graywolf323
Gold Member
Still no Cognition...?
it's ridiculous
Still no Cognition...?
I did vote for Cognition because it looks professional, but honestly I haven't seen it win any awards and it's episodic and not yet completed so in terms of whether or not I'd consider it a good candidate to skip the queue and be promoted just based on reception, my answer would be no.
Kentucky Route Zero is episodic and not as far along as Cognition but made it on Steam via Greenlight
Hey guys I've been playing this game called Continuum better known as Subspace for about twelve years now or so. The game decided to go for Steam to regain its population it once had back in the 2000s. Help one of my favorite games out by voting yes! Best of all its FREE.
http://steamcommunity.com/sharedfiles/filedetails/?id=144913037
Of course it opens with Trench Wars. My account from like 1999 or 2000 is still registered on that server.
edit: and I went to go double check the registration date for the first time in a year and I'm somehow banned :V
edit: I guess numerous people are getting hit by IP bans on other players
editres: And I try to go to the Trench Wars forum to get the ban fixed for me and I can't make topics or post replies 8|
Interesting. Try connecting to another zone like Extreme Games and contact a staff member by using ?help typeyourquestionhere and then ask them to contact a TW staff member so they can help you out.
Reprisal - $3,99 (PC, Mac, Linux)
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http://www.desura.com/games/reprisal
Closest thing you get to the god-style games from the 90s. You need to guide a tribe, terraform the land and help them growing to obliterate any enemies in the way of your tribe. At the time of writing 50% off, and highly recommended. Music, gameplay and graphics are all top notch.
Reprisal is free to download for 24 hours.
http://download.reprisaluniverse.com/index.php
So, do you guys think they'll start rewarding greenlight voters with trading cards, or badges? I'd like to see that.
Not speaking one way or the other about Cognition, but KFZ also got several nods at the IGF, which is probably what got it on Steam.
http://codeavarice.com/post/51780989352/support-paranautical-activity-on-steam-greenlight
I know something similar happened earlier with Talisman, but this concept is pretty lame.
For anyone who doesn't want to listen to the whole interview:
-Code Avarice devs put their game on Greenlight
-They get a potential publishing deal with Adult Swim
-Valve says "you can't get a publisher to bypass Greenlight"
-Tears
I listened to the whole interview earlier, and although one of the devs sounded really bitter, I can see the frustrations and how silly the whole thing is.
Fix your shit volvo
It seems to me that the way to fix the loophole of indies getting publishers to bypass Greenlight is not to prohibit indies from getting publishers, but rather to force Publishers to go through Greenlight. But that wouldn't fly because the process is not robust enough for publishers yet. So then it seems to me that they should let Indies who get Publishers benefit from the loophole while it still exists.
As of today, the Steamworks SDK and accompanying documentation is now available to any developer via the Steamworks Developer Site at https://partner.steamgames.com (youll need to log in and agree to the SDK access agreement).
We see this as a small but important step as we work toward providing more broad access to the Steamworks set of features and Steam distribution platform. With this access, developers should be able to evaluate potential integration with the various features and APIs in Steamworks, compile the code, and perform limited testing of the functionality with the included sample application.
Developers wishing to integrate the Steamworks SDK with their own games or applications still need to first be Greenlit and provided with an appID.
Once youve accepted the SDK Agreement, youll also be granted access to the Steamworks Development group (http://steamcommunity.com/groups/steamworks) where you can post questions in the relevant discussion boards or see other frequently asked questions.
Were announcing to this group first but will eventually make this public knowledge. Please let us know if you have any trouble accessing the SDK or documentation.
I don't think I've heard of any of these newly accepted games other than Inquisitor.
FRACT OSC
Haunt
Inquisitor
Rogue Legacy
There's a fifth one, but it's a software item. Rogue Legacy looks like a Metroidvania...hope it's a good one.
http://codeavarice.com/post/51780989352/support-paranautical-activity-on-steam-greenlight
I know something similar happened earlier with Talisman, but this concept is pretty lame.
For anyone who doesn't want to listen to the whole interview:
-Code Avarice devs put their game on Greenlight
-They get a potential publishing deal with Adult Swim
-Valve says "you can't get a publisher to bypass Greenlight"
-Tears
I listened to the whole interview earlier, and although one of the devs sounded really bitter, I can see the frustrations and how silly the whole thing is.
Fix your shit volvo
To me, it sounds like "We don't care if you got a publisher, we don't like the game, the community doesn't like the game, its not going on the store."
Really, a publisher doesn't matter in the slightest.
The most noticable thing from that youtube interview linked to on their page was the quote about how "Valve is like the music industry" and "all corporatized" and that effectively requiring an estimated 60,000+ votes on Greenlight is akin to music execs who won't even look at you until you've sold at least 25,000 songs.http://codeavarice.com/post/51780989352/support-paranautical-activity-on-steam-greenlight
I know something similar happened earlier with Talisman, but this concept is pretty lame.
For anyone who doesn't want to listen to the whole interview:
-Code Avarice devs put their game on Greenlight
-They get a potential publishing deal with Adult Swim
-Valve says "you can't get a publisher to bypass Greenlight"
-Tears
I listened to the whole interview earlier, and although one of the devs sounded really bitter, I can see the frustrations and how silly the whole thing is.
Fix your shit volvo
I don't think I've heard of any of these newly accepted games other than Inquisitor.
FRACT OSC
Haunt
Inquisitor
Rogue Legacy
There's a fifth one, but it's a software item. Rogue Legacy looks like a Metroidvania...hope it's a good one.
I'd love to see a poll of indie devs asking them, "Do you like Greenlight?"
Man, this Greenlight is really weird.
If I have a game published through Greenlight, and I have a next game, the game needs to go to a Greenlight process again?
Man, this Greenlight is really weird.
If I have a game published through Greenlight, and I have a next game, the game needs to go to a Greenlight process again?
I don't understand the point of the concepts section of Greenlight at all. There's no way to actually vote for it.
It just seems awkward that the game in question would have been put on Steam with no resistance if they had never submitted it to Greenlight.
I can see Valve's concerns with not wanting Greenlight to be a pond where publishers 'fish' potential games, but I think it's unfounded.
That's fucking dumb because Steam doesn't exist in a vacuum.
Yeah, it's still crawling around in the pit with everyone else
After the game is gold, and post release, we'll be doing far more pimping! There isn't much time when you need to develop and market at the same time, on a deadline
Will be working to get it into the hands of Youtubers, press, etc. A demo is to come as well.
Music made half of that trailer. Favorited both of them (concept and song).
That's not really a Greenlight issue though. It's a Steam issue. The tools and the storefront should be seperate entities.Saw this on the Rooks Keep forums.
Shadowblade
Their game is set for release on 14 June, it kinda highlights the current problem with Green Light.
Think developers have no choice but to have a plan B and assume they won't get on Steam at release.
Escape Goat 2 is on Greenlight.
http://steamcommunity.com/sharedfiles/filedetails/?id=151577556