anyway to check fps in game without fraps?
You can enable the console and use the command to display FPS.
anyway to check fps in game without fraps?
Getting good high physx performance on a 570 (40-60fps). It's actually impressive and optimised for once.
I'm getting something similar, but not quite. The game will occasionally freeze and I can't ctrl-alt-del to kill the process in task manager. The cursor moves and the keyboard isn't locked, but nothing responds and I can't alt-tab to the desktop or any other program. I have to do a hard reset to recover. The freezes are now occuring out of the game, sometimes going to a black screen that I can't get out of (I can see and move the cursor and the keyboard isn't locked, but it's just a blackscreen).
I'm doing a repair install of Windows 7 pro to see if that fixes the problem. I have a 680 with the latest drivers. This only happened after I installed the game, so I'm 99% sure it's related. I wonder if the .NET loop I experienced might be the reason.
Same here buddy. I'm due for a new card soonOhh yeah lets see how my "state of the art" 4890 handles this mother.
Same here buddy. I'm due for a new card soon
Same here buddy. I'm due for a new card soon
Hrm. I'll have to get a cpu/mobo/ram but maybe I'll do that. Currently on a Phenom II x3 720 @ 3.5 so I don't expect good performance at 1920x1200Currently playing on a I5k at4.0 and a old ati 4870, res at 1920 x 1200 with AF at x8 and max everything, plays quite well only get slow down occasionally.
I hardly notice the particle effects that people are saying are almost too much.
I have PhysX on High but now I am kind of wondering if it is actually enabled or not.
I hardly notice the particle effects that people are saying are almost too much.
I have PhysX on High but now I am kind of wondering if it is actually enabled or not.
Has anyone found a way to stop tearing when using the smaa injector? I was using adaptive vsync as someone suggested here. Initially I thought it was working well enough, but when I was playing this last night the tearing was terrible. I might have to switch back to fxaa.
It's amazing how much PhysX adds when on High. I tried playing on Low last night for a while just to see and the difference was surprising.
Has anyone found a way to stop tearing when using the smaa injector? I was using adaptive vsync as someone suggested here. Initially I thought it was working well enough, but when I was playing this last night the tearing was terrible. I might have to switch back to fxaa.
Well I decided to lower the settings significantly to get a better performance in crowded areas (physx to medium, draw distance to normal, no AO. Everything else on the highest).
It looks noticeably worse but the trade-off is worth it. You really need those extra frames in huge fights. Constant 60 with some dips to 53-55 now.
Im already kinda bummed at the lack of proper AA anyway, so it's not like I was super content with how the game looked (beyond the wonderful art style).
edit: this is how the game's looking for me (well, quite a bit better than this actually due to Steam's crappy compression):
the fact that im playing on a 1360x768 HDTV probably doesnt help but stuff in the distance looks really crummy (the thick lines contribute to that). That's my biggest issue with how the game looks.
Are there issues with Geforce GTX 460 cards?
Try using SMAA or SweetFX injector... the latter might help you more, especially with the low res and outline problem.
I can't say for the SMAA injector but for me the only way to stop the tearing was to set the game to fullscreen windowed mode. It shouldn't have any drawbacks either![]()
Would using an old 9800gtx as a dedicated PhysX card (to go with my 660ti) be worth it? I love me some high PhysX but to get a constant 60fps I have to keep it on med/low.
Is it really that much of a difference between medium and high anyway?
Bad news fps. 4 players with all maxed settings and high physx.
Oh and a card is dedicated on Physx.
Would using an old 9800gtx as a dedicated PhysX card (to go with my 660ti) be worth it? I love me some high PhysX but to get a constant 60fps I have to keep it on med/low.
I run a gtx 680 and dropped a gt 640 in for phyx (which ~9800) and i see a notable upgrade in fos drops. That one little bandit shanty town in the water use to always drop me to the 30s and now it doesn't tick lower than 45 in the same area. Also threw in Batman AC and got a great boost in minimum fps.
I'm guessing you're playing with a higher resolution than 1080p?
I run a gtx 680 and dropped a gt 640 in for phyx (which ~9800) and i see a notable upgrade in fos drops. That one little bandit shanty town in the water use to always drop me to the 30s and now it doesn't tick lower than 45 in the same area. Also threw in Batman AC and got a great boost in minimum fps.
I finally got MSI Afterburner to work with BL2. Turns out I had to completely reinstall the program. Awesome! I hate FRAPS.
Interesting. Are you sure? I am seeing some data that contradicts your findings (at least in Batman) - http://www.evga.com/forums/fb.ashx?m=1672028.
I'm looking to possibly pickup a dedicated 6xx series PhysX card myself...so that's what got me researching. How'd you land on the 640 versus the 650 (that's $15 more and has GDDR5 memory)?
I had the same problem with SMAA injector (in game vsync wouldn't work, D3DO couldn't intercept because of the modified d3d9.dll) but switching it to fullscreen windowed seems to have stopped the tearing even though neither of them are turned on. Works for me.
I'm glad!I think that fullscreen windowed is actually the best method to stop tearing nowadays as far as I know whenever possible. And it shouldn't have any of Vsyncs downsides yet removes tearing because running on the desktop level the game simply can't exceed the desktops refresh-rate.
Hey Dennis, this may have been asked, but are you using a sharpening shader or something?
Or is that just the effect of downsampling? I know you are playing at a fairly high res if I remember.
is there any disadvantage to playing fullscreen windowed?