Resident Evil 6 - Review Thread | Activist Reviews and the Hate Patrol Destroy Truth™

No it really isn't. Games are inherently repetitive. They are mechanical constructions, where every aspect is created and parametrized in advance.

And some games become unbearable or less enjoyable when repeated over certain periods of time, when novelty wears off or padding and filler become apparent, especially in single-player games focused on linear narratives. You wish to finish the game and see more content, but it becomes less enjoyable as you continue. This is not some new trend, it's a self evident concept that you're refuting for some bizarre reason.
 
He started off with a few negatives (primary) and ended with positives (recency). Or tried to (he can't control the metacritic aggregate).

My point is that there are great reviewers who gave the game bad reviews. I don't mean the review is bad, I'm saying the game is bad. This either says one thing. There's a huge gap between people who liked the game and didn't. That or there's something clearly up with the game that is causing the divide.

In this example, let's say it's the latter. Let's assume that the game is really good. This means that the reviewers who gave the game negative/average reviews are clearly wrong. However, I look at it this way. There are a lot of great game reviewers out there who have built a name for themselves. The way they look, analyze, and take the game is smart and impeccable to say the least. Then let's assume the following. The reviewers who analyzed the game and critiqued it better than the rest are more correct than not. This is how I take it. A lot of the good reviewers tended to lean on the negative/average side of the game. This assumes that the other reviewers either, screwed up, failed to properly review the game, or lack the skills to properly critique and analyze the game as a reviewer.
 
Well that's that.

2012 GOTY is looking to be "Which of these games did you hate the least".

Not for me, my 2012 GOTY will most likely be The Walking Dead, and not because it was the one I hated the least, it is truly fantastic and it would most likely be one of my GOTY contenders for any year.
 
As awful as some of the lower scores reviews.

"It seems like they are approaching this game as a person would approach it in real life. Items are easier to pick up. Weapons work in real time, and you can even create health tablets out of herbs you find scattered through out your environment."


"Strike hard, strike first, no mercy sir. Yes, it's a Karate Kid reference, but . . . I thought it suited the moment."

This review is the best review.
 
My point is that there are great reviewers who gave the game bad reviews. I don't mean the review is bad, I'm saying the game is bad. This either says one thing. There's a huge gap between people who liked the game and didn't. That or there's something clearly up with the game that is causing the divide.

In this example, let's say it's the latter. Let's assume that the game is really good. This means that the reviewers who gave the game negative/average reviews are clearly wrong. However, I look at it this way. There are a lot of great game reviewers out there who have built a name for themselves. The way they look, analyze, and take the game is smart and impeccable to say the least. Then let's assume the following. The reviewers who analyzed the game and critiqued it better than the rest are more correct than not. This is how I take it. A lot of the good reviewers tended to lean on the negative/average side of the game. This assumes that the other reviewers either, screwed up, failed to properly review the game, or lack the skills to properly critique and analyze the game as a reviewer.

I've seen amazing games be both loved and hated. Some of my favorite games are pretty much hated. Some games loved by many, I hate. Trying to quantify it as right/wrong is just moronic. Personal taste is a thing, you know.
 
No, there have been plenty of great games this year already, and more yet to release. A few big name sequels have been crappy, that's it.

This year has been fantastic for fighting games I'd say, both 2D and 3D. Most people don't care about fighting games unless they are made by Capcom or Midway though.
 
So you either take a break, or play/eat something else in the meanwhile! Once again, there is nothing forcing you to persevere through to the bitter end unless there's something external compelling you to do so.

It makes no sense especially when a game is split into discrete campaign scenarios. You could just treat the ones you didn't play as free DLC and dip back into them weeks or even months down the line.

Your entire argument is based on the premise that presented with x list of content, you MUST gluttonously consume it until its all done. Why?

your argument pretty much comes down "you can forget how awful the game is by not playing it for months on end!" like i'm really going to go out of my way not to play a game so i can forget how awful it is just so that when i do play it it's not as awful as it would have been if i had play it continuously. i'd rather not waste my money frankly and instead buy something i do find enjoyable.
 
He started off with a few negatives (primary) and ended with positives (recency). Or tried to (he can't control the metacritic aggregate).

