Hello everyone,
i have a graphic glitch to report.
Were those pics from Tinypic? That host is gets filtered on GAF, so they won't show up. Try something like imgur.com or abload.de
Hello everyone,
i have a graphic glitch to report.
Hello everyone,
i have a graphic glitch to report.
When i use DOF override, some elements, like snow footsteps or water ripples, present bad-pixellated rendering.
Were those pics from Tinypic? That host is gets filtered on GAF, so they won't show up. Try something like imgur.com or abload.de
Is your DoF resolution set to your screen resolution or higher? Because that doesn't work.
That's interesting Xenorik, I never had that reported before, I'll try to look into it.
Quick question about DS Fix. My monitor is 1080. I put 2560x1440 as my rendering resolution. It looks alot better to me then 1080. What is doing the downsampling?
and a 30fps cap is what it is with it?
So exactly what and where do I extract?
unless this and a 30fps cap is what it is with it?
Yeah sorry I did and got it to work I think, but if my FPS is still going down to 15 when the first boss hits my character, should I just accept it or is there something I can do about that?Read the readme.
Yeah sorry I did and got it to work I think, but if my FPS is still going down to 15 when the first boss hits my character, should I just accept it or is there something I can do about that?
Yeah sorry I did and got it to work I think, but if my FPS is still going down to 15 when the first boss hits my character, should I just accept it or is there something I can do about that?
Yeah sorry I did and got it to work I think, but if my FPS is still going down to 15 when the first boss hits my character, should I just accept it or is there something I can do about that?
What's your setup?
BloodyBonzai said:Follow Almyn's suggestion. Also, the settings you put into DSfix.ini will matter the most pertaining to the fps you receive. If you are able to play Dark Souls without Durante's fix and have 30fps, then the settings in the DSfix.ini are above Dark Souls stock settings and your PC is not capable of performing at 30fps with those enhanced settings. Lowering the settings in DSfix.ini will bring you back to 30fps given you were getting 30fps without Durante's fix. Providing us with your system specs can allow us to inform you of which pieces of hardware are bottlenecking your performance the most if you are willing to buy new hardware and install it in your PC to boost the game settings using Durante's fix.
For example I am buying the GeForce Titan card at the end of May so I can finally play through the PC version of this game at 1600p with downsampling at 60fps. No need to upgrade my i7-860 OC'd to 3.8 Ghz for this game at those settings.
Has there been any DLC content for the PC version since it launched? Think I am getting it confused since consoles got DLC that I think brought it up to speed with the PC version.
I'm running it off a Dell XPS L502X, graphics card is GT 540 M, i7, 8 gb of ram, i7.
Also, hypothetically, what number would I use for downsampling if I had 1920x1080?
But doesn't it actually improve performance for some?
Since your graphics card is a GT540M which is slow I wouldnt do any downsampling with the display resolution at 1080p. Your best bet is to try to bump up other enhancements that Durante added such as SSAO. But I am not sure what you will be able to get away with at 30fps with a slow video card such as the GT540M. Also considering you are using a laptop there is nothing you can do as far as upgrades that will increase performance in Dark Souls other than buying a whole new computer.
How does the 360 version run in comparison? Can I expect it to not hit under 25 at the least?
How does the 360 version run in comparison? Can I expect it to not hit under 25 at the least?
I would think your PC should be able to handle Dark Souls without Durante's fix at a solid 30fps throughout the game which is a better option than playing the console version. If that isnt the case then I guess the console version is your best option without spending lots of money.
Yeah it's gotten better, it just dropped below 20 every time the asylum demon connected with something because of the smoke. I even have the other AAs on, and 1080p, but without downsampling, and it only drops below like 28 for boss fights or fights with a ton of fire/smoke.
You are going to have major fps issues in Blightown if that is causing an fps drop. Also, I dont know what other AAs you could have on, any AA that is provided in the game settings is worthless and should be off. I think there may be a way to force AA through nvidiainspector, but I would just leave AA alone and be happy with 1080p. Maybe try turning on some SSAO or some of the other features that Durante implemented since I dont think those are all that demanding. Just keep in mind if the only change you make is the display resolution to 1920x1080, then you are playing the game much improved over the console version which if I remember correctly is a lousy 1280x720.
