Steam Sale - (Overlooked) Indie Game Deals Discussion Thread

I know Toma gave it a quick mention in the Lunnye Devitsy recommendation, but after reading reviews, I think Wake deserved its own post.

Wake - $1.24 (75% off)
ss_591c53e75667e16d42ec1cae0ecec627136636d5.1920x1080.jpg

http://store.steampowered.com/app/233530/

A retro Metroidvania style game where you must escape a sinking ship.
Explore various areas of the ship, learn the story of the crew and why the ship sunk, evade the rising water, raging infernos, and active security system, and make split second decisions that could take you closer to the surface or to a drowning death.
 
Speaking of, is there a chance Dust comes to PSN as well? I ask only because I am holding off on purchasing it from Steam in hopes that it will.

I won't say never, but if it were to ever happen, it'd be a VERY long wait. Sorry I can't be more specific than that :p Microsoft is my publisher for what it's worth.

Your game looks good but I don't want to buy it unless I can try it for myself first. How's about putting up a demo? Since the XBLA version already has a demo, it seems like a no-brainer.

It's surprisingly much more involved getting a demo up on Steam, whereas it was a requirement on XBLA. It's something I'm looking into, since I already have the content. And there was content specific to the demo, which I thought was sorta neat.
 
I know Toma gave it a quick mention in the Lunnye Devitsy recommendation, but after reading reviews, I think Wake deserved its own post.

Wake - $1.24 (75% off)

Added as well.

A Valley Without Wind 1&2: Electric Boogaloo - $3.74 (75% off)

A Valley Without Wind 1 is what happens when you let someone who is completely batshit insane take on the metroidvania formula. The word massive can't even begin to describe it - a completely randomly generated world will continue to expand so long as you wish to progress in a direction. Traverse the lands with a mixture of fast platforming and a spellcasting system that is deeper than the rabbit hole appears. The dark side of this sheer glut of content is that after a while it becomes a pure numbers game and is powered simply by your will to continue.

A Valley Without Wind 2 takes the open ended nature of the first and tosses it to the wayside, instead wanting to concentrate on the strategy element which can be a huge negative if you were a fan of the platforming of the first. It tries a bit too hard to push way more on you at once, so your milage may vary.

The upside to this is that both are available with each other, so you can get both for the very cheap price of $3.74 and find out which one is more your speed. If you're able to get past the gaudy visuals, occasionally confusing subsystems and heavy reliance on your enjoyment of lootwhore-vania games, you should consider what AVWW1&2 have to offer.

-------------

Let me know if I need to edit it to sound a bit different

Awesome, thanks. Going to cut the text the way I need it later. Much appreciated!
 
If anyone still hasn't bought Reus yet, I have been playing it all night and it's great. Definitely a gem. I highly recommend.
 
Picked up Wake, it's interesting so far. Didn't realize there was a random element to the map. Not really sure if I'm playing it right, but it's got style.

Edit: Just finished it, pretty cool. Only take 20 minutes or so to play through once, but again it's meant to be played over and over with the random elements and high scores. Worth the sale price for sure. A bit finicky with full-screen though.
 
I haven't payed Black & White, but from what I've heard, yes.

what would you compare it to?



I've never really played anything like it before. Basically, you control 4 different giants on a barren plant. Each giant has different abilities that you unlock to form the geography of the planet and make plants and animals grow in order for Humans to show up. The Humans try to expand their villages and you need to keep them content by building different rescouces around them. You can build or destroy them if they get out of control. I find it alot of fun.

Toma had some good explanations on it, i'll see if I can find them.

--

found it in the other thread, here's some quotes:
thanks for the help!
 
what would you compare it to?

I've never really played anything like it before. Basically, you control 4 different giants on a barren plant. Each giant has different abilities that you unlock to form the geography of the planet and make plants and animals grow in order for Humans to show up. The Humans try to expand their villages and you need to keep them content by building different rescouces around them. You can build or destroy them if they get out of control. I find it alot of fun.

