New Pokemon X and Y info cometh next weekend!

Who the hell thought that it would be a good idea to stick a pantyhose on Mewtwo's head? And why didn't anyone on the designing team think "hey that looks pretty ugly" and stop the creation of this abomination?

Lets wait until we get official art out, shall we?

Half his body is covered up by other characters. :P


ANYWAY, I'm smitten by this if it's real (if it's a fake then someone when through a ton of effort to put it on a plastic bag as well as a poster just to photograph it). Confirms what I have been saying forever now that few people agreed with (Mewtwo getting a new form) AND if Sylveon is a new type then it looks like Mewtwo could be part of that typing.
 

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Your avvie is one of the cutest Pikachu I've ever seen.
 
Lets wait until we get official art out, shall we?

Half his body is covered up by other characters. :P


ANYWAY, I'm smitten by this if it's real (if it's a fake then someone when through a ton of effort to put it on a plastic bag as well as a poster just to photograph it). Confirms what I have been saying forever now that few people agreed with (Mewtwo getting a new form) AND if Sylveon is a new type then it looks like Mewtwo could be part of that typing.

The pink variation type? That makes sense, if the new type is derived from/a subbranch of psychic type.
 
Would anyone else be happy if they just stopped with legendary pokemon? I mean like, completely stopped, at least for one generation.
 
I'd rather them go to around 5-6 legendaries. It would make them feel more special and would help prevent power creep.
Same. Two trios seems excessive. I liked the way they did it in Gold/Silver the best.

3x 580 BST Trio Set.
1x 600 BST Pixie.
2x 680 BST Ubers.
 
Would anyone else be happy if they just stopped with legendary pokemon? I mean like, completely stopped, at least for one generation.


I'd rather them go to around 5-6 legendaries. It would make them feel more special and would help prevent power creep.


I like all that post game content + I'm happy to see my legendaries in my PC box. I mean when I catch a *legendary* pokemon, I'm always super-happy.

It doesn't have to be an evolution, but another experiment.

What if it's just a normal Mewtwo who made an allergic reaction to Genosect?
 
Would anyone else be happy if they just stopped with legendary pokemon? I mean like, completely stopped, at least for one generation.

what the hell are you talking about

Same. Two trios seems excessive. I liked the way they did it in Gold/Silver the best.

3x 580 BST Trio Set.
1x 600 BST Pixie.
2x 680 BST Ubers.

I thought RSE has the best.

1 non-uber trio, 1 legendary cover trio, 1 legendary cute, 1 legendary event

Until now.

They also never did fusions before Black 2/White 2...
The fusions were kinda given though, since it has been hinted in BW. And even then the fusion itself isn't complete since we still don't know the Origin dragon.
 
Would anyone else be happy if they just stopped with legendary pokemon? I mean like, completely stopped, at least for one generation.

I'd be super happy.

Perhaps they could take the time to introduce (I'm not even joking) some already existing Legendaries. It's ridiculous. They've created Pokémon for dreams and nightmares and forgot about them. They've made a time-travelling Pokémon that never time-traveled until 10 years later (and even then, barely). And shall we not forget the wish-granting Pokémon that's never even appeared in the games? And while we're into it, what even is a Heatran...?

Yes, they could really stop being so turbo and start adding some content instead of creating more potential.
 
I'd be super happy.

Perhaps they could take the time to introduce (I'm not even joking) some already existing Legendaries. It's ridiculous. They've created Pokémon for dreams and nightmares and forgot about them. They've made a time-travelling Pokémon that never time-traveled until 10 years later (and even then, barely). And shall we not forget the wish-granting Pokémon that's never even appeared in the games? And while we're into it, what even is a Heatran...?

Yes, they could really stop being so turbo and start adding some content instead of creating more potential.

Problem is that most of the time legendaries is just an attributed title. A lot of the legendaries are mostly just "one time Pokemon". Dreams and nightmares forgotten? Gee, what was that sidequest in BW/BW2? Time-traveling Pokemon? Oh yeah, I remember that in BW! Jirachi? Oh that event Pokemon that pretty much reflects on its status as a rare wishing star. Hell, Heatran's biological stuff is taken in BW2.

