Resident Evil 6 - Review Thread | Activist Reviews and the Hate Patrol Destroy Truth™

I get you now, it's all good. That is just stating the obvious, though. But in the case of this game, it's just one of those deals where the people who hate it really hate it (I can understand why with some of the issues) and those who dig it can overlook the flaws and find the good that is there in some of the gameplay mechanics. The rest think it is just OK and are lumped in the middle. It's a very polarizing game, to be sure.

My only point is that everyone seems to be only giving the lowest of the low reviews any credibility, when the game is hardly getting panned across the board with a 70 average. Is it disappointing for a mainline Resident Evil? You bet, but there are more reviews that think it ranges from being at least average to great then there are those that are completely trashing it. You can't just ignore all that and say only the lowest reviews count.

Thanks. Great we're on the same page. now for some refutations.

1.) A reviewer should never ever overlook a flaw on purpose. The point you're reviewing the game is to critique it. If you're not mentioning the flaws or overlook them on purpose, I feel like you're not doing your job.

2.) I can see how it comes across as this but majority of the reviewers, not the publications, that gave it negative/average scores are very good reviewers. They know what to look for, how to analyze games, and then articulate it in a good written article, Kevin VanOrd is a good example of this.

3.) I'm not. My point is that a lot of small publications and reviewers that aren't very good at reviewing are on that list making the situation even harder to differentiate.
 
So Asura's Wrath has a higher Metacritic score at the moment. Which is weird because it's like that game is everything about RE6 that reviewers hate with none of the good stuff.

Yeah, but the real frustration comes from all the QTE's destroying the flow of the gameplay. Asura's Wrath is "QTE the Game" with a bit of brawling, RE6 is a stylish combat game where you get punished with QTE events for not being an expert. Don't kow you can fall off that bridge, QTE. Not proficient at the combat, everything grapples you, QTE. RE6 is constantly getting in it's own way, and it suffers for it immensely.
 
You posted a link to killscreen.

Okay.


Okay.

When did I claim that particular article had any epistemic worth? I was sharing it because I found the interpretation of the batshit insane events in RE6 sufficiently entertaining in a thread filled with negative reviews with a sober tone. I did not consider it to be a review as such. Thus, in no way did my former statement regarding the quality of reviews exclude KS from the same criticism, and I suspect you are reading too much into my posts.
 
I thought QTEs in Asura's Wrath were mainly harmless, unless you were playing for score or w/e. God help your soul if you were playing Asura's Wrath for score. That is like playing Heavy Rain for score. Or Batman Arkham City.
 
'psychological horror' is a concept with a specific definition with certain necessary conditions that need to be fulfilled if a phenomenon is to be categorized as such. Looking at RE6, it's a far cry from fulfilling what is the definition of 'psychological horror' held by any rational person familiar with the concept.

Yes, I am aware of what it is and is why I said I doubt that this game will contain any of that for me based on what I have seen. Maybe the reviewer saw something he defined as such outside of the specific definition of the term and used it in a different context, I don't know. Either way, I am not going to dispute the review as a whole if the the reviewer genuinely found enjoyment in the game.
 
every once in awhile a "AAA" hype game must be sacrificed so the others can continue to get ridiculous praise.
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Yeah, but the real frustration comes from all the QTE's destroying the flow of the gameplay. Asura's Wrath is "QTE the Game" with a bit of brawling, RE6 is a stylish combat game where you get punished with QTE events for not being an expert. Don't kow you can fall off that bridge, QTE. Not proficient at the combat, everything grapples you, QTE. RE6 is constantly getting in it's own way, and it suffers for it immensely.

Hm, yeah I can see that hurting the experience. Hopefully the rest makes up for it to make an enjoyable overall playthrough. Pretty much all I'm looking for out of this.
 
Thanks. Great we're on the same page. now for some refutations.

1.) A reviewer should never ever overlook a flaw on purpose. The point you're reviewing the game is to critique it. If you're not mentioning the flaws or overlook them on purpose, I feel like you're not doing your job.

2.) I can see how it comes across as this but majority of the reviewers, not the publications, that gave it negative/average scores are very good reviewers. They know what to look for, how to analyze games, and then articulate it in a good written article, Kevin VanOrd is a good example of this.

3.) I'm not. My point is that a lot of small publications and reviewers that aren't very good at reviewing are on that list making the situation even harder to differentiate.

I completely agree that faults should be pointed out. Otherwise, what good is a review? My point is that with a game like this, some will be able to overlook said issues more than others. Hence, the huge disparity in reviews. Like the reviewers, some will lean towards agreeing with some of the more positive points, while being able to get past the flaws. While others will relate to the lower end and will find the lower reviews more accurate. I am not going to generalize and group everyone who gave it a higher review into a group of 'lower quality' opinions. I am just going to chalk it up as people having different opinions and call it a day. To each their own in the end.
 
