3DS XL First Impressions/Previews

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Well, if they wouldn't have gone to Sharp and told them to find a way to make that original 3D screen even lower resolution, it wouldn't have been such an issue. Conversely, if the Japanese would just START FUCKING ADOPTING AA, it wouldn't be that big of a problem either. But in the current situation, it's pretty much what it is. Unless you want changes in pixels ratios, you'd have to increase the resolution by a crazy rate to get something like 4X the resolution (to keep a square pixel square in scaling).

Zen Pinball and Marvell Pinball both use 4X SSAA in 3D, which is almost like playing a bullshot. Of course, this is not viable for games with more complex graphics at all. Crush3D and Order Up both use a milder AA in 3D too.

Crush3D uses vertical 2X AA (vertical edges are antialiased) while Order Up seems to be rendering at a 50% larger resolution and scaling down (all edges are antialiased, but it's not as smooth as Zen's games).

I believe any 3DS game which is light on shaders and transparencies could use some sort of AA without much problem.
 
DSi XL. Games like Mario and Sonic at the Olympic Games looked wonderful in that huge screen.



CCP.

The original one barely exists, I doubt Nintendo would even bother with a bigger one.

They already announced a 3DS XL CPP they just haven't said anything about it.
 
My Father is in Austria in 28.7-1.8, Should I tell him to get me the XL?
I'm conflicted whether to get it so soon because well, I dunno if buying console at launch is very smart, because lots of consoles was flawed at launch.
also, I dunno if the price range between Israel and Austria would be that great,
in Israel I get one year warranty, in Austria whatever I get it can't be used.
 
My Father is in Austria in 28.7-1.8, Should I tell him to get me the XL?
I'm conflicted whether to get it so soon because well, I dunno if buying console at launch is very smart, because lots of consoles was flawed at launch.
also, I dunno if the price range between Israel and Austria would be that great,
in Israel I get one year warranty, in Austria whatever I get it can't be used.

If you're really interested, I'd say go for it unless the price is horrible. I don't consider it a launch console because it's not the first - it's just a revamp and it's already made improvements over the first one.
 
Zen Pinball and Marvell Pinball both use 4X SSAA in 3D, which is almost like playing a bullshot. Of course, this is not viable for games with more complex graphics at all. Crush3D and Order Up both use a milder AA in 3D too.

Crush3D uses vertical 2X AA (vertical edges are antialiased) while Order Up seems to be rendering at a 50% larger resolution and scaling down (all edges are antialiased, but it's not as smooth as Zen's games).

I believe any 3DS game which is light on shaders and transparencies could use some sort of AA without much problem.
Whoa, interesting. I own Crush 3D, but haven't tried it yet. I really should, I'd love to see in-game AA.
 
I ain't afraid of no ghosting

I see what you did there :D


Luigis-Mansion-2.png
 
I see what you did there :D


Luigis-Mansion-2.png
It's bad when my first thought, without intending a pun, is "yeah that game's going to have a lot of ghosting issues now that I think about it." :/

I was hoping they could minimize it... but they speak about it being worse at the edges which never seemed to be the case for me, so I'll wait and see what those in Europe and Japan say when it hits.
 
I recieved my press 3DS XL today.

I don't think the 3D or the viewing angle has improved. Only the viewing angle seems a bit more forgiving when you move the 3DS in the vertical way.

Games look pretty nice on that big screen, no blurrier or more pixelated than 3DS. :)
 
I recieved my press 3DS XL today.

I don't think the 3D or the viewing angle has improved. Only the viewing angle seems a bit more forgiving when you move the 3DS in the vertical way.

Games look pretty nice on that big screen, no blurrier or more pixelated than 3DS. :)

Can you post a review on youtube?
 
I am a Dutch editor, so I'll be making a sort of a review soon on my site. I don't do Youtube vids, but you can always ask me a question here.
 
I recieved my press 3DS XL today.

I don't think the 3D or the viewing angle has improved. Only the viewing angle seems a bit more forgiving when you move the 3DS in the vertical way.

Games look pretty nice on that big screen, no blurrier or more pixelated than 3DS. :)

Is it the silver one like all the other press sites or did you get another colour?
 
I am a Dutch editor, so I'll be making a sort of a review soon on my site. I don't do Youtube vids, but you can always ask me a question here.

