I'd love someone to convince me to finally learn how to play AIWar. Already own it, but I cant find the motivation to learn it.
It's a cool game -- lots of unique ideas, but it can be a little too complicated for its own good. Lots of concepts aren't surfaced to the player very well.
The main differences from a conventional RTS are:
-Your enemy is a malevolent AI with essentially limitless power. At the beginning of the game, it doesn't consider you much of a threat, but the more you capture territory, the more it pushes back. So you really need to pick and choose your targets -- if you just try to grab everything, the AI will steamroll you with tons of units.
-One side effect of this is that you can kind of control the game pace. The AI mainly reacts to your moves, so if you don't do anything, the difficulty ramp-up is slow. So if you want to take your time, you can almost treat it like a turn-based game.
-Unit count is super huge, games can get into the tens of thousands of units.
-The number of ship types is also pretty large, but you get a random selection each game. You're only guaranteed a few basic units, and others can be discovered at random throughout the game. It's a little like a roguelike, where you're only seeing a subset of the "items" each playthrough.
If that sounds interesting to you, I'd say it's worth a look. It's actually not super hard to pick up, but you'll want to read a bit outside the game because otherwise it's easy to miss some things. I had to do the tutorials, play around a bit, and spend some time poking around the
wiki before it really clicked for me.