Ahh, VF, up there with ST as one of those games that random fg dudes are supposed to like and say is amazing for some reason, but neither play nor really know why they're "so amazing" (hint - they're not.)
What's wrong with VF?
Ahh, VF, up there with ST as one of those games that random fg dudes are supposed to like and say is amazing for some reason, but neither play nor really know why they're "so amazing" (hint - they're not.)
What's wrong with VF?
The ST love baffles me the most, as it was never popular, and none of the top/oldschool players will every say they actually loved and respected it as a game.
Nothing....but it's not the holy grail either. It's primarily an in your face rock/paper/scissors guessing game that's feels rigid. I've always favored games with an emphasis on movement and footsies, as I prefer the mind games that arise from those more, which is why I prefer Tekken in with 3d games and REALLY enjoyed pre-patch SC5. If Tekken didn't have a jacked up risk/reward with hop kicks and high crushes vs. pokes and lows, then I think it would be perfect. A kof analogy would be how in 13 the risk reward for jumpins vs. anti-air is pretty gnarly. Of course you have the exceptions with characters like vice that can get a full HD convert off an anti-air st. A but for the most part the game will favor the person swinging for the fences.
Those games you talk about also exist in VF. It's not as rigid as folks make it out to be.
You just don't have nonsensical hitboxes like you occasionally get in Tekken.
Moves like sabakis (Tekken has these also, just fewer/not as good) can get around guessing games.
That said VF isn't perfect- balance is a bit off, and side throw escape system is dumb. It just has fewer flaws than most other fighters.
Uh....... did you watch ST this EVO?
Yeah it has movement to an extent, but you just can't compare it to Tekken. Tekken movement is worldclass and takes years of mastery at the highest level. I mean >>look at this!<<
Hell no
I know how hard that is, I consider that a barrier and a drawback, not a benefit. I respect the skill, but it's not what I want in a game at all.
That's the problem. Watch it and try telling me that people don't love ST.
By the way, you don't need to have Korean godlike movement or reaction to be successful in Tekken. Hell, even the last NEC champion was simply awful at breaking throws. Sure it helps, but I don't like to hear that you need years and years to be decent in this game, it scares people for nothing as it is not quite true.
By the way, you don't need to have Korean godlike movement or reaction to be successful in Tekken. Hell, even the last NEC champion was simply awful at breaking throws. Sure it helps, but I don't like to hear that you need years and years to be decent in this game, it scares people for nothing as it is not quite true.
I agree that many folks like ST because they're sheep, but that doesn't invalidate ST being a good game at high level (though I still think HDR > ST except for a couple of things because HDR cuts down on the limiting stupidity some)
The sheeple aren't what invalidate it, it being a bad game is. Yeah, I'll never hesitate to call that game out lol.
I didn't play 3S for the first time until 09 maybe early 2010 even though I saw the clip many years before that, yet I loved the game, so your theory doesn't hold up.
Virtua Fighter is my strongest tournament game. I won a couple regionals around 2003-4 and got 9th place at NCR this year despite not touching a 3d fighter for several years. It's a game I really like.
That, Soul Calibur and Persona are all games I wish had more players around me, I'd have stopped playing Marvel a while ago.
I enjoyed Quest 64, but I have no problem saying it's bad.
Nothing....but it's not the holy grail either. It's primarily an in your face rock/paper/scissors guessing game that's feels rigid. I've always favored games with an emphasis on movement and footsies, as I prefer the mind games that arise from those more, which is why I prefer Tekken in with 3d games and REALLY enjoyed pre-patch SC5. If Tekken didn't have a jacked up risk/reward with hop kicks and high crushes vs. pokes and lows, then I think it would be perfect. A kof analogy would be how in 13 the risk reward for jumpins vs. anti-air is pretty gnarly. Of course you have the exceptions with characters like vice that can get a full HD convert off an anti-air st. A but for the most part the game will favor the person swinging for the fences.
Markman, what is the news on Daigo, Tokido, mago, Infiltration, etc coming to IPL tournaments?
3s is flawed Chun and Yun alone make the game flawed as shit. I still enjoy it though.
T.Hawk alone makes SF2 shit. Then you get into the area of Balrog/Vega/Dhalsim/Old sagat crap
Street fighter 4 is getting into shitty tier as well with the discovery of unblockables/1 frame block set ups.
Basicly pick your flavor of shit if you enjoy street fighter
If you liked the DBZ "saiyan saga" trailer, here's the "making of" video. Very interesting stuff, a shame they had some issues.
