Dongs Macabre
aka Daedalos42
Apparently Daybreak is a bit smaller. They said on the stream that the bases are a tiny bit closer than Standoff from Halo 3 I believe. That's a nice sized map.
Yeah, it's not that big. It's just as wide as it is long.
Apparently Daybreak is a bit smaller. They said on the stream that the bases are a tiny bit closer than Standoff from Halo 3 I believe. That's a nice sized map.
Apparently Daybreak is a bit smaller. They said on the stream that the bases are a tiny bit closer than Standoff from Halo 3 I believe. That's a nice sized map.
How are only 2000 people watching that? What are they showing and doing?
Mad SLRP?
How are only 2000 people watching that? What are they showing and doing?
Mad SLRP?
I think it hit like 2800 at one point and then for some reason too a dip. Strange.
Peaked at about 3000.
Playing Castle with Greenskull and some other people.
I think it hit like 2800 at one point and then for some reason too a dip. Strange.
Ahh ok. I was watching and listening on one monitor while playing Dota2 on another for like half of the stream lol
Watching game of thrones... How do the new maps play?
How dare you sirWatching game of thrones... How do the new maps play?
Playing Castle with Greenskull and some other people.
Playing with him? Ugh. One of the most annoying guys.
He made Heckfu internet famous, watch your tongue.
Soooo do the new maps look good at all?
I less than 343 that kid
I'M SORRY FOR BARGING IN I WAS CONTACTED BY THE INTERNET POLICE THAT SOMEONE WAS MOCKING MY INTERNET STATUS
I'M SORRY FOR BARGING IN I WAS CONTACTED BY THE INTERNET POLICE THAT SOMEONE WAS MOCKING MY INTERNET STATUS
Are we getting a Heckfu/Greencastle Castle video? I'm shitting my pants in excitement.
Are we getting a Heckfu/Greencastle Castle video? I'm shitting my pants in excitement.
Playing [Bioshock] Infinite, I realize that Halo-style recharging shields are actually a huge mistake in shooter design. But all shooters use them now. Since people are going to ask: There are two problems; one is about emotional pacing, one is about gameplay crispness and fairness. With shields, you are always doing okay in the medium and long term. They low-pass filter the emotional high of surviving a tight situation. You can have a tight situation on the order of 10 seconds, but not on the order of 5 minutes, which matters more.
The crispness problem is: In order to provide difficulty, designers now have to overwhelm your shields all the time, which means designing situations that are spammy (get hit from all directions so you can't process what is going on). These are confusing and not fun. These feel messy to play but they happen all the time because they have to. Or, like Infinite does, have super attacks that take away all your shields at once *and* 1/3 of your health, which feels steeply unfair.
Also, shields train the player to ignore getting hit most of the time, which becomes grating at the end when guys start hitting hard. (You trained the players for one thing but then gave them another!) I think shooters are much stronger experiences when it matters if you got hit. In shield games you get hit all the time, like flies buzzing.
Are we getting a Heckfu/Greencastle Castle video? I'm shitting my pants in excitement.
I don't think the internet could handle another video of that magnitude.
I for one would shit my pants
A lot of the Halo: Reach additions I didn't mind. It's that the core gameplay was too slow and the Armor Abilities felt like they needed more iteration (aside from AL, which should have been removed from the get-go). If Reach was faster, bloom wasn't an issue, and the maps were better designed, I think a lot of the core arguments against it would not have persisted this long. Despite having a wonky core, Reach still felt Halo-like while moving it in a new direction. I think that if Bungie had implemented a Title Update of their own they would have been more capable of addressing core complaints in comparison to 343. It's one of the few cases where I don't think 343 is at fault because they didn't want to alter someone else's product out of respect for the work done.It'd be a lot better but I'd get bored after a while. We can still add new gameplay stuff without ruining it.
What do you guys think about this comment from Jonathan Blow:
Obviously the situation is very different when you think about this in terms of multiplayer gameplay.
However, what do you guys think about this in the context of Halo's campaign?
I think he makes somewhat of a valid point about not being able to build up tension that lasts over a minute or two.
I can't think of many examples off the top of my head of times of times when they addressed this other than perhaps Halo:CE's Library level when you are running aways from endless flood, although I am sure there have got to be more...
What do you guys think about this comment from Jonathan Blow:
Obviously the situation is very different when you think about this in terms of multiplayer gameplay.
However, what do you guys think about this in the context of Halo's campaign?
I think he makes somewhat of a valid point about not being able to build up tension that lasts over a minute or two.
I can't think of many examples off the top of my head of times of times when they addressed this other than perhaps Halo:CE's Library level when you are running aways from endless flood, although I am sure there have got to be more...
What do you guys think about this comment from Jonathan Blow:
Obviously the situation is very different when you think about this in terms of multiplayer gameplay.
However, what do you guys think about this in the context of Halo's campaign?
I think he makes somewhat of a valid point about not being able to build up tension that lasts over a minute or two.
I can't think of many examples off the top of my head of times of times when they addressed this other than perhaps Halo:CE's Library level when you are running aways from endless flood, although I am sure there have got to be more...
I like dishonored, you have health only but if you are severely hurt but survive you will go up to a certain amount of health, not full so you can still get a kind of i have to go find health and survive tension, but not an OMG I need to restart and play that section better feeling.
Dont even know who he is.
Also Jonathan Blow is a pretentious ass and nobody should ever use him as a benchmark or guide on game development
Also Jonathan Blow is a pretentious ass and nobody should ever use him as a benchmark or guide on game development
I'M SORRY FOR BARGING IN I WAS CONTACTED BY THE INTERNETTE POLICE THAT SOMEONE WAS MOCKING MY INTERNETTE STATUS