Yeah, wonder where all that content went.
 
I'd be super happy.

Perhaps they could take the time to introduce (I'm not even joking) some already existing Legendaries. It's ridiculous. They've created Pokémon for dreams and nightmares and forgot about them. They've made a time-travelling Pokémon that never time-traveled until 10 years later (and even then, barely). And shall we not forget the wish-granting Pokémon that's never even appeared in the games? And while we're into it, what even is a Heatran...?

Yes, they could really stop being so turbo and start adding some content instead of creating more potential.

Heatran got plenty of attention (moreso than most non-mascot legendaries). He got a subplot to himself, and a little dedicated event in B2W2 involving Bianca, Crasher Wake, and the Magma Stone.
 
Is it bad that I'm hoping to they eventually reboot the series in terms of what Pokémon exist? The whole legendary Pokémon bullshit got ridiculous in gen 3/4/5. I'd much rather have a few really interesting legendary Pokémon with huge back stories instead of a ton if throwaway legendaries.
 
Is it bad that I'm hoping to they eventually reboot the series in terms of what Pokémon exist? The whole legendary Pokémon bullshit got ridiculous in gen 3/4/5. I'd much rather have a few really interesting legendary Pokémon with huge back stories instead of a ton if throwaway legendaries.

Yes, because the pokemon themselves are the heart of this franchise. You're basically electing to eject several hundred pokemon until the roster reaches a state that pleases you. That's a lot of favorites chucked out of the window, so in addition to reboots being generally unpopular you just pissed off a whole slew of fans.

It's a bad idea any way you slice it. Just stick to your favorites and leave everyone else's creatures alone.
 
Is it bad that I'm hoping to they eventually reboot the series in terms of what Pokémon exist? The whole legendary Pokémon bullshit got ridiculous in gen 3/4/5. I'd much rather have a few really interesting legendary Pokémon with huge back stories instead of a ton if throwaway legendaries.

They'll probably ditch some of my favorites or those of others and we know where that will go. But I do feel like there are just too many redundant or uninspired ones. It's going to get to a point where there are 1000 Pokémon. I don't even know that many animals...
 
Is it bad that I'm hoping to they eventually reboot the series in terms of what Pokémon exist? The whole legendary Pokémon bullshit got ridiculous in gen 3/4/5. I'd much rather have a few really interesting legendary Pokémon with huge back stories instead of a ton if throwaway legendaries.

Yes it is. You imply that legendaries don't have interesting backstories.

And I agree with Espada's post.
 
In the first couple of games legendary pokemon had some weight to them, but now there are just dozens of them and it completely devalues the whole concept. Not to mention they are all terrible designs post gen-III.

Before people accuse me of nostalgia I think Gen 4 and 5 pokemon are generally great, but the legendaries are just terrible and it's important to recognize that. You can't have more than 10% of all pokemon being legendary mythical creatures. Scarcity is what made them interesting and now they're not scarce at all. Hell I don't even remember all of them I just remember that they are overdesigned nonsense. They should introduce AT MOST 6 in the new games - the two main legendaries, a legendary trio and a Mew equivalent. Seriously after they introduced a pokemon who is literally GOD and creator of the Universe (which was a terrible idea and terrible design anyway), is there a point to adding more of them?
 
In the first couple of games legendary pokemon had some weight to them, but now there are just dozens of them and it completely devalues the whole concept. Not to mention they are all terrible designs post gen-III.

Are there only 6 legends in humanity? Or in one single country? It's logical that we have more legendary Pokémon. Sure, I'd like them to ease up too, but there is logic to it
 
In the first couple of games legendary pokemon had some weight to them, but now there are just dozens of them and it completely devalues the whole concept. Not to mention they are all terrible designs post gen-III.

