mugurumakensei
Member
Err, the PS1 and the PS2 weren't either the weakest platforms of their generations and both "won" said generation.
out of the system's that lasted the entire generation of those said generations, they were the weakest.
Err, the PS1 and the PS2 weren't either the weakest platforms of their generations and both "won" said generation.
out of the system's that lasted the entire generation of those said generations, they were the weakest.
The market's.If Sony and Microsoft also underpower their consoles, whose fault will it be?.
Err, the PS1 and the PS2 weren't either the weakest platforms of their generations and both "won" said generation.
Do you realize PC gamers could be as condescending with you regarding your standards? And that you'd be right telling them no matter what they think, you enjoy terrific games on your outdated PS3?
To be fair, hardware power is more than just visuals. The size of worlds, the amount of detail of said worlds, and the number as well as A.I. of other characters/enemies are all dependent on the power of the system.
The market's.
I didnt know that, that is pretty coolIt's strange that he mentioned Journey since Naughty Dog went to thatgamecompany to ask them what they were doing to achieve their sand tech. This was during the early development of U3 when they were trying to figure out what they were going to do with the sand. TGC ended up telling them that they were devoting 2-3 SPU's to the sand alone, which meant that there was no way that ND could implement that into U3.
And honestly, Brawl looks better than Sony Smash Bros. The Mario Galaxies are some of the prettiest games I've played. Nintendo's games are so insanely polished as to make hardware limitations seem irrelevant.
Well the market responded positively to the Wii showing that powerful system were not a necessary demand. If Microsoft and Sony choose to follow this trend Nintendo isn't to blame. If the Wii flopped MS and Sony would not choose to go with less powerful systems and stick to the method we've always been following. The market dictates the way the things go.So a move towards a Wii like ecosystem is inevitable per the market, is that what you are saying?
Firstly pretty much no games exclusive on the PC appeal to me, I also hate mouse and keyboard controls. On top of all that Id rather play on my nice big T.V screen.
The difference between Wii to 360/PS3 is a much larger gap than what the 360/PS3 to PC gap is. The later doesnt have a problem regarding ports too...the Wii U will.
Your last point is basically the only thing that may, in the long run, end up guaranteeing a steady supply of third party games. I really would rather not have another Wii, flooded with shovel ware, no third party taking it seriously, except for outsourced spin offs, and year long droughts.Well the market responded positively to the Wii showing that powerful system were not a necessary demand. If Microsoft and Sony choose to follow this trend Nintendo isn't to blame. If the Wii flopped MS and Sony would not choose to go with less powerful systems and stick to the method we've always been following. The market dictates the way the things go.
You can plug a PC into a tele.
And how can we be so sure that the Wii U will have a problem. If no developer can afford to produce a game that requires more power than what the Wii U offers then that is what we will receive. I'd say the gap is closer to the previous gen rather than this gen simply because budget is going to be the limiting factor.
First post nails it.I think it depends what you want from the system.
If you're signing up for the next 5-6 years of Nintendo exclusives then no, I don't think it does matter. Nintendo are going to push the most out of the system and belie its limitations just like they did with the Wii.
If you have high expectations of third parties then I think it does matter, yes.
I think it depends what you want from the system.
If you're signing up for the next 5-6 years of Nintendo exclusives then no, I don't think it does matter. Nintendo are going to push the most out of the system and belie its limitations just like they did with the Wii.
If you have high expectations of third parties then I think it does matter, yes.
And how can we be so sure that the Wii U will have a problem. If no developer can afford to produce a game that requires more power than what the Wii U offers then that is what we will receive. I'd say the gap is closer to the previous gen rather than this gen simply because budget is going to be the limiting factor.
out of the system's that lasted the entire generation of those said generations, they were the weakest.
Your last point is basically the only thing that may, in the long run, end up guaranteeing a steady supply of third party games. I really would rather not have another Wii, flooded with shovel ware, no third party taking it seriously, except for outsourced spin offs, and year long droughts.