Still hoping for some sort of head to head comparison between the two versions.

Also, can we get some high quality PS3 footage in here? I can hardly find any.
 
I wonder if the shit this game is getting will force Capcom into doing something different, something safer. Something along the lines of a RE2 remake, perhaps ?

Maybe that's just me dreaming.
 
just saw something funny from 2ch

Resident Evil 6 reviews
Eurogamer 6/10
Destructoid 3/10
Polygon 4/10
G4TV - 2.5/5
Gamespot 4.5/10
FAMITSU 39/40

Demon's Souls reviews
RPGamer: 10/10
IGN 9/10
Eurogamer 9/10
PSW Magazine UK: 9/10
Gamespot 9/10
FAMITSU 29/40
 
every once in awhile a "AAA" hype game must be sacrificed so the others can continue to get ridiculous praise.

For this to work to gain credibility the sacrifice has to be meaningful like an Elder Scroll or Call of Duty. Giving up that free copy of SF x T for the Vita and Phoenix Wright splash page seems pretty minor.

Instead of offering up Naomi Watts' character in King Kong you offered up Jack Black's character.
 
I wonder if the shit this game is getting will force Capcom into doing something different, something safer. Something along the lines of a RE2 remake, perhaps ?

Maybe that's just me dreaming.

Something safer? This is probably the safest this game could be.
 
I wonder if the shit this game is getting will force Capcom into doing something different, something safer. Something along the lines of a RE2 remake, perhaps ?

Maybe that's just me dreaming.

But it's the quality of the game that seems to be the issue with RE6 and not really the direction. A RE2 remake that is...shit...will still be panned by critics.
 
Hm, yeah I can see that hurting the experience. Hopefully the rest makes up for it to make an enjoyable overall playthrough. Pretty much all I'm looking for out of this.

Probably the best advice I could give to people trying to play it, is to fuck around in Mercenaries mode first, until you get a handle on the combat and controls, and get your settings adjusted how you like them.

Trying to play Leon's campaign while adjusting HUD settings and camera speeds drove me nuts. I wouldn't play his campaign first either, it's the worst IMO, but some people love it.
 
just saw something funny from 2ch

Resident Evil 6 reviews
Eurogamer 6/10
Destructoid 3/10
Polygon 4/10
G4TV - 2.5/5
Gamespot 4.5/10
FAMITSU 39/40

Demon's Souls reviews
RPGamer: 10/10
IGN 9/10
Eurogamer 9/10
PSW Magazine UK: 9/10
Gamespot 9/10
FAMITSU 29/40

Bizarro land.
 
When you get off the stage, I'm going to stab you to death

Take a look at this guy! He could be the next Wesker! Y'know, a buddy o' mine told me I looked like Wesker. I said to him, "Wesker? I didn't even know her!" But lemme be honest, ladies and gents, Resident Evil 6 is a visceral rollercoaster that never lets up and is a return to form for the series. The lamb's good, too - my personal recommendation.
 
just saw something funny from 2ch

Resident Evil 6 reviews
Eurogamer 6/10
Destructoid 3/10
Polygon 4/10
G4TV - 2.5/5
Gamespot 4.5/10
FAMITSU 39/40

Demon's Souls reviews
RPGamer: 10/10
IGN 9/10
Eurogamer 9/10
PSW Magazine UK: 9/10
Gamespot 9/10
FAMITSU 29/40

To be fair to Famitsu, they reviewed the game before there was any buzz surrounding the game to influence them (which was fixed with Dark Souls, lol). A bunch of western Demon's Souls and Dark Souls reviews I read at the time came off like the person was writing it with the reputation of the game in mind. It wasn't a good sign when I came away from a review that said "Normally I would totally hate on a game like this because animation priority and difficulty and lack of checkpoints, but since its x Souls..." Made me feel like more people would feel like Jeff Gerstmann if they weren't influenced that way.
 
ITT people with RE6 avatars on damage control

69 is a terrible score, no matter how you approach it

It might be a fun but flawed game, critically it's been shat upon

Well, speaking for me I've only put this avatar after playing it, I wasn't even that excited before playing.
 
To be fair to Famitsu, they reviewed the game before there was any buzz surrounding the game to influence them (which was fixed with Dark Souls, lol). A bunch of western Demon's Souls and Dark Souls reviews I read at the time came off like the person was writing it with the reputation of the game in mind. It wasn't a good sign when I came away from a review that said "Normally I would totally hate on a game like this because animation priority and difficulty and lack of checkpoints, but since its x Souls..." Made me feel like more people would feel like Jeff Gerstmann if they weren't influenced that way.

I was in Japan at that time and I almost avoided picking up Demon's Souls as a result of that score. Luckily I went ahead and bought it anyway, because I knew I liked a lot of From's games despite often having rough spots. Holy shit was that ever a good decision.
 