Is it easier to see the 3D now? I'm guessing since the screen is larger, the effect should look better, and thing should pop-out more. How's the build quality? What about the stylus? Do you think it might become loose with the time, like DS lite's?
 
MH3G is going to look GLORIOUS on that thing. Plus my other 3DS games. So will most def throwdown for one on release. This month is so going to make me poor. D:
 
I'm accepting the fact that this 3D tech is locked at a small sweet spot and is just a tradeoff for being glasses-free. At least turning it off won't be as bad on the XL's bigger screen, I anticipate. With the OG 3DS, the screen seems too small when it's in 2D mode. The 3D effect gives you the impression that you're viewing a bigger screen than what it actually is.
 
I've never had a problem viewing 3D on the system - it wouldn't matter to me if the viewing angles improved.

Also, is the Red XL solid while Blue and Silver are metallic? Seems that way in pics but I viewed them on a phone
 
I've never had a problem viewing 3D on the system - it wouldn't matter to me if the viewing angles improved.

Also, is the Red XL solid while Blue and Silver are metallic? Seems that way in pics but I viewed them on a phone

Can't tell either. Going to need a video of the red to see for sure, but alas no thing exists yet.
 
Is it the silver one like all the other press sites or did you get another colour?

A silver one.

Is it easier to see the 3D now? I'm guessing since the screen is larger, the effect should look better, and thing should pop-out more. How's the build quality? What about the stylus? Do you think it might become loose with the time, like DS lite's?

Build quality is better in my opinion. I found the upper 3DS screen/part of the system a bit too loose, but with the XL it's much more firmer. Buttons are also improved and have a better quality. The stylus is a normal one (so no telescopic like thing like the 3DS) and feels good. Nothing special here.

As for the 3D quality, I'll be checking that out this weekend. I need some time to compare a few games, but I can say that there isn't an improvement of the viewing angle.

Nice, same country. Post some pics then please. Good to hear pixel density is no problem :)

I can show a few quick pics I've taken, but I'll be making more in the coming days.

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Here are my thoughts about that first impression last week.

- The screens are HUUUGE!
- DS games will get a "third life" on the bigger screen.
-> nothing to add on this

- The 3D effect is easier on the eye and nicer to the look.
-> I've noticed no difference. The slider has a new sort of 'resistance' when you turn it down. If you want to go to 2D, you need to overcome that resistance. It's actually pretty convenient.

- The technology behind the 3D might have been improved on the XL model.
-> The vertical viewing angle seems to have improved a bit. The horizontal viewing angle is just as limited as the Nintendo 3DS.

- They think there's some kind of "filter" at works here because the pixels appear "rounded."
-> The games do not tend to look blurrier or more pixelated than on a 3DS, so they must have used something to keep that same look.

- "The XL is so much more comfortable to hold than the original 3DS that we have to ask what the hell has Nintendo been doing in R&D with the original model."
-> A larger system will be better for people with big hands, but it may be a bit too big for children. This is just a matter of personal taste I think.


- The difference might be small, but the buttons felt well placed and of better quality.
-> Correct and the DPAD is much better now. It's larger and feels like a real DPad now.

- The circle pad appears bigger.
-> It's just the same size.

- Surprisingly light for its size.
- Speakers and sounds doesn't appear to have improve.
- The XL is an upgrade on the 3DS from almost every single point.
-> nothing to add on this.
 
It's not a replacement for the 3DS. It's another option.

Exactly. It's about giving people two options: a more portable and cheaper 3DS or a larger, bigger and expensive 3DS XL. It's not worth the money if you want to upgrade from your 3DS I think, but you can always try it out to get an idea about the XL.
 
Jesus, that thing is huge. One of the reasons why I wish handhelds were smaller. I want a 3DS, but it'll be the OG.

I love smaller devices when they're portable.

However, the idea of a dedicated video game machine for me has moved from being 'portable' in the sense of take-it-with-me-everywhere is gone. It's more about having an entire system and experience in my hands, but keeping it at home for dedicated gaming time. In that case, larger is probably preferred.


As a side note, enlarging a screen, while increasing pixel size, doesn't really make things looks 'pixellated'. Think about SD TV. It's low res to high hell, but it tends to just look blurry, rather than pixelated, and then, only if you compare it to an HD. We all lived perfectly fine with those at the time. Yes, I understand viewing distances, but even close, TVs weren't pixelated mess.