Before people accuse me of nostalgia I think Gen 4 and 5 pokemon are generally great, but the legendaries are just terrible and it's important to recognize that. You can't have more than 10% of all pokemon being legendary mythical creatures. Scarcity is what made them interesting and now they're not scarce at all. Hell I don't even remember all of them I just remember that they are overdesigned nonsense. They should introduce AT MOST 6 in the new games - the two main legendaries, a legendary trio and a Mew equivalent. Seriously after they introduced a pokemon who is literally GOD and creator of the Universe (which was a terrible idea and terrible design anyway), is there a point to adding more of them?

How on God's green Earth did Articuno, Zapdos, and Moltres have weight to them? They were plopped in various places around the map with no backstory whatsoever. Meanwhile even Meloetta got a little event about dancing, song, and a forgotten melody in-game.

It wasn't until GameFreak started creating lore and events for the legendaries that they became anything more than pointless dex filler. The Regi quest in Gen 3 is a good example to compare the legendary birds to.
 
Are there only 6 legends in humanity? Or in one single country? It's logical that we have more legendary Pokémon. Sure, I'd like them to ease up too, but there is logic to it

I think kids like them and it helps turn Pokemon more "mature" (meaning immature) in the DBZ/Naturo/whatever sense. Like the BW2 anime intro video.

Part of the charm with Pokemon is that it's about exploring nature and finding interesting creatures, and then taking the time to grow them and evolve them until they are strong monsters. Having Pokemon that function as deities (controlling land, oceans, space, time or the entire universe) is a terrible idea in my opinion because a deity would never agree to be put into a tiny ball and get bossed around by a little kid.

I was optimistic because it looked like the XY legendaries were heading more into the mythological creature angle and not master-of-the-universe-jetfighter-pokemon angle, but this Mewtwo nonsense is bad.
 
Yes, because the pokemon themselves are the heart of this franchise. You're basically electing to eject several hundred pokemon until the roster reaches a state that pleases you. That's a lot of favorites chucked out of the window, so in addition to reboots being generally unpopular you just pissed off a whole slew of fans.

It's a bad idea any way you slice it. Just stick to your favorites and leave everyone else's creatures alone.
Jeez way to get passive aggressive over a random comment. I just feel that there are way too many legendaries that are inconsequential or not as fully developed, to the point where it devalues the interesting ones. It's not like I have any say in the matter so I don't understand the whole "just stick to your favorites and leave everyone else's creatures alone".

I was just putting it out there because all of my irl friends stopped playing Pokemon, and when I ask why they mention there being way too many Pokemon to remember and that there are way too many legendaries to deal with collecting.
 
Problem is that most of the time legendaries is just an attributed title. A lot of the legendaries are mostly just "one time Pokemon". Dreams and nightmares forgotten? Gee, what was that sidequest in BW/BW2? Time-traveling Pokemon? Oh yeah, I remember that in BW! Jirachi? Oh that event Pokemon that pretty much reflects on its status as a rare wishing star.

Yeah, wonder where all that content went.

You can believe that if you want, but fact is it's not "just an attributed title". Celebi can normally time-travel, Jirachi can well grant wishes, Darkrai causes nightmares. We just rarely see their potential actually be realized. And I can talk with examples too.

Remember the Mystri Stage event in HGSS? Yes, that was realizing the potential of a Legendary Pokémon. It was fulfilling, in-line with Arceus's myth, mysterious, and thought inducing. Giratina was also fairly well handled with the Distortion World, and I always liked the (albeit simple) fitting vibe the Eon Duo gave by travelling the world. I'm not about to call out the Mew / Mewtwo deal of Generation I, because I feel like I might be called biased towards the old times, which I don't feel I am.

For the record, an old Legendary Pokémon appearing in a new game doesn't equal to them not forgetting about it. Care to elaborate why Cresselia's B2W2 event was not random? I'm not even asking if it had any concept of dreams behind it (which, heck, would make sense with the Dream World and everything) -- I'm straight out saying it had absolutely no story context behind it. And what do you remember of Celebi in BW? I found the event lovely, but it hardly had anything to do with Celebi. The HGSS event was quite good for a side-quest, I give it that, and its Orre myths were also engaging -- that said, there are still allusions not dealt with even to this day. I don't feel like I have to comment on your Jirachi argument.