Toma had some good explanations on it, i'll see if I can find them.

--

found it in the other thread, here's some quotes:


Toma said:
It seems to be a mixture between a god game,a puzzle game and some 4X elements thrown in (research, expansion, war). Not directly a puzzle game, but how you need to make sure that your village prospers with limited amount of space and within the scope of that, there seem to be tons of possibilities for different plants, animals, minerals, which all have a different symbiosis to something to enhance the effect, giving it a bit of a 4X touch as well. Example: Blueberries give you 4 food, but if you upgrade them to strawberries you get 8 food and if the strawberries are next to another patch of blueberries, they get an additional 2 food on top. All this helps developing your villages, which in turn is needed to advance the powers of your giants. Its really slick and charming and considering the surprising amount of variation and possibilities (100 plants), I can see myself playing this for a while. Its also suuuper cool to just watch people doing their thing. They really managed to give this game a special touch.
Toma said:
You just notice the love and passion the devs have for the game pouring out from every inch of your screen when playing it. The game is by no means perfect, but the only thing to be a truly perfect game right now is more content to serve more variation in gameplay mechanics. The before mentioned leviathans or weather system would enhance the game a great deal and this depends on how much development the sales of the game can finance.

It just comes together so nicely. The unique way of progress, the amazing amount of detail in possible plant/animal/mineral combinations, the interactions of the villagers, the art style, etc. I actually played quite a few games more than Reus, but its one of those games that I just want to see succeeding.

Toma said:
I can totally see how some people used to bigger games might not like it. Its not a game with lots of thrills and requires some patience and planning. I recommend reading some impressions over in the OT:
http://www.neogaf.com/forum/showthread.php?t=558684
 
A Valley Without Wind 1&2: Electric Boogaloo - $3.74 (75% off)

A Valley Without Wind 1 is what happens when you let someone who is completely batshit insane take on the metroidvania formula. The word massive can't even begin to describe it - a completely randomly generated world will continue to expand so long as you wish to progress in a direction. Traverse the lands with a mixture of fast platforming and a spellcasting system that is deeper than the rabbit hole appears. The dark side of this sheer glut of content is that after a while it becomes a pure numbers game and is powered simply by your will to continue.

A Valley Without Wind 2 takes the open ended nature of the first and tosses it to the wayside, instead wanting to concentrate on the strategy element which can be a huge negative if you were a fan of the platforming of the first. It tries a bit too hard to push way more on you at once, so your milage may vary.

The upside to this is that both are available with each other, so you can get both for the very cheap price of $3.74 and find out which one is more your speed. If you're able to get past the gaudy visuals, occasionally confusing subsystems and heavy reliance on your enjoyment of lootwhore-vania games, you should consider what AVWW1&2 have to offer.

-------------

Let me know if I need to edit it to sound a bit different



You forgot to mention the amazing music, but that's about it!
 
A Valley Without Wind 1 & 2 Pack - $3.74 (75% off)
psDWo6R.jpg

http://store.steampowered.com/sub/14311/

A Valley Without Wind 1
is what happens when you let someone who is completely batshit insane take on the metroidvania formula. The word massive can't even begin to describe it - a completely randomly generated world will continue to expand so long as you wish to progress in a direction. Traverse the lands with a mixture of fast platforming and a spellcasting system that is deeper than the rabbit hole appears. The dark side of this sheer glut of content is that after a while it becomes a pure numbers game and is powered simply by your will to continue.

A Valley Without Wind 2 takes the open ended nature of the first and tosses it to the wayside, instead wanting to concentrate on the strategy element which can be a huge negative if you were a fan of the platforming of the first. It tries a bit too hard to push way more on you at once, so your milage may vary.

The upside to this is that both are available with each other, so you can get both for the very cheap price of $3.74 and find out which one is more your speed. If you're able to get past the gaudy visuals, occasionally confusing subsystems and heavy reliance on your enjoyment of lootwhore-vania games, you should consider what AVWW1&2 have to offer.
 
