Resident Evil 6 - Review Thread | Activist Reviews and the Hate Patrol Destroy Truth™

I feel reviews don't mean shit. Max Payne 3 got great reviews and I played the game for about an hours and a half and was over it. I was not a very fun game.
 
I feel reviews don't mean shit. Max Payne 3 got great reviews and I played the game for about an hours and a half and was over it. I was not a very fun game.

Yeah but it's a Rockstar game.

Everybody knows you add 2 to 3 points to any Rockstar game when reviewing it. It's a known rule. Kind of like the Even/odds Star Trek movie rule. The PlayerOne Podcast guys joke about the Rockstar Review rule all the time (and they are right).

The only exception to this rule is Red Dead Redemption and that is just because that game actually deserved the 9s and reviewers couldn't give a game a 12/10.
 
The publisher deals with the publication and the publication deals with the reviewer in question. However, this doesn't discredit anything about the review itself. Only the reviewer in question.
oh thank you...

The score appeared on the website, leaking the score. He tried to save face by saying he hadn't even done the review by that time. Coincidentally, it's the same score.
Yeah.. Gamespot has that bad habit, not the first time...I dunno if all the past leaked reviews were his doing tho.
 
But... RE6 takes a complete departure from what RE is or has been, while MGS4 didn't at all and has coherent design.

Yes, MGS4 has a shit ton of cutscenes, but if the gameplay is good, it follows the same similar styling as the previous games, and is enjoyable to go through then having the long cutscenes and interruptions aren't a detriment to the game.

While in RE6's case, according to his review, the gameplay isn't good (the QTEs fall under this), the game doesn't have a similar style to what RE5/RE4 were (let alone REs 1-3), and is seemingly not fun to go through because of the gameplay and apparent constant QTEs; to the point the long cutscenes and interruptions are also a detriment to the game. Simply because the game, according to his review, is taking away control from the player so often. From scripted events, to QTEs, to the "always running towards the screen from x dood", to whatever else he listed that should have not been in the game and/or should have given more control to the player.

MGS4, on the other hand, when you're playing it you're always in control of Snake. The game doesn't take away control from you until you get to a cutscene and the cutscenes are placed, generally, in a good spot. So, why he gives MGS4 a 10 versus giving RE6 a 4.5 is clear as day. I can see how it's funny to you, but... come on.

That would have made sense....if RE5 wouldn't have existed. (or even RE4)

His review dosn't mention anything really gameplay related, except QTE's, knockbacks (which really isn't such a big deal) and the camera, nothing about the gunplay, the combat or the mechanics themselves.

Ok, QTE's suck...what else, is 20+ hours of gameplay really all QTE's in RE6? (no it isn't).

I mean he's entitled to his opinion, but saying that RE6 has bad QTE's and bad pacing and then giving MGS4 a 10/10 which has one of the worst QTE's ever and that interrupts you constantly while leaving aside so many other aspects of the game?

Sorry is not a good review at all.
 
oh thank you...

Yeah.. Gamespot has that bad habit, not the first time...I dunno if all the past leaked reviews were his doing tho.

Leaks aren't a matter of leaks on purpose all the time people. Sometimes it's when the site updates and they don't realize that the build had the code to put the scores up. You guys think these publications are so corrupt and fallible that I feel like all reason leaves you. It happens. Site update mishap happens. Jeez...
 
I feel reviews don't mean shit. Max Payne 3 got great reviews and I played the game for about an hours and a half and was over it. I was not a very fun game.

I agree with you in that reviews don't mean shit, but I loved the heck out of Max Payne 3. And that's exactly why I don't care about reviews - it's just someone's opinion. If you wrote an article about MP3 I would disagree with it wholeheartedly. The only difference between that and a professional review is that the latter is paid to do it; it's still just one person's opinion, which I will most probably not agree with anyway.
 
I feel reviews don't mean shit. Max Payne 3 got great reviews and I played the game for about an hours and a half and was over it. I was not a very fun game.