I realize you're trying to defend a tradition you genuinely like. I also like Legendary Pokémon, but this goes beyond that. They've set so many great ideas up -- remember how well handled Manaphy was in Ranger (even connecting the main canon to a spin-off for the first time!), only to not even be heard in Diamond/Pearl or Platinum? Can you imagine how grand an event utilizing the Swords of Justice's past would be? And I couldn't be the only one expecting to see what Shaymin was made of when HGSS were coming around, after the Kanto hints. They just need the space and time to get the most out of these ideas before creating even more. No one's saying Legendary Pokémon are stupid -- in contrary, they're just too good to keep on mindlessly growing in number.

Heatran got plenty of attention (moreso than most non-mascot legendaries). He got a subplot to himself, and a little dedicated event in B2W2 involving Bianca, Crasher Wake, and the Magma Stone.

Yes, but what purpose did it serve? It was well set up, much like the Manaphy event in Ranger, but it just stayed there.

To be clear, I'm not one of those people that say things like this. In contrary, I wholeheartedly agree that most Pokémon's backgrounds are especially well defined and have infinite potential to break out an amazing story. And heck, they often do. In every Generation, we have evidence for that. All I'm saying is that we have way too many myths gathered staying just around. Six Legendary Pokémon in Gen VI would be a good way to balance out the situation. And no, there aren't "only 6 legends in humanity", or a country -- that's not at all what anyone ever suggested. But for a region of a country? When you look at it, it's a pretty good number.
 
In the first couple of games legendary pokemon had some weight to them, but now there are just dozens of them and it completely devalues the whole concept. Not to mention they are all terrible designs post gen-III.

Before people accuse me of nostalgia I think Gen 4 and 5 pokemon are generally great, but the legendaries are just terrible and it's important to recognize that. You can't have more than 10% of all pokemon being legendary mythical creatures. Scarcity is what made them interesting and now they're not scarce at all. Hell I don't even remember all of them I just remember that they are overdesigned nonsense. They should introduce AT MOST 6 in the new games - the two main legendaries, a legendary trio and a Mew equivalent. Seriously after they introduced a pokemon who is literally GOD and creator of the Universe (which was a terrible idea and terrible design anyway), is there a point to adding more of them?

You say that as though they haven't done it in their older games (see: birds). Hell, it took a remake to give Mewtwo a solid backstory. If anything they're actually doing their best to give nearly all of them some backstory. And again, you misuse legendary.

Stuff like the birds and swords of justice aren't "legendaries because they are mythical" but rather just rare.

I think kids like them and it helps turn Pokemon more "mature" (meaning immature) in the DBZ/Naturo/whatever sense. Like the BW2 anime intro video.

Part of the charm with Pokemon is that it's about exploring nature and finding interesting creatures, and then taking the time to grow them and evolve them until they are strong monsters. Having Pokemon that function as deities (controlling land, oceans, space, time or the entire universe) is a terrible idea in my opinion because a deity would never agree to be put into a tiny ball and get bossed around by a little kid.

I was optimistic because it looked like the XY legendaries were heading more into the mythological creature angle and not master-of-the-universe-jetfighter-pokemon angle, but this Mewtwo nonsense is bad.

Erm what? That bolded part doesn't make sense. Having a high-production trailer makes them like a generic shonen? What shit is this statement?!

And you do know you are already given "deities" since Gen I right? It has been like that for a long time. What's funnier is that Arceus (who is actually more of an Eastern "creator" entity than the Western "God" entity) isn't even caught. You have a science freak, the ancestor of common Pokemon, a resurrector, and a dragon in the first two games in your control.

And again, what is the difference between "mythological creature" and "master of the universe jetfighter"? Both imply strong Pokemon.