# Graphics Options
###############################################################################
# internal rendering resolution of the game
# higher values will decrease performance
renderWidth 1440
renderHeight 900
# The display width/height
# 0 means use the same resolution as renderWidth/Height
# (use for downscaling - if in doubt, leave at 0)
presentWidth 0
presentHeight 0
############# Depth of field
# Depth of Field resolution override, possible values:
# 0 = no change from default (DoF pyramid starts at 512x360)
# 540 = DoF pyramid starts at 960x540
# 810 = DoF pyramid starts at 1440x810
# 1080 = DoF pyramid starts at 1920x1080
# 2160 = DoF pyramid starts at 3840x2160
# higher values will decrease performance
# do NOT set this to the same value as your vertical rendering resolution!
dofOverrideResolution 540
############# Framerate
# Enable variable framerate (up to 60)
# NOTE:
# - this requires in-memory modification of game code, and may get you banned from GFWL
# - there may be unintended side-effects in terms of gameplay
# - you need a very powerful system (especially CPU) in order to maintain 60 FPS
# - in some instances, collision detection may fail. Avoid sliding down ladders
# Use this at your own risk!
# 0 = no changes to game code
# 1 = unlock the frame rate
unlockFPS 1
Anybody on here have a GTX670 or GTX680?
I do (a 680). Running at an internal res of 2560x1440 on a 1080p monitor at a near-constant 60fps. Hell of an upgrade from my old 512MB 8800 card.
# texture filtering override
# 0 = no change
# 1 = [B]enable supersampling by downscaling (use only if you need it!)[/B]
# 2 = full AF override (may degrade performance, currently implemented badly, do not enable)
# if in doubt, leave this at 0
# texture filtering override
# 0 = no change
# 1 = [B]enable some bilinear filtering (use only if you need it!)[/B]
# 2 = full AF override (may degrade performance)
# if in doubt, leave this at 0
I have a question. So I haven't played Dark Souls since November and I was using an old version of the fix (0.8). I wasn't using any of the AA, SSAO, 60 fps stuff so I didn't update. But I want to get back to the game and the patch forced me to update the fix. I noticed something interesting.
0.8
Code:# texture filtering override # 0 = no change # 1 = [B]enable supersampling by downscaling (use only if you need it!)[/B] # 2 = full AF override (may degrade performance, currently implemented badly, do not enable) # if in doubt, leave this at 0
2.01
Code:# texture filtering override # 0 = no change # 1 = [B]enable some bilinear filtering (use only if you need it!)[/B] # 2 = full AF override (may degrade performance) # if in doubt, leave this at 0
The bolded part has been changed. I'm using downsampling. Does that mean that in the newest version I don't have to set the texture filtering override to at least 1?
# Enable variable framerate (up to 60)
# NOTE:
# - this requires in-memory modification of game code, and may get you banned from GFWL
# - there may be unintended side-effects in terms of gameplay
# - you need a very powerful system (especially CPU) in order to maintain 60 FPS
# - in some instances, collision detection may fail. Avoid sliding down ladders
... should I just consider that required legal mumbo jumbo and go ahead doing it without a worry anyway?
I might cave in for todays sale as well...
Does this support the PS3 controller on PC?
Yeah, you can also get a texture mod to replace the button prompts with their PS versions. DS3 works much better for this game than the 360 pad IMHO.No you will need something like the offline version of motion in joy to emulate a 360 pad. Then it will work fine.
Notice: We are currently out of product keys for Dark Souls: Prepare to Die Edition. We have requested them from the publisher and as soon as we have more they will be automatically added to new owner's Steam accounts.
Looks like the steam sale is going pretty well:
Looks like the steam sale is going pretty well:
Awesome. I wish I didn't lose my savegames. I just had two more bosses to kill.
In any case: Dark Souls 2 can't come soon enough.
Looks like the steam sale is going pretty well:
This is ridiculous, I just bought the game and I can't even play it. Absurd.