AwakenedCloud
Member
I've been farming souls on the 2nd level of DMC4 for a while, I've put about 2 hours into the game so far and here are my impressions.
- The gameplay is more fluid than I remember it being, the PC version runs excellently
- Nero moves around so slowly in the overworld, and the speed upgrade takes way to long to kick in
- To this day, I can't fathom why they wasted Dante vs. Nero on a tutorial battle
- After unlocking the full moveset for Red Queen it has a fair amount of variety, but until then it has practically no variation.
- I'll hold out judgement on the exceed system, but the game does a poor job explaining it or encouraging the player to use it. They mention it once in passing and never require the player to use it from there.
-The devil arm is cool, but like the Red Queen it lacks variety. My memory may be failing me, but all it can ever do it grab and pull with it.
- I'll probably refer to Nero as Ichigo when I talk about him from now on. Same VA. Not a pro or a con.
So to sum up my thoughts thus far into one sentence - DMC4 seems to have a solid gameplay system behind it, but does a poor job providing mid-level players variety and giving the player reason to delve into some of its deeper, more intricate systems. With DMC3, the advantages of weapon swapping were clear early of as getting to the S ranks on the style meter is significantly easier when you swap weapons, but here I'm still not even if the exceed system increases your style more than regular attacks
- The gameplay is more fluid than I remember it being, the PC version runs excellently
- Nero moves around so slowly in the overworld, and the speed upgrade takes way to long to kick in
- To this day, I can't fathom why they wasted Dante vs. Nero on a tutorial battle
- After unlocking the full moveset for Red Queen it has a fair amount of variety, but until then it has practically no variation.
- I'll hold out judgement on the exceed system, but the game does a poor job explaining it or encouraging the player to use it. They mention it once in passing and never require the player to use it from there.
-The devil arm is cool, but like the Red Queen it lacks variety. My memory may be failing me, but all it can ever do it grab and pull with it.
- I'll probably refer to Nero as Ichigo when I talk about him from now on. Same VA. Not a pro or a con.
So to sum up my thoughts thus far into one sentence - DMC4 seems to have a solid gameplay system behind it, but does a poor job providing mid-level players variety and giving the player reason to delve into some of its deeper, more intricate systems. With DMC3, the advantages of weapon swapping were clear early of as getting to the S ranks on the style meter is significantly easier when you swap weapons, but here I'm still not even if the exceed system increases your style more than regular attacks