62% REUS SALE (for EU) ENDS IN 1 HOUR (Steam only gives up to 50% during daily and repeat sale)

I know you guys had enough Reus talk by now, but I feel obligated to inform you that someone just pointed out to me that EU gaffers can grab the game cheaper from Humblestore for 5$ = 3,80€ during the next 60 minutes:
http://www.reusgame.com/buy/
 
So Valley Without Wind 1 sounds much appealing to me.

"An action game with tactical combat and citybuilding."
- How is combat tactical and what are the city building mechanics?

"An adventure game that lets you free-roam a vast, procedurally-generated world."
- Does the world remain visually interesting or does it get repetitive (like repeate areas or something)? Only above ground area or any subterranean?

Asking all the questions, because I'm not home and won't get back till after the sale
 
I played Endless Space yesterday for 4 hours straight, didn't even notice the time pass! (~_~;)
This game is going to suck life.

Yep, very engaging and easy to play game. Your first 4X game? There is a wealth of deep 4X games that you could try once you got your fix of ES (since its VERY accessible, but also among the less complex ones).
 
62% REUS SALE (for EU) ENDS IN 1 HOUR (Steam only gives up to 50% during daily and repeat sale)

I know you guys had enough Reus talk by now, but I feel obligated to inform you that someone just pointed out to me that EU gaffers can grab the game cheaper from Humblestore for 5$ = 3,80€ during the next 60 minutes:

http://www.reusgame.com/buy/


Alright Toma... I bit on Reus. Doesn't look like my type of game based on videos and description but I love the art style and you always make recommendations that may not look like my type of game on the surface.
 
AI War - $2,49 (75% off), $4,24 for the whole collection.
gy8aVVj.jpg

http://store.steampowered.com/app/40400/

It's a cool game -- lots of unique ideas, but it can be a little too complicated for its own good. An interesting aspect is that you can sort of control the pace of the game. The AI mainly reacts to your moves, so if you don't do anything, the difficulty ramp-up is slow. So if you want to take your time, you can almost treat it like a turn-based game. Unit count and ship type count is super huge, games can get into the tens of thousands of units. If that sounds interesting to you, I'd say it's worth a look. It's actually not super hard to pick up, but you'll want to read a bit outside the game because otherwise it's easy to miss some things.
 
Alright Toma... I bit on Reus. Doesn't look like my type of game based on videos and description but I love the art style and you always make recommendations that may not look like my type of game on the surface.

Hope you end up liking it or think it was at least worth the money spent on it. If you have any issues, let me know (in the OT preferably) and I'll try my best explaining it to you.
 
This one is already a bit outside of the usual indie categories (Where's the pixel art? The funky soundtrack?) and is already kinda well known, but I still very much see it as a representative of the indie ethos as well as being a good deal, so it seems worth including in the list to me.

Men of War - $5.09 (66% off)
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http://store.steampowered.com/app/7830/

I feel odd recommending this as RTS games are not my usual cup of tea and I also value games that keep things simple and direct, especially with regards to control. And Men of War is both an RTS and one of the fiddliest beasts to control that I have ever seen. So what makes up for that? The combination of unit detail (each unit has their own inventory and equipment) and Direct Control (you can take over and directly control the action of an individual unit on the battlefield) leads to incredibly emergent gameplay when trying to accomplish the missions. You'll always remember that one mission where after your T-34 got knocked out by a Panzerfaust you took direct control of one surviving tank crew member, grabbed and equipped a rifle from a dead German, took out the crew of a neighboring 88 flak gun, and used the last remaining AT rounds in that gun to knock out an approaching German Panzer to save the mission.

This is an entire series but I've honestly only played the first, it's a super big game and quite replayable, so I've never really felt the need to pick up the expansions as I can always just bop back to play more vanilla Men of War if the fit strikes me.
 