Why is Famitsu being brought up so frequently? The only reason one should mention a Famistu score is when they give something a shit review as that usually means it's so bad it gives you aids.
 
Why is Famitsu being brought up so frequently? The only reason one should mention a Famistu score is when they give something a shit review as that usually means it's so bad it gives you aids.

Demon's Souls did a lot of things to people that, theoretically speaking, could have ended in them contracting the AIDs virus.
 
To be fair to Famitsu, they reviewed the game before there was any buzz surrounding the game to influence them (which was fixed with Dark Souls, lol). A bunch of western Demon's Souls and Dark Souls reviews I read at the time came off like the person was writing it with the reputation of the game in mind. It wasn't a good sign when I came away from a review that said "Normally I would totally hate on a game like this because animation priority and difficulty and lack of checkpoints, but since its x Souls..." Made me feel like more people would feel like Jeff Gerstmann if they weren't influenced that way.

Yeah I think it was the Eurogamer import review that swayed alot of opinion among the press for demon souls. I guess the game was lucky that the guy reviewing it really appreciated this type of old school game. Love the game though.
 
The score is higher on PS3 for some reason.

Kind of easy to get a higher score when no one plays it and they just let the publisher write the score.

It's pretty much a rule by now that when you're looking at a multiplatform game's reviews you look at the 360 version. It's the one most used in reviews for just about every single game.

And if you're looking at the PS3 version subtract at least 2 from the score.
 
I wonder if the shit this game is getting will force Capcom into doing something different, something safer. Something along the lines of a RE2 remake, perhaps ?

Maybe that's just me dreaming.

If the guy couldn't figure out how to roll in 12 hours of gameplay, I wouldn't hold out much hope that he could handle a game with no waypoint markers...
 
Holy crap at the Destructoid review.

This is a sad day for me, a life-long Resident Evil and survival horror fan. I knew Capcom was slowly killing the survival horror in Resident Evil, but I was silently holding out for a miracle, a return of the series to its survival game roots. The demo nearly crushed all hope, but I held on. Now, there is no doubt of what Resident Evil has become. The worst part? That Capcom killed it while trying to imitate and cash-in on the generic and tiresome "action shooter" genre. Resident Evil has become a wannabe, rap's version of Vanilla Ice. I still can't believe it.
 
Reviewer 1:

The feeling of 'survival' is truly imparted as you battle the zombies and monsters. 10

Reviewer 2:

Dark graphics make this a very scary title to play, especially at night. 10

Reviewer 3:

Past Biohazard characters return, though a cute new 'mascot-type' could have helped. 9

Reviewer 4:

Just like the Gears or Calls, this title truly has an "American" flavor that is very stylish. 10
 
If you haven't played the game, at least give it a try by renting it. I understand the reluctance and doubt since I did have several issues with demo which I laid out in the demo thread. Even got into argument with RE6's PR mouthpiece himself ErikB. But this is what I feel about this game:

Control: Of all the new directions RE games (RE4, RE5), this is the best control they have so far which match the increasing agility, speed, and numbers of enemies the new RE games throw you in. The control is very fluid and allows for better crowd control than what they gave us in RE4 or RE5.

Camera: Camera is a bit too close to the character at times and that can give a bit motion sickness at first. I would recommend dialing down camera speed to 0 and aiming speed to 3 if you get motion sickness like I did. I feel, however, that Capcom needs to pull back the camera a bit more in future games or in this one via patch if possible.

Enemies: RE6 has the most varied enemies and bosses in comparison to other new RE. As a result the gameplay feels a lot more exciting since you don't bump into the same enemy every time.

Cover mechanic: It's a failure. The cover mechanic is just not intuitive enough to be functional and useful. Capcom needs to go back to drawing table for this.

Story: This is probably the best story to encapsulate Biohazard outbreak in major city. You really feel the scope of the outbreak and how overwhelming it can be. I also think the characters have better dialogue and interaction with each other in comparison to the last few new RE.

Atmosphere: Apart from few scenarios, unfortunately this will not terrify most people. But I really roll my eyes at anyone who actually says RE post CV succeeds in atmosphere. But if we're going towards this direction then I prefer it to be fun and varied in terms of scenarios and locations, which both RE4 and RE5 didn't managed to do with their limited location.

QTEs: Quite bad actually. Not even Heavy Rain has QTEs this frustrating. Most of which involves shaking your control stick furiously or tapping in alternating mode for extended period. It's like Capcom don't understand that for people to want to do QTEs, they need to be fun instead of infuriating. Thankfully there aren't actually many sections that rely completely on QTEs. Most QTEs are inserted in between normal movement gameplay like when zombie jumping out at you.

Scenarios: This game has the MOST varied scenarios of all the new RE games. Thanks to the various locales, locations, and enemies, there are numerous scenarios offered in the game which includes but not limited to: survival, action, stealth, co-op, vehicles, and boss fights.
 
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