In KOF, mindless jumpins can get Ex-Supered ( lol Mr.Karate), or for even more damage cr.b-ed into HD or whatever for 30%-100%. It does favor offense, yeah, but don't AA is useless in that game.
HDR fixes all of those things, though Rog didn't get fixed enough.
The best SF might actually be SFEX3.
HDR fixes all of those things, though Rog didn't get fixed enough.
The best SF might actually be SFEX3.
CVS2 and AE2012 by a longshot!
HDR breaks so much shit it's not even funny
AE2012 over SSF4? idk x.x/
Well 2012 or super are both good, just not vanilla or ae.AE2012 over SSF4? idk x.x/
Other than Honda and Ryu's fake FB, what is worse in HDR over AE? Akuma doesn't count since he's banned in both.
AE2012 > Super, easy, hell Vanilla over Super for me, yeah sure Super is way more balanced but I thought it was way too down back and defense/turtle play heavy.
AE2012>Vanilla>Super>AE2011
Alpha 3 is my favorite SF, I personally find Alpha 2 to be kinda assWell 2012 or super are both good, just not vanilla or ae.
Alpha3 without crouch cancel infinites is good too
Can I have some of what you are smoking cause GOD DYAM well that or you mained sagat. Liking SF4 over SSF4 then complaining about down backing makes no damn sense either. Seeing how there were just as many good offensive characters as defensive. That's on par with saying MvC1 is the best VS game :lol
Not really, they nerfed the overall damage of everything and it made the game slower and more turtly, also there was a shitton more timeouts.
Again when it comes to balance, Super has that free, but balance /= fun and I had more fun with vanilla.
Also, no way there were as much offensive characters as defense. It was Bison, Chun, Dhalsim , Guile galore (to name a few).
Super Street Fighter 4 Top 32 evo 2010
1. Daigo Umehara (Ryu)
2. EG.Ricky Ortiz (Rufus, Chun-Li)
3. Infiltration (Akuma)
4. Mike Ross (E. Honda)
5. Bruce "GamerBee" Hsiang (Adon)
5. Vance "Vangief" Wu (Zangief)
7. Henry Cen (E. Honda, Dhalsim)
7. Shizza (Chun-Li)
9. EG.Justin Wong (Rufus)
9. Ari "fLoE" Weintraub (Rufus)
9. Dr. Chaos (Ken)
9. Lamerboi (Guile)
13. Tokido (Akuma)
13. Arubi "RB" Kao (Rufus, Guy)
13. Arturo "Sabin" Sanchez (Dhalsim, Rose, Seth)
13. Soon "Neo" Yim (Juri, Chun-Li)
17. Sanford Kelly (C. Viper)
17. Rico Suave (Abel)
17. Alex Valle (Ryu)
17. J.R. Rodriguez (Akuma)
17. Tatsu (Vega)
17. Juicebox Abel (Abel)
17. Banana Ken (Ken)
17. FYC Ryder (Abel)
25. Eita (Akuma)
25. Hugo101 (M. Bison)
25. Online Tony (Seth)
25. WarahK (Guile)
25. Joe "ILOVEU" Ciaramelli (Sagat, Ryu)
25. Wolfkrone (C. Viper)
25. John Choi (Ryu)
25. Big Marcus (M. Bison)
I have Alpha 3 on GBA that had Yun in it.
Umm ok
Sagat was not in top 8 in EVO 09, oh shit he wasn't even top tier ?!
Mike Ross made it to top 4 with Honda at an EVO, I don't need any more evidence than that.
I had more fun with vanilla.
Mike Ross made it to top 4 with Honda at an EVO, I don't need any more evidence than that.
Didn't Sanford make top 8 in 2009?
1. Daigo Umehara (Ryu)
2. Justin Wong (Rufus, Boxer, Abel)
3. Ed Ma (Akuma)
4. Sanford "Santhrax" Kelly (Akuma, Cammy)
5. Long "ShadyK" Tran (Akuma)
5. Eduardo "Vvv scrub" Perez-frangie (Boxer, E. Honda)
7. Takashi "Dan from Japan" Hukushi (Ryu)
7. Ricky Ortiz (Rufus)
Uhh did u read what I wrote after the bolded lol??? Also, it favors offense, but more specifically jump in offense.
He might be an Akuma player. <3 vanilla Akuma.Well hello there Sagat user.
Well 2012 or super are both good, just not vanilla or ae.
Alpha3 without crouch cancel infinites is good too
I don't see how that's proof against ssf4.
Well hello there Sagat user.