Is Dust good? I bought Antichamber and I think it's pretentious crap. I watched the video for Dust and it sounds like a really bad anime aimed at furries, but if the gameplay is good, then I might pick it up while it's still on sale.
 
Is Dust good? I bought Antichamber and I think it's pretentious crap. I watched the video for Dust and it sounds like a really bad anime aimed at furries, but if the gameplay is good, then I might pick it up while it's still on sale.

How long did you play Antichamber? Because you might not have seen anything yet. And Dust IS good (although not terribly deep), but some people cant get over first impressions, so I dont want you to waste money on a good game you dont allow yourself to enjoy.
 
For the record, I work on all the games I'm mentioning. That said, they're all overlooked indies in the Summer Sale that haven't been mentioned here.

Fieldrunners - $1.49 (70% off)

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http://store.steampowered.com/app/209690

Fieldrunners is a super polished tower defense game that launched originally in 2008 for iPhone. It was one of the first really successful iPhone games. Now you can play it on Steam!

Fieldrunners 2 - $2.99 (70% off)

ss_26409c9ba64a409ce9b719f0a72b7175de995e72.1920x1080.jpg

http://store.steampowered.com/app/215710/

Fieldrunners 2 was our big followup to the original Fieldrunners. We redesigned the engine so that each enemy creates a unique path through the battlefield, dynamically changing based on your defenses. We also made the game huge - beating each map on the easiest setting will take a new player roughly 20 hours.

Forge - $9.99 (50% off)

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http://store.steampowered.com/app/223390/

Forge is an arena style PvP game similar in concept to WoW PvP but more accessible to non-MMO players. We've combined the best of MMO PvP with FPS style aiming and movement (even added wall jumping), creating something akin to Counter Strike set in a fantasy world. If you like competitive PvP or FPS games, definitely check this one out.

Super Splatters - $4.99 (50% off)

ss_7fd5dad4e116049ec9c2305241c3630a8cf02643.1920x1080.jpg

http://store.steampowered.com/app/95000/

Super Splatters, backed by the Indie Fund, combines the awesomeness of bursting water balloons with Tony Hawk style aerial combos. Fling your Splatter against a wall so that it bursts over matching colored pods. That's just the beginning, though - link aerial tricks into combos while controlling gravity and flipping your momentum back and forth to become the top viewed contestant on Splatter TV!
 
This one is already a bit outside of the usual indie categories (Where's the pixel art? The funky soundtrack?) and is already kinda well known, but I still very much see it as a representative of the indie ethos as well as being a good deal, so it seems worth including in the list to me.

Men of War - $5.09 (66% off)


This is an entire series but I've honestly only played the first, it's a super big game and quite replayable, so I've never really felt the need to pick up the expansions as I can always just bop back to play more vanilla Men of War if the fit strikes me.
Can you control individual soldiers or only tanks and vehicles?
 
For the record, I work on all the games I'm mentioning. That said, they're all overlooked indies in the Summer Sale that haven't been mentioned here.

Fieldrunners - $1.49 (70% off)



Fieldrunners 2 - $2.99 (70% off)



Forge - $9.99 (50% off)



Super Splatters - $4.99 (50% off)

Thanks for being honest. I'll add these games if we find someone else here vouching for the games. I am going to add Super Splatters myself because I loved the concept.
 
Aztaka - $2,49 (75% off)
Zxvmmmg.jpg

http://store.steampowered.com/app/37100/

A sidescrolling Action RPG, think a side scrolling Diablo game lite, including loot, smaller puzzles and snazzy fighting skills. Loved the gameplay of the demo, certainly worth $2,49. There is a free demo you can check out too.

Thumbs up from me.
 
Can you control individual soldiers or only tanks and vehicles?