My point is that increasing the screen size will probably result in not noticing any pixelation. I propose to people worrying about jagged and stuff is that it,s only really a big issue if you blow up lower res material on a higher res screen that makes things looks bad.
 
I just noticed something... interesting?

I remember there was a very small hill near our home when I was a kid, and it was like a mountain to me; I still have those memories and I remember than hill being so big...

Now I was imagining, how large is XL to a small child?!!!
 
Also, I hate how Nintendo release colours I don't want at launch. They try to get some early adopters into buying multiple machines.

I want any single colour, black, white, whatever.

If I were to go two colour, he being black, I,d like it to be a plain colour, not metallic or pearl. Yellow looks good with black. Maybe red, but I bet that red is metallic.
 
Truthfully this will be my unit to use when gaming at home. On the go, got the vanilla version to drag around.

Dont really see why folks would be up in arms about the size. :/
 
Nintendo slashes prices on 3DS AC adapters by 33 per cent in Japan

Nintendo is significantly reducing the retail price of its AC adapters for 3DS, DSi, DS XL and 3DS XL in Japan.

Starting 12th July, the prices will drop from ¥1,500 (just over £12) to ¥1,000 (£8), Andriasang has reported.

This follows news that the 3DS would not be packaged with an AC adapter - a move met with consternation by many. While the US release in August will see it bundled with a charger, Europe will have no such luck upon the system's launch on 28th July. Perhaps this price drop is indicative of something that could happen here as well.
For more information about the system, Digital Foundry just released its official 3DS XL review earlier today.

"This enlarged system is the clear choice if you've yet to dip your toe into the waters of glasses-free 3D gaming, but we're not entirely sure it offers enough benefits over the previous hardware model to justify the making the transition - which, thanks to Nintendo's lacklustre data transfer procedure, is quite painful," wrote Damien McFerran in his
appraisal.

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Source
 
Well it seems I ain't getting one after all. Here in Chile is like 80 dollars(for you guys) more expensive than the original 3DS.
 
Hmm, mixed messages on the viewing angle. If I still have to lock my head in a vice to stop losing the 3D effect then I might pass
 
How is the build quality, Phazon?

I'm loving the fact that the system now has a matte finish but did you find the quality too cheap or plasticky? Also, does the matte finish avoid as many fingerprints as the default model?

What are your impressions of the screen beyond 3D images? I don't play any games in 3D other than Super Mario 3D Land and often forget the feature exists sometimes, so talk of the sweet spot means little to me, but how is the screen for standard 2D gaming? I know you said the image looks no blurrier than a normal 3DS, but did it add anything particularly extra for you? Are the colours brighter or more saturated?
 
How is the build quality, Phazon?

I'm loving the fact that the system now has a matte finish but did you find the quality too cheap or plasticky? Also, does the matte finish avoid as many fingerprints as the default model?

What are your impressions of the screen beyond 3D images? I don't play any games in 3D other than Super Mario 3D Land and often forget the feature exists sometimes, so talk of the sweet spot means little to me, but how is the screen for standard 2D gaming? I know you said the image looks no blurrier than a normal 3DS, but did it add anything particularly extra for you? Are the colours brighter or more saturated?

Aside from the 3DS, the screen is just bigger. I always play games with lights set to power save mode and setting 3. I've just put them next to each other and noticed something strange. The image of the XL is much more 'yellow'-like than my 3DS. I've read something about some 3DS'es that have the same problem, but I can see the difference clearly now. I actually like the light from my 3DS more. In terms of intensity, it looks the same as the 3DS. Maybe there are some other people who noticed that too, I don't know.


edit: here's a pic that discribes my findings.

2AQ8I.jpg


So the 3DS XL looks like the right one and my 3DS like the left one.
 
Im going to be sad though that I wont be able to use my slide pad with this version. As I really did enjoy the thing for RE: Revelations and MH3G.

Esp MH3G, since makes working the camera so much easier, which is literally life and death important.
 
