not sure if posted.
Rock Paper Shotgun review
http://www.rockpapershotgun.com/2013/01/15/wot-i-think-dmc-devil-may-cry/
Rock Paper Shotgun review
http://www.rockpapershotgun.com/2013/01/15/wot-i-think-dmc-devil-may-cry/
Also I don't know what GB was smoking when they brought up reactive difficulty. No such thing in the game, enemies have pretty much the same AI throughout.
According to creative director Tameem Antoniades, enemies will also punish players for repeating moves. "If you do certain moves over and over, the AI stops you from doing that or responds to you doing that. DmC's a game about playing for style and hitting that high SSS rank is difficult."
Well I think that's enough portion of the game played to get a good opinion on it. I feel the game goes downhill after Mission#14 a bit. Too bad you missed out on the final boss fight though.I don't mind the question, I did not finish it and I'm not going to, played it till the end of mission 14. I was going to quit it much earlier but the owner of the game said I should play it a bit more.
Not only is SSS easy to get but there is no hint of enemies adapting to your skillset. Enemies who were already good at evading certain moves continue to do and enemies who can be exploited by various moves can still be exploited on higher difficulties. Enemies like Rage who have no answer to Round Trip will always get cheesed out by that move.I didn't watch the stream but this might have something to do with it.
http://www.oxm.co.uk/48901/new-devi...he-magic-of-pro-gaming-entry-bar-is-very-low/
Next game + is a staple of the franchise.
not sure if posted.
Rock Paper Shotgun review
http://www.rockpapershotgun.com/2013/01/15/wot-i-think-dmc-devil-may-cry/
More problematic are the journeys into body horror, which occasionally descends into a grotesqueness that doesnt fit well with the quips and inane swearfests punctuating the boss battles. Im not particularly squeamish but one encounter made me abandon my pastrami on rye and shudder a little. It involves a demon wearing a human skin which resembles Ida, the plastic surgery addict from Gilliams Brazil, and culminates in an inversion of pregnancy that brought back nightmarish memories of the Garbage Pail Kids.
Well I think that's enough portion of the game played to get a good opinion on it. I feel the game goes downhill after Mission#14 a bit. Too bad you missed out on the final boss fight though.
Not only is SSS easy to get but there is no hint of enemies adapting to your skillset. Enemies who were already good at evading certain moves continue to do and enemies who can be exploited by various moves can still be exploited on higher difficulties. Enemies like Rage who have no answer to Round Trip will always get cheesed out by that move.
I don't mind the question, I did not finish it and I'm not going to, played it till the end of mission 14. I was going to quit it much earlier but the owner of the game said I should play it a bit more.
That sequence was fucked up for sure. Definitely the grossest part of the game.Ugh.
Does Dante get the white hair near the end or something?
Saw a video of the ending on youtube and Dante had it.
Skin or?
Feel free to answer with spoilers.
Dante gets all white hair literally after you beat the final boss and he keeps it for like a few seconds until the game fades to credit. After that you can play him with all white hair for the whole game because it's unlocked as a skin.
So the sequel will have Dante with the white hair?
Am I a bad person dmc gaf?
Am I a bad person dmc gaf?
Am I a bad person dmc gaf?
not sure if posted.
Rock Paper Shotgun review
http://www.rockpapershotgun.com/2013/01/15/wot-i-think-dmc-devil-may-cry/
They were talking about 4.
IF there was a sequel to the game then for sure he will be starting off with all white hair, probably with longer hair and a more OG Dante style costume. Although it's too early to be speculating on sequel talk... the game came out today.
So you liked the abortion scene, Vergil playing master computer hacker and Solid Snake, the Mundus/Dante pseudo rape scene and the "I loved you" ending?
And how could you have skipped cutscenes if you liked the story?
No shit son. ROFL!Spoke too soon!
I think 14 missions worth of play is more than fair to make an informed decision, what made you dislike it enough to want to quit?
I skipped that stuff :O
I am only so far in the game too didn't finish it. Eh I only saw a few things like meeting cat and like ...huh...I skipped almost everything so far (i'm not that far in, maybe 3 missions in)
Spoke too soon!
I like raptor news and the real world junk.
That sequence was fucked up for sure. Definitely the grossest part of the game.
No shit son. ROFL!
I thought you had beaten the game and was giving story impressions.
To be honest I feel the story was pretty decent in the first half of the game, as was the overall level design. They do a good job of character development and explaining all the various background elements to the story. It's a bit boring but it's at least competent. The stuff after the first half delve into typical video game story tropes and nonsense.
Why are you skipping everything? In that much of a hurry?
Don't put that much stock into User ratings on Metacritic. It's not just a DmC thing either:Why is the metacritic user score for DMC 2.9?
I mean Christ. I understand why they might dislike the game, but it's a huge spit in the face for Ninja Theory when everyone is dishing 0's and 1's... there was obvious hard work and dedication that went into making this game...whether you agree with the changes or not.
Gamers should act like adults and should learn how to grow up. Ugh.
was really well done.The haunted house section in the first stage
*something pops up*
Dante: I DONT CARE
<3 Dante
Why is the metacritic user score for DMC 2.9?
I mean Christ. I understand why they might dislike the game, but it's a huge spit in the face for Ninja Theory when everyone is dishing 0's and 1's... there was obvious hard work and dedication that went into making this game...whether you agree with the changes or not.
Gamers should act like adults and should learn how to grow up. Ugh.
Two missions in. I'm definitely glad i bought this. Loving it so far.
Dialogue, characters and story seem perfectly serviceable to me. I've seen better. But i'm engaged so far. Also. I noticed Alex Garland's name dropped in the opening, as a story consultant. As a massive Danny Boyle fan, this pleases me. I'm aware he we was involved in some capacity, with Ninja Theory's last game, Enslaved. But I've never completed that.
Pretty sure Garland either straight up wrote the script for Enslaved or came up with the story.
Metacritic shouldn't even have user ratings.
Sesslers review is up. Its pretty fair and points out the issues with the game.
http://www.youtube.com/watch?NR=1&v=rRyN6qUZ9Mc&feature=endscreen
Gameplay's fun and there's lots of numbers and progress bars which are never a bad thing.