Borderlands 2 - PC Performance Thread

Downloaded the game and so far running smooth at 720p with AO, DOF disabled with draw distance at High.

My only gripe is the dynamic shadows still executed through the CPU? I know Borderlands suffer from this and my GPU usage hovers around 60-70% most of the time while the CPU is at a constant 100%.
 
Can someone send me a link in how to downsample?
I am really jelly of you guys

not sure about amd but for nvidia

1. in nvidia control panel click change resolution
2. click customise at the bottom, then in the new window create custom resolution
3. in the new window leave the timing standard setting to automatic so it greys out the lower settings
4. enter a custom resolution in the horizontal/vertical pixels box that you want (e.g. for a 1080p screen try something like 2560x1440).
5. keep refresh rate, colour depth and scan type the same and then click the test button
6. if successful the resolution should display properly
7. then check the box next to this new res and it should be selectable in games
 
Dammit, now I'm getting that weird texture flickering again.

Recorded a crappy phone video of it (especially look at the rocks to the left):

http://www.youtube.com/watch?v=Rr_o0vZzGHg

Anyone else got this problem, or know what causes it and how to fix it? As you can see, it only happens with the rock textures, and nothing else.

Here are two screenshots from the video which really show what's happening (normal first, then the flickering which lasts only a frame or two):

i3im2Ylqc50CI.png


ifvWWfa4ztrM6.png
 
So last night, my friend and I were playing and I was lagging pretty damn bad. I have shitty DSL and so does he, so I chalked it up to that, but I did find a few ports to forward. Maybe it is just placebo, but I'm sure the connection is a lot better than last night.

Whether it was the port forwarding or some other magic, idk. Here's what I used to help me:

TCP: 7777,7778, 28900, 28902,28910
UDP: 7777,7778, 27900, 28902

I pulled the list directly off of portforward.com.

It's a moot point right now since the steam servers are down for scheduled maintenance.
http://forums.gearboxsoftware.com/showpost.php?p=2766614&postcount=15
 
one of my friends is experiencing an issue with his 660Ti where the screen goes black in the game. he can ctrl+alt+del out and close the game, but he has to restart the game and loses all the progress he had before his last save.

most recent drivers. anyone seen anything like this?
 
one of my friends is experiencing an issue with his 660Ti where the screen goes black in the game. he can ctrl+alt+del out and close the game, but he has to restart the game and loses all the progress he had before his last save.

most recent drivers. anyone seen anything like this?

i am also using the 660ti but have never had this happen. my first thought would be an over-heating issue, but if he is not over-clocking anything then that probably isnt the case

has he tested any other games?
 
I was getting a weird graphics glitch where enemies and loot weren't showing up on my screen. I would be getting attacked by nothing and then all of a sudden 5 enemies would pop up out of no where. Has this happened to anyone else?
 
one of my friends is experiencing an issue with his 660Ti where the screen goes black in the game. he can ctrl+alt+del out and close the game, but he has to restart the game and loses all the progress he had before his last save.

most recent drivers. anyone seen anything like this?
A buddy of mine has the same issue with a GTS 400 something. He played fine since release, including earlier today, but tonight he started getting the black screen freeze suddenly.

He can play for 30 seconds before the screen goes black.

EDIT: He appears to have fixed his issue through a mobo BIOS update.
 
Man, in the caustic caverns my 660ti starts to struggle with PhysX on high, dropping down to the 30s with spikes below 30.
Is that with GPU PhysX? I'm curious to see what the framerates would look like if you put PhysX on the CPU instead. I think the results of that experiment might be interesting.
 
Is that with GPU PhysX? I'm curious to see what the framerates would look like if you put PhysX on the CPU instead. I think the results of that experiment might be interesting.

I would think the performance would fall even further, unless the 660 ti has issues handling Physx.
 
My GTX570 and i5 2400 handles everything on high @ 60FPS constant. Even PhysX. Quite shocking really.

Same with me cept i have a 2500K.

Funny that my friend who has a GTX680 and a 3570K has random frame drops while my GTX570 has pretty constant 60s......dropping only when the scene is absolutely insane with PhysX effects.
 
I'm back in the PC game and have not been following for quite a while.