Aside from the 3DS, the screen is just bigger. I always play games with lights set to power save mode and setting 3. I've just put them next to each other and noticed something strange. The image of the XL is much more 'yellow'-like than my 3DS. I've read something about some 3DS'es that have the same problem, but I can see the difference clearly now. I actually like the light from my 3DS more. In terms of intensity, it looks the same as the 3DS. Maybe there are some other people who noticed that too, I don't know.
well SHIT.

If it's like this for all systems I'll be severely disappointed. I notice this on my friends Zelda 3DS and compared to my launch 3DS it looks much worse.

ughhhh

EDIT: saw that picture.
FUCK NOOOOO
 
Aside from the 3DS, the screen is just bigger. I always play games with lights set to power save mode and setting 3. I've just put them next to each other and noticed something strange. The image of the XL is much more 'yellow'-like than my 3DS. I've read something about some 3DS'es that have the same problem, but I can see the difference clearly now. I actually like the light from my 3DS more. In terms of intensity, it looks the same as the 3DS. Maybe there are some other people who noticed that too, I don't know.


edit: here's a pic that discribes my findings.

So the 3DS XL looks like the right one and my 3DS like the left one.

Wow, thank you. Great impressions (if a little disconcerting regarding the screen)

Does this affect the games themselves in any negative way? Whenever I've seen those yellow comparisons it's always been on the menu screen. Do games look worse, or yellowed, in any way while playing?

Feel free to say if you're not able to do so, but a side by side comparison of your XL and non-yellow 3DS running the same game would be brilliant, if you're able to provide it. Don't worry if not though.
 
Wow, thank you. Great impressions (if a little disconcerting regarding the screen)

Does this affect the games themselves in any negative way? Whenever I've seen those yellow comparisons it's always been on the menu screen. Do games look worse, or yellowed, in any way while playing?

Feel free to say if you're not able to do so, but a side by side comparison of your XL and non-yellow 3DS running the same game would be brilliant, if you're able to provide it. Don't worry if not though.

I wouldn't have noticed it if I didn't put them together. I don't have two copies of one specific game, but I'll try to compare it this sunday because I'm going to someone with a 3DS. (it will be probably two copies of Kid Icarus or MK7 which I can compare)

In terms of filming the 3DS XL running games, I sadly can't do that for you. (NDA's and stuff)
But I'll be checking it out and I'm going to contact Nintendo to hear about that 'yellow' screen. :)

And I guess the viewing angle of the 3D is also a bit subjective. For me, I noticed no difference at all when the effect is at it fullest. However, it seems that I have a bigger margin at a lower 3D intensivity. I need some more time to be sure.

edit: It seems I am allowed to take pictures, so here you go:

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Thanks Phazon. You made up my mind on upgrading to an XL. I'm glad to hear the hinge is tighter, the 3D slider is firmer, the D-pad feels like a real D-pad and the 3D quality is better.

Edit: I forgot to mention the most important part. It's more comfortable. I have larger hands and I found they would get cramped on the 3DS.
 
I never expected the 3D to be improved in the XL at all, so I won't be disappointed. All I expected was it to "feel" a lot better because of the bigger screen, so I'm happy!

well SHIT.

If it's like this for all systems I'll be severely disappointed. I notice this on my friends Zelda 3DS and compared to my launch 3DS it looks much worse.

ughhhh

EDIT: saw that picture.
FUCK NOOOOO
All LCD screens have varying colour temperature. There's a good chance the XL has many "cool" screens also.
 
Yeah, I noticed the screen was a little warmer in other comparison photos.

It's weird how LCDs seem to be settling on warmer colour temperatures going forward.
 
Phazon: How is crosstalk on this compared to the 3DS? If you need a good place to test, the Lost Woods in Ocarina of Time is the first I've noticed it, but in general anything with black backgrounds juxtaposed with light imagery, like the stars in VVVVVV will show it.
 
Thanks Phazon. You made up my mind on upgrading to an XL. I'm glad to hear the hinge is tighter, the 3D slider is firmer, the D-pad feels like a real D-pad and the 3D quality is better.

Edit: I forgot to mention the most important part. It's more comfortable. I have larger hands and I found they would get cramped on the 3DS.

No problem :)
If you have larger hands, the XL will be perfect for you. I've got pretty small hands, so the 3DS fits me better.

Eusis, can you please give me an example or a video where crosstalk is explained? I never heard of it. Also, I'm going to sleep now, so I'll answer tomorrow on other questions.
 
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