Yup, you can use squad level control if you want (like Company of Heroes) but you can hit direct control and take individual control of any one soldier. In that mode you can move them around with WASD while using the mouse to control a cursor to aim and fire weapons. You can even loot dead bodies and take their equipment to use. In the larger battles you'll be direct controlling tanks more often, but many of the missions are smaller scale and play out more like the Commandos games. In which case you will often directly control individual soldiers. A bit part of learning to play the game is knowing how to keep an eye on the overall tactical picture, while still zooming in from time to time to use direct control to deal with trouble spots.


edit: Note that there is a demo for Men of War out there on the internet. It would be a good game to try it on, as it is a funky and kinda divisive game.
 
Is Dust good?I watched the video for Dust and it sounds like a really bad anime aimed at furries, but if the gameplay is good, then I might pick it up while it's still on sale.

Did you watch Gummi Bears as a kid? Or Chip 'n Dale Rescue Rangers? Any of the other Disney Saturday morning cartoons?
Dust is like that, it's definitely not a furry fodder.
 
Blocks that matter - $1,24 (75% off)
Vx7xnOe.jpg

http://store.steampowered.com/app/111800/

Unique, charming and balls-hard puzzle game. Its a really good game and highly recommended purchase at $1.24, but you should be prepared to spend a lot of time on each level figuring out the ins and outs of this devious puzzle game.

Seriously, highly fun game, but be prepared for a challenge if you want to pick it up.
 
Next time I am going to do one of these threads, I'll just c/p the content of THIS one and replace the prices.
 
Yep, very engaging and easy to play game. Your first 4X game? There is a wealth of deep 4X games that you could try once you got your fix of ES (since its VERY accessible, but also among the less complex ones).

Yes my first 4X game. I was a little worried it could be too much to myself handle but the UI is very well designed and intuitive. I'm planing to buy Civ V in the winter sale.
 
Just bought Reus. At first I was going to pass as I have lots of games in my backlog already and didn't care much for it, but someone mentioned Black and White and after 1 gameplay video......so bought!
 
Yup, you can use squad level control if you want (like Company of Heroes) but you can hit direct control and take individual control of any one soldier. In that mode you can move them around with WASD while using the mouse to control a cursor to aim and fire weapons. You can even loot dead bodies and take their equipment to use. In the larger battles you'll be direct controlling tanks more often, but many of the missions are smaller scale and play out more like the Commandos games. In which case you will often directly control individual soldiers. A bit part of learning to play the game is knowing how to keep an eye on the overall tactical picture, while still zooming in from time to time to use direct control to deal with trouble spots.


edit: Note that there is a demo for Men of War out there on the internet. It would be a good game to try it on, as it is a funky and kinda divisive game.
That's sounds cool. Unfortunately I'm on vacation so I cant try any demos. Checking Game Debate, seems like I can only run Condemned Heroes and Vietnam.
 
Cave Story+ - $2,49 (75% off)
6kaFwfO.jpg

http://store.steampowered.com/app/200900/

One of the games that started the Indie Game craze. A metroidvania style game that Eurogamer called predicted would have been called the highlight of the 8-bit era if it released back then. Fantastic level design, soundtrack and if you love all things Indie, you NEED to play this one man project somehow. Feel free to try the free version available everywhere (google it) and possibly decide to support the dev by buying the remake version.
 
Is Dust good? I bought Antichamber and I think it's pretentious crap. I watched the video for Dust and it sounds like a really bad anime aimed at furries, but if the gameplay is good, then I might pick it up while it's still on sale.
Aw, I don't think Antichamber is pretentious! That's just me though. Dust: AET is amazing. It hits all the right notes for me so far. The combat isn't deep but it's challenging and fun. The story is good despite the cliche'd intro. The level design is great. The animation is just mind blowing. The furries stuff is a bit off-putting at first but I quickly got over it.

Blocks that matter - $1,24 (75% off)


Seriously, highly fun game, but be prepared for a challenge if you want to pick it up.

I really like this game. +1 from me.


EDIT: Gunpoint is on daily!!
 
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