiiu_volume_comparison.jpg.jpg

Not much larger than the Wii.

If it were any other company I might be concerned, but every Nintendo system has been progressively smaller or really close to the same size. NES was bigger than SNES which was bigger than N64 which was about the same size as GC & Wii. Nintendo are pretty good at packing a lot of power into a small package.
 

Check my edit and maybe you'll understand better.

Again, more people walked out of stores with a, lets call it a HD console this gen than a Wii. The whole "wii won this gen", while strictly true, is deceiving imo.

All this in the context of "most powerful system never wins!" argument. It in fact, did win, this gen, if you look at PS360 as two slightly different versions of the same box, which realistically they are.
 
Check my edit and maybe you'll understand better.

Again, more people walked out of stores with a, lets call it a HD console this gen than a Wii. The whole "wii won this gen", while strictly true, is deceiving imo.

All this in the context of "most powerful system never wins!" argument. It in fact, did win, this gen, if you look at PS360 as two slightly different versions of the same box, which realistically they are.

what if i bought a ps3 and a 360 and a wii
 
this gen it was, as far more people purchased a ps3 or a 360 than the less powerful wii.

in other words more people bought a more powerful console than a less powerful one this generation. the fact the powerful consoles were arbitrarily divided into two brands should be seen through as they are almost exact equals and play mostly the exact same multiplatform games.

Are you really saying that 2 consoles together outsold one and using that as some kind of argument???
 
Check my edit and maybe you'll understand better.

Again, more people walked out of stores with a, lets call it a HD console this gen than a Wii. The whole "wii won this gen", while strictly true, is deceiving imo.

All this in the context of "most powerful system never wins!" argument. It in fact, did win, this gen, if you look at PS360 as two slightly different versions of the same box, which realistically they are.

Except of course in the literal sense, in which they were two separate consoles, with profits going to two separate corps of course. I don't think either Sony and MS execs are going to their shareholders and saying "PS3/360 sales are at nearing 130 million units! And our closest competitor is only at 90 million units."

In the way of publishers they might as well have been the same console.
 
again i say... wut

that made no freaking sense

You don't just combine two competitors cuz they had HD consoles as one to say they beat the Wii, a non-HD system
 
If it were any other company I might be concerned, but every Nintendo system has been progressively smaller or really close to the same size. NES was bigger than SNES which was bigger than N64 which was about the same size as GC & Wii. Nintendo are pretty good at packing a lot of power into a small package.
N64 was not about the same size as the GCN or Wii.
 
Imo, Nintendo 3DS price cut was radical in order to kill the Original DS. They wanted to move all the sales of the OG DS to the 3DS, and pricing the device in the range was the easiest way to do it.
 
Other than the Wii, how many consoles have there actually been - successful or otherwise - that were not 'the most powerful console at the time of its release'?
You're not counting handhelds, I presume? Because apart from the Virtual Boy, no handheld before the Game Boy Advance came anywhere near the Lynx in hardware power and features. It beats the GB, GG, GBC, NGP/C, WS/C, Game.com, etc. in everything except for resolution, pretty much.

As for consoles though, you're right that it's much rarer, but it has happened on occasion -- the PC Engine FX released in late '94 in Japan, the same time as the Saturn and Playstation, but was nowhere near as powerful as either one, for example. The Neo Geo CD launched at that same time, and it also was weaker than Saturn and PSX in some regards (3d, most notably, was something that neither the NGCD or PCEFX had any ability at).

For another thing, it wasn't an entirely new system, but the 32X released in Japan AFTER the Saturn, and the 32X released in the US the same month the Saturn did in Japan. And that aside the 32X wasn't more powerful than the 3DO or Jaguar either, really, so it wasn't the most powerful system out there for sure. But that is an addon, so it's a somewhat different case.

On a different note, and what about the Atari 7800? Was it really more powerful than the NES? It did release after it. Even the original 1984 date would be after the 1983 Japanese Famicom launch.

In addition, while the 7800 and Master System had improved visuals over older consoles, neither could match the NES's audio, particularly the 7800 and its audio chip straight from the 2600 (even though the 5200 had had much improved sound)... and the Game Gear has the same problem as the SMS, and has worse sound than the GB. But sound always got overlooked in favor of graphics.