The positive reviews at the end were all copy and pasted from the OP this morning from pre-release reviews. The OP barely contains any reviews that were released today that were not negative, even Game Trailers review was released two days ago.

If there are a good number of reviews that say the game is bad or average, it says something. Especially if good reviewers are the ones who gave the game average or poor scores.

The game is polarizing. For the record, I think the review I agree the most with is this review:
http://www.youtube.com/watch?v=QiOK3c4qgto

The game is a flawed gem that is both good and bad. I have been saying this in-depth the last few days in the OT, but the game at its greatest is really fun (has much better AI than RE5 and a much better single player experience, while also being a much better co-op experience than RE5 as well, with some fantastically designed gameplay segments and variety) but has a lot of flaws and at it's worst is really annoying (some late-game QTEs, some segments are dull and badly designed), but has a lot of fun behind it all.

And I know very few people who consider the likes of GameSpot, Jim Sterling, and IGN as good reviewers, except when it caters to their personal tastes. The IGN review is higher than some but I still don't think of it as a valid review site, personally.

Probably because outside of CVG and Euro Portugal I have never heard of any of those places.

You've never heard of Machinima, Digital Spy, Worth Playing, GamingAge, GamesTM, Cheat Codes Central, etc?
 
I've seen amazing games be both loved and hated. Some of my favorite games are pretty much hated. Some games loved by many, I hate. Trying to quantify it as right/wrong is just moronic. Personal taste is a thing, you know.

Well, I was using right and wrong for the sake of making my point. Review are subjective things in general and you can't have right and wrong. I understand that. I'm just trying to explain the divide and give credibility to certain reviewers. That's all.

And I know very few people who consider the likes of GameSpot, Jim Sterling, and IGN as good reviewers, except when it caters to their personal tastes. The IGN review is higher than some but I still don't think of it as a valid review site, personally.

I didn't realize that GameSpot and IGN were reviewers. I thought they were publications that housed numerous reviewers.

EDIT: Also, just because people hate them doesn't make them bad reviewers.
 
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I want to clarify also before this goes on I think this game does deserve hate. I believe this is a love it/hate it game, though I have been surprised so many people warmed up to the game who are actually playing it.

I think some will love this game, others will hate it. I mean, it's to be expected in a review topic for all the haters of recent RE and Capcom to hop on this, but I think a Review thread should be focused on all reviews, not be hand-selected negative while ignoring more than half of the reivews are positive reviews. I think the mid-range reviews break down the goods and the bads much better about the game anyway.
 
You've never heard of Machinima, Digital Spy, Worth Playing, GamingAge, GamesTM, Cheat Codes Central, etc?

Seriously? Yeah I know of all of them but I don't ever look at them for reviews. I always wait for:

-Edge
-Eurogamer
-Giant Bomb
-Destructoid

I want to clarify also before this goes on I think this game does deserve hate. I believe this is a love it/hate it game, though I have been surprised so many people warmed up to the game who are actually playing it.

I think some will love this game, others will hate it. I mean, it's to be expected in a review topic for all the haters of recent RE and Capcom to hop on this, but I think a Review thread should be focused on all reviews, not be hand-selected negative while ignoring more than half of the reivews are positive reviews. I think the mid-range reviews break down the goods and the bads much better about the game anyway.

I think you have represented the faults and strong points of the game really well Dusk. I never got the feeling you had a agenda.
 
Well, I was using right and wrong for the sake of making my point. Review are subjective things in general and you can't have right and wrong. I understand that. I'm just trying to explain the divide and give credibility to certain reviewers. That's all.



I didn't realize that GameSpot and IGN were reviewers. I thought they were publications that housed numerous reviewers.
yeah.. Rich reviewed the game at IGN. Huge RE Fan..
 
You either enjoy playing something, or you don't. As you say making something longer doesn't help, but how can it hurt by the same token unless there's some external factor FORCING you to persevere past the point where you've had enough?

Its a nonsensical complaint for anyone living in the real world. Its like going to a banquet and bitching that there are too many courses on the menu. Why are you forcing yourself?

In this game's case, where its structured into several smaller scenarios, that analogy is very much on point.

I get your point, but disagree. If you like a mechanic for x Amount of time, play it until x expires and put it down. However, there is something fulfilling and satisfying about finishing a narrative arc, and games designed to be short often are paced in a way that leads to that satisfaction--greater variety of setting, of mechanic, and of aesthetic.

