Plexirvones
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Quick Look: Retro City Rampage (31:24) (Patrick\Ryan)
Quick Look: Retro City Rampage (31:24) (Patrick\Ryan)
The second time, yeah.He said 'tragic bard.'
That's not a link, btw.Quick Look: Retro City Rampage (31:24) (Patrick\Ryan)
so so so so soooooooooooooooog gooodQuick Look: Retro City Rampage (31:24) (Patrick\Ryan)
Is Ryan good at any games, like any games in particular? Serious question. Brad gets ripped on (most of it tongue in cheek, some of it serious) while Ryan goes virtually unnoticed but he is pretty much terrible at everything I see him play. Jeff was pretty much holding his hand during the XCOM QL and good thing he was too.
Hahaha that Fable QL was amazing. Vinny shouting "FIRE BALL" when they were about to kiss almost killed me![]()
He's going to respond to almost every single post at this rate.Brad will love this page.
Quick Look: Retro City Rampage (31:24) (Patrick\Ryan)
Quick Look: Retro City Rampage (31:24) (Patrick\Ryan)
Is it just me, or does Dishonoured remind anyone else of Brink? Talking about the character design, mostly.
Is it just me, or does Dishonoured remind anyone else of Brink? Talking about the character design, mostly.
This looks pretty bad and I'm not sure the retro look is enough to save it like it does it other games.
I think it's the body types that are making me think of it. Exaggerated postures and such.
I didn't play Brink, mind, so my recollection of what that looked like probably isn't too accurate.
This looks pretty bad and I'm not sure the retro look is enough to save it like it does it other games.
Does anyone else think it was bad form for GB to have someone on the quick look that worked on the game? It's pretty obvious that the bridge toll-keeper was voiced by Brad Shoemaker ("Oi! Where me money?! Oi! Oi, here!") and then we are expected to believe he can offer an unbiased opinion on the game?
Giant Bomb lost a lot of credibility with me today and frankly, I'm not sure they can ever earn it back.
All I can see is a combination of Bioshock Infinite and Fable. (Note: this is not a bad thing.)
Mark your calendars for a Quick Look of Farming Simulator 2013, two weeks from now.
For the already more grotesque characters in dishonored maybe, normal dudes seem a lot more grounded.
polygon said:Most every other application of Kinect in Fable: The Journey works fine. Shaking bolts before launch to set them aflame? Great! Crossing your forearm in front of you to activate your shield? Sure! Washing your horse and speaking to it in a soothing voice to get some easy experience points? Wonderful! But when you're on your 30th attempt at a section of tutorial you can't complete because spells won't go where you want, none of it matters a lick.
now it's Brad "Bangers and Mash" Shoemaker doing V.O.
He said 'tragic bard.'
The proportion and art design of characters in Dishonored doesn't fit the world design imo. It's the small things, but it bugs me a little. Giant hands, strange faces. It's like an itch.
If they did quicklooks of last year's versions, but tried to pass them off as the latest edition with deadpan delivery, I think that would be hilarious.]What I'm still missing is a quick look of FIFA 2012 as well as Pro Evolution Soccer 2012 - with the tried-and-proven duo Jeff and Vinny headlining, of course.
Retro City Rampage bothers me for some reason.
It takes a little scene from all of these classic gaming moments, but then it doesn't put a spin on it, it's just like "hey remember this".
Yeah, I do remember it, when it was executed better in Contra or Metal Gear. It all comes across as someone trying far too hard.
"Check this out... FIREBALL!" *nothing happens"
"Check this out... MAGIC SHARD!" *nothing happens*
Awful looking game.
Vinny was in top form
"Is this any fun?"
Really? The activity is called "Baseball bash", they're playing a GTA demake, and they couldn't figure out it was a rampage mission?
Retro City Rampage bothers me for some reason.
It takes a little scene from all of these classic gaming moments, but then it doesn't put a spin on it, it's just like "hey remember this".
Yeah, I do remember it, when it was executed better in Contra or Metal Gear. It all comes across as someone trying far too hard.
I got the same vibe. I hate it when people think references are a replacement for a genuine sense of humour. Simply calling back to something isn't funny to me. If it's clever and does something interesting with a reference, then sure. But putting a flux capacitor in the game isn't inherently funny at all. It's the fucking laziest form of "comedy", and hearing Patrick continually bust a gut over it made me kinda sad.
I got the same vibe. I hate it when people think references are a replacement for a genuine sense of humour. Simply calling back to something isn't funny to me. If it's clever and does something interesting with a reference, then sure. But putting a flux capacitor in the game isn't inherently funny at all. It's the fucking laziest form of "comedy", and hearing Patrick continually bust a gut over it made me kinda sad.