Exercise for people who think it doesn't
Play a game on PS2/Wii/Gamecube in 480p
Play a game on PS3/X360 in non native 720p 20-25 fps frame rare
Play a game on powerfull PC in 1080p in 60 fps
and then tell me power doesn't matter for enjoyment of gaming![]()
The flood of shovelware is inevitable and will go to the console that sells the most.
The game droughts are entirely on Nintendo. It's their obligation to procure content to support their console. Be it through partnerships, moneyhats, investing in new studios and making more damn games, whatever.
So 1st party exclusives, a preference in controls, and the choice of where you could play your games made you prefer a lesser graphical powerhouse console than a high end PC... Do you see it coming again from a miles away? ;-)Saw that coming from a mile away.
Firstly pretty much no games exclusive on the PC appeal to me, I also hate mouse and keyboard controls. On top of all that Id rather play on my nice big T.V screen.
The difference between Wii to 360/PS3 is a much larger gap than what the 360/PS3 to PC gap is. The later doesnt have a problem regarding ports too...the Wii U will.
The game droughts are entirely on Nintendo. It's their obligation to procure content to support their console. Be it through partnerships, moneyhats, investing in new studios and making more damn games, whatever.
I hear ya, but that just seems like wishful thinking to me. Its more plausible that the Wii U will be a repeat of the Wii in a lot of ways, and I think deep down you must surely know that by now.
en.
The difference between Wii to 360/PS3 is a much larger gap than what the 360/PS3 to PC gap is. The later doesnt have a problem regarding ports too...the Wii U will.
Yes... developer tools are at an inflection point - better graphics that are EASIER TO BUILD
Wrong. Both Saturn and Dreamcast were part of those generations whether you like it or not. Not Sony's fault Sega likes to throw in the towel.
A third party game that is on PS4, 720 and Wii U would still need to have a version of the game for the PS4 and 720 and a downgraded version of the for the Wii U but the Wii U version will cost a lot more to develop then a Wii game does today so if the Wii U version does poorly it would be a major hit to the publisher.
Comparisons to the PS360 and Wii dont quite apply when it comes to third parties.
The reason being cost.
A third party game that is on PS3, 360 and Wii would have the PS3 and 360 getting the same game and the Wii getting a downgraded version of the game that had to be built from scratch.
If the Wii version did well or did poorly was of little consequence because of how cheap it is to make Wii games.
A third party game that is on PS4, 720 and Wii U would still need to have a version of the game for the PS4 and 720 and a downgraded version of the for the Wii U but the Wii U version will cost a lot more to develop then a Wii game does today so if the Wii U version does poorly it would be a major hit to the publisher.
Really? I have never heard any respected source claiming this, and the available evidence shows that dev. costs are growing, not stabilizing let alone decreasing...
I see lots of people saying Wii U graphics are unacceptable, fall in love with Vita games such as Gravity Rush. Which reminds us graphics are second to playing original games and enjoy it, whatever the platform.
Really? I have never heard any respected source claiming this, and the available evidence shows that dev. costs are growing, not stabilizing let alone decreasing...
Which is why they may choose to make one version for all three. As much as you may not want to hear it, but the WiiU could end up holding back the other two. Yes, I am aware this is overly optimistic in regard to the Wii U, but companies can't afford to ignore the finances.
NoA could give a rat's ass about game droughts, and has shown to have no problem letting games sit in Japan while tumbleweeds are blowing in the US.
Again with this bullshit? Didn't it become self-evident with HD consoles offering new cinematic experiences this gen while Wii was stuck in 2001 with terrible third party support?
Even on the Xbox and PS3, the most critically lauded games in recent months have been beret-wearing indie titles Fez and Journey - both games with gorgeous art direction and novel mechanics, as well as relatively modest graphical requirements.
wait... wut?
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