Journey is an a+++++ 2 hr game and being able to finish it in two hours is part of why it is a+++++. It would not be the same if it were 20 hours and you just played it for 2.

There is a reason portions at fine restaurants are so constrained and why I prefer tapas to family style.

Plus, just practically, longer games are usually ass since developers just load bloat in. Look at this one, for example.
 
yeah.. Rich reviewed the game at IGN. Huge RE Fan..

I think you missed my point. People identify reviewers with publications. People write off GameSpot cuz it's... GameSpot, when in reality, they should be writing off individual reviewers. Don't bash a site unless all the reviewers legitimately suck.

I want to clarify also before this goes on I think this game does deserve hate. I believe this is a love it/hate it game, though I have been surprised so many people warmed up to the game who are actually playing it.

I think some will love this game, others will hate it. I mean, it's to be expected in a review topic for all the haters of recent RE and Capcom to hop on this, but I think a Review thread should be focused on all reviews, not be hand-selected negative while ignoring more than half of the reivews are positive reviews. I think the mid-range reviews break down the goods and the bads much better about the game anyway.

I never meant to bash on you. I'm just citing some, what I believe, are flaws in your statement.
 
I'm in tears reading this thread. I'm back home now but when I was on my phone, it was displaying the "|" as a "I" and I thought the thread title implied there would be a second thread.

Kudos to the one that posted the review from the random gamefaqs guy and the one posting review from weird sites no one knew existed. You both made my day.
 
Chinner said:
your argument pretty much comes down "you can forget how awful the game is by not playing it for months on end!" like i'm really going to go out of my way not to play a game so i can forget how awful it is just so that when i do play it it's not as awful as it would have been if i had play it continuously. i'd rather not waste my money frankly and instead buy something i do find enjoyable.

No, it comes down to me basically saying I'm not a zombie who must play to the bitter end even when I'm not in the mood.

Have you never had the experience where you bought a game, but decided you might not be in the right frame of mind for it at the time, and came back to it later?

My point is that this scenario can never present itself for a professional reviewer, as they aren't doing it because they enjoy it specifically, but because its a job of work to them.

Can you not see how this situation would exacerbate feelings of impatience and frustration, and lead to the phenomenon of "overlength" as a pseudo-valid criticism?
 
No it really isn't. Games are inherently repetitive. They are mechanical constructions, where every aspect is created and parametrized in advance.

All games are repetitive aye, but not all games feel repetitive as an experience because they offer variety or you are more focused on other aspects or a host of other design tricks. I'll give RE6 credit for trying to offer different experiences between each of the campaigns, the skill system, and Agent Hunt Mode, shame they didn't quite make it work so well.
 
I get your point, but disagree. If you like a mechanic for x Amount of time, play it until x expires and put it down. However, there is something fulfilling and satisfying about finishing a narrative arc, and games designed to be short often are paced in a way that leads to that satisfaction--greater variety of setting, of mechanic, and of aesthetic.

Journey is an a+++++ 2 hr game and being able to finish it in two hours is part of why it is a+++++. It would not be the same if it were 20 hours and you just played it for 2.

There is a reason portions at fine restaurants are so constrained and why I prefer tapas to family style.

Plus, just practically, longer games are usually ass since developers just load bloat in. Look at this one, for example.

20 hours of holding forward would not have worked very well, I agree.
 
I think you missed my point. People identify reviewers with publications. People write off GameSpot cuz it's... GameSpot, when in reality, they should be writing off individual reviewers. Don't bash a site unless all the reviewers legitimately suck.

That's a fair point. And usually how I think of things, but I'm just kinda peeved that people are saying the reviews from GameStop or such are right, but if it was high reviews even under the same circumstances they would be saying they were paid off or the site sucks or the like as is common to say if the review isn't in-line with your preemptive of how you wanted the game to go. I think a lot of people want to see this game fail, and thus are focused on the negative as justification while practically ignoring the positive or writing it off as fanboys or paid off or non-important opinions.
 
Activist reviewers and their pseudo-valid criticisms - all they do is fuel hate patrols.

This thread is a hotbed for wonderful new phrases.
 
Quick, lets praise another random game and see whether or not the "IT WASN'T EVEN THAT GOOD" patrol come to rain on the parade.