Reviews means more depending on how much value you put into them Of course, if you put no value into the review, it's not going to mean shit. The whole point reviews exists is because people put some values into another's opinion.
 
Leaks aren't a matter of leaks on purpose all the time people. Sometimes it's when the site updates and they don't realize that the build had the code to put the scores up. You guys think these publications are so corrupt and fallible that I feel like all reason leaves you. It happens. Site update mishap happens. Jeez...

in other words we have to give them the benefit of the doubt? got it..
 
I'm gonna get 2 copies tomorrow and play through co-op with my boy at the store. I have a standing order to beat all mainline Resident Evil games.
 
But... RE6 takes a complete departure from what RE is or has been, while MGS4 didn't at all and has coherent design.

Yes, MGS4 has a shit ton of cutscenes, but if the gameplay is good, it follows the same similar styling as the previous games, and is enjoyable to go through then having the long cutscenes and interruptions aren't a detriment to the game.

While in RE6's case, according to his review, the gameplay isn't good (the QTEs fall under this), the game doesn't have a similar style to what RE5/RE4 were (let alone REs 1-3), and is seemingly not fun to go through because of the gameplay and apparent constant QTEs; to the point the long cutscenes and interruptions are also a detriment to the game. Simply because the game, according to his review, is taking away control from the player so often. From scripted events, to QTEs, to the "always running towards the screen from x dood", to whatever else he listed that should have not been in the game and/or should have given more control to the player.

MGS4, on the other hand, when you're playing it you're always in control of Snake. The game doesn't take away control from you until you get to a cutscene and the cutscenes are placed, generally, in a good spot. So, why he gives MGS4 a 10 versus giving RE6 a 4.5 is clear as day. I can see how it's funny to you, but... come on. Let's be real here, there are underlying differences.


Yeah, do you remember how mgs4 opened up at all?

Cutscene. Drop from a truck. Sneak below a truck. Cutscene. Run for 30 seconds. Cutscene.

I can say it the SAME exact way he said that for emphasis on how "shitty" it is. All that matters is your position or regard of the game. But I won't because the pros would outweight the cons, and overall it was a good experience. Second run? not so much. I noticed how dated the controls were, how robotic snake moved, how cheesy the cutscenes were... unlike the way re6 seems to grow on you, and invite you to replay it from other points of view/agent hunt.
 
Holy shit at gamespot review. It's like someone hire him to show the negative side of RE6. The speaking tone and script only to put the game toward to the shit hole. I mean he doesn't even mention the system, the campaign, the story or whatever that made the game playable. It just bashing bashing bashing bashing. Fuck. All what he said sounds like something 0/10.

Not to offend. The game sounds bad (and I have a feeling that it will be bad). But gamespot review is very unprofessional as well. This is one of the strongest hates I ever see in game review. Totally different world from IGN one.
 
Haha wow:

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They are really going to town.
 
It will probably break sales records, sadly.

It has probably shipped a lot with retailers expecting another RE5 type of game and sales.
Capcom may even issue a PR statement claiming the game is recording breaking, but that will be based on shipments.

In the long run, the game will have poor legs for Capcom as retailers spend months and months trying to sell off their stock. It will not sell as good as RE5.

The game will price bomb fast, much like that other Resident Evil that came out earlier this year...when reviews came in and people saw it was mediocre.
 
in other words we have to give them the benefit of the doubt? got it..

No. Don't strawman me. You wouldn't read a review without purpose no? Even if you're bored, that's a purpose. Anything you do, you're going to get an output that should be equivalent of whatever value you put in. If you think that mowing the lawn is not going to do you any good, of course you're going to think ill of it. The same applies for reviews. Depending on how much you care about another persons' opinions, that's what you're going to get out of it. You think reviews are crap? Well don't expect it to mean much to you.
 