I bougt a rig for cheap, reasonable price. The specs:

Core i7-3770 @ 3.4 GHz
10 GB RAM
ADM Radeon HD 7570
1 TB HD @ 7200 RPM

I installed the game and it ran like shit. I'm guessing my graphics card did not do well enough... That's why I ordered an nVidia GeForce GTX 660 online. That should do the trick right?

Am I going to get bottlenecked by something else maybe?
 
I can't seem to get 4xMSAA working even when I enable it through nvidia control panel, so I am running the game with FXAA on only.Is there a way to get to work properly?

My system specs are:
I7 920
6gb ram
5700 gtx nvidia
Win 7

I play with everything set to the max including physx set to high@1920x1080p.

Runs around 60fps most times, sometimes it will drop a bit when there's gunfire and the physx come into play, but it is still very much playable.
 
I can't seem to get 4xMSAA working even when I enable it through nvidia control panel, so I am running the game with FXAA on only.Is there a way to get to work properly?

My system specs are:
I7 920
6gb ram
5700 gtx nvidia
Win 7

I play with everything set to the max including physx set to high@1920x1080p.

Runs around 60fps most times, sometimes it will drop a bit when there's gunfire and the physx come into play, but it is still very much playable.

You can't do MSAA on its own - it's a game that uses deferred rendering.

You can do SGSSAA though. Or you can downsample.
 
Man, in the caustic caverns my 660ti starts to struggle with PhysX on high, dropping down to the 30s with spikes below 30.

Same here, GTX 570 + High Physx = awful framerate in this area. Aside from this the game runs butter smooth (30 fps and beyond) even when a lot of stuff is being rendered, Physx is absolutely incredible in this game. By far the most convincing implementation of Physx I've ever seen....until Metro Last Light ?
 
Finally found a fix for the shadow pop-in with dynamicshadows=true in the willowengine.ini. I was trying to change some shadow settings when I stumbled upon this:

ShadowCast_Near=3000.000000

I looked it up and someone at the gearboxsoftware forums posted these settings:

ShadowCast_Near=6000.000000

ShadowCast_Far=9000.000000

It's working perfectly now :).

Edit: It does give the shadows a chainsaw like effect when you zoom in on them. To me at least it looks better then the annoying pop-in.

I think I found a better fix for this last night, that also lets you improve the shadow resolution dramatically. I'll post it tonight if I have time.
 
This game has a fantastic optimization.

Runs flawlessly on my laptop, with everything on High (except Physx on low) in 1366*768

Running on a I7 Q740m 4 GB of RAM and a Geforce 445m. Quite humble and yet it's constantly around 60 FPS.

I was even shocked that this remained playable (around 30 FPS) in 1080p or in the same settings as above + Physx on medium (except for the very heavy physics scenarios).
 
I'm back in the PC game and have not been following for quite a while.

I bougt a rig for cheap, reasonable price. The specs:

Core i7-3770 @ 3.4 GHz
10 GB RAM
ADM Radeon HD 7570
1 TB HD @ 7200 RPM

I installed the game and it ran like shit. I'm guessing my graphics card did not do well enough... That's why I ordered an nVidia GeForce GTX 660 online. That should do the trick right?

Am I going to get bottlenecked by something else maybe?

Don't mean to be pushy, but can someone answer my question, please?
 
I think I found a better fix for this last night, that also lets you improve the shadow resolution dramatically. I'll post it tonight if I have time.

Ok, that would be great. I tried fiddling with a couple of other shadow settings in the .ini file, but they didn't make a lot of difference. I'll try out your settings when they become available then.
 
I'm back in the PC game and have not been following for quite a while.

I bougt a rig for cheap, reasonable price. The specs:

Core i7-3770 @ 3.4 GHz
10 GB RAM
ADM Radeon HD 7570
1 TB HD @ 7200 RPM

I installed the game and it ran like shit. I'm guessing my graphics card did not do well enough... That's why I ordered an nVidia GeForce GTX 660 online. That should do the trick right?

Am I going to get bottlenecked by something else maybe?

What game are you talking about? And yeah that current graphics card is not very powerful at all. The GTX 660 is a big boost up. Just make sure you have enough space for it in the case and a powerful enough power supply.