I apologize if I sound snide but I really hate it when people make so much points but all lead to "I don't like what's happening because it's not catering to MY perceptions!"

Jeez way to get passive aggressive over a random comment. I just feel that there are way too many legendaries that are inconsequential or not as fully developed, to the point where it devalues the interesting ones. It's not like I have any say in the matter so I don't understand the whole "just stick to your favorites and leave everyone else's creatures alone".

Again, you speak as though they aren't developed.
 
Yes, but what purpose did it serve? It was well set up, much like the Manaphy event in Ranger, but it just stayed there.

To be clear, I'm not one of those people that say things like this. In contrary, I wholeheartedly agree that most Pokémon's backgrounds are especially well defined and have infinite potential to break out an amazing story. And heck, they often do. In every Generation, we have evidence for that. All I'm saying is that we have way too many myths gathered staying just around. Six Legendary Pokémon in Gen VI would be a good way to balance out the situation. And no, there aren't "only 6 legends in humanity", or a country -- that's not at all what anyone ever suggested. But for a region of a country? When you look at it, it's a pretty good number.

What more purpose does it need? It's not a focal point of the game. It's a subplot, nice flavor for the pokemon that's true to its theme and what it represents. It doesn't need to lead anywhere, it just can't be the lazy legendary treatment Gen 1 did.

There's no point deciding on some arbitrary number of legendaries per generation. Some people prefer more, others prefer less. As long as they don't equal or surpass the number of regular pokemon in the game, I don't mind 'em.
 
You can believe that if you want, but fact is it's not "just an attributed title". Celebi can normally time-travel, Jirachi can well grant wishes, Darkrai causes nightmares. We just rarely see their potential actually be realized. And I can talk with examples too.

Remember the Mystri Stage event in HGSS? Yes, that was realizing the potential of a Legendary Pokémon. It was fulfilling, in-line with Arceus's myth, mysterious, and thought inducing. Giratina was also fairly well handled with the Distortion World, and I always liked the (albeit simple) fitting vibe the Eon Duo gave by travelling the world. I'm not about to call out the Mew / Mewtwo deal of Generation I, because I feel like I might be called biased towards the old times, which I don't feel I am.

For the record, an old Legendary Pokémon appearing in a new game doesn't equal to them not forgetting about it. Care to elaborate why Cresselia's B2W2 event was not random? I'm not even asking if it had any concept of dreams behind it (which, heck, would make sense with the Dream World and everything) -- I'm straight out saying it had absolutely no story context behind it. And what do you remember of Celebi in BW? I found the event lovely, but it hardly had anything to do with Celebi. The HGSS event was quite good for a side-quest, I give it that, and its Orre myths were also engaging -- that said, there are still allusions not dealt with even to this day. I don't feel like I have to comment on your Jirachi argument.

I realize you're trying to defend a tradition you genuinely like. I also like Legendary Pokémon, but this goes beyond that. They've set so many great ideas up -- remember how well handled Manaphy was in Ranger (even connecting the main canon to a spin-off for the first time!), only to not even be heard in Diamond/Pearl or Platinum? Can you imagine how grand an event utilizing the Swords of Justice's past would be? And I couldn't be the only one expecting to see what Shaymin was made of when HGSS were coming around, after the Kanto hints. They just need the space and time to get the most out of these ideas before creating even more. No one's saying Legendary Pokémon are stupid -- in contrary, they're just too good to keep on mindlessly growing in number.

Oh I agree that some Pokemon needs to be handled properly (I agree with Swords of Justice and Manaphy... oh Manaphy). It's just that you imply that all legendaries are just like that without bearing any much background story.

Some Pokemon are regional. Much like how myths in our world supposedly cover the "whole world" yet are regional, it's the same for Pokemon. That's why stories found in Gen 3 are only apt for Hoenn and so forth. Yeah you can argue that "well, unlike myths they exist!" but at the same time said mons only seem to bother the regions they are known for... much like myths in real life.