Holy shit at gamespot review. It's like someone hire him to show the negative side of RE6. The speaking tone and script only to put the game toward to the shit hole. I mean he doesn't even mention the system, the campaign, the story or whatever that made the game playable. It just bashing bashing bashing bashing. Fuck. All what he said sounds like something 0/10.

Not to offend. The game sounds bad (and I have a feeling that it will be bad). But gamespot review is very unprofessional as well. This is one of the strongest hates I ever see in game review. Totally different world from IGN one.

Well, he's writing to entertain as well as inform.

If the reviewer really disliked the game, then it'd be pointless not to express that in the writing throughout - even if it comes across as overly harsh.

Maybe he didn't think that the story was worth a mention, or relevant to the point he was trying to get across.

Edit: I haven't actually read it yet, so I can't actually comment on the score issue - but does anyone have a link to Gamespot's review guide? Maybe that'd shine some light on why the game did get a 4.5 rather than a ...2?
 
Holy shit at gamespot review. It's like someone hire him to show the negative side of RE6. The speaking tone and script only to put the game toward to the shit hole. I mean he doesn't even mention the system, the campaign, the story or whatever that made the game playable. It just bashing bashing bashing bashing. Fuck. All what he said sounds like something 0/10.

Not to offend. The game sounds bad (and I have a feeling that it will be bad). But gamespot review is very unprofessional as well. This is one of the strongest hates I ever see in game review. Totally different world from IGN one.

I think it was a pretty great review actually. From what I played of the demo, he nailed it to a tee what the game's problems were. I'm also glad he was honest about his feelings.
 
Microwave hallway

Are you kidding me? I LOVED THAT PART!

Not even being sarcastic here, I actually loved that part. It really hammered home how much punishment Snake was taking. My arm was practically falling off towards the end, which only served to show me how hard it must have been for Snake to go through that.

Man, I'm starting to think I enjoy things most people don't. I love overlong cutscenes (MGS4, Max Payne 3) and I actually don't mind QTEs all that much, although I've heard the ones in RE6 are pretty terrible.
 

Hate him or love him, I usually enjoy reading Sterling's reviews.

RE6's hackneyed co-op design is exemplified when playing through a quick-time event that only pertains to one character, such as the one with Leon and his rent-a-partner sitting in a car. Leon has to perform a whole bunch of QTEs to get the car started while the other player just sits there in a first-person view, watching. Yes, Resident Evil 6 actually decided to make a player sit and watch someone else play (if it can be called playing), because nobody could be bothered to think up something for both users to do. There are other moments like this littered throughout, where one player has something to do and the other is meant to stand there like a brass monkey.

When Resident Evil 4 first crashed into the market, it shook up the action genre and inspired years of pretenders that helped evolve the industry. It's saddening to see a sequel to that game among the lower rung of hopeless followers, content no longer to lead but to follow like a starving dog after a trail of meat scraps. Resident Evil now lingers far behind, set back by the kind of rookie mistakes reserved for brand new games rather than the sixth installment of a series that should know better. It tows the line in terms of combat, structure, and pacing, only attempting "innovation" in areas that didn't need innovating, and managing to make a pig's ear of every single attempt. Its cover system has no place in a game made by professionals. The inadequate ability for players to defend themselves from attacks is maddening, and the unhelpful camera (that the enemies exploit for cheap hits) can only be described as disgusting. Budget games have done better than this.

It's bad enough that the game -- at its very best -- is so pedestrian, but to screw up in areas that even third-rate shooters manage to get right is something Capcom should find degrading.

Resident Evil 6 is not just a step back for the series, it's a step back for commonplace, unassuming action-shooters.
 
well no

is the best RE game since RE4. So no it is great..

Some users in this thread are in denial.. RE6 is what it is, a bad game.. Worst entry in the series by far. no contest. Just deal with it and move on.. If you are enjoying RE6 that is cool but stop spinning the reality..

