One of my favorites on iOS, especially iPad. GET IT NOW, GAF! I DON'T CARE IF YOU DO NOT LIKE SPORTS YOU NERDS! ha
Indeed, this game is tons of fun. Bought it back when it was first released, and enjoyed it immensely.
One of my favorites on iOS, especially iPad. GET IT NOW, GAF! I DON'T CARE IF YOU DO NOT LIKE SPORTS YOU NERDS! ha
Guys, I've been playing a fair bit of Dead Space lately as I've been on a shooter kick. I bought it for a buck ages ago but put it down since shooter controls just irk me on touch screens.
Well, its actually pretty neat now that I give it a square chance but the whole reason I'm posting is that I found a 3d shooter that just went free that I think controls probably best of any I've played on ios.
"Call of Mini: Zombies" isn't exactly Citizen Kane but it's a fun little shooter with neat levels, decent controls, and fun personality. I really recommend it, even if it isn't free (which it currently is, hint hint).
Guys, I've been playing a fair bit of Dead Space lately as I've been on a shooter kick. I bought it for a buck ages ago but put it down since shooter controls just irk me on touch screens.
Well, its actually pretty neat now that I give it a square chance but the whole reason I'm posting is that I found a 3d shooter that just went free that I think controls probably best of any I've played on ios.
"Call of Mini: Zombies" isn't exactly Citizen Kane but it's a fun little shooter with neat levels, decent controls, and fun personality. I really recommend it, even if it isn't free (which it currently is, hint hint).
Done with Chaos Rings, including all the extra bosses. Apparently you get a new title screen if you beatwith all couples but I'm not going there (getting Ayuta and Mana to level 100 was enough, lol). Fun times with the Gene system, always having the ones with boost skills equipped paid off for the level up bonuses.Piu-Piu
Bought Omega some time ago when it had a price drop, nice that the following 2 games in the series have GC support. Feels good to be finally completing all these long games like this and IB (I know, IB is only as long as you make it), think I'll get to playing FF Tactics properly next.
It's hard to get any information on this since, Pocket Planes bug aside, we seem to be the only ones posting about GC achievement problems in the thread. Google searching doesn't give me too many results about this kind of thing either.
I had issues with four games so far. Every other one I play/played works perfectly and achievements register immediately (assuming I'm online through a decent connection, otherwise the GC log-in may lag a bit).
Which games gave you trouble? These are the problems I had:
-Beat Sneak Bandit: Some achievements would lag, sometimes for hours, but eventually register. Got the entire list working on this one so it was just a minor annoyance.
-Pocket Planes: Seems to be related to the game code as per developers feedback in the PP thread. Was supposed to be fixed in an update but I think it's still broken. As far as I know it's only the "Transatlantic" achievement that seems to be bugged, but more may be affected. (edit: just checked the PP thread and the Transatlantic achievement seems to be working for some people).
-Brandnew Boy: Logs in GC but doesn't register any achievements at all, despite in-game notifications. I tried deleting and reinstalling the game but no dice. I bought it after it got the big updated that added the female character, so I don't know if they were working before.
-Early Bird: Used to register achievements normally in the past. I stopped playing it for a while, then updated it at some point and got back to it recently. I even forgot it had GameCenter support because it wouldn't even log-in to GC when I started playing it again. Got all the stars and rage-deleted the game from my GC list when I noticed what was happening.
-GameCenter (not a game, but may be somewhat related): A few days ago it stopped showing which game people on my friends list played last, showing instead "Never Played" under their names. Affected other people in the thread, seems to be fixed now.
Since I'm done with the games I listed except Brandnew Boy, I'm keeping an eye on any updates to that one to see if it will be fixed. Earlier today I did a system reset/restore from backup on my iPhone for some reasons and decided to test it again. Turns out the game is still not registering achievements so at least it doesn't seem to be device-related.
Sorry about that.Beat Sneak Bandit I did have issues with-
Sorry about that.
Quitting the game fully, clearing it from the multitask list or whatever it's called, then starting and playing a level should post all your achievements -They are stored even though they've failed to post to GC.
Haha yeah, I'm preparing myself to get sucked into FFT too. Regarding Chaos Rings, as far as I know CR1 and Omega are related in that Omega is a prequel to CR1 while CR2 is an entirely new story with new characters, so it's ok to just play that one/start from there.Yeah, we're doing it opposite, because I'm currently hooked on FFT -- somehow managed to log in over 30 hours in just a few days -- but I'm wanting more Square Enix. I was thinking CR2, though. Is it a series where chronology matters?
