Angelus Errare
Banned
I didn't know Bioshock's Elizabeth was going to be in this game
Elizabeth is asian all of a sudden? The fuck? Looks like a young Michelle Yeoh.
I didn't know Bioshock's Elizabeth was going to be in this game
Gonzo journalism, except GIFs? I dunno, just grabbing whatever.
Here's the collapsing thingy.
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You can see the chopper cast a shadow on its own smoke trailers as it flies over.
That looked fucking amazing. The scripted stuff really isn't my cup of tea, but I can overlook that.
The gameplay footage in this shits on what we have from Killzone.
Most of it. I stopped when the gameplay gave way to a montage and the ridiculous music, so I missed this.
kz:sf was good. But it was not really that impressive.
It was like killzone 3 on steroids. but other than that...
I love how members of the press are getting nasty about them being cut out of the preview cycle loop for this game. They went to an event to preview the game, and EA put up a trailer. Now everyone is talking about how abysmal this reveal was.
I agree. Anyone suggesting otherwise, I just don't know what they are looking at. There's no way Killzone looks this good.
You can see the chopper cast a shadow on its own smoke trailers as it flies over.
Seeing as how the helicopter causes it, meaning it must be scripted, I wouldn't doubt that the biggest explosion is volumetric. The other smaller explosions look flat in comparison to that one.I wonder if that explosion is volumetric or just good old sprites. Honestly it's hard to tell.
Eventually next gen console games will look better than this. Of that I'm pretty confident.
Hello there, abruptly shifting color grading, so nice to see you. I see you brought radial motion blur.
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Ehhhhh, the latter portion of this footage is just a bunch of noise and the player watching stuff happen. Really disappointing that they have this amazing sound design and super solid core mechanics, but all they're making is another cinematic mess. The most standard part of this video with the shootout in the desert area was the most interesting part if only for some flanking options and, again, that marvelous DICE sound. The rest was just graphics whore set dressing.
I agree. Anyone suggesting otherwise, I just don't know what they are looking at. There's no way Killzone looks this good.
I knew this would look a lot better in motion!!
Guess all those who said it didn't look next gen are eating major crow right now. lol!
Bring on the multiplayer.
I thought it was a fantastic demo. Scripted events and a flow(Like idk...a movie) Is what draws the general audience's eye. Not some messy multiplayer video. The people who know about battle field are gonna get this, they know that, this isn't a video for that crowd(okay not entirely just for that crowd). It's for your average Joe gamer who just wants to see come cool explosions and a sequence of events(you know, a story). On top of that, single player is always going to look better graphically then multiplayer, but that's known Im sure.
Be interesting to hear your thoughts when this finally releases.
You will eat your words bruh. PS3 wasn't at all like a PC, this time around is different.
This has already been confirmed for next-gen consoles @ 1080p 60 fps
actually gives me hope for games that aren't 60 fps, because this wasn't super impressive. deep down and kz:sf were more impressive
This video was not 60fps lol. So why you bring that up makes no sense at all. You don't even know how this will run on what PC hardware. On a side note, I fully expect the PS4 version to look close to this.
Also, how do you even bring up the PS3 and BF3 as a comparison? Lol. BF3 came out in late 2011, that's 5 years after the PS3's initial release, at a time where PC GPU's were order of magnitude more powerful than that in the PS3.
Not really...lol.
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Elements of KZ SF looked better, elements of BF4 looked better. Both looked gorgeous.[/QUOTE]
You make me laugh. So arguing with you is pointless. But it was pointed out the KZ gameplay was done in such a small corridor and the background made it seem bigger than what was thought. BF4 in size and scope is way larger than that.
Were you honestly expecting anything interesting for a Battlefield single player? I'm not sure you know what franchise this is for.Thank you EA/DICE for showing us right from the get go how generic this game will be.
At least now I won't waste time getting hyped for this like I did with BF3.
so I am guessing this is PC ultra high settings right??? If this is on PS4 then WOW! But I doubt it
so I am guessing this is PC ultra high settings right??? If this is on PS4 then WOW! But I doubt it
Not really...lol.
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Elements of KZ SF looked better, elements of BF4 looked better. Both looked gorgeous.[/QUOTE]
Except that Killzone is kind of a B class shooter compared to BF, CoD, and Halo. I can never get into that game.
Not really...lol.
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Elements of KZ SF looked better, elements of BF4 looked better. Both looked gorgeous.
This has already been confirmed for next-gen consoles @ 1080p 60 fps
actually gives me hope for games that aren't 60 fps, because this wasn't super impressive. deep down and kz:sf were more impressive
It will be interesting to hear your thoughts when you are disappointed if you think this will come ANYWHERE close to PC levels. Give me a break - this was said last time and we all know how that turned out.
....Okay....? Wishful thinking.
Confirmed? Where? Rumors aren't confirmations? Unless you can give me a link, I'll believe otherwise.
This has to be on of the most idiotic comments here. I never said anything about 60fps video. I said the final game will not be 60fps @ 1080p. Having the ability to understand what you read is a wonderful thing.
I'm pretty sure PC hardware will have no problem running this. What kind of an argument is this... You are expecting way too much. People were hyping games on PS3, and they always came short versus their PC counterpart.
What's wrong with PS3 and BF3 comparison? It's a valid comparison. And if BF3 came out 5 years after PS3's initial release shouldn't it have a lot more time to be optimized as devs learned how to program and adapt their games on the console? Maybe not close to PC levels, but at least decent, and from what I saw it was far from it. Not only that you really expect them to be able to program their game better on a console that hasn't even come out yet... Come on your opinion is way out there, even for a fanboy.
You make me laugh. So arguing with you is pointless. But it was pointed out the KZ gameplay was done in such a small corridor and the background made it seem bigger than what was thought. BF4 in size and scope is way larger than that.