I liked [Vanquish].
 
Why is MGS4 being brought up in here? That game delivered on the gameplay front. The ending sucked balls though.

Because one reviewer cited frequent cutscenes as a reason why he hated RE6 as if "frequent cutscenes" was an objectively bad element that deserved bashing.

That same reviewer gave Metal Gear Solid 4 a 10/10.
 
Quick, lets praise another random game and see whether or not the "IT WASN'T EVEN THAT GOOD" patrol come to rain on the parade.

I wish RE6 were as good as Vanquish.

Oh man, Vanquish <3

It would be so cool if they made a Platinum Collection for WiiU with Madworld HD, Bayonetta and Vanquish 60fps :O
 
Well that's that.

2012 GOTY is looking to be "Which of these games did you hate the least".
Plenty of cool games this year:

The Darkness II, Crusader Kings II, Endless Space, Snapshot, To The Moon, Adventures of Shuggy, Binary Domain, Tribes: Ascend, Risen 2, The Secret World, Orcs Must Die! 2, Sleeping Dogs, Torchlight 2 (or D3 if you prefer), Borderlands 2

Promising future games:
Dishonored, Retro City Rampage, Hotline Miami, XCOM: Enemy Unknown, Assassins Creed 3, Need for Speed: Most Wanted, Sonic & All-Stars Racing Transformed, Far Cry 3
 
ITT people with RE6 avatars on damage control

69 is a terrible score, no matter how you approach it

It might be a fun but flawed game, critically it's been shat upon
 
Because one reviewer cited frequent cutscenes as a reason why he hated RE6 as if "frequent cutscenes" was an objectively bad element that deserved bashing.

That same reviewer gave Metal Gear Solid 4 a 10/10.

WTH, regardless of opiinions on MGS4 how does someone work this shit out? I'm fairly certain that I'm not going to need a get a drink and stretch my legs just for one cutscene.
 
I haven't played it or even the demo, but the fact that long time fans and a fair amount of people who couldn't care less about RE are echoing each others sentiments is very telling.

This topic does have its hooks in me, though. So much so, that I'm actually downloading the demo to what all the hub bub is about. I wonder which side I'll end up on...
 
Because one reviewer cited frequent cutscenes as a reason why he hated RE6 as if "frequent cutscenes" was an objectively bad element that deserved bashing.

That same reviewer gave Metal Gear Solid 4 a 10/10.

maybe his taste or opinion has changed in the last 4 years? standards change over time.
 
Let's not get ahead of ourselves here, I don't think RE6 can be compared with the franchise-destroying awfulness that is MGS4.
 
I have no doubt that RE6 is crap but:

Yes, times have changed, but if Dead Space can still provide a good balance of scares and set-pieces, then why can't Resi?

I really wish people would stop using Dead Space as an example of a scary game.
 
Quick, lets praise another random game and see whether or not the "IT WASN'T EVEN THAT GOOD" patrol come to rain on the parade.

I liked [Vanquish].

I liked Vanquish too

Should've been an amazing game instead of a very good one, but I like it well enough
 
I can't get back into this series until the ditch the multiplayer team stuff. I wish they could evolve Resident Evil into a Demon Souls type game.
 
And out of all of those how many prominent reviewers or reviewers are there who are very good in their trade and in what they do?

I find it amusing how, depending on a game and/or score, people either go "lol, gaming journalism" or "but those are professional reviewers that work really hard for their reputation". Very often both those comments, used in different context, apply to the same reviewers.

One moment it's "you can't spell IGNorance without IGN", the next moment the site is a valuable source of knowledge. One moment EDGE and/or Eurogamer are full of X0 fanboys that hate PS3 exclusives and are biased towards European (UK) developers, other times their opinions are highly regarded and are considered sacred ("they use the whole scale!").
 
Quick, lets praise another random game and see whether or not the "IT WASN'T EVEN THAT GOOD" patrol come to rain on the parade.

I liked [Vanquish].


Boy howdy, if only RE6 had taken cues from &#65316;&#65349;&#65345;&#65348;&#65356;&#65369; &#65328;&#65362;&#65349;&#65357;&#65359;&#65358;&#65353;&#65364;&#65353;&#65359;&#65358; then we'd have a real game on our hands
 
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