Anyway though, yes, you're right that a new console with last-gen power is rare, it's not entirely unheard of. The Neo Geo CD was exactly that for instance. (I'll ignore the 5200 vs. 7800 issue, I consider the 5200 and Colecovision to be a new generation, not part of the same 2nd gen the 2600 is in). What was new was a system like that winning.

If it were any other company I might be concerned, but every Nintendo system has been progressively smaller or really close to the same size. NES was bigger than SNES which was bigger than N64 which was about the same size as GC & Wii. Nintendo are pretty good at packing a lot of power into a small package.
The Gamecube's bigger than it looks, they just used a vertical orientation to disguise it... I'd imagine a space comparison would show it's bigger than the N64 for sure, though I'd expect that given that it has a disc drive.

I think it's worth pointing out that the most powerful console never wins.


Master System was more powerful than the NES.

N64 was more powerful than the PS1.

Gamecube AND XBox were more powerful than the PS2.

360 and PS3 are more powerful than the Wii.

Lynx, Game Gear, TurboExpress and Game.com were all more powerful than the Game Boy.

Wonderswan Pocket and NeoGeo Pocket were more powerful than the Game Boy Color.

PSP was more powerful than the DS.

Vita is more powerful than the 3DS.
So I imagine you didn't mention the SNES beating the Genesis and Turbografx because that's the one example of the more powerful system winning?

I admit, there was a more powerful system out there that gen, but the Neo-Geo wasn't exactly something most people could afford. And yes, the Genesis plus Sega CD and 32X is almost certainly more powerful than the SNES, even with Super FX 2. However, of the consumer-affordable systems that gen, not counting addons, the winner had the most powerful hardware. But yes, that is the only case.
 
Check my edit and maybe you'll understand better.

Again, more people walked out of stores with a, lets call it a HD console this gen than a Wii. The whole "wii won this gen", while strictly true, is deceiving imo.

All this in the context of "most powerful system never wins!" argument. It in fact, did win, this gen, if you look at PS360 as two slightly different versions of the same box, which realistically they are.

So Wii has to sell more than it's two competitors combined to be delcared the winner? Seems a tiny bit unfair...
 
Combining the sales of the 360 and ps3 to make some sort of argument against the Wii powerfully misses the point of a competitive market. Nintendo reigns king of this gen on sales alone. As painful it may be to come to terms with a console of the Wii's caliber being capable of such a thing - it's not worth making excuses or exceptions over.
 
again i say... wut

that made no freaking sense

You don't just combine two competitors cuz they had HD consoles as one to say they beat the Wii, a non-HD system

A majority of video game consumers this gen preferred the HD consoles. Makes plenty of sense to say that a majority of the market prefers to have as much power as they can get in a home console.
 
Except of course in the literal sense, in which they were two separate consoles, with profits going to two separate corps of course. I don't think either Sony and MS execs are going to their shareholders and saying "PS3/360 sales are at nearing 130 million units! And our closest competitor is only at 90 million units."

In the way of publishers they might as well have been the same console.
Right. As far as consumers and publishers are concerned it's either Wii or hd twins to a large extent. Sort of like Android against iPhone. Just because there are a dozen Android manufacturers it does not mean a dozen distinct choices for the consumer. You are getting Android and the same set of apps no matter what.
 
A majority of video game consumers this gen preferred the HD consoles. Makes plenty of sense to say that a majority of the market prefers to have as much power as they can get in a home console.

It would only make sense (still wouldn't be conclusive of anything) if both HD consoles together outsold two SD consoles.
 
Right. As far as consumers and publishers are concerned it's either Wii or hd twins to a large extent. Sort of like Android against iPhone. Just because there are a dozen Android manufacturers it does not mean a dozen distinct choices for the consumer. You are getting Android and the same set of apps no matter what.

Poor comparison.
 
A majority of video game consumers this gen preferred the HD consoles. Makes plenty of sense to say that a majority of the market prefers to have as much power as they can get in a home console.

The only way that makes sense is someone with a twisted point of view to suit their agenda that more power is preferred and to continue this trend.

A SINGLE non-HD system still did amazingly well with the combined sales from 2 major HD console competitors, it took them awhile to catch up, the argument falls flat and you are grasping at straws to make it seem like Nintendo loses at everything by being behind in technology.
 
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