I get the tone and all, but I really wish more people knew of Resident Evil Assault The Nightmare and Resident Evil Outbreak Survive.
 
I gave RAGE a 3 out of 5 last fall. I got Dishonored last Friday. I gave Medal of Honor a 6 out of 10, and was one of the first people to get BF3 review code. Polygon gave Steel Battalion kinect a 1 out of 10, and we got RE6 in early September.

Publishers CAN blacklist publications and reviewers. It just doesn't happen as often as you might think. The only consideration I give to it is that we make our arguments well and don't take cheap shots. Those are the only things I think we owe publishers/developers, to give their games a fair shake and not to make personal insults.

It's just something that pops up every now and then. This is from several years ago

For the time being, you'll get little, late, or no coverage of the following products: anything Mortal Kombat (they didn't like our reviews), anything from Sony's sports department (ditto), and now, anything from Ubisoft (it seems our coverage of Assassin's Creed was the last straw). So in case you're wondering why you're seeing so little of these games in our magazines and on our websites, now you know.

http://www.1up.com/do/blogEntry?bId=8568051&publicUserId=5379799

So people just wonder how common this is and how many sites out there just refuse to talk about it when it does happen.
 
I also think that people have a preconceived notion that a reviewer needs to cover EVERY aspect about the game or follow a certain guideline. This is not true, and it's definitely not true depending on the publication you're working for.
 
I am going to jump in on the Revelations reviews. It tries to be a mix of old and new but is not as good as either. It has RE4 perspective but the action is very basic and the level design very simplistic. It is more slower paced and allows for more exploration than RE4 and RE5 but doesnt even come close to replicating the old school RE formula. It has a surprising lack of puzzles as well. It has its moments and its still pretty damn fun but as a campaign I put it right next to RE0 as the worst mainline RE campaign.

That said Raid mode is fucking amazing and makes it worth the purchase. It is the perfect mode for a handheld. It would have made a far far far better stand alone game than the crap that is Mercs 3D. Raid is better than the story mode and cause of that it makes Revelations as a whole package one of the best 3DS games you can get.
 
No. Don't strawman me. You wouldn't read a review without purpose no? Even if you're bored, that's a purpose. Anything you do, you're going to get an output that should be equivalent of whatever value you put in. If you think that mowing the lawn is not going to do you any good, of course you're going to think ill of it. The same applies for reviews. Depending on how much you care about another persons' opinions, that's what you're going to get out of it. You think reviews are crap? Well don't expect it to mean much to you.
Well tbh I don't follow reviews in some franchises..and I do in others, I take the decition of buying X game after. Depend how much I love the series. I am huge RE fan. I love the series and this is the first time I am skipping a main RE game.. the Demo was brutal..
 
Are you kidding me? I LOVED THAT PART!

Not even being sarcastic here, I actually loved that part. It really hammered home how much punishment Snake was taking. My arm was practically falling off towards the end, which only served to show me how hard it must have been for Snake to go through that.

Man, I'm starting to think I enjoy things most people don't. I love overlong cutscenes (MGS4, Max Payne 3) and I actually don't mind QTEs all that much, although I've heard the ones in RE6 are pretty terrible.

Actually seems that quite some ppl love it. I thought it was a terrible, and I normally don't care about QTE's.

I also think that people have a preconceived notion that a reviewer needs to cover EVERY aspect about the game or follow a certain guideline. This is not true, and it's definitely not true depending on the publication you're working for.

There's no need to cover every aspect of the game, but there SHOULD be the need to cover at least the MOST important aspects of the game.

And I hate to do this, but even Sterling does a better job explaining why he dosn't like the game while covering most parts of the games design, combat and gameplay.
 
Are you kidding me? I LOVED THAT PART!

Not even being sarcastic here, I actually loved that part. It really hammered home how much punishment Snake was taking. My arm was practically falling off towards the end, which only served to show me how hard it must have been for Snake to go through that.