Edit: lol I thought I was in the PC Building thread.
 
What game are you talking about? And yeah that current graphics card is not very powerful at all. The GTX 660 is a big boost up. Just make sure you have enough space for it in the case and a powerful enough power supply.


The power supply should be your biggest concern. Do you know what power supply is in there?

I was talking about Borderlands 2. :)

My psu should do the trick but just barely, according to the specs I can find on the net.

The case should be big enough. I thought that a GTX 660 was not that big of a card (physically).

Either way, thanks for the replies!
 
I'm back in the PC game and have not been following for quite a while.

I bougt a rig for cheap, reasonable price. The specs:

Core i7-3770 @ 3.4 GHz
10 GB RAM
ADM Radeon HD 7570
1 TB HD @ 7200 RPM

I installed the game and it ran like shit. I'm guessing my graphics card did not do well enough... That's why I ordered an nVidia GeForce GTX 660 online. That should do the trick right?

Am I going to get bottlenecked by something else maybe?

What res? My system is much less powerful and have no issues at 1080P 60fps.
 
I was talking about Borderlands 2. :)

My psu should do the trick but just barely, according to the specs I can find on the net.

The case should be big enough. I thought that a GTX 660 was not that big of a card (physically).

Either way, thanks for the replies!

lol I thought I was in the PC Building thread. Sorry about that.

Man I didn't get a lot of sleep last night.
 
So does Physx still use the CPU with NVIDIA cards? I bought a NVIDIA GTX 660, and my performance with Physx on High is like 30-60 FPS, depending on what's going on. Its better then the 10-15 FPS I got with my GTX 460 SE, but I'd like it to be a bit better.

My computer:
AMD FX 6100 @ 3.3 GHZ
8GB Memory
GTX 660

Game settings:
FPS: Smooth 60 FPS
Res: 1440x900
Ambient Occlusion ON
Depth of Field OFF
16x Anisotropic Filtering
Bullet Decals OFF
Foliage Distance FAR
Texture Quality HIGH
Game Detail HIGH
View Distance HIGH
Physx HIGH

What should I change to help my framerate?
 
So does Physx still use the CPU with NVIDIA cards? I bought a NVIDIA GTX 660, and my performance with Physx on High is like 30-60 FPS, depending on what's going on. Its better then the 10-15 FPS I got with my GTX 460 SE, but I'd like it to be a bit better.

My computer:
AMD FX 6100 @ 3.3 GHZ
8GB Memory
GTX 660

Game settings:
FPS: Smooth 60 FPS
Res: 1440x900
Ambient Occlusion ON
Depth of Field OFF
16x Anisotropic Filtering
Bullet Decals OFF
Foliage Distance FAR
Texture Quality HIGH
Game Detail HIGH
View Distance HIGH
Physx HIGH

What should I change to help my framerate?

Probably turn off AO and reduce View Distance. If you still want more FPS then work your way down, lowering other settings as needed.
 
Same here, GTX 570 + High Physx = awful framerate in this area. Aside from this the game runs butter smooth (30 fps and beyond) even when a lot of stuff is being rendered, Physx is absolutely incredible in this game. By far the most convincing implementation of Physx I've ever seen....until Metro Last Light ?

Batman Arkham City

Fog, and dem Banknotes....ridiculous, i play the CatWoman part over and over and over everytime my PhysX none-believers come over.
Heck even Mirrors Edge had some hectic PhysX

And when Hawken finally drops, it will probably take the title as best use of PhysX.

What about the MSAA injector?

If not, can you hook me up with some info about this SGSSAA, perhaps comparison shots or performance hit info? Thanks.

There is no MSAA injector, you are thinking about SMAA injector.
SGSSAA is Sparse Grid Super-Sampling Anti-Aliasing.....as the name suggests its supersampling so it has quite a performance hit, but the quality is much higher than SMAA or FXAA.

I dont think anything shy of a GTX670 could even dream of maxing out the game and having SGSSAA on as well.
 
Looking around at certain places in Thousand Cuts gives me 45ish fps. SLI gtx 580 in 1920x1200. I don't see how this is possible. I don't even want to play in this area because the slowdowns kill the combat.
 