Of course that isn't the case for other mons. Cresselia and Darkrai are found everywhere, roaming. Their story is pretty much brought up again in Gen 5 in the abandoned mansion, for instance. Celebi in Gen V is only based from the movie and I tend to avoid anything not mentioned from the games, but it shows that it gets around time-traveling. Heatran is not a legendary but rather a one-time Pokemon seldomly seen that runs around in hot areas and you research about it.

I'm fine with shaking tradition, but sometimes suggestions border on missing the point to outright being head-shaking.

What more purpose does it need? It's not a focal point of the game. It's a subplot, nice flavor for the pokemon that's true to its theme and what it represents. It doesn't need to lead anywhere, it just can't be the lazy legendary treatment Gen 1 did.

There's no point deciding on some arbitrary number of legendaries per generation. Some people prefer more, others prefer less. As long as they don't equal or surpass the number of regular pokemon in the game, I don't mind 'em.

Agreed.
 
What more purpose does it need? It's not a focal point of the game. It's a subplot, nice flavor for the pokemon that's true to its theme and what it represents. It doesn't need to lead anywhere, it just can't be the lazy legendary treatment Gen 1 did.

I'm not sure how to respond to that. I find you a bit nihilistic, and I guess I see it otherwise. This isn't some arbitrary expectation, I don't ask for anything out-of-context -- and I don't ask for everything to be grand or focused on. But, for example, when you introduce an ancient species resurrected by a scientist, you expect some more purpose to it than just obtaining it from an online Wi-Fi event. Or with a more simple myth, like Shaymin's, would actually it seeing it create a Flower Paradise in Kanto, as it's implied to be able to do, be hard to do?

Oh I agree that some Pokemon needs to be handled properly (I agree with Swords of Justice and Manaphy... oh Manaphy). It's just that you imply that all legendaries are just like that without bearing any much background story.

I can't think of any without a background story. All of them have finely crafted aura, which is exactly why I'd like to see more of them. :) Except for you, Regigigas!
Kidding!

Some Pokemon are regional. Much like how myths in our world supposedly cover the "whole world" yet are regional, it's the same for Pokemon. That's why stories found in Gen 3 are only apt for Hoenn and so forth. Yeah you can argue that "well, unlike myths they exist!" but at the same time said mons only seem to bother the regions they are known for... much like myths in real life.

Of course that isn't the case for other mons. Cresselia and Darkrai are found everywhere, roaming. Their story is pretty much brought up again in Gen 5 in the abandoned mansion, for instance. Celebi in Gen V is only based from the movie and I tend to avoid anything not mentioned from the games, but it shows that it gets around time-traveling. Heatran is not a legendary but rather a one-time Pokemon seldomly seen that runs around in hot areas and you research about it.

I'm fine with shaking tradition, but sometimes suggestions border on missing the point to outright being head-shaking.

I suppose we don't really disagree here. I also like the existence of myths of a wider resonance. I like Latios and Latias because of that. But a break on that isn't necessarily a bad idea, I think. I was one of the big supporters of the Dream World, and I liked the way it actually have a lot of thought put into it story-wise, with the Entralink, Entree Forest and allusions to parallel universes in a dreamy context, but I was disappointed that they wasted the potential of using Cresselia and Darkrai in that.
 
I want this gens protagonists to have a dad. Maybe just a dad, or maybe both parents.

Also thay made mewtwo uglier, I thought that was impossible.
 
Again, you speak as though they aren't developed.
Fuck iOS. I made a massive post and when I changed tabs and went back it reloaded and erased it.

To summarize there are some legendary Pokémon like Meloetta that could easily just be normal Pokémon. They are unique in som

When I was referring to developed, I mean backstory and how they're told in-game. Some of the older Pokémon and new ones like the Swords of Justice don't have well developed or interesting backstories worthy of a legendary Pokémon. The ones that do (and aren't the main 5 or 6) often only get a couple panels of text acknowledging them but never going in depth.