Man, I'm starting to think I enjoy things most people don't. I love overlong cutscenes (MGS4, Max Payne 3) and I actually don't mind QTEs all that much, although I've heard the ones in RE6 are pretty terrible.


Totally agree. That moment was incredible. MGS4 is such a masterpiece.
 
The inadequate ability for players to defend themselves from attacks is maddening,

When I hear something like come from Sterling I can't help but think "So the game has a plentiful selection of options to deal with attacks". Seriously though, the rolls, slide, and ground movement seemed pretty good at dealing with enemies on the demo. There is quick recover to deal with knock downs too, but I'm not sure how present that is.

EDIT: I don't love MGS4, but I liked the microwave tunnel well enough.
 
Leon continues to fail. When you're in the same game as Chris Goddamn Redfield, and you give old pansy boy the lead role, you've already got off on the wrong foot. It only makes sense the rest of the game suffers since the foundation isn't there.
 
Oh wow, mega bomba. Thank the lords that Gamespot fellow leaked that 4.5 so i could cancel the preorder in time. Will wait for sale prices now. I think people owe him an apology. He did those on the fence a big favor letting them know of this clusterfuck.

Thanks Capcpom for killing a once great series. I even really liked RE 5. Any quality this series had died with that game. First RE game i wont be getting at launch. Terrible.

600 people.
 
Hooooly shit, I did not see these reviews coming. The didn't enjoy the demo all that much, but I still wasn't scores as low as this.
 
I also think that people have a preconceived notion that a reviewer needs to cover EVERY aspect about the game or follow a certain guideline. This is not true, and it's definitely not true depending on the publication you're working for.

Absolutely, agree. I don't need to read about your praises of the main menu or intricacies of the plot unless it's actually relevant to the point you're trying to get across. Get rid of the junk and give readers a nice well flowing piece.

It's about getting down what you need, not ticking everything off a checklist - that doesn't make for entertaining reading.
 
Oh wow, mega bomba. Thank the lords that Gamespot fellow leaked that 4.5 so i could cancel the preorder in time. Will wait for sale prices now. I think people owe him an apology. He did those on the fence a big favor letting them know of this clusterfuck.

Thanks Capcpom for killing a once great series. I even really liked RE 5. Any quality this series had died with that game. First RE game i wont be getting at launch. Terrible.

600 people.

lol
 
Yeah, do you remember how mgs4 opened up at all?

Cutscene. Drop from a truck. Sneak below a truck. Cutscene. Run for 30 seconds. Cutscene.

I can say it the SAME exact way he said that for emphasis on how "shitty" it is. All that matters is your position or regard of the game. But I won't because the pros would outweight the cons, and overall it was a good experience. Second run? not so much. I noticed how dated the controls were, how robotic snake moved, how cheesy the cutscenes were... unlike the way re6 seems to grow on you, and invite you to replay it from other points of view/agent hunt.

Yeah, that's how it started. The rest of the game didn't exactly consist of the same formula. Sure, cutscenes got more frequent towards the end, but for the most part, you have long stretches of gameplay, then maybe a few skippable cutscenes, then back to gameplay. Not like this POS. Also, calling MGS4 cheesy, but not RE6? LOL.
 
Holy shit at gamespot review. It's like someone hire him to show the negative side of RE6. The speaking tone and script only to put the game toward to the shit hole. I mean he doesn't even mention the system, the campaign, the story or whatever that made the game playable. It just bashing bashing bashing bashing. Fuck. All what he said sounds like something 0/10.

Not to offend. The game sounds bad (and I have a feeling that it will be bad). But gamespot review is very unprofessional as well. This is one of the strongest hates I ever see in game review. Totally different world from IGN one.

He glosses over/misses the depth of the combat, but all the shit he talks about does get in the way of it. Constant grappling QTEs are like a punishment for not being an expert at the game, which is really hard when it doesn't let you play it most of the time. He actually paints a pretty fair picture.
 
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