Hmm, Fieldrunners for iPad sounds like it's bugged like Brandnew Boy in that it doesn't trigger any achievements, hopefully they'll look into that before the iPad version of Fieldrunners 2 gets released. I haven't had problems with cumulative achievements so far, I'll make sure to report here if I do (I hope not!) when I get to IB2.Beat Sneak Bandit I did have issues with-
For the "cumulative" achievements it's with Infinity Blade 2 and Hero Academy.
Fieldrunners for iPad doesn't trigger any achievements at all which is so *stupid* and one reason I've yet to buy Fieldrunners 2. I've read there are achievements issues with that too.
Also I had problems with cumulative achievmenets with Scribblenauts and Extinction Squad-both of which pissed me off to the point where I simply deleted the app and removed it from my GameCenter listing...
I'm still proud of that one (took me pretty much an entire afternoon, lol).yes I did originally have issues-but luckily I was able to resolve it with this app...
Still can't earn the Final Boss in under a certain time achievement though....
*shakes fist*
Great Big War Game looks interesting but I am incredibly put off by the art style of the game...I can usually get past art styles...but this games like an amateur N64 title.
I haven't had problems with cumulative achievements so far, I'll make sure to report here if I do (I hope not!) when I get to IB2.
I've found that it takes a few moments for the credit to refresh on the store - at least on the iPhone/iPad.Does credit on your apple account only work for direct purchases from the iTunes store? I just bought Ghost Trick ($10 only buyable through IAP) and I still have my full credit. Does it take awhile to show up or did I just waste $10?
I'm a bit scared to ask, but how is the 7dollar Dark Knight Rises gameloft game?
I'm a bit scared to ask, but how is the 7dollar Dark Knight Rises gameloft game?
I like it a like. You have to understand what you getting with a gameloft game it's basically a Arkham style rip off but it's fun. If it was $40 on 3ds or PSP no one would bat a eye at it. For $7 bucks even though that's apparently "expensive" for a IOS game it's worth it.
ugh gaf grammar police
I'm a bit scared to ask, but how is the 7dollar Dark Knight Rises gameloft game?
In Short: Gamelofts cloners have excelled themselves in replicating all the basics of Batman: Arkham City on a smartphone - albeit only at shallow, surface level.
Pros: Impressive scope for a smartphone game, with a large open world, a workable combat system and even pilotable vehicles. Generally good presentation.
Cons: As unavoidable as it may be the controls lack any true precision and the camera is awful. Mostly linear story progression and shallow combat and puzzles.
Have to say I'm tempted by Super Ox Wars: http://www.metro.co.uk/tech/games/906066-super-ox-wars-review-psychedelic-shooter
Can anyone please let me know the best Minter game? Preferably one that's accessible and solid rather than crazy and wacky. I tried one of his games and just didn't know what the hell I was doing.
Is Angry Birds Space HD worth the $2.99? I bought the regular and seasons editions for iPhone, and got the HD Seasons edition from that free promo. I hate the Angry Birds gameplay, but I loved the free trial edition of space.
Is Angry Birds Space HD worth the $2.99? I bought the regular and seasons editions for iPhone, and got the HD Seasons edition from that free promo. I hate the Angry Birds gameplay, but I loved the free trial edition of space.
Looks like TT's Walking Dead comes out this Thursday for iOS.
http://www.ign.com/articles/2012/07/24/the-walking-dead-the-game-comes-to-ios-this-week
Hopefully it's a good port...though Im not holding my breath...TT's weakest link has always been optimization.
Looks like TT's Walking Dead comes out this Thursday for iOS.
http://www.ign.com/articles/2012/07/24/the-walking-dead-the-game-comes-to-ios-this-week
Hopefully it's a good port...though Im not holding my breath...TT's weakest link has always been optimization.
I'm a bit scared to ask, but how is the 7dollar Dark Knight Rises gameloft game?
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By aligning the strategy of IronMonkey and Firemint, EA is able to create an even more focused team of passionate individuals who are dedicated to developing high-quality mobile game experiences. This merge in the mobile space is resulting in positive overall growth for the Firemonkeys team, as the studio is now hiring for several positions. Fans should expect to see progressive development efforts with upcoming launch and project announcements in 2012.
Firemint (Flight Control, Real Racing) and Iron Monkey (Dead Space, Mass Effect) are now merging, giving birth to Firemonkeys studios.
http://toucharcade.com/2012/07/24/firemint-joins-forces-with-iron-monkey-to-create-firemonkeys/
Looks like TT's Walking Dead comes out this Thursday for iOS.
http://www.ign.com/articles/2012/07/24/the-walking-dead-the-game-comes-to-ios-this-week
Hopefully it's a good port...though Im not holding my breath...TT's weakest link has always been optimization.