Also there is no longer an "adventure" when collecting all of the legendaries like there used to. I get the appeal of the 1 super Pokémon (eg. New, Celebii, Jirachi, etc) coming through an event but it seems every one of them that isn't in the main 5-6 legendaries are relegated to event Pokémon. I miss stuff like the adventures to catch the Regis. Sure there's some of that still now, but with all the advances in the series there really needs to be more elaborate adventures for every legendary. Otherwise the other ones become pointless to some people.

And my original post was not really a suggestion, but more of a want. I'd rather have them cut out the less interesting/non important ones and have them create bigger side adventures catching the important or more fleshed out ones. And in terms of reboot in my original post I meant similar to Gen 5, where it's it's in a new region and they don't acknowledge some of the Pokémon (eg. they don't exist in the game). Gosh I feel like I got have to explain myself...
 
Fuck iOS. I made a massive post and when I changed tabs and went back it reloaded and erased it.

To summarize there are some legendary Pokémon like Meloetta that could easily just be normal Pokémon.

When I was referring to developed I mean backstory and how they're told in game. Some of the older Pokémon and new ones like the Swords of Justice don't have well developed or interesting backstories worthy of a legendary Pokémon. The ones that do (and aren't the main 5 or 6) often get a couple panels of text acknowledging them but never going in depth.

Also there is no longer an "adventure" when collecting all of the legendaries like there used to. I get the appeal of the 1 super Pokémon (eg. New, Celebii, Jirachi, etc) through an event but it seems every one of them that isn't in the main 5-6 legendaries are relegated to event Pokémon. I miss stuff like the adventures to catch the Regis. Sure there's some of that still now, but with all the advances in the series there really needs to be more elaborate adventures for every legendary. Otherwise the other ones become pointless to some people.

Two things though - 1) you assume all legendaries are like that, and 2) they're not the main focus (cover legendaries aside) - they're sidequests.

Meloetta for instance is a muse and while it is an event Pokemon it has some legends attributed to it as flavor. But then there's Heatran who has an interesting biological analysis built up to it on the games from Gen IV to Gen V and you get to play it. The trios still have that (Kami and Pixie) backstory and exploration on them. Same with Cresselia and Darkrai. I mean, I am confused since they have what you are looking for (integrating some legendaries in the main plot).

Still blows my mind when I realize the ice cream Pokémon are actually icicles covered in snow. The icicle is the Pokémon. Clever design by an American

Exactly. I honestly consider that more creative than a fat lizard with wings who has fire at its tip.
 
Two things though - 1) you assume all legendaries are like that, and 2) they're not the main focus (cover legendaries aside) - they're sidequests.

Meloetta for instance is a muse and while it is an event Pokemon it has some legends attributed to it as flavor. But then there's Heatran who has an interesting biological analysis built up to it on the games from Gen IV to Gen V and you get to play it. The trios still have that (Kami and Pixie) backstory and exploration on them. Same with Cresselia and Darkrai. I mean, I am confused since they have what you are looking for (integrating some legendaries in the main plot).
I never said all of the legendaries had no backstories or adventures (I clearly state that there are some) there are just some others that don't. I feel that those devalue the more interesting legendaries, and ruin the whole concept of legendary Pokémon in general. And personally, some of the more ridiculous legendaries (eg. a lot of the Gen 4 legendaries) are more of a detriment to the series than a positive. Pokémon really did not need a creation theory or a god Pokémon.
 
surely people know by now if an old pokemon is back in the anime or movies

thats its gettting a new form or evolution

thats why im worries for charizard is back also
 
Exactly. I honestly consider that more creative than a fat lizard with wings who has fire at its tip.

Comments like this are in all certainty at least part of the reason why many old fans talk thrash of new Pokémon. Many of us like monsters of new Generations for their own zip without feeling the need to reduce older ones for whatever reason. To like Generation V more than the older lines is a perfectly respectable opinion, but to belittle old Pokémon like that is just straight out condescending.
 
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