Searched the thread for an issue similar but I probably wasn't searching for the right words. I am getting an issue where it looks like screen burn or odd rainbow artifacts on the bottom of my screen after so long of playing. it looks like this (not my image):

Using dual gtx560 in SLI current drivers. it is seriously the ONLY problem I have with the game. I can alt+tab out and come back and its gone but then a few minutes later it comes back. This is the only game I have this issue on as well.
 
Searched the thread for an issue similar but I probably wasn't searching for the right words. I am getting an issue where it looks like screen burn or odd rainbow artifacts on the bottom of my screen after so long of playing. it looks like this (not my image):


Using dual gtx560 in SLI current drivers. it is seriously the ONLY problem I have with the game. I can alt+tab out and come back and its gone but then a few minutes later it comes back. This is the only game I have this issue on as well.

I read that turning off Ambient Occlusion or something makes it go away. Other than that, it's a bug that needs fixing.
 
One question: I'm trying to get The Bee, and I want to farm, but when I open the door, he isn't there but he says the thing he always says. Any tip on how to fix that?

And one tip for those who are lever 30 or more:
In firestone, there are 3 chest that drop a lot of very rare items, one in the roof of the weapon shop, one inside the health shop and one in the roof of the building where you kill Saturn. The first and the last are very easy to get.
And you will kill Saturn (I think it's one of the most easy boss fights). The chances of getting very rare drops are VERY high. And you will get at least 2 or 3 eridium.
In 2 hours I got 4 e-tech, 5 or 6 purples and a pile of blues and greens. And like 30 or 40 eridium and 100k of money.

It's better to keep killing The Warrior.
After picking up everything, quit and reload. You'll start in front of a vending machine where the cycle continues.
 
A buddy of mine has the same issue with a GTS 400 something. He played fine since release, including earlier today, but tonight he started getting the black screen freeze suddenly.

He can play for 30 seconds before the screen goes black.

EDIT: He appears to have fixed his issue through a mobo BIOS update.

noted.

my friend fixed his by dropping PhysX from high to medium. Odd. Anyway, I'll pass that BIOS suggestion along to him. Thanks for the tip.
 
There's no MSAA injector. There is (rather confusingly) an SMAA injector, which is a bit like FXAA but blurs textures less.

More info as requested here.

Batman Arkham City

Fog, and dem Banknotes....ridiculous, i play the CatWoman part over and over and over everytime my PhysX none-believers come over.
Heck even Mirrors Edge had some hectic PhysX

And when Hawken finally drops, it will probably take the title as best use of PhysX.



There is no MSAA injector, you are thinking about SMAA injector.
SGSSAA is Sparse Grid Super-Sampling Anti-Aliasing.....as the name suggests its supersampling so it has quite a performance hit, but the quality is much higher than SMAA or FXAA.

I dont think anything shy of a GTX670 could even dream of maxing out the game and having SGSSAA on as well.

Yeah, my bad. I forget that there is MSAA and SMAA, since they are so similar.

I'm on a GTX460, so I'm sure SGSSAA is obviously outta the question, haha.

Game is running pretty good at 1080 with the injector. So delicious, yet I spend most of my time on xbox 360 since that's where most of my friends are. My only friend on PC rarely is in the mood, and is done after about an hour of playing.
 
Originally Posted by Hokhoku:
Can someone send me a link in how to downsample?
I am really jelly of you guys

not sure about amd but for nvidia


Quote:
1. in nvidia control panel click change resolution
2. click customise at the bottom, then in the new window create custom resolution
3. in the new window leave the timing standard setting to automatic so it greys out the lower settings
4. enter a custom resolution in the horizontal/vertical pixels box that you want (e.g. for a 1080p screen try something like 2560x1440).
5. keep refresh rate, colour depth and scan type the same and then click the test button
6. if successful the resolution should display properly
7. then check the box next to this new res and it should be selectable in games


Thanks for this. I game on my 55" 1080p Sony 3dTV. I have a killer gaming rig (GTX690 on Water, I7Extreme3930x on Water, Ramage IV Extreme Mobo). So for me, using the above what will that net me. I heard of downsampling, but I am not sure what it really does and I know I sound like a noob, I want to try it out but want more info as far as how much better will my games look?

thanks!
 
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