Not any. I played Fallout New Vegas, Witcher 3, RDR2, Cyberpunk, KCD1 and 2 each for over 100 hours and they never felt repetetive, because all their quests and missions are handcrafted.
Ubisoft/Guerilla/SuckerPunch school of design is filled with repetitive busywork though, yes. So I will reserve judgement for now. Would like to be pleasantly surprised by Yotei.